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Diffstat (limited to 'src/mame/drivers/karnov.cpp')
-rw-r--r-- | src/mame/drivers/karnov.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mame/drivers/karnov.cpp b/src/mame/drivers/karnov.cpp index c9f41be03f8..08421318114 100644 --- a/src/mame/drivers/karnov.cpp +++ b/src/mame/drivers/karnov.cpp @@ -65,7 +65,7 @@ Stephh's notes (based on the games M68000 code and some tests) : 3b) 'chelnovu' - DSW2 bit 6 freezes the game (code at 0x000654), but when you turn - the Dip Swicth back to "Off", it adds credits as if COIN1 was pressed. + the Dip Switch back to "Off", it adds credits as if COIN1 was pressed. Is that the correct behaviour ? - Even if there is a "andi.w #$ffff, D5" instruction at 0x000ef0, DSW2 bit 7 isn't tested in this set. |