diff options
Diffstat (limited to 'src/mame/drivers/st_mp200.cpp')
-rw-r--r-- | src/mame/drivers/st_mp200.cpp | 46 |
1 files changed, 23 insertions, 23 deletions
diff --git a/src/mame/drivers/st_mp200.cpp b/src/mame/drivers/st_mp200.cpp index 25955cf0f87..28aa18baab6 100644 --- a/src/mame/drivers/st_mp200.cpp +++ b/src/mame/drivers/st_mp200.cpp @@ -566,7 +566,7 @@ TIMER_DEVICE_CALLBACK_MEMBER( st_mp200_state::u11_timer ) m_pia_u11->ca1_w(m_u11_timer); } -static MACHINE_CONFIG_START( st_mp200, st_mp200_state ) +static MACHINE_CONFIG_START( st_mp200 ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", M6800, 1000000) // no xtal, just 2 chips forming a random oscillator MCFG_CPU_PROGRAM_MAP(st_mp200_map) @@ -916,31 +916,31 @@ ROM_START(st_game) ROM_END // 6-digit -GAME(1979, meteorp, 0, st_mp200, mp200, st_mp200_state, st_mp202, ROT0, "Stern", "Meteor (Stern)", MACHINE_IS_SKELETON_MECHANICAL) -GAME(1980, galaxypi, 0, st_mp200, mp200, st_mp200_state, st_mp202, ROT0, "Stern", "Galaxy", MACHINE_IS_SKELETON_MECHANICAL) -GAME(1980, ali, 0, st_mp200, mp200, st_mp200_state, st_mp202, ROT0, "Stern", "Ali", MACHINE_IS_SKELETON_MECHANICAL) +GAME(1979, meteorp, 0, st_mp200, mp200, st_mp200_state, st_mp202, ROT0, "Stern", "Meteor (Stern)", MACHINE_IS_SKELETON_MECHANICAL) +GAME(1980, galaxypi, 0, st_mp200, mp200, st_mp200_state, st_mp202, ROT0, "Stern", "Galaxy", MACHINE_IS_SKELETON_MECHANICAL) +GAME(1980, ali, 0, st_mp200, mp200, st_mp200_state, st_mp202, ROT0, "Stern", "Ali", MACHINE_IS_SKELETON_MECHANICAL) // 7-digit -GAME(1980, biggame, 0, st_mp200, mp200, st_mp200_state, st_mp200, ROT0, "Stern", "Big Game", MACHINE_IS_SKELETON_MECHANICAL) -GAME(1980, cheetah, 0, st_mp200, mp200, st_mp200_state, st_mp200, ROT0, "Stern", "Cheetah", MACHINE_IS_SKELETON_MECHANICAL) -GAME(1980, quicksil, 0, st_mp200, mp200, st_mp200_state, st_mp200, ROT0, "Stern", "Quicksilver", MACHINE_IS_SKELETON_MECHANICAL) -GAME(1980, seawitch, 0, st_mp200, mp200, st_mp200_state, st_mp200, ROT0, "Stern", "Seawitch", MACHINE_IS_SKELETON_MECHANICAL) -GAME(1980, nineball, 0, st_mp200, mp200, st_mp200_state, st_mp200, ROT0, "Stern", "Nine Ball", MACHINE_IS_SKELETON_MECHANICAL) -GAME(1981, lightnin, 0, st_mp201, mp200, st_mp200_state, st_mp201, ROT0, "Stern", "Lightning", MACHINE_IS_SKELETON_MECHANICAL) -GAME(1980, stargzr, 0, st_mp200, mp200, st_mp200_state, st_mp200, ROT0, "Stern", "Stargazer", MACHINE_IS_SKELETON_MECHANICAL) -GAME(1981, spltsecp, 0, st_mp201, mp200, st_mp200_state, st_mp201, ROT0, "Stern", "Split Second (Pinball)", MACHINE_IS_SKELETON_MECHANICAL) -GAME(1981, catacomp, 0, st_mp201, mp200, st_mp200_state, st_mp201, ROT0, "Stern", "Catacomb (Pinball)", MACHINE_IS_SKELETON_MECHANICAL) -GAME(1982, dragfist, 0, st_mp200, mp200, st_mp200_state, st_mp200, ROT0, "Stern", "Dragonfist", MACHINE_IS_SKELETON_MECHANICAL) -GAME(1984, lazrlord, 0, st_mp200, mp200, st_mp200_state, st_mp200, ROT0, "Stern", "Lazer Lord", MACHINE_IS_SKELETON_MECHANICAL) +GAME(1980, biggame, 0, st_mp200, mp200, st_mp200_state, st_mp200, ROT0, "Stern", "Big Game", MACHINE_IS_SKELETON_MECHANICAL) +GAME(1980, cheetah, 0, st_mp200, mp200, st_mp200_state, st_mp200, ROT0, "Stern", "Cheetah", MACHINE_IS_SKELETON_MECHANICAL) +GAME(1980, quicksil, 0, st_mp200, mp200, st_mp200_state, st_mp200, ROT0, "Stern", "Quicksilver", MACHINE_IS_SKELETON_MECHANICAL) +GAME(1980, seawitch, 0, st_mp200, mp200, st_mp200_state, st_mp200, ROT0, "Stern", "Seawitch", MACHINE_IS_SKELETON_MECHANICAL) +GAME(1980, nineball, 0, st_mp200, mp200, st_mp200_state, st_mp200, ROT0, "Stern", "Nine Ball", MACHINE_IS_SKELETON_MECHANICAL) +GAME(1981, lightnin, 0, st_mp201, mp200, st_mp200_state, st_mp201, ROT0, "Stern", "Lightning", MACHINE_IS_SKELETON_MECHANICAL) +GAME(1980, stargzr, 0, st_mp200, mp200, st_mp200_state, st_mp200, ROT0, "Stern", "Stargazer", MACHINE_IS_SKELETON_MECHANICAL) +GAME(1981, spltsecp, 0, st_mp201, mp200, st_mp200_state, st_mp201, ROT0, "Stern", "Split Second (Pinball)", MACHINE_IS_SKELETON_MECHANICAL) +GAME(1981, catacomp, 0, st_mp201, mp200, st_mp200_state, st_mp201, ROT0, "Stern", "Catacomb (Pinball)", MACHINE_IS_SKELETON_MECHANICAL) +GAME(1982, dragfist, 0, st_mp200, mp200, st_mp200_state, st_mp200, ROT0, "Stern", "Dragonfist", MACHINE_IS_SKELETON_MECHANICAL) +GAME(1984, lazrlord, 0, st_mp200, mp200, st_mp200_state, st_mp200, ROT0, "Stern", "Lazer Lord", MACHINE_IS_SKELETON_MECHANICAL) // hang after boot -GAME(1980, flight2k, 0, st_mp201, mp200, st_mp200_state, st_mp201, ROT0, "Stern", "Flight 2000", MACHINE_IS_SKELETON_MECHANICAL) -GAME(1981, freefall, 0, st_mp201, mp200, st_mp200_state, st_mp201, ROT0, "Stern", "Freefall", MACHINE_IS_SKELETON_MECHANICAL) -GAME(1981, viperp, 0, st_mp200, mp200, st_mp200_state, st_mp200, ROT0, "Stern", "Viper (Pinball)", MACHINE_IS_SKELETON_MECHANICAL) -GAME(1981, ironmaid, 0, st_mp200, mp200, st_mp200_state, st_mp200, ROT0, "Stern", "Iron Maiden", MACHINE_IS_SKELETON_MECHANICAL) -GAME(1982, orbitor1, 0, st_mp201, mp200, st_mp200_state, st_mp201, ROT0, "Stern", "Orbitor 1", MACHINE_IS_SKELETON_MECHANICAL) +GAME(1980, flight2k, 0, st_mp201, mp200, st_mp200_state, st_mp201, ROT0, "Stern", "Flight 2000", MACHINE_IS_SKELETON_MECHANICAL) +GAME(1981, freefall, 0, st_mp201, mp200, st_mp200_state, st_mp201, ROT0, "Stern", "Freefall", MACHINE_IS_SKELETON_MECHANICAL) +GAME(1981, viperp, 0, st_mp200, mp200, st_mp200_state, st_mp200, ROT0, "Stern", "Viper (Pinball)", MACHINE_IS_SKELETON_MECHANICAL) +GAME(1981, ironmaid, 0, st_mp200, mp200, st_mp200_state, st_mp200, ROT0, "Stern", "Iron Maiden", MACHINE_IS_SKELETON_MECHANICAL) +GAME(1982, orbitor1, 0, st_mp201, mp200, st_mp200_state, st_mp201, ROT0, "Stern", "Orbitor 1", MACHINE_IS_SKELETON_MECHANICAL) // other manufacturer -GAME(1985, gamatron, flight2k, st_mp200, mp200, st_mp200_state, st_mp200, ROT0, "Pinstar", "Gamatron", MACHINE_IS_SKELETON_MECHANICAL) -GAME(1978, blkshpsq, 0, st_mp200, mp200, st_mp200_state, st_mp202, ROT0, "Astro", "Black Sheep Squadron", MACHINE_IS_SKELETON_MECHANICAL) -GAME(198?, st_game, 0, st_mp200, mp200, st_mp200_state, st_mp200, ROT0, "<unknown>", "unknown pinball game", MACHINE_IS_SKELETON_MECHANICAL) +GAME(1985, gamatron, flight2k, st_mp200, mp200, st_mp200_state, st_mp200, ROT0, "Pinstar", "Gamatron", MACHINE_IS_SKELETON_MECHANICAL) +GAME(1978, blkshpsq, 0, st_mp200, mp200, st_mp200_state, st_mp202, ROT0, "Astro", "Black Sheep Squadron", MACHINE_IS_SKELETON_MECHANICAL) +GAME(198?, st_game, 0, st_mp200, mp200, st_mp200_state, st_mp200, ROT0, "<unknown>", "unknown pinball game", MACHINE_IS_SKELETON_MECHANICAL) |