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Emulator of homebrew and hacked games for arcade hardware
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luaengine_input.cpp
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Author
Age
Files
Lines
*
-util/corealloc.h: Reduced make_unique_clear to a single variant for POD arrays.
Vas Crabb
2022-04-03
1
-0
/
+10
*
emu/devcb.h: Cleaned up a little using C++17 type traits helpers.
Vas Crabb
2022-02-28
1
-6
/
+10
*
Lua engine: Make setting analog I/O port field values user-friendly. (#9322)
feos
2022-02-28
1
-0
/
+11
*
Clean up various loose ends:
Vas Crabb
2022-02-03
1
-5
/
+26
*
-emu/ioport.cpp: Fixed some default setting handling issues.
Vas Crabb
2021-11-04
1
-15
/
+34
*
-emu/ioport.cpp: Fixed "MAME lost my joystick settings!!!1!11!
Vas Crabb
2021-11-03
1
-0
/
+6
*
plugins: Moved the timecode recording functionality to a plugin.
Vas Crabb
2021-11-02
1
-1
/
+1
*
API cleanups and miscellaneous fixes.
Vas Crabb
2021-07-15
1
-1
/
+1
*
input.cpp, inputdev.cpp: Convert a few more functions to use std::string_view
AJR
2021-02-03
1
-1
/
+1
*
natkeyboard: Remove from ioport_manager
AJR
2020-12-26
1
-1
/
+0
*
Expose a couple more things to Lua so the plugins can show the actual key map...
Vas Crabb
2020-12-27
1
-5
/
+25
*
Lua engine: fix a dumb copy/paste error and an unused lambda capture from pre...
Vas Crabb
2020-12-16
1
-1
/
+1
*
-Lua cleanup and documentation migration checkpoint.
Vas Crabb
2020-12-16
1
-213
/
+35
*
-luaengine.cpp: Clean up render classes and expose screen image adjustments.
Vas Crabb
2020-12-13
1
-22
/
+1
*
luaengine_input.cpp: Fix clang error: lambda capture 'this' is not used [-Wer...
AJR
2020-12-08
1
-1
/
+1
*
-Lua engine cleanup, input edition:
Vas Crabb
2020-12-09
1
-220
/
+415
*
Expose enough of the layout system to Lua to allow position and colour to be ...
Vas Crabb
2020-12-05
1
-1
/
+1
*
frontend: split lua_engine user type registrations across a few files to make...
Vas Crabb
2020-11-16
1
-0
/
+441