diff options
Diffstat (limited to 'src/mame/drivers/himesiki.cpp')
-rw-r--r-- | src/mame/drivers/himesiki.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mame/drivers/himesiki.cpp b/src/mame/drivers/himesiki.cpp index 2646e71d392..ee067fe50e6 100644 --- a/src/mame/drivers/himesiki.cpp +++ b/src/mame/drivers/himesiki.cpp @@ -422,7 +422,7 @@ void himesiki_state::machine_reset() m_flipscreen = 0; } -static MACHINE_CONFIG_START( himesiki, himesiki_state ) +static MACHINE_CONFIG_START( himesiki ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", Z80, CLK2) /* it's a 6.000 MHz rated part, but near the 8 Mhz XTAL?? - Android skips lots of frames at 6, crashes at 4 */ @@ -563,8 +563,8 @@ ROM_START( androidp ) ROM_END -GAME( 1989, himesiki, 0, himesiki, himesiki, driver_device, 0, ROT90, "Hi-Soft", "Himeshikibu (Japan)", MACHINE_SUPPORTS_SAVE ) +GAME( 1989, himesiki, 0, himesiki, himesiki, himesiki_state, 0, ROT90, "Hi-Soft", "Himeshikibu (Japan)", MACHINE_SUPPORTS_SAVE ) // the game changed significantly between these 2 versions -GAME( 198?, androidp, 0, himesiki, androidp, driver_device, 0, ROT90, "Nasco", "Android (prototype, later build)", MACHINE_SUPPORTS_SAVE ) -GAME( 198?, androidpo, androidp, himesiki, androidpo, driver_device, 0, ROT90, "Nasco", "Android (prototype, early build)", MACHINE_SUPPORTS_SAVE ) +GAME( 198?, androidp, 0, himesiki, androidp, himesiki_state, 0, ROT90, "Nasco", "Android (prototype, later build)", MACHINE_SUPPORTS_SAVE ) +GAME( 198?, androidpo, androidp, himesiki, androidpo, himesiki_state, 0, ROT90, "Nasco", "Android (prototype, early build)", MACHINE_SUPPORTS_SAVE ) |