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Diffstat (limited to 'src/mame/drivers/overdriv.cpp')
-rw-r--r--src/mame/drivers/overdriv.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/mame/drivers/overdriv.cpp b/src/mame/drivers/overdriv.cpp
index 233da503224..5dd5191318b 100644
--- a/src/mame/drivers/overdriv.cpp
+++ b/src/mame/drivers/overdriv.cpp
@@ -72,12 +72,12 @@ TIMER_DEVICE_CALLBACK_MEMBER(overdriv_state::overdriv_cpuA_scanline)
{
const int timer_threshold = 168; // fwiw matches 0 on mask ROM check, so IF it's a timer irq then should be close ...
int scanline = param;
-
+
m_fake_timer ++;
-
+
// TODO: irqs routines are TOO slow right now, it ends up firing spurious irqs for whatever reason (shared ram fighting?)
// this is a temporary solution to get rid of deprecat lib and the crashes, but also makes the game timer to be too slow.
- // Update: gameplay is actually too fast compared to timer, first attract mode shouldn't even surpass first blue car on right.
+ // Update: gameplay is actually too fast compared to timer, first attract mode shouldn't even surpass first blue car on right.
if(scanline == 256) // vblank-out irq
{
// m_screen->frame_number() & 1
@@ -245,7 +245,7 @@ WRITE8_MEMBER(overdriv_state::sound_ack_w)
static ADDRESS_MAP_START( overdriv_sound_map, AS_PROGRAM, 8, overdriv_state )
AM_RANGE(0x0000, 0x0000) AM_WRITE(sound_ack_w)
// 0x012 read during explosions
- // 0x180
+ // 0x180
AM_RANGE(0x0200, 0x0201) AM_DEVREADWRITE("ymsnd", ym2151_device,read,write)
AM_RANGE(0x0400, 0x042f) AM_DEVREADWRITE("k053260_1", k053260_device, read, write)
AM_RANGE(0x0600, 0x062f) AM_DEVREADWRITE("k053260_2", k053260_device, read, write)
@@ -320,7 +320,7 @@ static MACHINE_CONFIG_START( overdriv, overdriv_state )
MCFG_CPU_ADD("sub", M68000, XTAL_24MHz/2) /* 12 MHz */
MCFG_CPU_PROGRAM_MAP(overdriv_slave_map)
- //MCFG_CPU_VBLANK_INT_DRIVER("screen", overdriv_state, cpuB_interrupt)
+ //MCFG_CPU_VBLANK_INT_DRIVER("screen", overdriv_state, cpuB_interrupt)
/* IRQ 5 and 6 are generated by the main CPU. */
/* IRQ 5 is used only in test mode, to request the checksums of the gfx ROMs. */