diff options
Diffstat (limited to 'src/frontend/mame/ui/simpleselgame.cpp')
-rw-r--r-- | src/frontend/mame/ui/simpleselgame.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/frontend/mame/ui/simpleselgame.cpp b/src/frontend/mame/ui/simpleselgame.cpp index 19cbbe5941f..e2ca4ff6d55 100644 --- a/src/frontend/mame/ui/simpleselgame.cpp +++ b/src/frontend/mame/ui/simpleselgame.cpp @@ -136,7 +136,7 @@ void simple_menu_select_game::handle() ui().draw_text_box(container, "The selected game is missing one or more required ROM or CHD images. " "Please select a different game.\n\nPress any key to continue.", - JUSTIFY_CENTER, 0.5f, 0.5f, UI_RED_COLOR); + ui::text_layout::CENTER, 0.5f, 0.5f, UI_RED_COLOR); } @@ -298,8 +298,8 @@ void simple_menu_select_game::custom_render(void *selectedref, float top, float tempbuf[0] = _("Type name or select: (random)"); // get the size of the text - ui().draw_text_full(container, tempbuf[0].c_str(), 0.0f, 0.0f, 1.0f, JUSTIFY_CENTER, WRAP_TRUNCATE, - DRAW_NONE, rgb_t::white, rgb_t::black, &width, nullptr); + ui().draw_text_full(container, tempbuf[0].c_str(), 0.0f, 0.0f, 1.0f, ui::text_layout::CENTER, ui::text_layout::TRUNCATE, + mame_ui_manager::NONE, rgb_t::white, rgb_t::black, &width, nullptr); width += 2 * UI_BOX_LR_BORDER; maxwidth = MAX(width, origx2 - origx1); @@ -318,8 +318,8 @@ void simple_menu_select_game::custom_render(void *selectedref, float top, float y1 += UI_BOX_TB_BORDER; // draw the text within it - ui().draw_text_full(container, tempbuf[0].c_str(), x1, y1, x2 - x1, JUSTIFY_CENTER, WRAP_TRUNCATE, - DRAW_NORMAL, UI_TEXT_COLOR, UI_TEXT_BG_COLOR, nullptr, nullptr); + ui().draw_text_full(container, tempbuf[0].c_str(), x1, y1, x2 - x1, ui::text_layout::CENTER, ui::text_layout::TRUNCATE, + mame_ui_manager::NORMAL, UI_TEXT_COLOR, UI_TEXT_BG_COLOR, nullptr, nullptr); // determine the text to render below driver = ((FPTR)selectedref > skip_main_items) ? (const game_driver *)selectedref : nullptr; @@ -388,8 +388,8 @@ void simple_menu_select_game::custom_render(void *selectedref, float top, float maxwidth = origx2 - origx1; for (line = 0; line < 4; line++) { - ui().draw_text_full(container, tempbuf[line].c_str(), 0.0f, 0.0f, 1.0f, JUSTIFY_CENTER, WRAP_TRUNCATE, - DRAW_NONE, rgb_t::white, rgb_t::black, &width, nullptr); + ui().draw_text_full(container, tempbuf[line].c_str(), 0.0f, 0.0f, 1.0f, ui::text_layout::CENTER, ui::text_layout::TRUNCATE, + mame_ui_manager::NONE, rgb_t::white, rgb_t::black, &width, nullptr); width += 2 * UI_BOX_LR_BORDER; maxwidth = MAX(maxwidth, width); } @@ -418,8 +418,8 @@ void simple_menu_select_game::custom_render(void *selectedref, float top, float // draw all lines for (line = 0; line < 4; line++) { - ui().draw_text_full(container, tempbuf[line].c_str(), x1, y1, x2 - x1, JUSTIFY_CENTER, WRAP_TRUNCATE, - DRAW_NORMAL, UI_TEXT_COLOR, UI_TEXT_BG_COLOR, nullptr, nullptr); + ui().draw_text_full(container, tempbuf[line].c_str(), x1, y1, x2 - x1, ui::text_layout::CENTER, ui::text_layout::TRUNCATE, + mame_ui_manager::NORMAL, UI_TEXT_COLOR, UI_TEXT_BG_COLOR, nullptr, nullptr); y1 += ui().get_line_height(); } } |