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// license:BSD-3-Clause
// copyright-holders:Maurizio Petrarota, Vas Crabb
/***************************************************************************
ui/auditmenu.h
Internal UI user interface.
***************************************************************************/
#ifndef MAME_FRONTEND_UI_AUDITMENU_H
#define MAME_FRONTEND_UI_AUDITMENU_H
#pragma once
#include "ui/menu.h"
#include "ui/utils.h"
#include <atomic>
#include <future>
#include <vector>
namespace ui {
class menu_audit : public menu
{
public:
menu_audit(mame_ui_manager &mui, render_container &container);
virtual ~menu_audit() override;
protected:
virtual void custom_render(void *selectedref, float top, float bottom, float x, float y, float x2, float y2) override;
virtual bool custom_ui_cancel() override;
private:
enum class phase { CONFIRMATION, AUDIT, CANCELLATION };
virtual void populate(float &customtop, float &custombottom) override;
virtual void handle(event const *ev) override;
bool do_audit();
void save_available_machines();
std::string m_prompt;
std::vector<std::reference_wrapper<ui_system_info> > const &m_availablesorted;
std::size_t const m_unavailable;
std::vector<std::future<bool> > m_future;
std::atomic<std::size_t> m_next;
std::atomic<std::size_t> m_audited;
std::atomic<ui_system_info const *> m_current;
std::atomic<bool> m_cancel;
phase m_phase;
bool m_fast;
};
} // namespace ui
#endif // MAME_FRONTEND_UI_AUDITMENU_H
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