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-rw-r--r--src/mame/drivers/segag80v.cpp26
1 files changed, 13 insertions, 13 deletions
diff --git a/src/mame/drivers/segag80v.cpp b/src/mame/drivers/segag80v.cpp
index 7cf4919bd57..58b4eb901c0 100644
--- a/src/mame/drivers/segag80v.cpp
+++ b/src/mame/drivers/segag80v.cpp
@@ -870,7 +870,7 @@ static const char *const zektor_sample_names[] =
*
*************************************/
-static MACHINE_CONFIG_START( g80v_base, segag80v_state )
+static MACHINE_CONFIG_START( g80v_base )
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", Z80, VIDEO_CLOCK/4)
@@ -1385,15 +1385,15 @@ DRIVER_INIT_MEMBER(segag80v_state,startrek)
*
*************************************/
-// YEAR, NAME, PARENT, MACHINE, INPUT, INIT, MONITOR, COMPANY,FULLNAME,FLAGS
-GAME( 1981, elim2, 0, elim2, elim2, segag80v_state, elim2, ORIENTATION_FLIP_Y, "Gremlin", "Eliminator (2 Players, set 1)", MACHINE_IMPERFECT_SOUND )
-GAME( 1981, elim2a, elim2, elim2, elim2, segag80v_state, elim2, ORIENTATION_FLIP_Y, "Gremlin", "Eliminator (2 Players, set 2)", MACHINE_IMPERFECT_SOUND )
-GAME( 1981, elim2c, elim2, elim2, elim2c, segag80v_state, elim2, ORIENTATION_FLIP_Y, "Gremlin", "Eliminator (2 Players, cocktail)", MACHINE_IMPERFECT_SOUND )
-GAME( 1981, elim4, elim2, elim2, elim4, segag80v_state, elim4, ORIENTATION_FLIP_Y, "Gremlin", "Eliminator (4 Players)", MACHINE_IMPERFECT_SOUND )
-GAME( 1981, elim4p, elim2, elim2, elim4, segag80v_state, elim4, ORIENTATION_FLIP_Y, "Gremlin", "Eliminator (4 Players, prototype)", MACHINE_IMPERFECT_SOUND )
-GAME( 1981, spacfury, 0, spacfury, spacfury, segag80v_state, spacfury, ORIENTATION_FLIP_Y, "Sega", "Space Fury (revision C)", MACHINE_IMPERFECT_SOUND )
-GAME( 1981, spacfurya, spacfury, spacfury, spacfury, segag80v_state, spacfury, ORIENTATION_FLIP_Y, "Sega", "Space Fury (revision A)", MACHINE_IMPERFECT_SOUND )
-GAME( 1981, spacfuryb, spacfury, spacfury, spacfury, segag80v_state, spacfury, ORIENTATION_FLIP_Y, "Sega", "Space Fury (revision B)", MACHINE_IMPERFECT_SOUND )
-GAME( 1982, zektor, 0, zektor, zektor, segag80v_state, zektor, ORIENTATION_FLIP_Y, "Sega", "Zektor (revision B)", MACHINE_IMPERFECT_SOUND )
-GAME( 1982, tacscan, 0, tacscan, tacscan, segag80v_state, tacscan, ORIENTATION_FLIP_X ^ ROT270, "Sega", "Tac/Scan", MACHINE_IMPERFECT_SOUND )
-GAME( 1982, startrek, 0, startrek, startrek, segag80v_state, startrek, ORIENTATION_FLIP_Y, "Sega", "Star Trek", MACHINE_IMPERFECT_SOUND )
+// YEAR, NAME, PARENT, MACHINE, INPUT, STATE INIT, MONITOR, COMPANY, FULLNAME,FLAGS
+GAME( 1981, elim2, 0, elim2, elim2, segag80v_state, elim2, ORIENTATION_FLIP_Y, "Gremlin", "Eliminator (2 Players, set 1)", MACHINE_IMPERFECT_SOUND )
+GAME( 1981, elim2a, elim2, elim2, elim2, segag80v_state, elim2, ORIENTATION_FLIP_Y, "Gremlin", "Eliminator (2 Players, set 2)", MACHINE_IMPERFECT_SOUND )
+GAME( 1981, elim2c, elim2, elim2, elim2c, segag80v_state, elim2, ORIENTATION_FLIP_Y, "Gremlin", "Eliminator (2 Players, cocktail)", MACHINE_IMPERFECT_SOUND )
+GAME( 1981, elim4, elim2, elim2, elim4, segag80v_state, elim4, ORIENTATION_FLIP_Y, "Gremlin", "Eliminator (4 Players)", MACHINE_IMPERFECT_SOUND )
+GAME( 1981, elim4p, elim2, elim2, elim4, segag80v_state, elim4, ORIENTATION_FLIP_Y, "Gremlin", "Eliminator (4 Players, prototype)", MACHINE_IMPERFECT_SOUND )
+GAME( 1981, spacfury, 0, spacfury, spacfury, segag80v_state, spacfury, ORIENTATION_FLIP_Y, "Sega", "Space Fury (revision C)", MACHINE_IMPERFECT_SOUND )
+GAME( 1981, spacfurya, spacfury, spacfury, spacfury, segag80v_state, spacfury, ORIENTATION_FLIP_Y, "Sega", "Space Fury (revision A)", MACHINE_IMPERFECT_SOUND )
+GAME( 1981, spacfuryb, spacfury, spacfury, spacfury, segag80v_state, spacfury, ORIENTATION_FLIP_Y, "Sega", "Space Fury (revision B)", MACHINE_IMPERFECT_SOUND )
+GAME( 1982, zektor, 0, zektor, zektor, segag80v_state, zektor, ORIENTATION_FLIP_Y, "Sega", "Zektor (revision B)", MACHINE_IMPERFECT_SOUND )
+GAME( 1982, tacscan, 0, tacscan, tacscan, segag80v_state, tacscan, ORIENTATION_FLIP_X ^ ROT270, "Sega", "Tac/Scan", MACHINE_IMPERFECT_SOUND )
+GAME( 1982, startrek, 0, startrek, startrek, segag80v_state, startrek, ORIENTATION_FLIP_Y, "Sega", "Star Trek", MACHINE_IMPERFECT_SOUND )