// license:BSD-3-Clause
// copyright-holders:David Haywood
class wwfsstar_state : public driver_device
{
public:
wwfsstar_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag),
m_maincpu(*this, "maincpu"),
m_audiocpu(*this, "audiocpu"),
m_gfxdecode(*this, "gfxdecode"),
m_screen(*this, "screen"),
m_palette(*this,<-- license:BSD-3-Clause
-- copyright-holders:Robbbert
---------------------------------------------------------------------------
--
-- newui.lua
--
-- Rules for the building for Windows
--
---------------------------------------------------------------------------
dofile("modules.lua")
premake.make.linkoptions_after = false;
function maintargetosdoptions(_target,_subtarget)
osdmodulestargetconf()
configuration { "mingw*" }
links {
"mingw32",
}
configuration { }
if _OPTIONS["DIRECTINPUT"] == "8" then
links {
"dinput8",
}
else
links {
"dinput",
}
end
links {
"comctl32",
"comdlg32",
"psapi",
"ole32",
}
-- needs same resources as messui, because dropdown menus are in mameui.rc
override_resources = true;
rctarget = _subtarget;
local rcfile = MAME_DIR .. "src/osd/winui/" .. _subtarget .. ".rc"
local uifile = MAME_DIR .. "src/osd/winui/mameui.rc"
if not os.isfile(rcfile) then
print(string.format("***** %s not found *****",rcfile))
os.exit();
end
if not os.isfile(uifile) then
print(string.format("***** %s not found *****",uifile))
os.exit();
end
files {
rcfile,
}
dependency {
{ "$(OBJDIR)/".._subtarget..".res" , GEN_DIR .. "/resource/".._subtarget.."vers.rc", true },
}
end
newoption {
trigger = "DIRECTINPUT",
description = "Minimum DirectInput version to support",
allowed = {
{ "7", "Support DirectInput 7 or later" },
{ "8", "Support DirectInput 8 or later" },
},
}
if not _OPTIONS["DIRECTINPUT"] then
_OPTIONS["DIRECTINPUT"] = "8"
end
project ("qtdbg_" .. _OPTIONS["osd"])
uuid (os.uuid("qtdbg_" .. _OPTIONS["osd"]))
kind (LIBTYPE)
dofile("windows_cfg.lua")
includedirs {
MAME_DIR .. "src/emu",
MAME_DIR .. "src/devices", -- accessing imagedev from debugger
MAME_DIR .. "src/osd",
MAME_DIR .. "src/lib",
MAME_DIR .. "src/lib/util",
MAME_DIR .. "src/osd/modules/render",
MAME_DIR .. "3rdparty",
}
qtdebuggerbuild()
project ("osd_" .. _OPTIONS["osd"])
uuid (os.uuid("osd_" .. _OPTIONS["osd"]))
kind "StaticLib"
dofile("winui_cfg.lua")
osdmodulesbuild()
defines {
"DIRECT3D_VERSION=0x0900",
}
if _OPTIONS["DIRECTINPUT"] == "8" then
defines {
"DIRECTINPUT_VERSION=0x0800",
}
else
defines {
"DIRECTINPUT_VERSION=0x0700",
}
end
includedirs {
MAME_DIR .. "src/emu",
MAME_DIR .. "src/devices",
MAME_DIR .. "src/osd",
MAME_DIR .. "src/lib",
MAME_DIR .. "src/lib/util",
MAME_DIR .. "src/osd/modules/file",
MAME_DIR .. "src/osd/modules/render",
MAME_DIR .. "3rdparty",
MAME_DIR .. "src/frontend/mame",
MAME_DIR .. "src/osd/windows",
}
files {
MAME_DIR .. "src/osd/modules/render/d3d/d3dintf.h",
MAME_DIR .. "src/osd/modules/render/d3d/d3dhlsl.cpp",
MAME_DIR .. "src/osd/modules/render/d3d/d3dcomm.h",
MAME_DIR .. "src/osd/modules/render/d3d/d3dhlsl.h",
MAME_DIR .. "src/osd/modules/render/drawd3d.cpp",
MAME_DIR .. "src/osd/modules/render/drawd3d.h",
MAME_DIR .. "src/osd/modules/render/drawgdi.cpp",
MAME_DIR .. "src/osd/modules/render/drawgdi.h",
MAME_DIR .. "src/osd/modules/render/drawnone.cpp",
MAME_DIR .. "src/osd/modules/render/drawnone.h",
MAME_DIR .. "src/osd/windows/video.cpp",
MAME_DIR .. "src/osd/windows/video.h",
MAME_DIR .. "src/osd/windows/window.cpp",
MAME_DIR .. "src/osd/windows/window.h",
MAME_DIR .. "src/osd/modules/osdwindow.cpp",
MAME_DIR .. "src/osd/modules/osdwindow.h",
MAME_DIR .. "src/osd/windows/winmain.cpp",
MAME_DIR .. "src/osd/windows/winmain.h",
MAME_DIR .. "src/osd/osdepend.h",
MAME_DIR .. "src/osd/winui/newui.cpp",
MAME_DIR .. "src/osd/windows/winmain.cpp",
MAME_DIR .. "src/osd/modules/debugger/win/consolewininfo.cpp",
MAME_DIR .. "src/osd/modules/debugger/win/consolewininfo.h",
MAME_DIR .. "src/osd/modules/debugger/win/debugbaseinfo.cpp",
MAME_DIR .. "src/osd/modules/debugger/win/debugbaseinfo.h",
MAME_DIR .. "src/osd/modules/debugger/win/debugviewinfo.cpp",
MAME_DIR .. "src/osd/modules/debugger/win/debugviewinfo.h",
MAME_DIR .. "src/osd/modules/debugger/win/debugwininfo.cpp",
MAME_DIR .. "src/osd/modules/debugger/win/debugwininfo.h",
MAME_DIR .. "src/osd/modules/debugger/win/disasmbasewininfo.cpp",
MAME_DIR .. "src/osd/modules/debugger/win/disasmbasewininfo.h",
MAME_DIR .. "src/osd/modules/debugger/win/disasmviewinfo.cpp",
MAME_DIR .. "src/osd/modules/debugger/win/disasmviewinfo.h",
MAME_DIR .. "src/osd/modules/debugger/win/disasmwininfo.cpp",
MAME_DIR .. "src/osd/modules/debugger/win/disasmwininfo.h",
MAME_DIR .. "src/osd/modules/debugger/win/editwininfo.cpp",
MAME_DIR .. "src/osd/modules/debugger/win/editwininfo.h",
MAME_DIR .. "src/osd/modules/debugger/win/logviewinfo.cpp",
MAME_DIR .. "src/osd/modules/debugger/win/logviewinfo.h",
MAME_DIR .. "src/osd/modules/debugger/win/logwininfo.cpp",
MAME_DIR .. "src/osd/modules/debugger/win/logwininfo.h",
MAME_DIR .. "src/osd/modules/debugger/win/memoryviewinfo.cpp",
MAME_DIR .. "src/osd/modules/debugger/win/memoryviewinfo.h",
MAME_DIR .. "src/osd/modules/debugger/win/memorywininfo.cpp",
MAME_DIR .. "src/osd/modules/debugger/win/memorywininfo.h",
MAME_DIR .. "src/osd/modules/debugger/win/pointswininfo.cpp",
MAME_DIR .. "src/osd/modules/debugger/win/pointswininfo.h",
MAME_DIR .. "src/osd/modules/debugger/win/uimetrics.cpp",
MAME_DIR .. "src/osd/modules/debugger/win/uimetrics.h",
MAME_DIR .. "src/osd/modules/debugger/win/debugwin.h",
}
project ("ocore_" .. _OPTIONS["osd"])
uuid (os.uuid("ocore_" .. _OPTIONS["osd"]))
kind "StaticLib"
options {
"ForceCPP",
}
removeflags {
"SingleOutputDir",
}
dofile("windows_cfg.lua")
includedirs {
MAME_DIR .. "3rdparty",
MAME_DIR .. "src/emu",
MAME_DIR .. "src/osd",
MAME_DIR .. "src/osd/modules/file",
MAME_DIR .. "src/lib",
MAME_DIR .. "src/lib/util",
}
BASE_TARGETOS = "win32"
SDLOS_TARGETOS = "win32"
SYNC_IMPLEMENTATION = "windows"
includedirs {
MAME_DIR .. "src/osd/windows",
MAME_DIR .. "src/lib/winpcap",
}
files {
MAME_DIR .. "src/osd/eigccppc.h",
MAME_DIR .. "src/osd/eigccx86.h",
MAME_DIR .. "src/osd/eivc.h",
MAME_DIR .. "src/osd/eivcx86.h",
MAME_DIR .. "src/osd/eminline.h",
MAME_DIR .. "src/osd/osdcomm.h",
MAME_DIR .. "src/osd/osdcore.cpp",
MAME_DIR .. "src/osd/osdcore.h",
MAME_DIR .. "src/osd/strconv.cpp",
MAME_DIR .. "src/osd/strconv.h",
MAME_DIR .. "src/osd/windows/main.cpp",
MAME_DIR .. "src/osd/osdsync.cpp",
MAME_DIR .. "src/osd/osdsync.h",
MAME_DIR .. "src/osd/windows/winutf8.cpp",
MAME_DIR .. "src/osd/windows/winutf8.h",
MAME_DIR .. "src/osd/windows/winutil.cpp",
MAME_DIR .. "src/osd/windows/winutil.h",
MAME_DIR .. "src/osd/modules/osdmodule.cpp",
MAME_DIR .. "src/osd/modules/osdmodule.h",
MAME_DIR .. "src/osd/modules/file/windir.cpp",
MAME_DIR .. "src/osd/modules/file/winfile.cpp",
MAME_DIR .. "src/osd/modules/file/winfile.h",
MAME_DIR .. "src/osd/modules/file/winptty.cpp",
MAME_DIR .. "src/osd/modules/file/winsocket.cpp",
MAME_DIR .. "src/osd/modules/lib/osdlib_win32.cpp",
}
--------------------------------------------------
-- ledutil
--------------------------------------------------
if _OPTIONS["with-tools"] then
project("ledutil")
uuid ("061293ca-7290-44ac-b2b5-5913ae8dc9c0")
kind "ConsoleApp"
options {
"ForceCPP",
}
targetdir(MAME_DIR)
links {
"ocore_" .. _OPTIONS["osd"],
}
includedirs {
MAME_DIR .. "src/osd",
}
files {
MAME_DIR .. "src/osd/windows/ledutil.cpp",
}
end