diff options
Diffstat (limited to 'src/mame/includes/grchamp.h')
-rw-r--r-- | src/mame/includes/grchamp.h | 36 |
1 files changed, 18 insertions, 18 deletions
diff --git a/src/mame/includes/grchamp.h b/src/mame/includes/grchamp.h index af20e887316..129a12abfe3 100644 --- a/src/mame/includes/grchamp.h +++ b/src/mame/includes/grchamp.h @@ -41,25 +41,25 @@ public: required_device<screen_device> m_screen; required_device<generic_latch_8_device> m_soundlatch; - required_shared_ptr<UINT8> m_radarram; - required_shared_ptr<UINT8> m_videoram; - required_shared_ptr<UINT8> m_spriteram; - required_shared_ptr<UINT8> m_leftram; - required_shared_ptr<UINT8> m_rightram; - required_shared_ptr<UINT8> m_centerram; + required_shared_ptr<uint8_t> m_radarram; + required_shared_ptr<uint8_t> m_videoram; + required_shared_ptr<uint8_t> m_spriteram; + required_shared_ptr<uint8_t> m_leftram; + required_shared_ptr<uint8_t> m_rightram; + required_shared_ptr<uint8_t> m_centerram; - UINT8 m_cpu0_out[16]; - UINT8 m_cpu1_out[16]; + uint8_t m_cpu0_out[16]; + uint8_t m_cpu1_out[16]; - UINT8 m_comm_latch; - UINT8 m_comm_latch2[4]; + uint8_t m_comm_latch; + uint8_t m_comm_latch2[4]; - UINT16 m_ledlatch; - UINT8 m_ledaddr; - UINT16 m_ledram[8]; + uint16_t m_ledlatch; + uint8_t m_ledaddr; + uint16_t m_ledram[8]; - UINT16 m_collide; - UINT8 m_collmode; + uint16_t m_collide; + uint8_t m_collmode; bitmap_ind16 m_work_bitmap; tilemap_t * m_text_tilemap; @@ -77,7 +77,7 @@ public: DECLARE_READ8_MEMBER(sub_to_main_comm_r); DECLARE_WRITE8_MEMBER(main_to_sub_comm_w); DECLARE_READ8_MEMBER(main_to_sub_comm_r); - UINT8 get_pc3259_bits(int offs); + uint8_t get_pc3259_bits(int offs); DECLARE_WRITE8_MEMBER(left_w); DECLARE_WRITE8_MEMBER(center_w); DECLARE_WRITE8_MEMBER(right_w); @@ -101,8 +101,8 @@ public: INTERRUPT_GEN_MEMBER(cpu1_interrupt); TIMER_CALLBACK_MEMBER(main_to_sub_comm_sync_w); - UINT32 screen_update(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect); - void draw_objects(int y, UINT8 *objdata); + uint32_t screen_update(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect); + void draw_objects(int y, uint8_t *objdata); }; /* Discrete Sound Input Nodes */ |