diff options
Diffstat (limited to 'src/mame/drivers/zaxxon.cpp')
-rw-r--r-- | src/mame/drivers/zaxxon.cpp | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/src/mame/drivers/zaxxon.cpp b/src/mame/drivers/zaxxon.cpp index 9c3cd3f05c8..19bc5e26523 100644 --- a/src/mame/drivers/zaxxon.cpp +++ b/src/mame/drivers/zaxxon.cpp @@ -914,7 +914,7 @@ GFXDECODE_END * *************************************/ -static MACHINE_CONFIG_START( root, zaxxon_state ) +static MACHINE_CONFIG_START( root ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", Z80, MASTER_CLOCK/16) @@ -1581,25 +1581,25 @@ DRIVER_INIT_MEMBER(zaxxon_state,razmataz) *************************************/ /* these games run on standard Zaxxon hardware */ -GAME( 1982, zaxxon, 0, zaxxon, zaxxon, driver_device, 0, ROT90, "Sega", "Zaxxon (set 1, rev D)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) -GAME( 1982, zaxxon2, zaxxon, zaxxon, zaxxon, driver_device, 0, ROT90, "Sega", "Zaxxon (set 2, unknown rev)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) -GAME( 1982, zaxxon3, zaxxon, zaxxon, zaxxon, driver_device, 0, ROT90, "Sega", "Zaxxon (set 3, unknown rev)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) -GAME( 1982, zaxxonj, zaxxon, szaxxon, zaxxon, zaxxon_state, zaxxonj, ROT90, "Sega", "Zaxxon (Japan)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) -GAME( 1982, zaxxonb, zaxxon, szaxxon, zaxxon, zaxxon_state, zaxxonj, ROT90, "bootleg", "Jackson", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) +GAME( 1982, zaxxon, 0, zaxxon, zaxxon, zaxxon_state, 0, ROT90, "Sega", "Zaxxon (set 1, rev D)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) +GAME( 1982, zaxxon2, zaxxon, zaxxon, zaxxon, zaxxon_state, 0, ROT90, "Sega", "Zaxxon (set 2, unknown rev)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) +GAME( 1982, zaxxon3, zaxxon, zaxxon, zaxxon, zaxxon_state, 0, ROT90, "Sega", "Zaxxon (set 3, unknown rev)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) +GAME( 1982, zaxxonj, zaxxon, szaxxon, zaxxon, zaxxon_state, zaxxonj, ROT90, "Sega", "Zaxxon (Japan)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) +GAME( 1982, zaxxonb, zaxxon, szaxxon, zaxxon, zaxxon_state, zaxxonj, ROT90, "bootleg", "Jackson", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) /* standard Zaxxon hardware but extra sound board plugged into 8255 PPI socket and encrypted cpu */ -GAME( 1982, szaxxon, 0, szaxxone, szaxxon, driver_device, 0, ROT90, "Sega", "Super Zaxxon (315-5013)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) +GAME( 1982, szaxxon, 0, szaxxone, szaxxon, zaxxon_state, 0, ROT90, "Sega", "Super Zaxxon (315-5013)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) /* standard Zaxxon hardware? but encrypted cpu */ -GAME( 1984, futspy, 0, futspye, futspy, driver_device, 0, ROT90, "Sega", "Future Spy (315-5061)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) +GAME( 1984, futspy, 0, futspye, futspy, zaxxon_state, 0, ROT90, "Sega", "Future Spy (315-5061)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) /* these games run on modified Zaxxon hardware with no skewing, extra inputs, and a */ /* G-80 Universal Sound Board */ -GAME( 1983, razmataz, 0, razmataze, razmataz, zaxxon_state, razmataz, ROT90, "Sega", "Razzmatazz", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) -GAME( 1983, ixion, 0, ixion, ixion, driver_device, 0, ROT270, "Sega", "Ixion (prototype)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE) +GAME( 1983, razmataz, 0, razmataze, razmataz, zaxxon_state, razmataz, ROT90, "Sega", "Razzmatazz", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) +GAME( 1983, ixion, 0, ixion, ixion, zaxxon_state, 0, ROT270, "Sega", "Ixion (prototype)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE) /* these games run on a slightly newer Zaxxon hardware with more ROM space and a */ /* custom sprite DMA chip */ -GAME( 1983, congo, 0, congo, congo, driver_device, 0, ROT90, "Sega", "Congo Bongo (Rev C, 2 board stack)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) -GAME( 1983, congoa, congo, congo, congo, driver_device, 0, ROT90, "Sega", "Congo Bongo (Rev C, 3 board stack)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) -GAME( 1983, tiptop, congo, congo, congo, driver_device, 0, ROT90, "Sega", "Tip Top (3 board stack)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) +GAME( 1983, congo, 0, congo, congo, zaxxon_state, 0, ROT90, "Sega", "Congo Bongo (Rev C, 2 board stack)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) +GAME( 1983, congoa, congo, congo, congo, zaxxon_state, 0, ROT90, "Sega", "Congo Bongo (Rev C, 3 board stack)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) +GAME( 1983, tiptop, congo, congo, congo, zaxxon_state, 0, ROT90, "Sega", "Tip Top (3 board stack)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) |