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-rw-r--r--src/mame/includes/lasso.h26
1 files changed, 13 insertions, 13 deletions
diff --git a/src/mame/includes/lasso.h b/src/mame/includes/lasso.h
index fd241605c37..1e5c72d03e7 100644
--- a/src/mame/includes/lasso.h
+++ b/src/mame/includes/lasso.h
@@ -31,20 +31,20 @@ public:
m_soundlatch(*this, "soundlatch") { }
/* memory pointers */
- required_shared_ptr<UINT8> m_videoram;
- required_shared_ptr<UINT8> m_colorram;
- required_shared_ptr<UINT8> m_spriteram;
- required_shared_ptr<UINT8> m_back_color;
- optional_shared_ptr<UINT8> m_chip_data;
- optional_shared_ptr<UINT8> m_bitmap_ram; /* 0x2000 bytes for a 256 x 256 x 1 bitmap */
- optional_shared_ptr<UINT8> m_last_colors;
- optional_shared_ptr<UINT8> m_track_scroll;
+ required_shared_ptr<uint8_t> m_videoram;
+ required_shared_ptr<uint8_t> m_colorram;
+ required_shared_ptr<uint8_t> m_spriteram;
+ required_shared_ptr<uint8_t> m_back_color;
+ optional_shared_ptr<uint8_t> m_chip_data;
+ optional_shared_ptr<uint8_t> m_bitmap_ram; /* 0x2000 bytes for a 256 x 256 x 1 bitmap */
+ optional_shared_ptr<uint8_t> m_last_colors;
+ optional_shared_ptr<uint8_t> m_track_scroll;
/* video-related */
tilemap_t *m_bg_tilemap;
tilemap_t *m_track_tilemap;
- UINT8 m_gfxbank; /* used by lasso, chameleo, wwjgtin and pinbo */
- UINT8 m_track_enable; /* used by wwjgtin */
+ uint8_t m_gfxbank; /* used by lasso, chameleo, wwjgtin and pinbo */
+ uint8_t m_track_enable; /* used by wwjgtin */
/* devices */
required_device<cpu_device> m_maincpu;
@@ -77,9 +77,9 @@ public:
DECLARE_VIDEO_START(wwjgtin);
DECLARE_PALETTE_INIT(wwjgtin);
DECLARE_VIDEO_START(pinbo);
- UINT32 screen_update_lasso(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
- UINT32 screen_update_chameleo(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
- UINT32 screen_update_wwjgtin(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
+ uint32_t screen_update_lasso(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
+ uint32_t screen_update_chameleo(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
+ uint32_t screen_update_wwjgtin(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
rgb_t get_color( int data );
void wwjgtin_set_last_four_colors();
void draw_sprites( bitmap_ind16 &bitmap, const rectangle &cliprect, int reverse );