diff options
Diffstat (limited to 'docs/release/src/osd/winui/layout.cpp')
-rw-r--r-- | docs/release/src/osd/winui/layout.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/docs/release/src/osd/winui/layout.cpp b/docs/release/src/osd/winui/layout.cpp index 70b61c6bd88..f6e4b2a7747 100644 --- a/docs/release/src/osd/winui/layout.cpp +++ b/docs/release/src/osd/winui/layout.cpp @@ -46,7 +46,7 @@ extern const FOLDERDATA g_folderData[] = {"FPS", "fps", FOLDER_FPS, IDI_FOLDER_FPS, 0, 0, 1, CreateFPSFolders }, {"Horizontal", "horizontal", FOLDER_HORIZONTAL, IDI_FOLDER_HORIZONTAL, F_HORIZONTAL, F_VERTICAL, 0, NULL, DriverIsVertical, FALSE, OPTIONS_HORIZONTAL }, {"Imperfect", "imperfect", FOLDER_DEFICIENCY, IDI_FOLDER_IMPERFECT, 0, 0, 0, CreateDeficiencyFolders }, - {"Lightgun", "Lightgun", FOLDER_LIGHTGUN, IDI_FOLDER_LIGHTGUN, 0, 0, 0, NULL, DriverUsesLightGun, TRUE }, + {"Lightgun", "lightgun", FOLDER_LIGHTGUN, IDI_FOLDER_LIGHTGUN, 0, 0, 0, NULL, DriverUsesLightGun, TRUE }, {"Manufacturer", "manufacturer", FOLDER_MANUFACTURER, IDI_FOLDER_MANUFACTURER, 0, 0, 1, CreateManufacturerFolders }, {"Mechanical", "mechanical", FOLDER_MECHANICAL, IDI_FOLDER_MECHANICAL, 0, 0, 0, NULL, DriverIsMechanical, TRUE }, {"Modified/Hacked", "modified", FOLDER_MODIFIED, IDI_FOLDER, 0, 0, 0, NULL, DriverIsModified, TRUE }, @@ -119,8 +119,6 @@ extern const FILTER_ITEM g_filterList[] = { F_WORKING, IDC_FILTER_WORKING, DriverIsBroken, FALSE }, { F_HORIZONTAL, IDC_FILTER_HORIZONTAL, DriverIsVertical, FALSE }, { F_VERTICAL, IDC_FILTER_VERTICAL, DriverIsVertical, TRUE }, - { F_COMPUTER, IDC_FILTER_COMPUTER, DriverIsComputer, TRUE }, - { F_CONSOLE, IDC_FILTER_CONSOLE, DriverIsConsole, TRUE }, { F_UNAVAILABLE, IDC_FILTER_UNAVAILABLE, FilterAvailable, FALSE }, { F_MECHANICAL, IDC_FILTER_MECHANICAL, DriverIsMechanical, TRUE }, { F_ARCADE, IDC_FILTER_ARCADE, DriverIsArcade, TRUE }, @@ -223,3 +221,4 @@ extern const char g_szGameCountString[] = "%d machines"; extern const TCHAR g_szPlayGameString[] = TEXT("&Play %s"); extern const char g_szGameCountString[] = "%d games"; #endif + |