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|
// license:BSD-3-Clause
// copyright-holders:Chris Hardy
/**************************************************************************
Based on drivers from Juno First emulator by Chris Hardy (chris@junofirst.freeserve.co.uk)
To enter service mode, keep 1&2 pressed on reset
Info provided with these alt sets
MEGA ZONE CHIP PLACEMENT
USES 69A09EP, Z80 CPU'S & AY-3-8910 SOUND CHIP W/8039 CPU
THERE ARE AT LEAST THREE VERSIONS OF MEGA ZONE, ALL THE ROMS ARE THE
SAME EXCEPT POSITION 6,7,8,9,11H IN SETS 1,2
ALL ROMS ARE 2764 EXCEPT H01 (E01) IS A 2732
CHIP # POSITION VERS 3
-----------------------------------------------------
VER-1 VER-2
-----------------------------------------------------
319-E08 2D E08 REAR BOARD 8 SAME
319-E09 2E E09 " 9 SAME
319-E10 3D E10 " 10 SAME
319-E11 3E E11 " 11 SAME
319-G12 8C G12 " 12
319-G13 10C G13 " 13 SAME
319-E02 6D E02 CONN BOARD 2 SAME
319-H03 6H J03 " 3
319-H04 7H J04 " 4
319-H05 8H J05 " 5
319-H06 9H J06 " 6
319-H07 11H J07 " 7
319-H01 3A E01 " 1 SAME
Z80 7E IC#
AY-3-8910 8B PROM 98 TBP18S030 (82S123)
AO72 12F KONAMI PROM 48 "
K824-501 8D KONAMI PROM 42 "
8039 4B PROM 63 TBP24S10 (823126)
PROM 33 "
PAL16L8 63
PAL16L8A 67
VERSION 3 IS ON THE SAME SIZE CONNECTOR BOARD, BUT THE BOTTOM
BOARD IS ABOUT 1 1/4" LONGER AND WIDER
THE CHIPS THAT HAVE THE DESIGNATION SCRATCHED OFF ON THE ORIGINAL
BOARDS ARE NAME CHIP TYPE
---------------------------
CONN BOARD IC3 TMP8039P-6
" IC6 AY3-8910
" IC26 Z-80
" IC39 MC68A09EP (CUSTOM ON ORIGINAL)
" IC27 N/U (CUSTOM ON ORIGINAL)
REAR BOARD 1C026 N/U (CUSTOM ON ORIGINAL)
**************************************************************************
Mega Zone, Konami 1983
Hardware info by Guru
Note: Revision documented here is the Konami/Interlogic/Kosuka
version with hand-written labels and Program Code H software.
Bottom Board
------------
KONAMI GX319
PWB(A)2000079B
|--------------| |--------------|
|---|--------------|----------------|--------------|---|
| |
| |
|319B18.IC091 |
| 18.432kHz |
| |
| 2114 2114 |
| |
| 2114 2114 |
| |
| |
| |
|319B17.IC063 |
| |
| 319G13.IC058 |
| |
| 319G12.IC046 319B15.IC048 8128 |
| |
| 319B14.IC042 8128 |
| 319B16.IC033 |
| 2148 2148 |-------| |
| | 083 | |
| |-------| |
| |
| |
| 319E11.IC015 |
| 319E10.IC014 |
| 319E09.IC005 |
| 319E08.IC004 CN001 |
|------------------------------------------------------|
Notes:
2148 - Fujitsu MBM2148 1kBx4-bit SRAM
2114 - Toshiba TMM2114 1kBx4-bit SRAM
8128 - Fujitsu MB8128 2kBx8-bit SRAM (compatible with 6116)
CN001 - 2 pin connector for 5V/GND coming from top board
083 - Konami custom chip 083 (contains only logic). Can be replaced with Konami daughterboard 'PWB 400322'
319G13.IC058 \ 2764 8kBx8-bit EPROM (background tiles)
319G12.IC046 /
319E08.IC004 \
319E09.IC005 \ 2764 8kBx8-bit EPROM (sprites)
319E10.IC014 /
319E11.IC015 /
319B18.IC091 - Texas Instruments TBP18S030 32x8-bit bipolar PROM (palette)
319B17.IC063 - MMI 6301 256x4-bit bipolar PROM (character lookup table)
319B16.IC033 - MMI 6301 256x4-bit bipolar PROM (sprite lookup table)
319B15.IC048 - Texas Instruments TBP18S030 32x8-bit bipolar PROM (timing)
319B14.IC042 - Texas Instruments TBP18S030 32x8-bit bipolar PROM (timing)
Top Board
---------
KONAMI GX319
PWB(B)2000082A
|--------------| |--------------|
|---|--------------|----------------|--------------|---|
| MC1455 |
| |
| |
| |
| |--------------| |
| | KONAMI-1 | |
| |--------------| |
| 14.31818MHz DIP28 |
| |
| |--------------| |-------| 319H07.IC59|
| | AY-3-8910 | | 501 | |
| |--------------| |-------| 319H06.IC58|
| MB8128 |
| |--------------| 319H05.IC57|
| M5224 | Z80 | |
| |--------------| 319H04.IC56|
| 319E02.IC25 |
| 319H03.IC55|
| |--------------| |
| | 8039 | |
| |--------------| |
| DSW2 |
| VOL |
| 319E01.IC2 |
| LA4460 DSW1 |
| |
| |
| 18-WAY CN5 |
|------------------------------------------------------|
Notes:
8128 - Fujitsu MB8128 2kBx8-bit SRAM (compatible with 6116)
CN5 - 2 pin connector for 5V/GND tied to bottom board
501 - Konami custom chip 501 (contains only logic). Can be replaced with Konami daughterboard 'PWB 402034'
319E01.IC2 - 2732 4kBx8-bit EPROM (8039 program)
319E02.IC25 - 2764 8kBx8-bit EPROM (Z80 sound program)
319H03.IC55 \
319H04.IC56 \
319H05.IC57 \ 2764 8kBx8-bit EPROM (main program for custom KONAMI-1 CPU)
319H06.IC58 /
319H07.IC59 /
DIP28 - Empty DIP28 socket
LA4460 - Sanyo LA4460 12W Audio Power Amplifier
MC1455 - Motorola MC1455 Timer (compatible with NE555)
M5224 - Mitsubishi M5224 Quad Operational Amplifier (compatible with LM324)
Z80 - Z80 CPU. Clock input 3.072MHz [18.432/6]
8039 - Intel 8039 ROM-less microcontroller with 128 bytes internal RAM. Clock input 7.15909MHz [14.31818/2]
AY-3-8910 - General Instrument AY-3-8910 Programmable Sound Generator (PSG). Clock input 1.7897725MHz [14.31818/8]
KONAMI-1 - Konami custom encrypted 6809 CPU. Clock input 1.536MHz on pins 15 & 17 [18.432/12]
HSync - 15.4566kHz \
VSync - 60.606059Hz / Actual PCB measurements
***************************************************************************/
#include "emu.h"
#include "includes/konamipt.h"
#include "machine/konami1.h"
#include "cpu/m6809/m6809.h"
#include "cpu/mcs48/mcs48.h"
#include "cpu/z80/z80.h"
#include "machine/74259.h"
#include "machine/gen_latch.h"
#include "machine/watchdog.h"
#include "sound/ay8910.h"
#include "sound/dac.h"
#include "sound/flt_rc.h"
#include "emupal.h"
#include "screen.h"
#include "speaker.h"
#include "video/resnet.h"
namespace {
class megazone_state : public driver_device
{
public:
megazone_state(const machine_config &mconfig, device_type type, const char *tag) :
driver_device(mconfig, type, tag),
m_scrolly(*this, "scrolly"),
m_scrollx(*this, "scrollx"),
m_videoram(*this, "videoram%u", 1U),
m_colorram(*this, "colorram%u", 1U),
m_spriteram(*this, "spriteram"),
m_share1(*this, "share1"),
m_maincpu(*this, "maincpu"),
m_audiocpu(*this, "audiocpu"),
m_daccpu(*this, "daccpu"),
m_gfxdecode(*this, "gfxdecode"),
m_palette(*this, "palette"),
m_filter(*this, "filter.0.%u", 0U)
{ }
void megazone(machine_config &config);
protected:
virtual void machine_start() override;
virtual void machine_reset() override;
virtual void video_start() override;
private:
// memory pointers
required_shared_ptr<uint8_t> m_scrolly;
required_shared_ptr<uint8_t> m_scrollx;
required_shared_ptr_array<uint8_t, 2> m_videoram;
required_shared_ptr_array<uint8_t, 2> m_colorram;
required_shared_ptr<uint8_t> m_spriteram;
required_shared_ptr<uint8_t> m_share1;
// video-related
std::unique_ptr<bitmap_ind16> m_tmpbitmap;
bool m_flipscreen = 0;
// misc
uint8_t m_i8039_status = 0;
bool m_irq_mask = false;
// devices
required_device<cpu_device> m_maincpu;
required_device<cpu_device> m_audiocpu;
required_device<i8039_device> m_daccpu;
required_device<gfxdecode_device> m_gfxdecode;
required_device<palette_device> m_palette;
required_device_array<filter_rc_device, 3> m_filter;
void i8039_irq_w(uint8_t data);
void i8039_irqen_and_status_w(uint8_t data);
DECLARE_WRITE_LINE_MEMBER(coin_counter_1_w);
DECLARE_WRITE_LINE_MEMBER(coin_counter_2_w);
DECLARE_WRITE_LINE_MEMBER(irq_mask_w);
DECLARE_WRITE_LINE_MEMBER(flipscreen_w);
uint8_t port_a_r();
void port_b_w(uint8_t data);
void palette(palette_device &palette) const;
uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
DECLARE_WRITE_LINE_MEMBER(vblank_irq);
void i8039_io_map(address_map &map);
void i8039_map(address_map &map);
void main_map(address_map &map);
void sound_io_map(address_map &map);
void sound_map(address_map &map);
};
// video
/***************************************************************************
Based on driver from MAME 0.55
Changes by Martin M. (pfloyd@gmx.net) 14.10.2001:
- Added support for screen flip in cocktail mode (tricky!) */
/***************************************************************************
Convert the color PROMs into a more useable format.
Megazone has one 32x8 palette PROM and two 256x4 lookup table PROMs
(one for characters, one for sprites).
The palette PROM is connected to the RGB output this way:
bit 7 -- 220 ohm resistor -- BLUE
-- 470 ohm resistor -- BLUE
-- 220 ohm resistor -- GREEN
-- 470 ohm resistor -- GREEN
-- 1 kohm resistor -- GREEN
-- 220 ohm resistor -- RED
-- 470 ohm resistor -- RED
bit 0 -- 1 kohm resistor -- RED
***************************************************************************/
void megazone_state::palette(palette_device &palette) const
{
const uint8_t *color_prom = memregion("proms")->base();
static constexpr int resistances_rg[3] = { 1000, 470, 220 };
static constexpr int resistances_b [2] = { 470, 220 };
// compute the color output resistor weights
double rweights[3], gweights[3], bweights[2];
compute_resistor_weights(0, 255, -1.0,
3, &resistances_rg[0], rweights, 1000, 0,
3, &resistances_rg[0], gweights, 1000, 0,
2, &resistances_b[0], bweights, 1000, 0);
// create a lookup table for the palette
for (int i = 0; i < 0x20; i++)
{
// red component
int bit0 = BIT(color_prom[i], 0);
int bit1 = BIT(color_prom[i], 1);
int bit2 = BIT(color_prom[i], 2);
int const r = combine_weights(rweights, bit0, bit1, bit2);
// green component
bit0 = BIT(color_prom[i], 3);
bit1 = BIT(color_prom[i], 4);
bit2 = BIT(color_prom[i], 5);
int const g = combine_weights(gweights, bit0, bit1, bit2);
// blue component
bit0 = BIT(color_prom[i], 6);
bit1 = BIT(color_prom[i], 7);
int const b = combine_weights(bweights, bit0, bit1);
palette.set_indirect_color(i, rgb_t(r, g, b));
}
// color_prom now points to the beginning of the lookup table
color_prom += 0x20;
// sprites
for (int i = 0; i < 0x100; i++)
{
uint8_t const ctabentry = color_prom[i] & 0x0f;
palette.set_pen_indirect(i, ctabentry);
}
// characters
for (int i = 0x100; i < 0x200; i++)
{
uint8_t const ctabentry = (color_prom[i] & 0x0f) | 0x10;
palette.set_pen_indirect(i, ctabentry);
}
}
WRITE_LINE_MEMBER(megazone_state::flipscreen_w)
{
m_flipscreen = state;
}
void megazone_state::video_start()
{
m_tmpbitmap = std::make_unique<bitmap_ind16>(256, 256);
save_item(NAME(*m_tmpbitmap));
}
uint32_t megazone_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
// for every character in the Video RAM
for (int offs = m_videoram[0].bytes() - 1; offs >= 0; offs--)
{
int sx = offs % 32;
int sy = offs / 32;
int flipx = m_colorram[0][offs] & (1 << 6);
int flipy = m_colorram[0][offs] & (1 << 5);
if (m_flipscreen)
{
sx = 31 - sx;
sy = 31 - sy;
flipx = !flipx;
flipy = !flipy;
}
m_gfxdecode->gfx(1)->opaque(*m_tmpbitmap, m_tmpbitmap->cliprect(),
((int)m_videoram[0][offs]) + ((m_colorram[0][offs] & (1 << 7) ? 256 : 0) ),
(m_colorram[0][offs] & 0x0f) + 0x10,
flipx, flipy,
8 * sx, 8 * sy);
}
// copy the temporary bitmap to the screen
{
int scrollx;
int scrolly;
if (m_flipscreen)
{
scrollx = *m_scrolly;
scrolly = *m_scrollx;
}
else
{
scrollx = - *m_scrolly + 4 * 8; // leave space for credit&score overlay
scrolly = - *m_scrollx;
}
copyscrollbitmap(bitmap, *m_tmpbitmap, 1, &scrollx, 1, &scrolly, cliprect);
}
// Draw the sprites.
{
for (int offs = m_spriteram.bytes() - 4; offs >= 0; offs -= 4)
{
int sx = m_spriteram[offs + 3];
int sy = 255 - ((m_spriteram[offs + 1] + 16) & 0xff);
int color = m_spriteram[offs + 0] & 0x0f;
int flipx = ~m_spriteram[offs + 0] & 0x40;
int flipy = m_spriteram[offs + 0] & 0x80;
if (m_flipscreen)
{
sx = sx - 11;
sy = sy + 2;
}
else
sx = sx + 32;
m_gfxdecode->gfx(0)->transmask(bitmap, cliprect,
m_spriteram[offs + 2],
color,
flipx, flipy,
sx, sy,
m_palette->transpen_mask(*m_gfxdecode->gfx(0), color, 0));
}
}
for (int y = 0; y < 32;y++)
{
int offs = y * 32;
for (int x = 0; x < 6; x++)
{
int sx = x;
int sy = y;
int flipx = m_colorram[1][offs] & (1 << 6);
int flipy = m_colorram[1][offs] & (1 << 5);
if (m_flipscreen)
{
sx = 35 - sx;
sy = 31 - sy;
flipx = !flipx;
flipy = !flipy;
}
m_gfxdecode->gfx(1)->opaque(bitmap, cliprect,
((int)m_videoram[1][offs]) + ((m_colorram[1][offs] & (1 << 7) ? 256 : 0) ),
(m_colorram[1][offs] & 0x0f) + 0x10,
flipx, flipy,
8 * sx, 8 * sy);
offs++;
}
}
return 0;
}
// machine
uint8_t megazone_state::port_a_r()
{
// main xtal 14.318MHz, divided by 8 to get the AY-3-8910 clock, further divided by 1024 to get this timer
// The base clock for the CPU and 8910 is NOT the same, so we have to compensate.
// (divide by (1024/2), and not 1024, because the CPU cycle counter is incremented every other state change of the clock)
int clock = m_audiocpu->total_cycles() * 7159 / 12288; // = (14318 / 8) / (18432 / 6)
int timer = (clock / (1024 / 2)) & 0x0f;
// low three bits come from the 8039
return (timer << 4) | m_i8039_status;
}
void megazone_state::port_b_w(uint8_t data)
{
for (int i = 0; i < 3; i++)
{
int C = 0;
if (data & 1)
C += 10000; // 10000pF = 0.01uF
if (data & 2)
C += 220000; // 220000pF = 0.22uF
data >>= 2;
m_filter[i]->filter_rc_set_RC(filter_rc_device::LOWPASS_3R, 1000, 2200, 200, CAP_P(C));
}
}
void megazone_state::i8039_irq_w(uint8_t data)
{
m_daccpu->set_input_line(0, ASSERT_LINE);
}
void megazone_state::i8039_irqen_and_status_w(uint8_t data)
{
if ((data & 0x80) == 0)
m_daccpu->set_input_line(0, CLEAR_LINE);
m_i8039_status = (data & 0x70) >> 4;
}
WRITE_LINE_MEMBER(megazone_state::coin_counter_1_w)
{
machine().bookkeeping().coin_counter_w(0, state);
}
WRITE_LINE_MEMBER(megazone_state::coin_counter_2_w)
{
machine().bookkeeping().coin_counter_w(1, state);
}
WRITE_LINE_MEMBER(megazone_state::irq_mask_w)
{
m_irq_mask = state;
}
void megazone_state::main_map(address_map &map)
{
map(0x0000, 0x0007).w("mainlatch", FUNC(ls259_device::write_d0));
map(0x0800, 0x0800).w("watchdog", FUNC(watchdog_timer_device::reset_w));
map(0x1000, 0x1000).writeonly().share(m_scrolly);
map(0x1800, 0x1800).writeonly().share(m_scrollx);
map(0x2000, 0x23ff).ram().share(m_videoram[0]);
map(0x2400, 0x27ff).ram().share(m_videoram[1]);
map(0x2800, 0x2bff).ram().share(m_colorram[0]);
map(0x2c00, 0x2fff).ram().share(m_colorram[1]);
map(0x3000, 0x33ff).ram().share(m_spriteram);
map(0x3800, 0x3fff).lrw8([this](offs_t off) { return m_share1[off]; }, "share_r", [this](offs_t off, u8 data) { m_share1[off] = data; }, "share_w");
map(0x4000, 0xffff).rom(); // 4000->5FFF is a debug ROM
}
void megazone_state::sound_map(address_map &map)
{
map(0x0000, 0x1fff).rom();
map(0x2000, 0x2000).w(FUNC(megazone_state::i8039_irq_w)); // START line. Interrupts 8039
map(0x4000, 0x4000).w("soundlatch", FUNC(generic_latch_8_device::write)); // CODE line. Command Interrupts 8039
map(0x6000, 0x6000).portr("IN0"); // IO Coin
map(0x6001, 0x6001).portr("IN1"); // P1 IO
map(0x6002, 0x6002).portr("IN2"); // P2 IO
map(0x8000, 0x8000).portr("DSW2");
map(0x8001, 0x8001).portr("DSW1");
map(0xa000, 0xa000).nopw(); // INTMAIN - Interrupts main CPU (unused)
map(0xc000, 0xc000).nopw(); // INT (Actually is NMI) enable/disable (unused)
map(0xc001, 0xc001).w("watchdog", FUNC(watchdog_timer_device::reset_w));
map(0xe000, 0xe7ff).ram().share(m_share1);
}
void megazone_state::sound_io_map(address_map &map)
{
map.global_mask(0xff);
map(0x00, 0x00).w("aysnd", FUNC(ay8910_device::address_w));
map(0x00, 0x02).r("aysnd", FUNC(ay8910_device::data_r));
map(0x02, 0x02).w("aysnd", FUNC(ay8910_device::data_w));
}
void megazone_state::i8039_map(address_map &map)
{
map(0x0000, 0x0fff).rom();
}
void megazone_state::i8039_io_map(address_map &map)
{
map(0x00, 0xff).r("soundlatch", FUNC(generic_latch_8_device::read));
}
static INPUT_PORTS_START( megazone )
// 0x6000 -> 0xe320 (CPU1) = 0x3b20 (CPU0)
PORT_START("IN0")
KONAMI8_SYSTEM_UNK
// 0x6001 -> 0xe31e (CPU1) = 0x3b1e (CPU0)
PORT_START("IN1")
KONAMI8_MONO_B1_UNK
// 0x6002 -> 0xe31e (CPU1) = 0x3b1e (CPU0) or 0xe31f (CPU1) = 0x3b1f (CPU0) in "test mode"
PORT_START("IN2")
KONAMI8_COCKTAIL_B1_UNK
// 0x8001 -> 0xe021 (CPU1) = 0x3821 (CPU0)
PORT_START("DSW1")
KONAMI_COINAGE_LOC(DEF_STR( Free_Play ), "No Coin B", SW1)
// "No Coin B" = coins produce sound, but no effect on coin counter
// 0x8000 -> 0xe020 (CPU1) = 0x3820 (CPU0)
PORT_START("DSW2")
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2")
PORT_DIPSETTING( 0x03, "3" )
PORT_DIPSETTING( 0x02, "4" )
PORT_DIPSETTING( 0x01, "5" )
PORT_DIPSETTING( 0x00, "7" )
PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW2:3")
PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x04, DEF_STR( Cocktail ) )
PORT_DIPNAME( 0x18, 0x18, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:4,5")
PORT_DIPSETTING( 0x18, "20k 70k 70k+" )
PORT_DIPSETTING( 0x10, "20k 80k 80k+" )
PORT_DIPSETTING( 0x08, "30k 90k 90k+" )
PORT_DIPSETTING( 0x00, "30k 100k 100k+" )
PORT_DIPNAME( 0x60, 0x40, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:6,7")
PORT_DIPSETTING( 0x60, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x40, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x20, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8")
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
static INPUT_PORTS_START( megazona )
PORT_INCLUDE( megazone )
PORT_MODIFY("DSW2")
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2")
PORT_DIPSETTING( 0x03, "2" )
PORT_DIPSETTING( 0x02, "3" )
PORT_DIPSETTING( 0x01, "4" )
PORT_DIPSETTING( 0x00, "7" )
INPUT_PORTS_END
static const gfx_layout charlayout =
{
8,8, // 8*8 characters
512, // 512 characters
4, // 4 bits per pixel
{ 0, 1, 2, 3 }, // the four bitplanes are packed in one nibble
{ 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4 },
{ 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 },
32*8 // every char takes 8 consecutive bytes
};
static const gfx_layout spritelayout =
{
16,16, // 16*16 sprites
256, // 256 sprites
4, // 4 bits per pixel
{ 0x4000*8+4, 0x4000*8+0, 4, 0 },
{ 0, 1, 2, 3, 8*8+0, 8*8+1, 8*8+2, 8*8+3,
16*8+0, 16*8+1, 16*8+2, 16*8+3, 24*8+0, 24*8+1, 24*8+2, 24*8+3 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 ,
32*8, 33*8, 34*8, 35*8, 36*8, 37*8, 38*8, 39*8 },
64*8 // every sprite takes 64 consecutive bytes
};
static GFXDECODE_START( gfx_megazone )
GFXDECODE_ENTRY( "gfx1", 0, spritelayout, 0, 16 )
GFXDECODE_ENTRY( "gfx2", 0, charlayout, 16*16, 16 )
GFXDECODE_END
void megazone_state::machine_start()
{
save_item(NAME(m_flipscreen));
save_item(NAME(m_i8039_status));
save_item(NAME(m_irq_mask));
}
void megazone_state::machine_reset()
{
m_i8039_status = 0;
}
WRITE_LINE_MEMBER(megazone_state::vblank_irq)
{
if (state && m_irq_mask)
m_maincpu->set_input_line(0, HOLD_LINE);
if (state)
m_audiocpu->set_input_line(0, HOLD_LINE);
}
void megazone_state::megazone(machine_config &config)
{
// basic machine hardware
KONAMI1(config, m_maincpu, XTAL(18'432'000) / 12); // 1.536 MHz
m_maincpu->set_addrmap(AS_PROGRAM, &megazone_state::main_map);
Z80(config, m_audiocpu, XTAL(18'432'000) / 6); // Z80 Clock is derived from the H1 signal
m_audiocpu->set_addrmap(AS_PROGRAM, &megazone_state::sound_map);
m_audiocpu->set_addrmap(AS_IO, &megazone_state::sound_io_map);
I8039(config, m_daccpu, XTAL(14'318'181) / 2); // 7.15909 MHz
m_daccpu->set_addrmap(AS_PROGRAM, &megazone_state::i8039_map);
m_daccpu->set_addrmap(AS_IO, &megazone_state::i8039_io_map);
m_daccpu->p1_out_cb().set("dac", FUNC(dac_byte_interface::data_w));
m_daccpu->p2_out_cb().set(FUNC(megazone_state::i8039_irqen_and_status_w));
config.set_maximum_quantum(attotime::from_hz(900));
ls259_device &mainlatch(LS259(config, "mainlatch")); // 13A
mainlatch.q_out_cb<0>().set(FUNC(megazone_state::coin_counter_2_w));
mainlatch.q_out_cb<1>().set(FUNC(megazone_state::coin_counter_1_w));
mainlatch.q_out_cb<5>().set(FUNC(megazone_state::flipscreen_w));
mainlatch.q_out_cb<7>().set(FUNC(megazone_state::irq_mask_w));
WATCHDOG_TIMER(config, "watchdog");
// video hardware
screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER));
screen.set_refresh_hz(60.606060);
screen.set_vblank_time(ATTOSECONDS_IN_USEC(0));
screen.set_size(36*8, 32*8);
screen.set_visarea(0*8, 36*8-1, 2*8, 30*8-1);
screen.set_screen_update(FUNC(megazone_state::screen_update));
screen.set_palette(m_palette);
screen.screen_vblank().set(FUNC(megazone_state::vblank_irq));
GFXDECODE(config, m_gfxdecode, m_palette, gfx_megazone);
PALETTE(config, m_palette, FUNC(megazone_state::palette), 16*16+16*16, 32);
// sound hardware
SPEAKER(config, "speaker").front_center();
GENERIC_LATCH_8(config, "soundlatch");
ay8910_device &aysnd(AY8910(config, "aysnd", XTAL(14'318'181) / 8));
aysnd.port_a_read_callback().set(FUNC(megazone_state::port_a_r));
aysnd.port_b_write_callback().set(FUNC(megazone_state::port_b_w));
aysnd.add_route(0, "filter.0.0", 0.30);
aysnd.add_route(1, "filter.0.1", 0.30);
aysnd.add_route(2, "filter.0.2", 0.30);
DAC_8BIT_R2R(config, "dac", 0).add_route(ALL_OUTPUTS, "speaker", 0.25); // R-2R ladder network
FILTER_RC(config, m_filter[0]).add_route(ALL_OUTPUTS, "speaker", 1.0);
FILTER_RC(config, m_filter[1]).add_route(ALL_OUTPUTS, "speaker", 1.0);
FILTER_RC(config, m_filter[2]).add_route(ALL_OUTPUTS, "speaker", 1.0);
}
/***************************************************************************
Game driver(s)
***************************************************************************/
ROM_START( megazone )
ROM_REGION( 2*0x10000, "maincpu", 0 )
ROM_LOAD( "319_l07.11h", 0x6000, 0x2000, CRC(73b616ca) SHA1(ecdcdd085020f8ffe87a574832f7cedb9bcacef9) )
ROM_LOAD( "319_l06.9h", 0x8000, 0x2000, CRC(0ced03f9) SHA1(4c8688b7bde5ee1adfe6a0db7178cca046eca7f4) )
ROM_LOAD( "319_l05.8h", 0xa000, 0x2000, CRC(9dc3b5a1) SHA1(d6373f5be06cd61b6d3ffbe36c160167ba9852f3) )
ROM_LOAD( "319_l04.7h", 0xc000, 0x2000, CRC(785b983d) SHA1(389e2f5494284089d39249e91293f3998c2b22c0) )
ROM_LOAD( "319_l03.6h", 0xe000, 0x2000, CRC(a5318686) SHA1(8c8fbb76a36108f4a0b3a50e8a9b1781508490f1) )
ROM_REGION( 0x10000, "audiocpu", 0 )
ROM_LOAD( "319e02.6d", 0x0000, 0x2000, CRC(d5d45edb) SHA1(3808d1b58fe152f8f5b49bf0aa40c53e9c9dd4bd) )
ROM_REGION( 0x1000, "daccpu", 0 ) // 4k for the 8039 DAC CPU
ROM_LOAD( "319e01.3a", 0x0000, 0x1000, CRC(ed5725a0) SHA1(64f54621487291fbfe827fb4cecca299fd0db781) )
ROM_REGION( 0x08000, "gfx1", 0 )
ROM_LOAD( "319e11.3e", 0x0000, 0x2000, CRC(965a7ff6) SHA1(210aae91a3838e5f7c78747d9b7419d266538ffc) )
ROM_LOAD( "319e09.2e", 0x2000, 0x2000, CRC(5eaa7f3e) SHA1(4c038e80d575988407252897a1f1bc6b76af597c) )
ROM_LOAD( "319e10.3d", 0x4000, 0x2000, CRC(7bb1aeee) SHA1(be2dd46cd0121cedad6dab90a22643798a3176ab) )
ROM_LOAD( "319e08.2d", 0x6000, 0x2000, CRC(6add71b1) SHA1(fc8c0ecd3b7f03d63b6c3143143986883345fa38) )
ROM_REGION( 0x04000, "gfx2", 0 )
ROM_LOAD( "319_g12.8c", 0x0000, 0x2000, CRC(07b8b24b) SHA1(faadcb20ee8b26b9ab0692df6a81e5423514863e) )
ROM_LOAD( "319_g13.10c", 0x2000, 0x2000, CRC(3d8f3743) SHA1(1f6fbf804dacfa44cd11b4cf41d0bedb7f2ff6b6) ) // same as e13
ROM_REGION( 0x0260, "proms", 0 )
ROM_LOAD( "319b18.a16", 0x0000, 0x020, CRC(23cb02af) SHA1(aba459826a75ec07bc6d97580e934f58aa22f4f4) ) // palette
ROM_LOAD( "319b16.c6", 0x0020, 0x100, CRC(5748e933) SHA1(c1478c31533a11421cd4579ccfdbb430e193d17b) ) // sprite lookup table
ROM_LOAD( "319b17.a11", 0x0120, 0x100, CRC(1fbfce73) SHA1(1c58eb91982d5f10511d54a83070e859ac57d2f1) ) // character lookup table
ROM_LOAD( "319b14.e7", 0x0220, 0x020, CRC(55044268) SHA1(29cf4158314ed897daf045a7f07be865dd977663) ) // timing (not used)
ROM_LOAD( "319b15.e8", 0x0240, 0x020, CRC(31fd7ab9) SHA1(04d6e51b4930619c8ee12fb0d7b5f981e4d6d8d3) ) // timing (not used)
ROM_END
ROM_START( megazonej ) // Interlogic + Kosuka license set
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "319_j07.11h", 0x6000, 0x2000, CRC(5161a523) SHA1(90b456c30bccaaca96c75c2f421af3a2875b0b6b) )
ROM_LOAD( "319_j06.9h", 0x8000, 0x2000, CRC(7344c3de) SHA1(d3867738d4828afa50c8b43116d68cc6074d6cb5) )
ROM_LOAD( "319_j05.8h", 0xa000, 0x2000, CRC(affa492b) SHA1(ee6789f293902716d65d08a89ae12dd96c75c885) )
ROM_LOAD( "319_j04.7h", 0xc000, 0x2000, CRC(03544ab3) SHA1(efa034cc6976b47915601cf215758df23e308878) )
ROM_LOAD( "319_j03.6h", 0xe000, 0x2000, CRC(0d95cc0a) SHA1(9aadadf09a4826da451ee35c89ee0254ec552d80) )
ROM_REGION( 0x10000, "audiocpu", 0 )
ROM_LOAD( "319e02.6d", 0x0000, 0x2000, CRC(d5d45edb) SHA1(3808d1b58fe152f8f5b49bf0aa40c53e9c9dd4bd) )
ROM_REGION( 0x1000, "daccpu", 0 ) // 4k for the 8039 DAC CPU
ROM_LOAD( "319e01.3a", 0x0000, 0x1000, CRC(ed5725a0) SHA1(64f54621487291fbfe827fb4cecca299fd0db781) )
ROM_REGION( 0x08000, "gfx1", 0 )
ROM_LOAD( "319e11.3e", 0x0000, 0x2000, CRC(965a7ff6) SHA1(210aae91a3838e5f7c78747d9b7419d266538ffc) )
ROM_LOAD( "319e09.2e", 0x2000, 0x2000, CRC(5eaa7f3e) SHA1(4c038e80d575988407252897a1f1bc6b76af597c) )
ROM_LOAD( "319e10.3d", 0x4000, 0x2000, CRC(7bb1aeee) SHA1(be2dd46cd0121cedad6dab90a22643798a3176ab) )
ROM_LOAD( "319e08.2d", 0x6000, 0x2000, CRC(6add71b1) SHA1(fc8c0ecd3b7f03d63b6c3143143986883345fa38) )
ROM_REGION( 0x04000, "gfx2", 0 )
ROM_LOAD( "319_g12.8c", 0x0000, 0x2000, CRC(07b8b24b) SHA1(faadcb20ee8b26b9ab0692df6a81e5423514863e) )
ROM_LOAD( "319_g13.10c", 0x2000, 0x2000, CRC(3d8f3743) SHA1(1f6fbf804dacfa44cd11b4cf41d0bedb7f2ff6b6) ) // same as e13
ROM_REGION( 0x0260, "proms", 0 )
ROM_LOAD( "319b18.a16", 0x0000, 0x020, CRC(23cb02af) SHA1(aba459826a75ec07bc6d97580e934f58aa22f4f4) ) // palette
ROM_LOAD( "319b16.c6", 0x0020, 0x100, CRC(5748e933) SHA1(c1478c31533a11421cd4579ccfdbb430e193d17b) ) // sprite lookup table
ROM_LOAD( "319b17.a11", 0x0120, 0x100, CRC(1fbfce73) SHA1(1c58eb91982d5f10511d54a83070e859ac57d2f1) ) // character lookup table
ROM_LOAD( "319b14.e7", 0x0220, 0x020, CRC(55044268) SHA1(29cf4158314ed897daf045a7f07be865dd977663) ) // timing (not used)
ROM_LOAD( "319b15.e8", 0x0240, 0x020, CRC(31fd7ab9) SHA1(04d6e51b4930619c8ee12fb0d7b5f981e4d6d8d3) ) // timing (not used)
ROM_END
ROM_START( megazonei )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "319_i07.11h", 0x6000, 0x2000, CRC(94b22ea8) SHA1(dc3ed2a0d1a12df51e46561324d78b7d655be313) )
ROM_LOAD( "319_i06.9h", 0x8000, 0x2000, CRC(0468b619) SHA1(a6755728fab37674749f9b77cb53f6f228102f2f) )
ROM_LOAD( "319_i05.8h", 0xa000, 0x2000, CRC(ac59000c) SHA1(c7568589f6b0e1706e996fdfed9c16755541951e) )
ROM_LOAD( "319_i04.7h", 0xc000, 0x2000, CRC(1e968603) SHA1(fd818f678a3dc8d48a30f9f7670bfcb42a3009a2) )
ROM_LOAD( "319_i03.6h", 0xe000, 0x2000, CRC(0888b803) SHA1(37249bfb14c6c3ce40ad68be457ab1f66fd7ea70) )
ROM_REGION( 0x10000, "audiocpu", 0 )
ROM_LOAD( "319e02.6d", 0x0000, 0x2000, CRC(d5d45edb) SHA1(3808d1b58fe152f8f5b49bf0aa40c53e9c9dd4bd) )
ROM_REGION( 0x1000, "daccpu", 0 ) // 4k for the 8039 DAC CPU
ROM_LOAD( "319e01.3a", 0x0000, 0x1000, CRC(ed5725a0) SHA1(64f54621487291fbfe827fb4cecca299fd0db781) )
ROM_REGION( 0x08000, "gfx1", 0 )
ROM_LOAD( "319e11.3e", 0x0000, 0x2000, CRC(965a7ff6) SHA1(210aae91a3838e5f7c78747d9b7419d266538ffc) )
ROM_LOAD( "319e09.2e", 0x2000, 0x2000, CRC(5eaa7f3e) SHA1(4c038e80d575988407252897a1f1bc6b76af597c) )
ROM_LOAD( "319e10.3d", 0x4000, 0x2000, CRC(7bb1aeee) SHA1(be2dd46cd0121cedad6dab90a22643798a3176ab) )
ROM_LOAD( "319e08.2d", 0x6000, 0x2000, CRC(6add71b1) SHA1(fc8c0ecd3b7f03d63b6c3143143986883345fa38) )
ROM_REGION( 0x04000, "gfx2", 0 )
ROM_LOAD( "319_e12.8c", 0x0000, 0x2000, CRC(e0fb7835) SHA1(44ccaaf92bdb83323f45e08dbe118697720e9105) )
ROM_LOAD( "319_e13.10c", 0x2000, 0x2000, CRC(3d8f3743) SHA1(1f6fbf804dacfa44cd11b4cf41d0bedb7f2ff6b6) )
ROM_REGION( 0x0260, "proms", 0 )
ROM_LOAD( "319b18.a16", 0x0000, 0x020, CRC(23cb02af) SHA1(aba459826a75ec07bc6d97580e934f58aa22f4f4) ) // palette
ROM_LOAD( "319b16.c6", 0x0020, 0x100, CRC(5748e933) SHA1(c1478c31533a11421cd4579ccfdbb430e193d17b) ) // sprite lookup table
ROM_LOAD( "319b17.a11", 0x0120, 0x100, CRC(1fbfce73) SHA1(1c58eb91982d5f10511d54a83070e859ac57d2f1) ) // character lookup table
ROM_LOAD( "319b14.e7", 0x0220, 0x020, CRC(55044268) SHA1(29cf4158314ed897daf045a7f07be865dd977663) ) // timing (not used)
ROM_LOAD( "319b15.e8", 0x0240, 0x020, CRC(31fd7ab9) SHA1(04d6e51b4930619c8ee12fb0d7b5f981e4d6d8d3) ) // timing (not used)
ROM_END
ROM_START( megazoneh ) // Kosuka license set
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "319_h07.11h", 0x6000, 0x2000, CRC(8ca47f64) SHA1(1a20db5ac504b9b004116cfa6992d63a86a04cc5) )
ROM_LOAD( "319_h06.9h", 0x8000, 0x2000, CRC(ed35b12e) SHA1(69e88c4801c838a24aba0a867af205a7169ad089) )
ROM_LOAD( "319_h05.8h", 0xa000, 0x2000, CRC(c3655ccd) SHA1(b86b58a12c6ced9a7e0a6d0cdb3881a28220a650) )
ROM_LOAD( "319_h04.7h", 0xc000, 0x2000, CRC(9e221177) SHA1(0c6fffd657d66090362108578aa78eb36bdcce6b) )
ROM_LOAD( "319_h03.6h", 0xe000, 0x2000, CRC(9048955b) SHA1(d8a7b46d984832f566298d3b417b3a34c9fea6c7) )
ROM_REGION( 0x10000, "audiocpu", 0 )
ROM_LOAD( "319e02.6d", 0x0000, 0x2000, CRC(d5d45edb) SHA1(3808d1b58fe152f8f5b49bf0aa40c53e9c9dd4bd) )
ROM_REGION( 0x1000, "daccpu", 0 ) // 4k for the 8039 DAC CPU
ROM_LOAD( "319h01.3a", 0x0000, 0x1000, CRC(ed5725a0) SHA1(64f54621487291fbfe827fb4cecca299fd0db781) ) // same as e01
ROM_REGION( 0x08000, "gfx1", 0 )
ROM_LOAD( "319e11.3e", 0x0000, 0x2000, CRC(965a7ff6) SHA1(210aae91a3838e5f7c78747d9b7419d266538ffc) )
ROM_LOAD( "319e09.2e", 0x2000, 0x2000, CRC(5eaa7f3e) SHA1(4c038e80d575988407252897a1f1bc6b76af597c) )
ROM_LOAD( "319e10.3d", 0x4000, 0x2000, CRC(7bb1aeee) SHA1(be2dd46cd0121cedad6dab90a22643798a3176ab) )
ROM_LOAD( "319e08.2d", 0x6000, 0x2000, CRC(6add71b1) SHA1(fc8c0ecd3b7f03d63b6c3143143986883345fa38) )
ROM_REGION( 0x04000, "gfx2", 0 )
ROM_LOAD( "319_g12.8c", 0x0000, 0x2000, CRC(07b8b24b) SHA1(faadcb20ee8b26b9ab0692df6a81e5423514863e) )
ROM_LOAD( "319_g13.10c", 0x2000, 0x2000, CRC(3d8f3743) SHA1(1f6fbf804dacfa44cd11b4cf41d0bedb7f2ff6b6) ) // same as e13
ROM_REGION( 0x0260, "proms", 0 )
ROM_LOAD( "319b18.a16", 0x0000, 0x020, CRC(23cb02af) SHA1(aba459826a75ec07bc6d97580e934f58aa22f4f4) ) // palette
ROM_LOAD( "319b16.c6", 0x0020, 0x100, CRC(5748e933) SHA1(c1478c31533a11421cd4579ccfdbb430e193d17b) ) // sprite lookup table
ROM_LOAD( "319b17.a11", 0x0120, 0x100, CRC(1fbfce73) SHA1(1c58eb91982d5f10511d54a83070e859ac57d2f1) ) // character lookup table
ROM_LOAD( "319b14.e7", 0x0220, 0x020, CRC(55044268) SHA1(29cf4158314ed897daf045a7f07be865dd977663) ) // timing (not used)
ROM_LOAD( "prom.48", 0x0240, 0x020, CRC(796dea94) SHA1(bab3c2a5466e1c07ec27cccf7b1a21e9de4ed982) ) // timing (not used)
ROM_END
ROM_START( megazonea ) // Interlogic + Kosuka license set.
// A second dump was made from a PCB with all hand written labels on both top and bottom boards. The labels for the second PCB are noted in the comments. Curiously, they seem to point at this being version H, but they differ from megazoneh
ROM_REGION( 2*0x10000, "maincpu", 0 )
ROM_LOAD( "ic59_cpu.bin", 0x6000, 0x2000, CRC(f41922a0) SHA1(9f54509da18721a76593921c6e52085e62e6ea6b) ) // need to correct program / region code ID // 2nd PCB: 319h07.ic59
ROM_LOAD( "ic58_cpu.bin", 0x8000, 0x2000, CRC(7fd7277b) SHA1(e773247e0c9419cae49e04962ea362a2976c2db2) ) // 2nd PCB: 319h06.ic58
ROM_LOAD( "ic57_cpu.bin", 0xa000, 0x2000, CRC(a4b33b51) SHA1(12bb4da0319a7fe355e5ea4945759c8709aed5fe) ) // 2nd PCB: 319h05.ic57
ROM_LOAD( "ic56_cpu.bin", 0xc000, 0x2000, CRC(2aabcfbf) SHA1(f0054af98bd68158eab3328f8cf2a04b35e812c7) ) // 2nd PCB: 319h04.ic56
ROM_LOAD( "ic55_cpu.bin", 0xe000, 0x2000, CRC(b33a3c37) SHA1(2f1fdf1b9f18fcc9bd97cc9adeecc4ce77dd30c9) ) // 2nd PCB: 319h03.ic55
ROM_REGION( 0x10000, "audiocpu", 0 )
ROM_LOAD( "319e02.6d", 0x0000, 0x2000, CRC(d5d45edb) SHA1(3808d1b58fe152f8f5b49bf0aa40c53e9c9dd4bd) ) // 2nd PCB: 319e02.ic25
ROM_REGION( 0x1000, "daccpu", 0 ) // 4k for the 8039 DAC CPU
ROM_LOAD( "319e01.3a", 0x0000, 0x1000, CRC(ed5725a0) SHA1(64f54621487291fbfe827fb4cecca299fd0db781) ) // 2nd PCB: 319e01.ic2
ROM_REGION( 0x08000, "gfx1", 0 )
ROM_LOAD( "319e11.3e", 0x0000, 0x2000, CRC(965a7ff6) SHA1(210aae91a3838e5f7c78747d9b7419d266538ffc) ) // 2nd PCB: 319e11.ic015
ROM_LOAD( "319e09.2e", 0x2000, 0x2000, CRC(5eaa7f3e) SHA1(4c038e80d575988407252897a1f1bc6b76af597c) ) // 2nd PCB: 319e09.ic005
ROM_LOAD( "319e10.3d", 0x4000, 0x2000, CRC(7bb1aeee) SHA1(be2dd46cd0121cedad6dab90a22643798a3176ab) ) // 2nd PCB: 319e10.ic014
ROM_LOAD( "319e08.2d", 0x6000, 0x2000, CRC(6add71b1) SHA1(fc8c0ecd3b7f03d63b6c3143143986883345fa38) ) // 2nd PCB: 319e08.ic004
ROM_REGION( 0x04000, "gfx2", 0 )
ROM_LOAD( "319_g12.8c", 0x0000, 0x2000, CRC(07b8b24b) SHA1(faadcb20ee8b26b9ab0692df6a81e5423514863e) ) // 2nd PCB: 319g12.ic046
ROM_LOAD( "319_g13.10c", 0x2000, 0x2000, CRC(3d8f3743) SHA1(1f6fbf804dacfa44cd11b4cf41d0bedb7f2ff6b6) ) // same as e13 // 2nd PCB: 319g13.ic058
ROM_REGION( 0x0260, "proms", 0 )
ROM_LOAD( "319b18.a16", 0x0000, 0x020, CRC(23cb02af) SHA1(aba459826a75ec07bc6d97580e934f58aa22f4f4) ) // palette
ROM_LOAD( "319b16.c6", 0x0020, 0x100, CRC(5748e933) SHA1(c1478c31533a11421cd4579ccfdbb430e193d17b) ) // sprite lookup table
ROM_LOAD( "319b17.a11", 0x0120, 0x100, CRC(1fbfce73) SHA1(1c58eb91982d5f10511d54a83070e859ac57d2f1) ) // character lookup table
ROM_LOAD( "319b14.e7", 0x0220, 0x020, CRC(55044268) SHA1(29cf4158314ed897daf045a7f07be865dd977663) ) // timing (not used)
ROM_LOAD( "319b15.e8", 0x0240, 0x020, CRC(31fd7ab9) SHA1(04d6e51b4930619c8ee12fb0d7b5f981e4d6d8d3) ) // timing (not used)
ROM_END
ROM_START( megazoneb )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "7.11h", 0x6000, 0x2000, CRC(d42d67bf) SHA1(adac80d183ad26a9b1ec25a2da7ebbb33b441b63) ) // need to correct program / region code ID
ROM_LOAD( "6.9h", 0x8000, 0x2000, CRC(692398eb) SHA1(518001d738c2fb9417e52edfe9a7b74a074af3b0) )
ROM_LOAD( "5.8h", 0xa000, 0x2000, CRC(620ffec3) SHA1(e047beb29e0cda72126e8dcdd0b7504a202efba2) )
ROM_LOAD( "4.7h", 0xc000, 0x2000, CRC(28650971) SHA1(25e405fb9f648b7118e3c7c7b3ba59a7b7c29c42) )
ROM_LOAD( "3.6h", 0xe000, 0x2000, CRC(f264018f) SHA1(6ca0f7e26311799b0650a6c58567405bc2a7f922) )
ROM_REGION( 0x10000, "audiocpu", 0 )
ROM_LOAD( "319h02.6d", 0x0000, 0x2000, CRC(d5d45edb) SHA1(3808d1b58fe152f8f5b49bf0aa40c53e9c9dd4bd) ) // same as e02
ROM_REGION( 0x1000, "daccpu", 0 ) // 4k for the 8039 DAC CPU
ROM_LOAD( "319h01.3a", 0x0000, 0x1000, CRC(ed5725a0) SHA1(64f54621487291fbfe827fb4cecca299fd0db781) ) // same as e01
ROM_REGION( 0x08000, "gfx1", 0 )
ROM_LOAD( "319e11.3e", 0x0000, 0x2000, CRC(965a7ff6) SHA1(210aae91a3838e5f7c78747d9b7419d266538ffc) )
ROM_LOAD( "319e09.2e", 0x2000, 0x2000, CRC(5eaa7f3e) SHA1(4c038e80d575988407252897a1f1bc6b76af597c) )
ROM_LOAD( "319e10.3d", 0x4000, 0x2000, CRC(7bb1aeee) SHA1(be2dd46cd0121cedad6dab90a22643798a3176ab) )
ROM_LOAD( "319e08.2d", 0x6000, 0x2000, CRC(6add71b1) SHA1(fc8c0ecd3b7f03d63b6c3143143986883345fa38) )
ROM_REGION( 0x04000, "gfx2", 0 )
ROM_LOAD( "319_e12.8c", 0x0000, 0x2000, CRC(e0fb7835) SHA1(44ccaaf92bdb83323f45e08dbe118697720e9105) )
ROM_LOAD( "319_g13.10c", 0x2000, 0x2000, CRC(3d8f3743) SHA1(1f6fbf804dacfa44cd11b4cf41d0bedb7f2ff6b6) ) // same as e13
ROM_REGION( 0x0260, "proms", 0 )
ROM_LOAD( "319b18.a16", 0x0000, 0x020, CRC(23cb02af) SHA1(aba459826a75ec07bc6d97580e934f58aa22f4f4) ) // palette
ROM_LOAD( "319b16.c6", 0x0020, 0x100, CRC(5748e933) SHA1(c1478c31533a11421cd4579ccfdbb430e193d17b) ) // sprite lookup table
ROM_LOAD( "319b17.a11", 0x0120, 0x100, CRC(1fbfce73) SHA1(1c58eb91982d5f10511d54a83070e859ac57d2f1) ) // character lookup table
ROM_LOAD( "319b14.e7", 0x0220, 0x020, CRC(55044268) SHA1(29cf4158314ed897daf045a7f07be865dd977663) ) // timing (not used)
ROM_LOAD( "319b15.e8", 0x0240, 0x020, CRC(31fd7ab9) SHA1(04d6e51b4930619c8ee12fb0d7b5f981e4d6d8d3) ) // timing (not used)
ROM_END
} // anonymous namespace
GAME( 1983, megazone, 0, megazone, megazone, megazone_state, empty_init, ROT90, "Konami", "Mega Zone (program code L)", MACHINE_SUPPORTS_SAVE )
GAME( 1983, megazonej, megazone, megazone, megazone, megazone_state, empty_init, ROT90, "Konami (Interlogic / Kosuka license)", "Mega Zone (program code J)", MACHINE_SUPPORTS_SAVE )
GAME( 1983, megazonei, megazone, megazone, megazone, megazone_state, empty_init, ROT90, "Konami", "Mega Zone (program code I)", MACHINE_SUPPORTS_SAVE )
GAME( 1983, megazoneh, megazone, megazone, megazone, megazone_state, empty_init, ROT90, "Konami (Kosuka license)", "Mega Zone (program code H)", MACHINE_SUPPORTS_SAVE )
GAME( 1983, megazonea, megazone, megazone, megazone, megazone_state, empty_init, ROT90, "Konami (Interlogic / Kosuka license)", "Mega Zone (unknown program code 1)", MACHINE_SUPPORTS_SAVE )
GAME( 1983, megazoneb, megazone, megazone, megazona, megazone_state, empty_init, ROT90, "Konami", "Mega Zone (unknown program code 2)", MACHINE_SUPPORTS_SAVE )
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