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// license:BSD-3-Clause
// copyright-holders:Vas Crabb
/***************************************************************************
ui/quitmenu.h
Menus involved in quitting MAME.
***************************************************************************/
#include "emu.h"
#include "quitmenu.h"
#include "uiinput.h"
namespace ui {
menu_confirm_quit::menu_confirm_quit(mame_ui_manager &mui, render_container &container)
: autopause_menu<>(mui, container)
{
set_one_shot(true);
set_process_flags(PROCESS_CUSTOM_ONLY | PROCESS_NOINPUT);
}
menu_confirm_quit::~menu_confirm_quit()
{
}
void menu_confirm_quit::custom_render(void *selectedref, float top, float bottom, float x, float y, float x2, float y2)
{
ui().draw_text_box(
container(),
util::string_format(
_("Are you sure you want to quit?\n\n"
"Press %1$s to quit\n"
"Press %2$s to return to emulation"),
ui().get_general_input_setting(IPT_UI_SELECT),
ui().get_general_input_setting(IPT_UI_CANCEL)),
text_layout::text_justify::CENTER,
0.5f, 0.5f,
UI_RED_COLOR);
}
void menu_confirm_quit::populate(float &customtop, float &custombottom)
{
}
void menu_confirm_quit::handle(event const *ev)
{
if (machine().ui_input().pressed(IPT_UI_SELECT))
machine().schedule_exit();
else if (machine().ui_input().pressed(IPT_UI_CANCEL))
stack_pop();
}
} // namespace ui
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