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|
// license:BSD-3-Clause
// copyright-holders:Tatsuyuki Satoh
/***************************************************************************
Appoooh memory map (preliminary)
Similar to Bank Panic
driver by Tatsuyuki Satoh
0000-9fff ROM
a000-dfff BANKED ROM
e000-e7ff RAM
e800-efff RAM??
write:
f000-f01f Sprite RAM #1
f020-f3ff Video RAM #1
f420-f7ff Color RAM #1
f800-f81f Sprite RAM #2
f820-fbff Video RAM #2
fc20-ffff Color RAM #2
I/O
read:
00 IN0
01 IN1
03 DSW
04 IN2
write:
00 SN76496 #1
01 SN76496 #2
02 SN76496 #3
03 MSM5205 address write
04 bit 0 = NMI enable
bit 1 = flipscreen
bit 2-3 = ?
bit 4-5 = priority
bit 6 = bank rom select
bit 7 = ?
05 horizontal scroll ??
Credits:
- Tatsuyuki Satoh: MAME driver
16.08.2004 - TS - Added 'Robo Wres 2001' (see details below)
****************************************************************************
Robo Wres 2001
Sega, (198x, possibly 1986?)
Top Board
=========
PCB No: 834-5990 SEGA 1986
CPU : NEC D315-5179 (Z80?)
SOUND : OKI MSM5205 + Resonator 384kHz, SN76489 (x3)
RAM : MB8128 (x1)
OTHER : Volume Pot (x2, labelled VOICE and SOUND)
PALs : (x1, near EPR-7542.15D, labelled 315-5056)
PROMs : (x1, near EPR-7543.12B, labelled PR7571)
DIPSW : 8 position (x1)
DIPSW Info:
1 2 3 4 5 6 7 8
-----------------------------------------------------------------------------------
Coin1
1Coin 1Credit OFF OFF OFF
2Coin 1Credit ON OFF OFF
3Coin 1Credit OFF ON OFF
4Coin 1Credit ON ON OFF
1Coin 2Credit OFF OFF ON
1Coin 3Credit ON OFF ON
1Coin 4Credit OFF ON ON
2Coin 3Credit ON ON ON
-----------------------------------------------------------------------------------
Coin2
1Coin 1Credit OFF OFF
1Coin 2Credit ON OFF
2Coin 1Credit OFF ON
3Coin 1Credit ON ON
-----------------------------------------------------------------------------------
Demo Sound
Off OFF
On ON
-----------------------------------------------------------------------------------
Not Used OFF
-----------------------------------------------------------------------------------
Language
Japanese OFF
English ON
-----------------------------------------------------------------------------------
PCB Edge Connector Pinout
-------------------------
Parts Solder
Side Side
--------------------------------
GND A 1 GND
GND B 2 GND
COIN 2 C 3 -
1P HOLD D 4 2P HOLD
1P PUNCH E 5 2P PUNCH
- F 6 -
1P START H 7 2P START
1P KICK J 8 2P KICK
1P UP K 9 2P UP
1P DOWN L 10 2P DOWN
1P LEFT M 11 2P LEFT
1P RIGHT N 12 2P RIGHT
COUNTER 1 P 13 COIN 1
COUNTER 2 R 14 SERVICE
RED S 15 GREEN
BLUE T 16 SYNC
- U 17 -
+5 V 18 +5
+5 W 19 +5
+12 X 20 +12
SPEAKER 1 Y 21 SPEAKER 2
SPEAKER GND Z 22 SPEAKER GND
Controls via 8-way Joystick and 3 buttons (Punch, Hold, Kick)
Byte
ROMs : C'sum (for Mike ;-)
----------------------------------------
EPR-7540.13D 27C256 6A13h
EPR-7541.14D " 2723h
EPR-7542.15D " 01E7h
EPR-7543.12B " 6558h
PR7571.10A 82s123 0A9Fh
Lower Board
===========
PCB No: 837-5992
XTAL : 18.432MHz
RAM : MB8128 (x2), SONY CXK5813D-55 (x2)
PALs : (x3, labelled 315-5054, 315-5053, 315-5203)
PROMs : (x2, one near EPR-7547.7D labelled PR7572, one near EPR-7544.7H labelled PR7573)
Byte
ROMs : C'Sum
-------------------------------------
EPR-7544.7H 27C256 \ ED1Ah
EPR-7545.6H " | E6CAh
EPR-7546.5H " | 55EAh
EPR-7547.7D " | Gfx EA3Fh
EPR-7548.6D " | 5D1Fh
EPR-7549.5D " / 16D1h
PR7572.7F 82s129 06F1h \ Both have
PR7573.7G 82s129 06F1h / identical contents
***************************************************************************/
#include "emu.h"
#include "machine/segacrp2_device.h"
#include "cpu/z80/z80.h"
#include "sound/msm5205.h"
#include "sound/sn76496.h"
#include "emupal.h"
#include "screen.h"
#include "speaker.h"
#include "tilemap.h"
namespace {
class base_state : public driver_device
{
public:
base_state(const machine_config &mconfig, device_type type, const char *tag) :
driver_device(mconfig, type, tag),
m_spriteram(*this, "spriteram%u", 1U),
m_videoram(*this, "videoram%u", 1U), // 0 FG, 1 BG
m_colorram(*this, "colorram%u", 1U), // 0 FG, 1 BG
m_mainbank(*this, "mainbank"),
m_adpcm_rom(*this, "adpcm"),
m_maincpu(*this, "maincpu"),
m_gfxdecode(*this, "gfxdecode"),
m_palette(*this, "palette"),
m_msm(*this, "msm")
{ }
protected:
virtual void machine_start() override;
virtual void machine_reset() override;
virtual void video_start() override;
protected:
// memory pointers
required_shared_ptr_array<uint8_t, 2> m_spriteram;
required_shared_ptr_array<uint8_t, 2> m_videoram;
required_shared_ptr_array<uint8_t, 2> m_colorram;
required_memory_bank m_mainbank;
required_region_ptr<uint8_t> m_adpcm_rom;
// video-related
tilemap_t *m_tilemap[2]{};
uint8_t m_scroll_x = 0U;
uint8_t m_priority = 0U;
uint16_t m_spritebase = 0U;
// sound-related
uint32_t m_adpcm_data = 0U;
uint32_t m_adpcm_address = 0U;
// devices
required_device<cpu_device> m_maincpu;
required_device<gfxdecode_device> m_gfxdecode;
required_device<palette_device> m_palette;
required_device<msm5205_device> m_msm;
uint8_t m_nmi_mask = 0U;
void adpcm_w(uint8_t data);
void scroll_w(uint8_t data);
template <uint8_t Which> void videoram_w(offs_t offset, uint8_t data);
template <uint8_t Which> void colorram_w(offs_t offset, uint8_t data);
void out_w(uint8_t data);
template <uint8_t Which> TILE_GET_INFO_MEMBER(get_tile_info);
INTERRUPT_GEN_MEMBER(vblank_irq);
void draw_sprites(bitmap_ind16 &dest_bmp, const rectangle &cliprect, gfx_element *gfx, uint8_t *sprite);
uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
DECLARE_WRITE_LINE_MEMBER(adpcm_int);
void common(machine_config &config);
void main_map(address_map &map);
void main_portmap(address_map &map);
};
class appoooh_state : public base_state
{
public:
appoooh_state(const machine_config &mconfig, device_type type, const char *tag) :
base_state(mconfig, type, tag)
{ m_spritebase = 0; }
void appoooh(machine_config &config);
private:
void palette(palette_device &palette) const;
};
class robowres_state : public base_state
{
public:
robowres_state(const machine_config &mconfig, device_type type, const char *tag) :
base_state(mconfig, type, tag),
m_decrypted_opcodes(*this, "decrypted_opcodes")
{ m_spritebase = 0x200; }
void init_robowresb();
void robowres(machine_config &config);
void robowrese(machine_config &config);
private:
// memory pointers
required_shared_ptr<uint8_t> m_decrypted_opcodes;
void palette(palette_device &palette) const;
void decrypted_opcodes_map(address_map &map);
};
// video
/***************************************************************************
Convert the color PROMs into a more useable format.
Palette information of Appoooh is not known.
The palette decoder of Bank Panic was used for this driver.
Because these hardware is similar.
***************************************************************************/
void appoooh_state::palette(palette_device &palette) const
{
const uint8_t *color_prom = memregion("proms")->base();
for (int i = 0; i < palette.entries(); i++)
{
uint8_t const pen = (color_prom[0x20 + i] & 0x0f) | ((i < 0x100) ? 0x00 : 0x10);
// red component
int bit0 = BIT(color_prom[pen], 0);
int bit1 = BIT(color_prom[pen], 1);
int bit2 = BIT(color_prom[pen], 2);
int const r = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2;
// green component
bit0 = BIT(color_prom[pen], 3);
bit1 = BIT(color_prom[pen], 4);
bit2 = BIT(color_prom[pen], 5);
int const g = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2;
// blue component
bit0 = 0;
bit1 = BIT(color_prom[pen], 6);
bit2 = BIT(color_prom[pen], 7);
int const b = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2;
palette.set_pen_color(i, rgb_t(r, g, b));
}
}
void robowres_state::palette(palette_device &palette) const
{
const uint8_t *color_prom = memregion("proms")->base();
for (int i = 0; i < palette.entries(); i++)
{
uint8_t const pen = color_prom[0x20 + i] & 0x0f;
// red component
int bit0 = BIT(color_prom[pen], 0);
int bit1 = BIT(color_prom[pen], 1);
int bit2 = BIT(color_prom[pen], 2);
int const r = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2;
// green component
bit0 = BIT(color_prom[pen], 3);
bit1 = BIT(color_prom[pen], 4);
bit2 = BIT(color_prom[pen], 5);
int const g = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2;
// blue component
bit0 = 0;
bit1 = BIT(color_prom[pen], 6);
bit2 = BIT(color_prom[pen], 7);
int const b = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2;
palette.set_pen_color(i, rgb_t(r, g, b));
}
}
/***************************************************************************
Callbacks for the TileMap code
***************************************************************************/
template <uint8_t Which>
TILE_GET_INFO_MEMBER(base_state::get_tile_info)
{
int code = m_videoram[Which][tile_index] + 256 * ((m_colorram[Which][tile_index] >> 5) & 7);
tileinfo.set(Which,
code,
m_colorram[Which][tile_index] & 0x0f,
(m_colorram[Which][tile_index] & 0x10 ) ? TILEMAP_FLIPX : 0
);
}
/***************************************************************************
Start the video hardware emulation.
***************************************************************************/
void base_state::video_start()
{
m_tilemap[0] = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(base_state::get_tile_info<0>)), TILEMAP_SCAN_ROWS, 8, 8, 32, 32);
m_tilemap[1] = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(base_state::get_tile_info<1>)), TILEMAP_SCAN_ROWS, 8, 8, 32, 32);
m_tilemap[0]->set_transparent_pen(0);
m_tilemap[0]->set_scrolldy(8, 8);
m_tilemap[1]->set_scrolldy(8, 8);
save_item(NAME(m_scroll_x));
save_item(NAME(m_priority));
}
void base_state::scroll_w(uint8_t data)
{
m_scroll_x = data;
}
template <uint8_t Which>
void base_state::videoram_w(offs_t offset, uint8_t data)
{
m_videoram[Which][offset] = data;
m_tilemap[Which]->mark_tile_dirty(offset);
}
template <uint8_t Which>
void base_state::colorram_w(offs_t offset, uint8_t data)
{
m_colorram[Which][offset] = data;
m_tilemap[Which]->mark_tile_dirty(offset);
}
void base_state::out_w(uint8_t data)
{
// bit 0 controls NMI
m_nmi_mask = data & 1;
// bit 1 flip screen
flip_screen_set(data & 0x02);
// bits 2-3 unknown
/* bits 4-5 are playfield/sprite priority
TODO: understand how this works, currently the only thing I do is draw
the front layer behind sprites when priority == 0, and invert the sprite
order when priority == 1 */
m_priority = (data & 0x30) >> 4;
// bit 6 ROM bank select
m_mainbank->set_entry((data & 0x40) ? 1 : 0);
// bit 7 unknown (used)
}
void base_state::draw_sprites(bitmap_ind16 &dest_bmp, const rectangle &cliprect, gfx_element *gfx, uint8_t *sprite)
{
int flipy = flip_screen();
for (int offs = 0x20 - 4; offs >= 0; offs -= 4)
{
int sy = 240 - sprite[offs + 0];
int code = m_spritebase + (sprite[offs + 1] >> 2) + ((sprite[offs + 2] >> 5) & 0x07) * 0x40;
int color = sprite[offs + 2] & 0x0f; // TODO: bit 4 toggles continuously, what is it?
int sx = sprite[offs + 3];
int flipx = sprite[offs + 1] & 0x01;
if(sx >= 248)
sx -= 256;
if (flipy)
{
sx = 239 - sx;
sy = 239 - sy;
flipx = !flipx;
}
gfx->transpen(dest_bmp, cliprect,
code,
color,
flipx, flipy,
sx, sy, 0);
}
}
uint32_t base_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
// bg tilemap
m_tilemap[1]->draw(screen, bitmap, cliprect, 0, 0);
if (m_priority == 0) // fg behind sprites
m_tilemap[0]->draw(screen, bitmap, cliprect, 0, 0);
// draw sprites
if (m_priority == 1)
{
// sprite set #1
draw_sprites(bitmap, cliprect, m_gfxdecode->gfx(2), m_spriteram[0]);
// sprite set #2
draw_sprites(bitmap, cliprect, m_gfxdecode->gfx(3), m_spriteram[1]);
}
else
{
// sprite set #2
draw_sprites(bitmap, cliprect, m_gfxdecode->gfx(3), m_spriteram[1]);
// sprite set #1
draw_sprites(bitmap, cliprect, m_gfxdecode->gfx(2), m_spriteram[0]);
}
if (m_priority != 0) // fg in front of sprites
m_tilemap[0]->draw(screen, bitmap, cliprect, 0, 0);
return 0;
}
// machine
WRITE_LINE_MEMBER(base_state::adpcm_int)
{
if (m_adpcm_address != 0xffffffff)
{
if (m_adpcm_data == 0xffffffff)
{
m_adpcm_data = m_adpcm_rom[m_adpcm_address++];
m_msm->data_w(m_adpcm_data >> 4);
if (m_adpcm_data == 0x70)
{
m_adpcm_address = 0xffffffff;
m_msm->reset_w(1);
}
}
else
{
m_msm->data_w(m_adpcm_data & 0x0f);
m_adpcm_data = -1;
}
}
}
// adpcm address write
void base_state::adpcm_w(uint8_t data)
{
m_adpcm_address = data << 8;
m_msm->reset_w(0);
m_adpcm_data = 0xffffffff;
}
/*************************************
*
* Address maps
*
*************************************/
void base_state::main_map(address_map &map)
{
map(0x0000, 0x7fff).rom();
map(0x8000, 0x9fff).rom();
map(0xa000, 0xdfff).bankr(m_mainbank);
map(0xe000, 0xe7ff).ram();
map(0xe800, 0xefff).ram(); // RAM ?
map(0xf000, 0xf01f).ram().share(m_spriteram[0]);
map(0xf020, 0xf3ff).ram().w(FUNC(base_state::videoram_w<0>)).share(m_videoram[0]);
map(0xf400, 0xf41f).ram();
map(0xf420, 0xf7ff).ram().w(FUNC(base_state::colorram_w<0>)).share(m_colorram[0]);
map(0xf800, 0xf81f).ram().share(m_spriteram[1]);
map(0xf820, 0xfbff).ram().w(FUNC(base_state::videoram_w<1>)).share(m_videoram[1]);
map(0xfc00, 0xfc1f).ram();
map(0xfc20, 0xffff).ram().w(FUNC(base_state::colorram_w<1>)).share(m_colorram[1]);
}
void robowres_state::decrypted_opcodes_map(address_map &map)
{
map(0x0000, 0x7fff).rom().share(m_decrypted_opcodes);
map(0x8000, 0x9fff).rom().region("maincpu", 0x8000);
map(0xa000, 0xdfff).bankr(m_mainbank);
}
void base_state::main_portmap(address_map &map)
{
map.global_mask(0xff);
map(0x00, 0x00).portr("P1").w("sn1", FUNC(sn76489_device::write));
map(0x01, 0x01).portr("P2").w("sn2", FUNC(sn76489_device::write));
map(0x02, 0x02).w("sn3", FUNC(sn76489_device::write));
map(0x03, 0x03).portr("DSW1").w(FUNC(base_state::adpcm_w));
map(0x04, 0x04).portr("BUTTON3").w(FUNC(base_state::out_w));
map(0x05, 0x05).w(FUNC(base_state::scroll_w)); // unknown
}
/*************************************
*
* Input ports
*
*************************************/
static INPUT_PORTS_START( appoooh )
PORT_START("P1")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 )
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_COIN1 )
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_COIN2 )
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON2 )
PORT_START("P2")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_START1 )
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START2 )
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_COCKTAIL
PORT_START("BUTTON3")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON3 )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_COCKTAIL
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN3 )
PORT_BIT( 0xf8, IP_ACTIVE_HIGH, IPT_UNKNOWN ) // probably unused
PORT_START("DSW1")
PORT_DIPNAME( 0x07, 0x00, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3")
PORT_DIPSETTING( 0x03, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x02, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x04, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x05, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x06, DEF_STR( 1C_4C ) )
PORT_DIPNAME( 0x18, 0x00, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:4,5")
PORT_DIPSETTING( 0x18, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x10, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) )
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:6")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x20, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:7")
PORT_DIPSETTING( 0x40, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:8")
PORT_DIPSETTING( 0x00, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x80, DEF_STR( Hard ) )
INPUT_PORTS_END
static INPUT_PORTS_START( robowres )
PORT_INCLUDE( appoooh )
PORT_MODIFY("DSW1")
PORT_DIPUNUSED_DIPLOC(0x40,0x40, "SW1:7" ) // Listed as "Unused"
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Language ) ) PORT_DIPLOCATION("SW1:8")
PORT_DIPSETTING( 0x00, DEF_STR( Japanese ) )
PORT_DIPSETTING( 0x80, DEF_STR( English ) )
INPUT_PORTS_END
/*************************************
*
* Graphics definitions
*
*************************************/
static const gfx_layout charlayout =
{
8,8,
RGN_FRAC(1,3),
3,
{ RGN_FRAC(2,3), RGN_FRAC(1,3), RGN_FRAC(0,3) },
{ 7,6,5,4, 3,2,1,0 },
{ 0*8,1*8,2*8,3*8,4*8,5*8,6*8,7*8 },
8*8
};
static const gfx_layout spritelayout =
{
16,16,
RGN_FRAC(1,3),
3,
{ RGN_FRAC(2,3),RGN_FRAC(1,3),RGN_FRAC(0,3) },
{ 7, 6, 5, 4, 3, 2, 1, 0 ,
8*8+7,8*8+6,8*8+5,8*8+4,8*8+3,8*8+2,8*8+1,8*8+0},
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
16*8, 17*8, 18*8, 19*8, 20*8, 21*8, 22*8, 23*8 },
32*8 // every char takes 8 consecutive bytes
};
static GFXDECODE_START( gfx_appoooh )
GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 32 )
GFXDECODE_ENTRY( "gfx2", 0, charlayout, 32*8, 32 )
GFXDECODE_ENTRY( "gfx1", 0, spritelayout, 0, 32 )
GFXDECODE_ENTRY( "gfx2", 0, spritelayout, 32*8, 32 )
GFXDECODE_END
/*************************************
*
* Machine driver
*
*************************************/
void base_state::machine_start()
{
m_mainbank->configure_entries(0, 2, memregion("maincpu")->base() + 0xa000, 0x6000);
save_item(NAME(m_adpcm_data));
save_item(NAME(m_adpcm_address));
}
void base_state::machine_reset()
{
m_adpcm_address = 0xffffffff;
m_adpcm_data = 0;
m_scroll_x = 0;
m_priority = 0;
}
INTERRUPT_GEN_MEMBER(base_state::vblank_irq)
{
if (m_nmi_mask)
device.execute().pulse_input_line(INPUT_LINE_NMI, attotime::zero);
}
void base_state::common(machine_config &config)
{
// basic machine hardware
Z80(config, m_maincpu, 18.432_MHz_XTAL / 6); // divider unknown
m_maincpu->set_addrmap(AS_PROGRAM, &base_state::main_map);
m_maincpu->set_addrmap(AS_IO, &base_state::main_portmap);
m_maincpu->set_vblank_int("screen", FUNC(base_state::vblank_irq));
// sound hardware
SPEAKER(config, "mono").front_center();
SN76489(config, "sn1", 18.432_MHz_XTAL / 6).add_route(ALL_OUTPUTS, "mono", 0.30); // divider unknown
SN76489(config, "sn2", 18.432_MHz_XTAL / 6).add_route(ALL_OUTPUTS, "mono", 0.30); // divider unknown
SN76489(config, "sn3", 18.432_MHz_XTAL / 6).add_route(ALL_OUTPUTS, "mono", 0.30); // divider unknown
MSM5205(config, m_msm, 384000);
m_msm->vck_legacy_callback().set(FUNC(base_state::adpcm_int)); // interrupt function
m_msm->set_prescaler_selector(msm5205_device::S64_4B); // 6KHz
m_msm->add_route(ALL_OUTPUTS, "mono", 0.50);
}
void appoooh_state::appoooh(machine_config &config)
{
common(config);
// video hardware
screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER));
screen.set_refresh_hz(60);
screen.set_vblank_time(ATTOSECONDS_IN_USEC(0));
screen.set_size(32*8, 32*8);
screen.set_visarea(0*8, 32*8-1, 2*8, 30*8-1);
screen.set_screen_update(FUNC(appoooh_state::screen_update));
screen.set_palette(m_palette);
GFXDECODE(config, m_gfxdecode, m_palette, gfx_appoooh);
PALETTE(config, m_palette, FUNC(appoooh_state::palette), 32*8+32*8);
}
void robowres_state::robowres(machine_config &config)
{
common(config);
m_maincpu->set_addrmap(AS_OPCODES, &robowres_state::decrypted_opcodes_map);
// video hardware
screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER));
screen.set_refresh_hz(60);
screen.set_vblank_time(ATTOSECONDS_IN_USEC(0));
screen.set_size(32*8, 32*8);
screen.set_visarea(0*8, 32*8-1, 2*8, 30*8-1);
screen.set_screen_update(FUNC(robowres_state::screen_update));
screen.set_palette(m_palette);
GFXDECODE(config, m_gfxdecode, m_palette, gfx_appoooh);
PALETTE(config, m_palette, FUNC(robowres_state::palette), 32*8+32*8);
}
void robowres_state::robowrese(machine_config &config)
{
robowres(config);
sega_315_5179_device &maincpu(SEGA_315_5179(config.replace(), m_maincpu, 18.432_MHz_XTAL / 6)); // divider unknown
maincpu.set_addrmap(AS_PROGRAM, &robowres_state::main_map);
maincpu.set_addrmap(AS_IO, &robowres_state::main_portmap);
maincpu.set_vblank_int("screen", FUNC(robowres_state::vblank_irq));
maincpu.set_addrmap(AS_OPCODES, &robowres_state::decrypted_opcodes_map);
maincpu.set_decrypted_tag(m_decrypted_opcodes);
}
/*************************************
*
* ROM definition(s)
*
*************************************/
ROM_START( appoooh )
ROM_REGION( 0x14000, "maincpu", 0 )
ROM_LOAD( "epr-5906.bin", 0x00000, 0x2000, CRC(fffae7fe) SHA1(b4bb60eb6331e503759bd963eafefa69331d6b86) )
ROM_LOAD( "epr-5907.bin", 0x02000, 0x2000, CRC(57696cd6) SHA1(74a005d18d55fed9ece9b579d2e7e6619a47538b) )
ROM_LOAD( "epr-5908.bin", 0x04000, 0x2000, CRC(4537cddc) SHA1(ecb71cab7b9269d713399987cbc45ff54735019f) )
ROM_LOAD( "epr-5909.bin", 0x06000, 0x2000, CRC(cf82718d) SHA1(4408c468a422735ae8f69c03003157782f1a0210) )
ROM_LOAD( "epr-5910.bin", 0x08000, 0x2000, CRC(312636da) SHA1(18817df6f2e480810726f7b11f289c59e712ee45) )
ROM_LOAD( "epr-5911.bin", 0x0a000, 0x2000, CRC(0bc2acaa) SHA1(1ae904658ce9e44cdb79f0a13202aaff5c9f9480) ) // bank0
ROM_LOAD( "epr-5913.bin", 0x0c000, 0x2000, CRC(f5a0e6a7) SHA1(7fad534d1fba52078c4ea580ca7601fdd23cbfa6) ) // a000-dfff
ROM_LOAD( "epr-5912.bin", 0x10000, 0x2000, CRC(3c3915ab) SHA1(28b501bda992ac06b10dbb5f1f7d6009f2f5f48c) ) // bank1
ROM_LOAD( "epr-5914.bin", 0x12000, 0x2000, CRC(58792d4a) SHA1(8acdb0ebee5faadadd64bd64db1fdf881ee70333) ) // a000-dfff
ROM_REGION( 0x0c000, "gfx1", 0 )
ROM_LOAD( "epr-5895.bin", 0x00000, 0x4000, CRC(4b0d4294) SHA1(f9f4d928c76b32cbcbaf7bfd0ebec2d4dfc37566) ) // playfield #1 chars
ROM_LOAD( "epr-5896.bin", 0x04000, 0x4000, CRC(7bc84d75) SHA1(36e98eaac1ba23ab842080205bdb5b76b888ddc2) )
ROM_LOAD( "epr-5897.bin", 0x08000, 0x4000, CRC(745f3ffa) SHA1(03f5d1d567e786e7835defc6995d1b39aee2c28d) )
ROM_REGION( 0x0c000, "gfx2", 0 )
ROM_LOAD( "epr-5898.bin", 0x00000, 0x4000, CRC(cf01644d) SHA1(0cc1b7f7a3b33b0edf4e277e320467b19dfc5bc8) ) // playfield #2 chars
ROM_LOAD( "epr-5899.bin", 0x04000, 0x4000, CRC(885ad636) SHA1(d040948f7cf030e4ab0f0509df23cb855e9c920c) )
ROM_LOAD( "epr-5900.bin", 0x08000, 0x4000, CRC(a8ed13f3) SHA1(31c4a52fea8f26b4a79564c7e8443a88d43aee12) )
ROM_REGION( 0x0220, "proms", 0 )
ROM_LOAD( "pr5921.prm", 0x0000, 0x020, CRC(f2437229) SHA1(8fb4240142f4c77f820d7c153c22ff82f66aa7b1) ) // palette
ROM_LOAD( "pr5922.prm", 0x0020, 0x100, CRC(85c542bf) SHA1(371d92fca2ae609a47d3a2ea349f14f30b846da8) ) // charset #1 lookup table
ROM_LOAD( "pr5923.prm", 0x0120, 0x100, CRC(16acbd53) SHA1(e5791646730c6232efa2c0327b484472c47baf21) ) // charset #2 lookup table
ROM_REGION( 0xa000, "adpcm", 0 )
ROM_LOAD( "epr-5901.bin", 0x0000, 0x2000, CRC(170a10a4) SHA1(7b0c8427c69525cbcbe9f88b22b12aafb6949bfd) )
ROM_LOAD( "epr-5902.bin", 0x2000, 0x2000, CRC(f6981640) SHA1(1a93913ecb64d1c459e5bbcc28c4ca3ea90f21e1) )
ROM_LOAD( "epr-5903.bin", 0x4000, 0x2000, CRC(0439df50) SHA1(1f981c1867366fa57de25ff8f421c121d82d7321) )
ROM_LOAD( "epr-5904.bin", 0x6000, 0x2000, CRC(9988f2ae) SHA1(f70786a46515feb92fe168fc6c4334ab105c05b2) )
ROM_LOAD( "epr-5905.bin", 0x8000, 0x2000, CRC(fb5cd70e) SHA1(c2b069ca29b78b845d0c35c7f7452b70c93cb867) )
ROM_END
ROM_START( robowres )
ROM_REGION( 0x1c000, "maincpu", 0 )
ROM_LOAD( "epr-7540.13d", 0x00000, 0x8000, CRC(a2a54237) SHA1(06c80fe6725582d19aa957728977e871e79e79e1) )
ROM_LOAD( "epr-7541.14d", 0x08000, 0x6000, CRC(cbf7d1a8) SHA1(5eb6d2130d4e5401a332df6db5cad07f3131e8e4) )
ROM_CONTINUE( 0x10000, 0x2000 )
ROM_LOAD( "epr-7542.15d", 0x14000, 0x8000, CRC(3475fbd4) SHA1(96b28d6492d2e6e8ca9c57abdc5ad4df3777894b) )
ROM_COPY( "maincpu", 0x16000, 0x10000, 0x4000 )
ROM_REGION( 0x18000, "gfx1", 0 )
ROM_LOAD( "epr-7544.7h", 0x000000, 0x8000, CRC(07b846ce) SHA1(6d214fbb43003d2ab35340d5b9fece5f637cadc6) )
ROM_LOAD( "epr-7545.6h", 0x008000, 0x8000, CRC(e99897be) SHA1(663f32b5290db7ab273e32510583f1aa8d8d4f46) )
ROM_LOAD( "epr-7546.5h", 0x010000, 0x8000, CRC(1559235a) SHA1(eb0384248f900dcde2d2ca29c58344781dd20500) )
ROM_REGION( 0x18000, "gfx2", 0 )
ROM_LOAD( "epr-7547.7d", 0x00000, 0x8000, CRC(b87ad4a4) SHA1(6e886a4939de19e0dc3ce702cc70701efd28ddf2) )
ROM_LOAD( "epr-7548.6d", 0x08000, 0x8000, CRC(8b9c75b3) SHA1(ebc026374aac83b24bf5f6a241d8f15c1e682513) )
ROM_LOAD( "epr-7549.5d", 0x10000, 0x8000, CRC(f640afbb) SHA1(3aa563866f7160038ce6b1aa3204bd9d286e0a46) )
ROM_REGION( 0x0220, "proms", 0 )
ROM_LOAD( "pr7571.10a", 0x00000, 0x0020, CRC(e82c6d5c) SHA1(de3090bf922171abd1c30f20ca163f387adc60e1) )
ROM_LOAD( "pr7572.7f", 0x00020, 0x0100, CRC(2b083d0c) SHA1(5b39bd4297bec788caac9e9de5128d43932a24e2) )
ROM_LOAD( "pr7573.7g", 0x00120, 0x0100, CRC(2b083d0c) SHA1(5b39bd4297bec788caac9e9de5128d43932a24e2) )
ROM_REGION( 0x8000, "adpcm", 0 )
ROM_LOAD( "epr-7543.12b", 0x00000, 0x8000, CRC(4d108c49) SHA1(a7c3c5a5ad36917ea7f6d917377c2392fa9beea3) )
ROM_END
ROM_START( robowresb )
ROM_REGION( 0x24000, "maincpu", 0 )
ROM_LOAD( "dg4.e13", 0x00000, 0x8000, CRC(f7585d4f) SHA1(718879f8262681b6b66968eb49a0fb04fda5160b) )
ROM_LOAD( "epr-7541.14d", 0x08000, 0x6000, CRC(cbf7d1a8) SHA1(5eb6d2130d4e5401a332df6db5cad07f3131e8e4) )
ROM_CONTINUE( 0x10000, 0x2000 )
ROM_LOAD( "epr-7542.15d", 0x14000, 0x8000, CRC(3475fbd4) SHA1(96b28d6492d2e6e8ca9c57abdc5ad4df3777894b) )
ROM_COPY( "maincpu", 0x16000, 0x10000, 0x4000 )
ROM_LOAD( "dg1.f13", 0x1c000, 0x8000, CRC(b724968d) SHA1(36618fb81da919d578c2aa1c62d964871903c49f) )
ROM_REGION( 0x18000, "gfx1", 0 )
ROM_LOAD( "epr-7544.7h", 0x000000, 0x8000, CRC(07b846ce) SHA1(6d214fbb43003d2ab35340d5b9fece5f637cadc6) )
ROM_LOAD( "epr-7545.6h", 0x008000, 0x8000, CRC(e99897be) SHA1(663f32b5290db7ab273e32510583f1aa8d8d4f46) )
ROM_LOAD( "epr-7546.5h", 0x010000, 0x8000, CRC(1559235a) SHA1(eb0384248f900dcde2d2ca29c58344781dd20500) )
ROM_REGION( 0x18000, "gfx2", 0 )
ROM_LOAD( "epr-7547.7d", 0x00000, 0x8000, CRC(b87ad4a4) SHA1(6e886a4939de19e0dc3ce702cc70701efd28ddf2) )
ROM_LOAD( "epr-7548.6d", 0x08000, 0x8000, CRC(8b9c75b3) SHA1(ebc026374aac83b24bf5f6a241d8f15c1e682513) )
ROM_LOAD( "epr-7549.5d", 0x10000, 0x8000, CRC(f640afbb) SHA1(3aa563866f7160038ce6b1aa3204bd9d286e0a46) )
ROM_REGION( 0x0220, "proms", 0 )
ROM_LOAD( "pr7571.10a", 0x00000, 0x0020, CRC(e82c6d5c) SHA1(de3090bf922171abd1c30f20ca163f387adc60e1) )
ROM_LOAD( "pr7572.7f", 0x00020, 0x0100, CRC(2b083d0c) SHA1(5b39bd4297bec788caac9e9de5128d43932a24e2) )
ROM_LOAD( "pr7573.7g", 0x00120, 0x0100, CRC(2b083d0c) SHA1(5b39bd4297bec788caac9e9de5128d43932a24e2) )
ROM_REGION( 0x8000, "adpcm", 0 )
ROM_LOAD( "epr-7543.12b", 0x00000, 0x8000, CRC(4d108c49) SHA1(a7c3c5a5ad36917ea7f6d917377c2392fa9beea3) )
ROM_END
/*************************************
*
* Driver initialization
*
*************************************/
void robowres_state::init_robowresb()
{
memcpy(m_decrypted_opcodes, memregion("maincpu")->base() + 0x1c000, 0x8000);
}
} // anonymous namespace
/*************************************
*
* Game driver(s)
*
*************************************/
GAME( 1984, appoooh, 0, appoooh, appoooh, appoooh_state, empty_init, ROT0, "Sanritsu / Sega", "Appoooh", MACHINE_SUPPORTS_SAVE )
GAME( 1986, robowres, 0, robowrese, robowres, robowres_state, empty_init, ROT0, "Sanritsu / Sega", "Robo Wres 2001", MACHINE_SUPPORTS_SAVE )
GAME( 1986, robowresb, robowres, robowres, robowres, robowres_state, init_robowresb, ROT0, "bootleg", "Robo Wres 2001 (bootleg)", MACHINE_SUPPORTS_SAVE )
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