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-rw-r--r--src/emu/drawgfx.h252
1 files changed, 126 insertions, 126 deletions
diff --git a/src/emu/drawgfx.h b/src/emu/drawgfx.h
index 71b480d0b17..762025b48c8 100644
--- a/src/emu/drawgfx.h
+++ b/src/emu/drawgfx.h
@@ -32,7 +32,7 @@
For example, to draw a sprite that appears over tilemap1, but
under opaque pixels of tilemap2, tilemap3, and tilemap4:
- UINT32 pmask = GFX_PMASK_2 | GFX_PMASK_4 | GFX_PMASK_8;
+ uint32_t pmask = GFX_PMASK_2 | GFX_PMASK_4 | GFX_PMASK_8;
gfx->prio_transpen(bitmap, cliprect,
code, color,
flipx, flipy,
@@ -74,7 +74,7 @@
a sprite over the first four tilemaps but under the higher
numbered ones:
- UINT32 pmask = (~1) << 4;
+ uint32_t pmask = (~1) << 4;
gfx->prio_transpen(bitmap, cliprect,
code, color,
flipx, flipy,
@@ -151,48 +151,48 @@ public:
#ifdef UNUSED_FUNCTION
gfx_element();
#endif
- gfx_element(palette_device &palette, const gfx_layout &gl, const UINT8 *srcdata, UINT32 xormask, UINT32 total_colors, UINT32 color_base);
- gfx_element(palette_device &palette, UINT8 *base, UINT16 width, UINT16 height, UINT32 rowbytes, UINT32 total_colors, UINT32 color_base, UINT32 color_granularity);
+ gfx_element(palette_device &palette, const gfx_layout &gl, const uint8_t *srcdata, uint32_t xormask, uint32_t total_colors, uint32_t color_base);
+ gfx_element(palette_device &palette, uint8_t *base, uint16_t width, uint16_t height, uint32_t rowbytes, uint32_t total_colors, uint32_t color_base, uint32_t color_granularity);
// getters
palette_device &palette() const { return *m_palette; }
- UINT16 width() const { return m_width; }
- UINT16 height() const { return m_height; }
- UINT32 elements() const { return m_total_elements; }
- UINT32 colorbase() const { return m_color_base; }
- UINT16 depth() const { return m_color_depth; }
- UINT16 granularity() const { return m_color_granularity; }
- UINT32 colors() const { return m_total_colors; }
- UINT32 rowbytes() const { return m_line_modulo; }
+ uint16_t width() const { return m_width; }
+ uint16_t height() const { return m_height; }
+ uint32_t elements() const { return m_total_elements; }
+ uint32_t colorbase() const { return m_color_base; }
+ uint16_t depth() const { return m_color_depth; }
+ uint16_t granularity() const { return m_color_granularity; }
+ uint32_t colors() const { return m_total_colors; }
+ uint32_t rowbytes() const { return m_line_modulo; }
bool has_pen_usage() const { return !m_pen_usage.empty(); }
// used by tilemaps
- UINT32 dirtyseq() const { return m_dirtyseq; }
+ uint32_t dirtyseq() const { return m_dirtyseq; }
// setters
- void set_layout(const gfx_layout &gl, const UINT8 *srcdata);
- void set_raw_layout(const UINT8 *srcdata, UINT32 width, UINT32 height, UINT32 total, UINT32 linemod, UINT32 charmod);
- void set_source(const UINT8 *source);
- void set_source_and_total(const UINT8 *source, UINT32 total);
- void set_xormask(UINT32 xormask) { m_layout_xormask = xormask; }
+ void set_layout(const gfx_layout &gl, const uint8_t *srcdata);
+ void set_raw_layout(const uint8_t *srcdata, uint32_t width, uint32_t height, uint32_t total, uint32_t linemod, uint32_t charmod);
+ void set_source(const uint8_t *source);
+ void set_source_and_total(const uint8_t *source, uint32_t total);
+ void set_xormask(uint32_t xormask) { m_layout_xormask = xormask; }
void set_palette(palette_device &palette) { m_palette = &palette; }
- void set_colors(UINT32 colors) { m_total_colors = colors; }
- void set_colorbase(UINT16 colorbase) { m_color_base = colorbase; }
- void set_granularity(UINT16 granularity) { m_color_granularity = granularity; }
- void set_source_clip(UINT32 xoffs, UINT32 width, UINT32 yoffs, UINT32 height);
+ void set_colors(uint32_t colors) { m_total_colors = colors; }
+ void set_colorbase(uint16_t colorbase) { m_color_base = colorbase; }
+ void set_granularity(uint16_t granularity) { m_color_granularity = granularity; }
+ void set_source_clip(uint32_t xoffs, uint32_t width, uint32_t yoffs, uint32_t height);
// operations
- void mark_dirty(UINT32 code) { if (code < elements()) { m_dirty[code] = 1; m_dirtyseq++; } }
+ void mark_dirty(uint32_t code) { if (code < elements()) { m_dirty[code] = 1; m_dirtyseq++; } }
void mark_all_dirty() { memset(&m_dirty[0], 1, elements()); }
- const UINT8 *get_data(UINT32 code)
+ const uint8_t *get_data(uint32_t code)
{
assert(code < elements());
if (code < m_dirty.size() && m_dirty[code]) decode(code);
return m_gfxdata + code * m_char_modulo + m_starty * m_line_modulo + m_startx;
}
- UINT32 pen_usage(UINT32 code)
+ uint32_t pen_usage(uint32_t code)
{
assert(code < m_pen_usage.size());
if (m_dirty[code]) decode(code);
@@ -202,106 +202,106 @@ public:
// ----- core graphics drawing -----
// specific drawgfx implementations for each transparency type
- void opaque(bitmap_ind16 &dest, const rectangle &cliprect, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty);
- void opaque(bitmap_rgb32 &dest, const rectangle &cliprect, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty);
- void transpen(bitmap_ind16 &dest, const rectangle &cliprect, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, UINT32 transpen);
- void transpen(bitmap_rgb32 &dest, const rectangle &cliprect, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, UINT32 transpen);
- void transpen_raw(bitmap_ind16 &dest, const rectangle &cliprect, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, UINT32 transpen);
- void transpen_raw(bitmap_rgb32 &dest, const rectangle &cliprect, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, UINT32 transpen);
- void transmask(bitmap_ind16 &dest, const rectangle &cliprect, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, UINT32 transmask);
- void transmask(bitmap_rgb32 &dest, const rectangle &cliprect, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, UINT32 transmask);
- void transtable(bitmap_ind16 &dest, const rectangle &cliprect, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, const UINT8 *pentable);
- void transtable(bitmap_rgb32 &dest, const rectangle &cliprect, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, const UINT8 *pentable);
- void alpha(bitmap_rgb32 &dest, const rectangle &cliprect, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, UINT32 transpen, UINT8 alpha);
+ void opaque(bitmap_ind16 &dest, const rectangle &cliprect, uint32_t code, uint32_t color, int flipx, int flipy, int32_t destx, int32_t desty);
+ void opaque(bitmap_rgb32 &dest, const rectangle &cliprect, uint32_t code, uint32_t color, int flipx, int flipy, int32_t destx, int32_t desty);
+ void transpen(bitmap_ind16 &dest, const rectangle &cliprect, uint32_t code, uint32_t color, int flipx, int flipy, int32_t destx, int32_t desty, uint32_t transpen);
+ void transpen(bitmap_rgb32 &dest, const rectangle &cliprect, uint32_t code, uint32_t color, int flipx, int flipy, int32_t destx, int32_t desty, uint32_t transpen);
+ void transpen_raw(bitmap_ind16 &dest, const rectangle &cliprect, uint32_t code, uint32_t color, int flipx, int flipy, int32_t destx, int32_t desty, uint32_t transpen);
+ void transpen_raw(bitmap_rgb32 &dest, const rectangle &cliprect, uint32_t code, uint32_t color, int flipx, int flipy, int32_t destx, int32_t desty, uint32_t transpen);
+ void transmask(bitmap_ind16 &dest, const rectangle &cliprect, uint32_t code, uint32_t color, int flipx, int flipy, int32_t destx, int32_t desty, uint32_t transmask);
+ void transmask(bitmap_rgb32 &dest, const rectangle &cliprect, uint32_t code, uint32_t color, int flipx, int flipy, int32_t destx, int32_t desty, uint32_t transmask);
+ void transtable(bitmap_ind16 &dest, const rectangle &cliprect, uint32_t code, uint32_t color, int flipx, int flipy, int32_t destx, int32_t desty, const uint8_t *pentable);
+ void transtable(bitmap_rgb32 &dest, const rectangle &cliprect, uint32_t code, uint32_t color, int flipx, int flipy, int32_t destx, int32_t desty, const uint8_t *pentable);
+ void alpha(bitmap_rgb32 &dest, const rectangle &cliprect, uint32_t code, uint32_t color, int flipx, int flipy, int32_t destx, int32_t desty, uint32_t transpen, uint8_t alpha);
// ----- zoomed graphics drawing -----
// specific zoom implementations for each transparency type
- void zoom_opaque(bitmap_ind16 &dest, const rectangle &cliprect, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, UINT32 scalex, UINT32 scaley);
- void zoom_opaque(bitmap_rgb32 &dest, const rectangle &cliprect, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, UINT32 scalex, UINT32 scaley);
- void zoom_transpen(bitmap_ind16 &dest, const rectangle &cliprect, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, UINT32 scalex, UINT32 scaley, UINT32 transpen);
- void zoom_transpen(bitmap_rgb32 &dest, const rectangle &cliprect, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, UINT32 scalex, UINT32 scaley, UINT32 transpen);
- void zoom_transpen_raw(bitmap_ind16 &dest, const rectangle &cliprect, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, UINT32 scalex, UINT32 scaley, UINT32 transpen);
- void zoom_transpen_raw(bitmap_rgb32 &dest, const rectangle &cliprect, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, UINT32 scalex, UINT32 scaley, UINT32 transpen);
- void zoom_transmask(bitmap_ind16 &dest, const rectangle &cliprect, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, UINT32 scalex, UINT32 scaley, UINT32 transmask);
- void zoom_transmask(bitmap_rgb32 &dest, const rectangle &cliprect, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, UINT32 scalex, UINT32 scaley, UINT32 transmask);
- void zoom_transtable(bitmap_ind16 &dest, const rectangle &cliprect, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, UINT32 scalex, UINT32 scaley, const UINT8 *pentable);
- void zoom_transtable(bitmap_rgb32 &dest, const rectangle &cliprect, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, UINT32 scalex, UINT32 scaley, const UINT8 *pentable);
- void zoom_alpha(bitmap_rgb32 &dest, const rectangle &cliprect, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, UINT32 scalex, UINT32 scaley, UINT32 transpen, UINT8 alpha);
+ void zoom_opaque(bitmap_ind16 &dest, const rectangle &cliprect, uint32_t code, uint32_t color, int flipx, int flipy, int32_t destx, int32_t desty, uint32_t scalex, uint32_t scaley);
+ void zoom_opaque(bitmap_rgb32 &dest, const rectangle &cliprect, uint32_t code, uint32_t color, int flipx, int flipy, int32_t destx, int32_t desty, uint32_t scalex, uint32_t scaley);
+ void zoom_transpen(bitmap_ind16 &dest, const rectangle &cliprect, uint32_t code, uint32_t color, int flipx, int flipy, int32_t destx, int32_t desty, uint32_t scalex, uint32_t scaley, uint32_t transpen);
+ void zoom_transpen(bitmap_rgb32 &dest, const rectangle &cliprect, uint32_t code, uint32_t color, int flipx, int flipy, int32_t destx, int32_t desty, uint32_t scalex, uint32_t scaley, uint32_t transpen);
+ void zoom_transpen_raw(bitmap_ind16 &dest, const rectangle &cliprect, uint32_t code, uint32_t color, int flipx, int flipy, int32_t destx, int32_t desty, uint32_t scalex, uint32_t scaley, uint32_t transpen);
+ void zoom_transpen_raw(bitmap_rgb32 &dest, const rectangle &cliprect, uint32_t code, uint32_t color, int flipx, int flipy, int32_t destx, int32_t desty, uint32_t scalex, uint32_t scaley, uint32_t transpen);
+ void zoom_transmask(bitmap_ind16 &dest, const rectangle &cliprect, uint32_t code, uint32_t color, int flipx, int flipy, int32_t destx, int32_t desty, uint32_t scalex, uint32_t scaley, uint32_t transmask);
+ void zoom_transmask(bitmap_rgb32 &dest, const rectangle &cliprect, uint32_t code, uint32_t color, int flipx, int flipy, int32_t destx, int32_t desty, uint32_t scalex, uint32_t scaley, uint32_t transmask);
+ void zoom_transtable(bitmap_ind16 &dest, const rectangle &cliprect, uint32_t code, uint32_t color, int flipx, int flipy, int32_t destx, int32_t desty, uint32_t scalex, uint32_t scaley, const uint8_t *pentable);
+ void zoom_transtable(bitmap_rgb32 &dest, const rectangle &cliprect, uint32_t code, uint32_t color, int flipx, int flipy, int32_t destx, int32_t desty, uint32_t scalex, uint32_t scaley, const uint8_t *pentable);
+ void zoom_alpha(bitmap_rgb32 &dest, const rectangle &cliprect, uint32_t code, uint32_t color, int flipx, int flipy, int32_t destx, int32_t desty, uint32_t scalex, uint32_t scaley, uint32_t transpen, uint8_t alpha);
// ----- priority masked graphics drawing -----
// specific prio implementations for each transparency type
- void prio_opaque(bitmap_ind16 &dest, const rectangle &cliprect, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, bitmap_ind8 &priority, UINT32 pmask);
- void prio_opaque(bitmap_rgb32 &dest, const rectangle &cliprect, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, bitmap_ind8 &priority, UINT32 pmask);
- void prio_transpen(bitmap_ind16 &dest, const rectangle &cliprect, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, bitmap_ind8 &priority, UINT32 pmask, UINT32 transpen);
- void prio_transpen(bitmap_rgb32 &dest, const rectangle &cliprect, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, bitmap_ind8 &priority, UINT32 pmask, UINT32 transpen);
- void prio_transpen_raw(bitmap_ind16 &dest, const rectangle &cliprect, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, bitmap_ind8 &priority, UINT32 pmask, UINT32 transpen);
- void prio_transpen_raw(bitmap_rgb32 &dest, const rectangle &cliprect, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, bitmap_ind8 &priority, UINT32 pmask, UINT32 transpen);
- void prio_transmask(bitmap_ind16 &dest, const rectangle &cliprect, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, bitmap_ind8 &priority, UINT32 pmask, UINT32 transmask);
- void prio_transmask(bitmap_rgb32 &dest, const rectangle &cliprect, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, bitmap_ind8 &priority, UINT32 pmask, UINT32 transmask);
- void prio_transtable(bitmap_ind16 &dest, const rectangle &cliprect, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, bitmap_ind8 &priority, UINT32 pmask, const UINT8 *pentable);
- void prio_transtable(bitmap_rgb32 &dest, const rectangle &cliprect, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, bitmap_ind8 &priority, UINT32 pmask, const UINT8 *pentable);
- void prio_alpha(bitmap_rgb32 &dest, const rectangle &cliprect, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, bitmap_ind8 &priority, UINT32 pmask, UINT32 transpen, UINT8 alpha);
+ void prio_opaque(bitmap_ind16 &dest, const rectangle &cliprect, uint32_t code, uint32_t color, int flipx, int flipy, int32_t destx, int32_t desty, bitmap_ind8 &priority, uint32_t pmask);
+ void prio_opaque(bitmap_rgb32 &dest, const rectangle &cliprect, uint32_t code, uint32_t color, int flipx, int flipy, int32_t destx, int32_t desty, bitmap_ind8 &priority, uint32_t pmask);
+ void prio_transpen(bitmap_ind16 &dest, const rectangle &cliprect, uint32_t code, uint32_t color, int flipx, int flipy, int32_t destx, int32_t desty, bitmap_ind8 &priority, uint32_t pmask, uint32_t transpen);
+ void prio_transpen(bitmap_rgb32 &dest, const rectangle &cliprect, uint32_t code, uint32_t color, int flipx, int flipy, int32_t destx, int32_t desty, bitmap_ind8 &priority, uint32_t pmask, uint32_t transpen);
+ void prio_transpen_raw(bitmap_ind16 &dest, const rectangle &cliprect, uint32_t code, uint32_t color, int flipx, int flipy, int32_t destx, int32_t desty, bitmap_ind8 &priority, uint32_t pmask, uint32_t transpen);
+ void prio_transpen_raw(bitmap_rgb32 &dest, const rectangle &cliprect, uint32_t code, uint32_t color, int flipx, int flipy, int32_t destx, int32_t desty, bitmap_ind8 &priority, uint32_t pmask, uint32_t transpen);
+ void prio_transmask(bitmap_ind16 &dest, const rectangle &cliprect, uint32_t code, uint32_t color, int flipx, int flipy, int32_t destx, int32_t desty, bitmap_ind8 &priority, uint32_t pmask, uint32_t transmask);
+ void prio_transmask(bitmap_rgb32 &dest, const rectangle &cliprect, uint32_t code, uint32_t color, int flipx, int flipy, int32_t destx, int32_t desty, bitmap_ind8 &priority, uint32_t pmask, uint32_t transmask);
+ void prio_transtable(bitmap_ind16 &dest, const rectangle &cliprect, uint32_t code, uint32_t color, int flipx, int flipy, int32_t destx, int32_t desty, bitmap_ind8 &priority, uint32_t pmask, const uint8_t *pentable);
+ void prio_transtable(bitmap_rgb32 &dest, const rectangle &cliprect, uint32_t code, uint32_t color, int flipx, int flipy, int32_t destx, int32_t desty, bitmap_ind8 &priority, uint32_t pmask, const uint8_t *pentable);
+ void prio_alpha(bitmap_rgb32 &dest, const rectangle &cliprect, uint32_t code, uint32_t color, int flipx, int flipy, int32_t destx, int32_t desty, bitmap_ind8 &priority, uint32_t pmask, uint32_t transpen, uint8_t alpha);
// ----- priority masked zoomed graphics drawing -----
// specific prio_zoom implementations for each transparency type
- void prio_zoom_opaque(bitmap_ind16 &dest, const rectangle &cliprect, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, UINT32 scalex, UINT32 scaley, bitmap_ind8 &priority, UINT32 pmask);
- void prio_zoom_opaque(bitmap_rgb32 &dest, const rectangle &cliprect, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, UINT32 scalex, UINT32 scaley, bitmap_ind8 &priority, UINT32 pmask);
- void prio_zoom_transpen(bitmap_ind16 &dest, const rectangle &cliprect, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, UINT32 scalex, UINT32 scaley, bitmap_ind8 &priority, UINT32 pmask, UINT32 transpen);
- void prio_zoom_transpen(bitmap_rgb32 &dest, const rectangle &cliprect, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, UINT32 scalex, UINT32 scaley, bitmap_ind8 &priority, UINT32 pmask, UINT32 transpen);
- void prio_zoom_transpen_raw(bitmap_ind16 &dest, const rectangle &cliprect, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, UINT32 scalex, UINT32 scaley, bitmap_ind8 &priority, UINT32 pmask, UINT32 transpen);
- void prio_zoom_transpen_raw(bitmap_rgb32 &dest, const rectangle &cliprect, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, UINT32 scalex, UINT32 scaley, bitmap_ind8 &priority, UINT32 pmask, UINT32 transpen);
- void prio_zoom_transmask(bitmap_ind16 &dest, const rectangle &cliprect, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, UINT32 scalex, UINT32 scaley, bitmap_ind8 &priority, UINT32 pmask, UINT32 transmask);
- void prio_zoom_transmask(bitmap_rgb32 &dest, const rectangle &cliprect, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, UINT32 scalex, UINT32 scaley, bitmap_ind8 &priority, UINT32 pmask, UINT32 transmask);
- void prio_zoom_transtable(bitmap_ind16 &dest, const rectangle &cliprect, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, UINT32 scalex, UINT32 scaley, bitmap_ind8 &priority, UINT32 pmask, const UINT8 *pentable);
- void prio_zoom_transtable(bitmap_rgb32 &dest, const rectangle &cliprect, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, UINT32 scalex, UINT32 scaley, bitmap_ind8 &priority, UINT32 pmask, const UINT8 *pentable);
- void prio_zoom_alpha(bitmap_rgb32 &dest, const rectangle &cliprect, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, UINT32 scalex, UINT32 scaley, bitmap_ind8 &priority, UINT32 pmask, UINT32 transpen, UINT8 alpha);
+ void prio_zoom_opaque(bitmap_ind16 &dest, const rectangle &cliprect, uint32_t code, uint32_t color, int flipx, int flipy, int32_t destx, int32_t desty, uint32_t scalex, uint32_t scaley, bitmap_ind8 &priority, uint32_t pmask);
+ void prio_zoom_opaque(bitmap_rgb32 &dest, const rectangle &cliprect, uint32_t code, uint32_t color, int flipx, int flipy, int32_t destx, int32_t desty, uint32_t scalex, uint32_t scaley, bitmap_ind8 &priority, uint32_t pmask);
+ void prio_zoom_transpen(bitmap_ind16 &dest, const rectangle &cliprect, uint32_t code, uint32_t color, int flipx, int flipy, int32_t destx, int32_t desty, uint32_t scalex, uint32_t scaley, bitmap_ind8 &priority, uint32_t pmask, uint32_t transpen);
+ void prio_zoom_transpen(bitmap_rgb32 &dest, const rectangle &cliprect, uint32_t code, uint32_t color, int flipx, int flipy, int32_t destx, int32_t desty, uint32_t scalex, uint32_t scaley, bitmap_ind8 &priority, uint32_t pmask, uint32_t transpen);
+ void prio_zoom_transpen_raw(bitmap_ind16 &dest, const rectangle &cliprect, uint32_t code, uint32_t color, int flipx, int flipy, int32_t destx, int32_t desty, uint32_t scalex, uint32_t scaley, bitmap_ind8 &priority, uint32_t pmask, uint32_t transpen);
+ void prio_zoom_transpen_raw(bitmap_rgb32 &dest, const rectangle &cliprect, uint32_t code, uint32_t color, int flipx, int flipy, int32_t destx, int32_t desty, uint32_t scalex, uint32_t scaley, bitmap_ind8 &priority, uint32_t pmask, uint32_t transpen);
+ void prio_zoom_transmask(bitmap_ind16 &dest, const rectangle &cliprect, uint32_t code, uint32_t color, int flipx, int flipy, int32_t destx, int32_t desty, uint32_t scalex, uint32_t scaley, bitmap_ind8 &priority, uint32_t pmask, uint32_t transmask);
+ void prio_zoom_transmask(bitmap_rgb32 &dest, const rectangle &cliprect, uint32_t code, uint32_t color, int flipx, int flipy, int32_t destx, int32_t desty, uint32_t scalex, uint32_t scaley, bitmap_ind8 &priority, uint32_t pmask, uint32_t transmask);
+ void prio_zoom_transtable(bitmap_ind16 &dest, const rectangle &cliprect, uint32_t code, uint32_t color, int flipx, int flipy, int32_t destx, int32_t desty, uint32_t scalex, uint32_t scaley, bitmap_ind8 &priority, uint32_t pmask, const uint8_t *pentable);
+ void prio_zoom_transtable(bitmap_rgb32 &dest, const rectangle &cliprect, uint32_t code, uint32_t color, int flipx, int flipy, int32_t destx, int32_t desty, uint32_t scalex, uint32_t scaley, bitmap_ind8 &priority, uint32_t pmask, const uint8_t *pentable);
+ void prio_zoom_alpha(bitmap_rgb32 &dest, const rectangle &cliprect, uint32_t code, uint32_t color, int flipx, int flipy, int32_t destx, int32_t desty, uint32_t scalex, uint32_t scaley, bitmap_ind8 &priority, uint32_t pmask, uint32_t transpen, uint8_t alpha);
// implementations moved here from specific drivers
- void prio_transpen_additive(bitmap_rgb32 &dest, const rectangle &cliprect, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, bitmap_ind8 &priority, UINT32 pmask, UINT32 trans_pen);
- void prio_zoom_transpen_additive(bitmap_rgb32 &dest, const rectangle &cliprect,UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty,UINT32 scalex, UINT32 scaley, bitmap_ind8 &priority, UINT32 pmask,UINT32 trans_pen);
- void alphastore(bitmap_rgb32 &dest, const rectangle &cliprect,UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty,int fixedalpha, UINT8 *alphatable);
- void alphatable(bitmap_rgb32 &dest, const rectangle &cliprect, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, int fixedalpha ,UINT8 *alphatable);
+ void prio_transpen_additive(bitmap_rgb32 &dest, const rectangle &cliprect, uint32_t code, uint32_t color, int flipx, int flipy, int32_t destx, int32_t desty, bitmap_ind8 &priority, uint32_t pmask, uint32_t trans_pen);
+ void prio_zoom_transpen_additive(bitmap_rgb32 &dest, const rectangle &cliprect,uint32_t code, uint32_t color, int flipx, int flipy, int32_t destx, int32_t desty,uint32_t scalex, uint32_t scaley, bitmap_ind8 &priority, uint32_t pmask,uint32_t trans_pen);
+ void alphastore(bitmap_rgb32 &dest, const rectangle &cliprect,uint32_t code, uint32_t color, int flipx, int flipy, int32_t destx, int32_t desty,int fixedalpha, uint8_t *alphatable);
+ void alphatable(bitmap_rgb32 &dest, const rectangle &cliprect, uint32_t code, uint32_t color, int flipx, int flipy, int32_t destx, int32_t desty, int fixedalpha ,uint8_t *alphatable);
private:
// internal helpers
- void decode(UINT32 code);
+ void decode(uint32_t code);
// internal state
palette_device *m_palette; // palette used for drawing
- UINT16 m_width; // current pixel width of each element (changeable with source clipping)
- UINT16 m_height; // current pixel height of each element (changeable with source clipping)
- UINT16 m_startx; // current source clip X offset
- UINT16 m_starty; // current source clip Y offset
+ uint16_t m_width; // current pixel width of each element (changeable with source clipping)
+ uint16_t m_height; // current pixel height of each element (changeable with source clipping)
+ uint16_t m_startx; // current source clip X offset
+ uint16_t m_starty; // current source clip Y offset
- UINT16 m_origwidth; // starting pixel width of each element
- UINT16 m_origheight; // staring pixel height of each element
- UINT32 m_total_elements; // total number of decoded elements
+ uint16_t m_origwidth; // starting pixel width of each element
+ uint16_t m_origheight; // staring pixel height of each element
+ uint32_t m_total_elements; // total number of decoded elements
- UINT32 m_color_base; // base color for rendering
- UINT16 m_color_depth; // number of colors each pixel can represent
- UINT16 m_color_granularity; // number of colors for each color code
- UINT32 m_total_colors; // number of color codes
+ uint32_t m_color_base; // base color for rendering
+ uint16_t m_color_depth; // number of colors each pixel can represent
+ uint16_t m_color_granularity; // number of colors for each color code
+ uint32_t m_total_colors; // number of color codes
- UINT32 m_line_modulo; // bytes between each row of data
- UINT32 m_char_modulo; // bytes between each element
- const UINT8 * m_srcdata; // pointer to the source data for decoding
- UINT32 m_dirtyseq; // sequence number; incremented each time a tile is dirtied
+ uint32_t m_line_modulo; // bytes between each row of data
+ uint32_t m_char_modulo; // bytes between each element
+ const uint8_t * m_srcdata; // pointer to the source data for decoding
+ uint32_t m_dirtyseq; // sequence number; incremented each time a tile is dirtied
- UINT8 * m_gfxdata; // pointer to decoded pixel data, 8bpp
- std::vector<UINT8> m_gfxdata_allocated; // allocated decoded pixel data, 8bpp
- std::vector<UINT8> m_dirty; // dirty array for detecting chars that need decoding
- std::vector<UINT32> m_pen_usage; // bitmask of pens that are used (pens 0-31 only)
+ uint8_t * m_gfxdata; // pointer to decoded pixel data, 8bpp
+ std::vector<uint8_t> m_gfxdata_allocated; // allocated decoded pixel data, 8bpp
+ std::vector<uint8_t> m_dirty; // dirty array for detecting chars that need decoding
+ std::vector<uint32_t> m_pen_usage; // bitmask of pens that are used (pens 0-31 only)
bool m_layout_is_raw; // raw layout?
- UINT8 m_layout_planes; // bit planes in the layout
- UINT32 m_layout_xormask; // xor mask applied to each bit offset
- UINT32 m_layout_charincrement; // per-character increment in source data
- std::vector<UINT32> m_layout_planeoffset;// plane offsets
- std::vector<UINT32> m_layout_xoffset; // X offsets
- std::vector<UINT32> m_layout_yoffset; // Y offsets
+ uint8_t m_layout_planes; // bit planes in the layout
+ uint32_t m_layout_xormask; // xor mask applied to each bit offset
+ uint32_t m_layout_charincrement; // per-character increment in source data
+ std::vector<uint32_t> m_layout_planeoffset;// plane offsets
+ std::vector<uint32_t> m_layout_xoffset; // X offsets
+ std::vector<uint32_t> m_layout_yoffset; // Y offsets
};
@@ -312,44 +312,44 @@ private:
// ----- scanline copying -----
// copy pixels from an 8bpp buffer to a single scanline of a bitmap
-void draw_scanline8(bitmap_ind16 &bitmap, INT32 destx, INT32 desty, INT32 length, const UINT8 *srcptr, const pen_t *paldata);
-void draw_scanline8(bitmap_rgb32 &bitmap, INT32 destx, INT32 desty, INT32 length, const UINT8 *srcptr, const pen_t *paldata);
+void draw_scanline8(bitmap_ind16 &bitmap, int32_t destx, int32_t desty, int32_t length, const uint8_t *srcptr, const pen_t *paldata);
+void draw_scanline8(bitmap_rgb32 &bitmap, int32_t destx, int32_t desty, int32_t length, const uint8_t *srcptr, const pen_t *paldata);
// copy pixels from a 16bpp buffer to a single scanline of a bitmap
-void draw_scanline16(bitmap_ind16 &bitmap, INT32 destx, INT32 desty, INT32 length, const UINT16 *srcptr, const pen_t *paldata);
-void draw_scanline16(bitmap_rgb32 &bitmap, INT32 destx, INT32 desty, INT32 length, const UINT16 *srcptr, const pen_t *paldata);
+void draw_scanline16(bitmap_ind16 &bitmap, int32_t destx, int32_t desty, int32_t length, const uint16_t *srcptr, const pen_t *paldata);
+void draw_scanline16(bitmap_rgb32 &bitmap, int32_t destx, int32_t desty, int32_t length, const uint16_t *srcptr, const pen_t *paldata);
// copy pixels from a 32bpp buffer to a single scanline of a bitmap
-void draw_scanline32(bitmap_ind16 &bitmap, INT32 destx, INT32 desty, INT32 length, const UINT32 *srcptr, const pen_t *paldata);
-void draw_scanline32(bitmap_rgb32 &bitmap, INT32 destx, INT32 desty, INT32 length, const UINT32 *srcptr, const pen_t *paldata);
+void draw_scanline32(bitmap_ind16 &bitmap, int32_t destx, int32_t desty, int32_t length, const uint32_t *srcptr, const pen_t *paldata);
+void draw_scanline32(bitmap_rgb32 &bitmap, int32_t destx, int32_t desty, int32_t length, const uint32_t *srcptr, const pen_t *paldata);
// ----- scanline extraction -----
// copy pixels from a single scanline of a bitmap to an 8bpp buffer
-void extract_scanline8(const bitmap_ind16 &bitmap, INT32 srcx, INT32 srcy, INT32 length, UINT8 *destptr);
-void extract_scanline8(const bitmap_rgb32 &bitmap, INT32 srcx, INT32 srcy, INT32 length, UINT8 *destptr);
+void extract_scanline8(const bitmap_ind16 &bitmap, int32_t srcx, int32_t srcy, int32_t length, uint8_t *destptr);
+void extract_scanline8(const bitmap_rgb32 &bitmap, int32_t srcx, int32_t srcy, int32_t length, uint8_t *destptr);
// copy pixels from a single scanline of a bitmap to a 16bpp buffer
-void extract_scanline16(const bitmap_ind16 &bitmap, INT32 srcx, INT32 srcy, INT32 length, UINT16 *destptr);
-void extract_scanline16(const bitmap_rgb32 &bitmap, INT32 srcx, INT32 srcy, INT32 length, UINT16 *destptr);
+void extract_scanline16(const bitmap_ind16 &bitmap, int32_t srcx, int32_t srcy, int32_t length, uint16_t *destptr);
+void extract_scanline16(const bitmap_rgb32 &bitmap, int32_t srcx, int32_t srcy, int32_t length, uint16_t *destptr);
// copy pixels from a single scanline of a bitmap to a 32bpp buffer
-void extract_scanline32(const bitmap_ind16 &bitmap, INT32 srcx, INT32 srcy, INT32 length, UINT32 *destptr);
-void extract_scanline32(const bitmap_rgb32 &bitmap, INT32 srcx, INT32 srcy, INT32 length, UINT32 *destptr);
+void extract_scanline32(const bitmap_ind16 &bitmap, int32_t srcx, int32_t srcy, int32_t length, uint32_t *destptr);
+void extract_scanline32(const bitmap_rgb32 &bitmap, int32_t srcx, int32_t srcy, int32_t length, uint32_t *destptr);
// ----- bitmap copying -----
// copy from one bitmap to another, copying all unclipped pixels
-void copybitmap(bitmap_ind16 &dest, const bitmap_ind16 &src, int flipx, int flipy, INT32 destx, INT32 desty, const rectangle &cliprect);
-void copybitmap(bitmap_rgb32 &dest, const bitmap_rgb32 &src, int flipx, int flipy, INT32 destx, INT32 desty, const rectangle &cliprect);
+void copybitmap(bitmap_ind16 &dest, const bitmap_ind16 &src, int flipx, int flipy, int32_t destx, int32_t desty, const rectangle &cliprect);
+void copybitmap(bitmap_rgb32 &dest, const bitmap_rgb32 &src, int flipx, int flipy, int32_t destx, int32_t desty, const rectangle &cliprect);
// copy from one bitmap to another, copying all unclipped pixels except those that match transpen
-void copybitmap_trans(bitmap_ind16 &dest, const bitmap_ind16 &src, int flipx, int flipy, INT32 destx, INT32 desty, const rectangle &cliprect, UINT32 transpen);
-void copybitmap_trans(bitmap_rgb32 &dest, const bitmap_rgb32 &src, int flipx, int flipy, INT32 destx, INT32 desty, const rectangle &cliprect, UINT32 transpen);
+void copybitmap_trans(bitmap_ind16 &dest, const bitmap_ind16 &src, int flipx, int flipy, int32_t destx, int32_t desty, const rectangle &cliprect, uint32_t transpen);
+void copybitmap_trans(bitmap_rgb32 &dest, const bitmap_rgb32 &src, int flipx, int flipy, int32_t destx, int32_t desty, const rectangle &cliprect, uint32_t transpen);
/*
Copy a bitmap onto another with scroll and wraparound.
@@ -364,12 +364,12 @@ void copybitmap_trans(bitmap_rgb32 &dest, const bitmap_rgb32 &src, int flipx, in
*/
// copy from one bitmap to another, copying all unclipped pixels, and applying scrolling to one or more rows/columns
-void copyscrollbitmap(bitmap_ind16 &dest, const bitmap_ind16 &src, UINT32 numrows, const INT32 *rowscroll, UINT32 numcols, const INT32 *colscroll, const rectangle &cliprect);
-void copyscrollbitmap(bitmap_rgb32 &dest, const bitmap_rgb32 &src, UINT32 numrows, const INT32 *rowscroll, UINT32 numcols, const INT32 *colscroll, const rectangle &cliprect);
+void copyscrollbitmap(bitmap_ind16 &dest, const bitmap_ind16 &src, uint32_t numrows, const int32_t *rowscroll, uint32_t numcols, const int32_t *colscroll, const rectangle &cliprect);
+void copyscrollbitmap(bitmap_rgb32 &dest, const bitmap_rgb32 &src, uint32_t numrows, const int32_t *rowscroll, uint32_t numcols, const int32_t *colscroll, const rectangle &cliprect);
// copy from one bitmap to another, copying all unclipped pixels except those that match transpen, and applying scrolling to one or more rows/columns
-void copyscrollbitmap_trans(bitmap_ind16 &dest, const bitmap_ind16 &src, UINT32 numrows, const INT32 *rowscroll, UINT32 numcols, const INT32 *colscroll, const rectangle &cliprect, UINT32 transpen);
-void copyscrollbitmap_trans(bitmap_rgb32 &dest, const bitmap_rgb32 &src, UINT32 numrows, const INT32 *rowscroll, UINT32 numcols, const INT32 *colscroll, const rectangle &cliprect, UINT32 transpen);
+void copyscrollbitmap_trans(bitmap_ind16 &dest, const bitmap_ind16 &src, uint32_t numrows, const int32_t *rowscroll, uint32_t numcols, const int32_t *colscroll, const rectangle &cliprect, uint32_t transpen);
+void copyscrollbitmap_trans(bitmap_rgb32 &dest, const bitmap_rgb32 &src, uint32_t numrows, const int32_t *rowscroll, uint32_t numcols, const int32_t *colscroll, const rectangle &cliprect, uint32_t transpen);
/*
Copy a bitmap applying rotation, zooming, and arbitrary distortion.
@@ -401,12 +401,12 @@ void copyscrollbitmap_trans(bitmap_rgb32 &dest, const bitmap_rgb32 &src, UINT32
*/
// copy from one bitmap to another, with zoom and rotation, copying all unclipped pixels
-void copyrozbitmap(bitmap_ind16 &dest, const rectangle &cliprect, const bitmap_ind16 &src, INT32 startx, INT32 starty, INT32 incxx, INT32 incxy, INT32 incyx, INT32 incyy, int wraparound);
-void copyrozbitmap(bitmap_rgb32 &dest, const rectangle &cliprect, const bitmap_rgb32 &src, INT32 startx, INT32 starty, INT32 incxx, INT32 incxy, INT32 incyx, INT32 incyy, int wraparound);
+void copyrozbitmap(bitmap_ind16 &dest, const rectangle &cliprect, const bitmap_ind16 &src, int32_t startx, int32_t starty, int32_t incxx, int32_t incxy, int32_t incyx, int32_t incyy, int wraparound);
+void copyrozbitmap(bitmap_rgb32 &dest, const rectangle &cliprect, const bitmap_rgb32 &src, int32_t startx, int32_t starty, int32_t incxx, int32_t incxy, int32_t incyx, int32_t incyy, int wraparound);
// copy from one bitmap to another, with zoom and rotation, copying all unclipped pixels whose values do not match transpen
-void copyrozbitmap_trans(bitmap_ind16 &dest, const rectangle &cliprect, const bitmap_ind16 &src, INT32 startx, INT32 starty, INT32 incxx, INT32 incxy, INT32 incyx, INT32 incyy, int wraparound, UINT32 transparent_color);
-void copyrozbitmap_trans(bitmap_rgb32 &dest, const rectangle &cliprect, const bitmap_rgb32 &src, INT32 startx, INT32 starty, INT32 incxx, INT32 incxy, INT32 incyx, INT32 incyy, int wraparound, UINT32 transparent_color);
+void copyrozbitmap_trans(bitmap_ind16 &dest, const rectangle &cliprect, const bitmap_ind16 &src, int32_t startx, int32_t starty, int32_t incxx, int32_t incxy, int32_t incyx, int32_t incyy, int wraparound, uint32_t transparent_color);
+void copyrozbitmap_trans(bitmap_rgb32 &dest, const rectangle &cliprect, const bitmap_rgb32 &src, int32_t startx, int32_t starty, int32_t incxx, int32_t incxy, int32_t incyx, int32_t incyy, int wraparound, uint32_t transparent_color);
@@ -419,7 +419,7 @@ void copyrozbitmap_trans(bitmap_rgb32 &dest, const rectangle &cliprect, const bi
// 5-5-5 RGB pixels
//-------------------------------------------------
-inline UINT32 alpha_blend_r16(UINT32 d, UINT32 s, UINT8 level)
+inline uint32_t alpha_blend_r16(uint32_t d, uint32_t s, uint8_t level)
{
int alphad = 256 - level;
return ((((s & 0x001f) * level + (d & 0x001f) * alphad) >> 8)) |
@@ -433,7 +433,7 @@ inline UINT32 alpha_blend_r16(UINT32 d, UINT32 s, UINT8 level)
// 8-8-8 RGB pixels
//-------------------------------------------------
-inline UINT32 alpha_blend_r32(UINT32 d, UINT32 s, UINT8 level)
+inline uint32_t alpha_blend_r32(uint32_t d, uint32_t s, uint8_t level)
{
int alphad = 256 - level;
return ((((s & 0x0000ff) * level + (d & 0x0000ff) * alphad) >> 8)) |
@@ -454,7 +454,7 @@ class gfxdecode_device : public device_t, public device_gfx_interface
{
public:
// construction/destruction
- gfxdecode_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock);
+ gfxdecode_device(const machine_config &mconfig, const char *tag, device_t *owner, uint32_t clock);
protected:
virtual void device_start() override {};