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// license:BSD-3-Clause
// copyright-holders:Nicola Salmoria, Aaron Giles, Nathan Woods
/***************************************************************************
ui/mainmenu.h
Internal MAME menus for the user interface.
***************************************************************************/
#ifndef MAME_FRONTEND_UI_MAINMENU_H
#define MAME_FRONTEND_UI_MAINMENU_H
#pragma once
#include "ui/menu.h"
namespace ui {
class menu_main : public menu
{
public:
menu_main(mame_ui_manager &mui, render_container &container);
virtual ~menu_main();
private:
enum {
INPUT_GROUPS,
INPUT_SPECIFIC,
SETTINGS_DIP_SWITCHES,
SETTINGS_DRIVER_CONFIG,
ANALOG,
BOOKKEEPING,
GAME_INFO,
IMAGE_MENU_IMAGE_INFO,
IMAGE_MENU_FILE_MANAGER,
TAPE_CONTROL,
SLOT_DEVICES,
NETWORK_DEVICES,
KEYBOARD_MODE,
SLIDERS,
VIDEO_TARGETS,
VIDEO_OPTIONS,
CROSSHAIR,
CHEAT,
PLUGINS,
SELECT_GAME,
BIOS_SELECTION,
BARCODE_READ,
PTY_INFO,
EXTERNAL_DATS,
ADD_FAVORITE,
REMOVE_FAVORITE,
QUIT_GAME
};
virtual void populate(float &customtop, float &custombottom) override;
virtual void handle() override;
};
} // namespace ui
#endif /* MAME_FRONTEND_UI_MAINMENU_H */
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