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// For licensing and usage information, read docs/winui_license.txt
//****************************************************************************
#ifndef BITMASK_H
#define BITMASK_H
/* Bit array type */
typedef struct
{
UINT m_nSize;
UCHAR* m_lpBits;
} BITS, * LPBITS;
/* Bit functions */
LPBITS NewBits(UINT nLength /* in bits */);
void DeleteBits(LPBITS lpBits);
BOOL TestBit(LPBITS lpBits, UINT nBit);
void SetBit(LPBITS lpBits, UINT nBit);
void ClearBit(LPBITS lpBits, UINT nBit);
void SetAllBits(LPBITS lpBits, BOOL bSet);
int FindBit(LPBITS lpBits, int nStartPos, BOOL bSet);
/* Linked list type */
typedef struct
{
LPVOID data;
LPVOID next;
LPVOID prev;
} NODE, * LPNODE;
/* Linked list functions */
#endif /* BITMASK_H */
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