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-rw-r--r--docs/release/src/hbmame/drivers/fcrash.cpp3766
1 files changed, 1456 insertions, 2310 deletions
diff --git a/docs/release/src/hbmame/drivers/fcrash.cpp b/docs/release/src/hbmame/drivers/fcrash.cpp
index 268a6e3c457..72497f6af65 100644
--- a/docs/release/src/hbmame/drivers/fcrash.cpp
+++ b/docs/release/src/hbmame/drivers/fcrash.cpp
@@ -2,6 +2,25 @@
// copyright-holders:David Haywood
/* Final Crash & other CPS1 bootlegs */
+
+/*
+ A note regarding other bootlegs:
+ In order to keep the cps source in some sort of order, the idea is to group similar bootleg hardware into separate
+ derived classes and source files.
+
+ Rom swaps, hacks etc. (on original Capcom hardware) -> cps1.cpp
+ Sound: Z80, 2x YM2203, 2x m5205 ("Final Crash" h/w) -> fcrash.cpp
+ Sound: Z80, 1x YM2151, 2x m5205 -> cps1bl_5205.cpp
+ Sound: PIC, 1x M6295 *1 -> cps1bl_pic.cpp
+ Sound: Z80, 1x YM2151, 1x M6295 *2 -> fcrash.cpp (for now...)
+
+ *1 these seem to be only CPS1.5/Q sound games?
+ *2 this is original configuration, but non-Capcom (usually single-board) hardware.
+
+ As per the above, this file now only contains games in second and last catergories.
+ Eventually only Final Crash, other Final Fight bootlegs and Carrier Air Wing bootlegs will remain here.
+*/
+
/*
Final Crash is a bootleg of Final Fight
@@ -9,8 +28,8 @@ Final Crash is a bootleg of Final Fight
Final Fight is by Capcom and runs on CPS1 hardware
The bootleg was manufactured by Playmark of Italy
-this driver depends heavily on cps1.c, but has been
-kept apart in an attempt to keep cps1.c clutter free
+this driver depends heavily on cps1.cpp, but has been
+kept apart in an attempt to keep cps1.cpp clutter free
Sound is very different from CPS1.
@@ -25,10 +44,10 @@ Final Crash (bootleg of final fight)
1x osc 10mhz
1x osc 24mhz
-eproms:
-1.bin sound eprom
-from 2.bin to 9.bin program eproms
-10.bin to 25.bin gfx eproms
+EPROMs:
+1.bin sound EPROM
+from 2.bin to 9.bin program EPROMs
+10.bin to 25.bin graphics EPROMs
---
@@ -57,48 +76,44 @@ likely won't write any sprite clearing values otherwise.
None of this is hooked up currently due to issues with row scroll on the scroll2 layer.
-
Status of each game:
--------------------
-cawingb2, cawingbl: ok
-
-dinopic: no sound
-
-dinopic2: no sound, one bad gfx rom. Copying 8.bin from dinopic fixes it.
-
-fcrash, kodb: old sprites show on next screen. Patch used.
-
-kodb: gems are missing.
-
-knightsb: sprites are entangled with the front layer.
-
-punipic, punipic2: no sound. Problems in Central Park. Patches used.
-
-punipic3: same as punipic, and doors are missing.
-
-sf2m1: crowd is missing. Plane's tail comes off a bit. Patch used.
-
-sf2mdt, sf2mdta: ok
-
-sgyxz: garbage left behind. A priority problem can be seen in 3rd demo where
- the fighters walk through the crowd instead of behind.
-
-slampic: no sound. A priority problem between sprites and crowd.
-
+cawingb2, cawingbl: OK.
+fcrash, kodb: Old sprites show on next screen. Patch used.
+sf2m1: Crowd is missing. Plane's tail comes off a bit. Patch used.
+wofabl: Old sprites left behind - doesn't seem to write end-of-table marker when sprite table is empty.
+ Priority problems - doesn't seem to write the layer mask values anywhere.
+ Incorrect layer ordering during attract - writes invalid layer order values to layer control reg (bits 6-13).
+ Glitched level 1 trees - bad data in gfx rom 12 but dump is confirmed correct. https://youtu.be/RWKhBzwH0Gk
+sgyxz: Priority problems - doesn't seem to write the layer mask values anywhere. Patch used.
+ Missing foreground trees on level 1.
+wofr1bl: Priority problems - doesn't seem to write the layer mask values anywhere.
+
+brightness circuity present on pcb?
+ sgyxz no
+ wofabl no
+ wofr1bl no
+ others tbc... assume yes for now
*/
#include "emu.h"
+#include "includes/fcrash.h"
+
#include "cpu/z80/z80.h"
#include "cpu/m68000/m68000.h"
-#include "includes/cps1.h"
-#include "sound/ymopm.h"
-#include "sound/ymopn.h"
#include "sound/msm5205.h"
#include "sound/okim6295.h"
+#include "sound/ymopm.h"
+#include "sound/ymopn.h"
#include "machine/eepromser.h"
#include "speaker.h"
-void cps_state::fcrash_soundlatch_w(offs_t offset, u16 data, u16 mem_mask)
+
+#define CPS1_ROWSCROLL_OFFS (0x20/2) /* base of row scroll offsets in other RAM */
+#define CODE_SIZE 0x400000
+
+
+void fcrash_state::fcrash_soundlatch_w(offs_t offset, uint16_t data, uint16_t mem_mask)
{
if (ACCESSING_BITS_0_7)
{
@@ -107,17 +122,7 @@ void cps_state::fcrash_soundlatch_w(offs_t offset, u16 data, u16 mem_mask)
}
}
-void cps_state::cawingbl_soundlatch_w(offs_t offset, u16 data, u16 mem_mask)
-{
- if (ACCESSING_BITS_8_15)
- {
- m_soundlatch->write(data >> 8);
- m_audiocpu->set_input_line(0, HOLD_LINE);
- machine().scheduler().boost_interleave(attotime::zero, attotime::from_usec(50)); /* boost the interleave or some voices get dropped */
- }
-}
-
-void cps_state::fcrash_snd_bankswitch_w(u8 data)
+void fcrash_state::fcrash_snd_bankswitch_w(uint8_t data)
{
m_msm_1->set_output_gain(0, (data & 0x08) ? 0.0 : 1.0);
m_msm_2->set_output_gain(0, (data & 0x10) ? 0.0 : 1.0);
@@ -125,23 +130,7 @@ void cps_state::fcrash_snd_bankswitch_w(u8 data)
membank("bank1")->set_entry(data & 0x07);
}
-void cps_state::sf2mdt_snd_bankswitch_w(u8 data)
-{
- m_msm_1->set_output_gain(0, (data & 0x20) ? 0.0 : 1.0);
- m_msm_2->set_output_gain(0, (data & 0x10) ? 0.0 : 1.0);
-
- membank("bank1")->set_entry(data & 0x07);
-}
-
-void cps_state::knightsb_snd_bankswitch_w(u8 data)
-{
- m_msm_1->set_output_gain(0, (data & 0x20) ? 0.0 : 1.0);
- m_msm_2->set_output_gain(0, (data & 0x10) ? 0.0 : 1.0);
-
- membank("bank1")->set_entry(data & 0x0f);
-}
-
-WRITE_LINE_MEMBER(cps_state::m5205_int1)
+WRITE_LINE_MEMBER(fcrash_state::m5205_int1)
{
m_msm_1->data_w(m_sample_buffer1 & 0x0f);
m_sample_buffer1 >>= 4;
@@ -150,50 +139,70 @@ WRITE_LINE_MEMBER(cps_state::m5205_int1)
m_audiocpu->pulse_input_line(INPUT_LINE_NMI, attotime::zero);
}
-WRITE_LINE_MEMBER(cps_state::m5205_int2)
+WRITE_LINE_MEMBER(fcrash_state::m5205_int2)
{
m_msm_2->data_w(m_sample_buffer2 & 0x0f);
m_sample_buffer2 >>= 4;
m_sample_select2 ^= 1;
}
-
-
-void cps_state::fcrash_msm5205_0_data_w(u8 data)
+void fcrash_state::fcrash_msm5205_0_data_w(uint8_t data)
{
m_sample_buffer1 = data;
}
-void cps_state::fcrash_msm5205_1_data_w(u8 data)
+void fcrash_state::fcrash_msm5205_1_data_w(uint8_t data)
{
m_sample_buffer2 = data;
}
-/* not verified */
-#define CPS1_ROWSCROLL_OFFS (0x20/2) /* base of row scroll offsets in other RAM */
+void fcrash_state::cawingbl_soundlatch_w(offs_t offset, uint16_t data, uint16_t mem_mask)
+{
+ if (ACCESSING_BITS_8_15)
+ {
+ m_soundlatch->write(data >> 8);
+ m_audiocpu->set_input_line(0, HOLD_LINE);
+ machine().scheduler().boost_interleave(attotime::zero, attotime::from_usec(50)); /* boost the interleave or some voices get dropped */
+ }
+}
-void cps_state::dinopic_layer_w(offs_t offset, u16 data)
+void fcrash_state::kodb_layer_w(offs_t offset, uint16_t data)
{
+ /* layer enable and mask 1&2 registers are written here - passing them to m_cps_b_regs for now for drawing routines */
+ if (offset == 0x06)
+ m_cps_b_regs[m_layer_enable_reg / 2] = data;
+ else
+ if (offset == 0x10)
+ m_cps_b_regs[m_layer_mask_reg[1] / 2] = data;
+ else
+ if (offset == 0x11)
+ m_cps_b_regs[m_layer_mask_reg[2] / 2] = data;
+}
+
+void fcrash_state::mtwinsb_layer_w(offs_t offset, uint16_t data)
+{
+ m_cps_a_regs[0x06 / 2] = 0x9100; // bit of a hack - the game never writes this, but does need it
+
switch (offset)
{
case 0x00:
m_cps_a_regs[0x0e / 2] = data;
break;
case 0x01:
- m_cps_a_regs[0x0c / 2] = data;
+ m_cps_a_regs[0x0c / 2] = data - 0x3e;
break;
case 0x02:
m_cps_a_regs[0x12 / 2] = data;
m_cps_a_regs[CPS1_ROWSCROLL_OFFS] = data; /* row scroll start */
break;
case 0x03:
- m_cps_a_regs[0x10 / 2] = data;
+ m_cps_a_regs[0x10 / 2] = data - 0x3c;
break;
case 0x04:
m_cps_a_regs[0x16 / 2] = data;
break;
case 0x05:
- m_cps_a_regs[0x14 / 2] = data;
+ m_cps_a_regs[0x14 / 2] = data - 0x40;
break;
default:
logerror("%s: Unknown layer cmd %X %X\n",machine().describe_context(),offset<<1,data);
@@ -201,25 +210,7 @@ void cps_state::dinopic_layer_w(offs_t offset, u16 data)
}
}
-void cps_state::dinopic_layer2_w(u16 data)
-{
- m_cps_a_regs[0x06 / 2] = data;
-}
-
-void cps_state::kodb_layer_w(offs_t offset, u16 data)
-{
- /* layer enable and mask 1&2 registers are written here - passing them to m_cps_b_regs for now for drawing routines */
- if (offset == 0x06)
- m_cps_b_regs[m_layer_enable_reg / 2] = data;
- else
- if (offset == 0x10)
- m_cps_b_regs[m_layer_mask_reg[1] / 2] = data;
- else
- if (offset == 0x11)
- m_cps_b_regs[m_layer_mask_reg[2] / 2] = data;
-}
-
-void cps_state::knightsb_layer_w(offs_t offset, u16 data)
+void fcrash_state::sf2m1_layer_w(offs_t offset, uint16_t data)
{
switch (offset)
{
@@ -243,39 +234,42 @@ void cps_state::knightsb_layer_w(offs_t offset, u16 data)
m_cps_a_regs[0x14 / 2] = data;
break;
case 0x06:
+ switch (data)
{
- switch (data)
- {
- case 0x0000:
- case 0x001f:
- case 0x00ff:
- data = 0x12f2;
- break;
- case 0x2000:
- data = 0x06f2;
- break;
- case 0xa000:
- data = 0x24d0;
- break;
- default:
- printf ("Unknown control word = %X\n",data);
- data = 0x12c0;
- }
- m_cps_b_regs[m_layer_enable_reg / 2] = data;
- break;
+ case 0:
+ data = 0x078e;
+ break;
+ case 1:
+ data = 0x12c0;
+ break;
+ case 2:
+ data = 0x06ce;
+ break;
+ case 3:
+ data = 0x09ce;
+ break;
+ case 4:
+ data = 0x12ce;
+ break;
+ case 5:
+ data = 0x0b4e;
+ break;
}
- case 0x10:
- m_cps_b_regs[m_layer_mask_reg[1] / 2] = data;
+ [[fallthrough]];
+ case 0xb3:
+ m_cps_b_regs[m_layer_enable_reg / 2] = data;
break;
- case 0x11:
- m_cps_b_regs[m_layer_mask_reg[2] / 2] = data;
+ case 0x0b:
+ case 0x1b:
+ m_cps_a_regs[0x06 / 2] = data;
break;
- case 0x12:
- m_cps_b_regs[m_layer_mask_reg[3] / 2] = data;
+ default:
+ logerror("%s: Unknown layer cmd %X %X\n",machine().describe_context(),offset<<1,data);
+
}
}
-void cps_state::punipic_layer_w(offs_t offset, u16 data)
+void fcrash_state::varthb_layer_w(offs_t offset, uint16_t data)
{
switch (offset)
{
@@ -290,7 +284,7 @@ void cps_state::punipic_layer_w(offs_t offset, u16 data)
m_cps_a_regs[CPS1_ROWSCROLL_OFFS] = data; /* row scroll start */
break;
case 0x03:
- m_cps_a_regs[0x10 / 2] = data + 0xffc0;
+ m_cps_a_regs[0x10 / 2] = data;
break;
case 0x04:
m_cps_a_regs[0x16 / 2] = data;
@@ -298,35 +292,24 @@ void cps_state::punipic_layer_w(offs_t offset, u16 data)
case 0x05:
m_cps_a_regs[0x14 / 2] = data;
break;
- case 0x06:
- switch (data)
- {
- case 0x14:
- case 0x54:
- m_cps_a_regs[0x04 / 2] = 0x9100;
- break;
- case 0x24:
- case 0x64:
- m_cps_a_regs[0x04 / 2] = 0x90c0;
- break;
- case 0x3c:
- case 0x7c:
- m_cps_a_regs[0x04 / 2] = 0x9180;
- break;
- }
-
- m_cps_a_regs[0x08 / 2] = m_mainram[0xdb90 / 2]; // fixes split objects
- break;
- case 0x07:
- // unknown
- break;
default:
logerror("%s: Unknown layer cmd %X %X\n",machine().describe_context(),offset<<1,data);
-
}
}
-void cps_state::sf2m1_layer_w(offs_t offset, u16 data)
+void fcrash_state::varthb_layer2_w(uint16_t data)
+{
+ if (data > 0x9000)
+ m_cps_a_regs[0x06 / 2] = data;
+}
+
+uint16_t fcrash_state::sgyxz_dsw_r(offs_t offset)
+{
+ int in = m_sgyxz_dsw[offset]->read();
+ return (in << 8) | 0xff;
+}
+
+void fcrash_state::wofr1bl_layer_w(offs_t offset, uint16_t data)
{
switch (offset)
{
@@ -350,526 +333,807 @@ void cps_state::sf2m1_layer_w(offs_t offset, u16 data)
m_cps_a_regs[0x14 / 2] = data;
break;
case 0x06:
+ {
+ // see bootleggers routines starting at $101000
+ // writes values 0-f to 98000c
+ // how does this relate to layer control reg value?
+
+ // original game values:
+ // m_cps_b_regs[m_layer_enable_reg / 2] = m_mainram[0x6398 / 2];
+ // m_cps_b_regs[m_layer_mask_reg[1] / 2] = m_mainram[0x639a / 2];
+ // m_cps_b_regs[m_layer_mask_reg[2] / 2] = m_mainram[0x639c / 2];
+ // m_cps_b_regs[m_layer_mask_reg[3] / 2] = m_mainram[0x639e / 2];
+
+ m_cps_b_regs[0x3e / 2] = data;
+
switch (data)
{
- case 0:
- data = 0x078e;
+ case 0: // 12ce
+ m_cps_b_regs[m_layer_enable_reg / 2] = 0x12ce; // attract lvl 1
+ m_cps_b_regs[m_layer_mask_reg[1] / 2] = 0x1f;
+ m_cps_b_regs[m_layer_mask_reg[2] / 2] = 0x1ff;
+ m_cps_b_regs[m_layer_mask_reg[3] / 2] = 0x7fff;
break;
- case 1:
- data = 0x12c0;
+ case 1: // 12c2, 12c6, 270a, 138e, 18ce
+ m_cps_b_regs[m_layer_enable_reg / 2] = 0x138e; // attract lvl 4
+ m_cps_b_regs[m_layer_mask_reg[1] / 2] = 0x3f;
+ m_cps_b_regs[m_layer_mask_reg[2] / 2] = 0x1ff;
+ m_cps_b_regs[m_layer_mask_reg[3] / 2] = 0x7fff;
break;
case 2:
- data = 0x06ce;
+ m_cps_b_regs[m_layer_enable_reg / 2] = 0x12ce; // ?
+ m_cps_b_regs[m_layer_mask_reg[2] / 2] = 0x780;
+ m_cps_b_regs[m_layer_mask_reg[3] / 2] = 0;
break;
- case 3:
- data = 0x09ce;
+ case 3: // 1c8e, 1c82, 1c86, 270a
+ m_cps_b_regs[m_layer_enable_reg / 2] = 0x1c8e; // attract lvl 2
+ m_cps_b_regs[m_layer_mask_reg[1] / 2] = 0x7ff;
+ m_cps_b_regs[m_layer_mask_reg[2] / 2] = 0x780;
+ m_cps_b_regs[m_layer_mask_reg[3] / 2] = 0;
break;
case 4:
- data = 0x12ce;
+ m_cps_b_regs[m_layer_enable_reg / 2] = 0x12ce; // ?
+ m_cps_b_regs[m_layer_mask_reg[2] / 2] = 0;
+ m_cps_b_regs[m_layer_mask_reg[3] / 2] = 0x7fff;
break;
case 5:
- data = 0x0b4e;
+ break;
+ case 6:
+ m_cps_b_regs[m_layer_enable_reg / 2] = 0x12ce; // ?
+ m_cps_b_regs[m_layer_mask_reg[2] / 2] = 0x781;
+ m_cps_b_regs[m_layer_mask_reg[3] / 2] = 0x1f;
+ break;
+ case 7:
+ break;
+ case 8:
+ m_cps_b_regs[m_layer_enable_reg / 2] = 0x12ce; // ?
+ m_cps_b_regs[m_layer_mask_reg[2] / 2] = 0;
+ m_cps_b_regs[m_layer_mask_reg[3] / 2] = 0x1f;
+ break;
+ case 9:
+ break;
+ case 10:
+ m_cps_b_regs[m_layer_enable_reg / 2] = 0x12ce; // ?
+ m_cps_b_regs[m_layer_mask_reg[2] / 2] = 0x40ff;
+ m_cps_b_regs[m_layer_mask_reg[3] / 2] = 0x7fff;
+ break;
+ case 11:
+ break;
+ case 14: // 12ce, 1b0e
+ m_cps_b_regs[m_layer_enable_reg / 2] = 0x12ce;
+ break;
+ case 15: // 270a, 1e0e, 138e, 270e
+ m_cps_b_regs[m_layer_enable_reg / 2] = 0x138e; // attract lvl 3
+ m_cps_b_regs[m_layer_mask_reg[1] / 2] = 0x7fff;
+ m_cps_b_regs[m_layer_mask_reg[2] / 2] = 0x7fff;
+ m_cps_b_regs[m_layer_mask_reg[3] / 2] = 0x7fff;
break;
}
- [[fallthrough]];
- case 0xb3:
- m_cps_b_regs[m_layer_enable_reg / 2] = data;
- break;
- case 0x0b:
- case 0x1b:
- m_cps_a_regs[0x06 / 2] = data;
+ }
break;
default:
logerror("%s: Unknown layer cmd %X %X\n",machine().describe_context(),offset<<1,data);
-
}
}
-void cps_state::sf2mdt_layer_w(offs_t offset, u16 data)
+void fcrash_state::wofr1bl_layer2_w(uint16_t data)
{
- /* layer enable and scroll registers are written here - passing them to m_cps_b_regs and m_cps_a_regs for now for drawing routines
- the scroll layers aren't buttery smooth, due to the lack of using the row scroll address tables in the rendering code, this is also
- supported by the fact that the game doesn't write the table address anywhere */
-
- switch (offset)
- {
- case 0x06:
- m_cps_a_regs[0x14 / 2] = data + 0xffce; /* scroll 3x */
- break;
- case 0x07:
- m_cps_a_regs[0x16 / 2] = data; /* scroll 3y */
- break;
- case 0x08:
- m_cps_a_regs[0x10 / 2] = data + 0xffce; /* scroll 2x */
- break;
- case 0x09:
- m_cps_a_regs[0x0c / 2] = data + 0xffca; /* scroll 1x */
- break;
- case 0x0a:
- m_cps_a_regs[0x12 / 2] = data; /* scroll 2y */
- m_cps_a_regs[CPS1_ROWSCROLL_OFFS] = data; /* row scroll start */
- break;
- case 0x0b:
- m_cps_a_regs[0x0e / 2] = data; /* scroll 1y */
- break;
- case 0x26:
- m_cps_b_regs[m_layer_enable_reg / 2] = data;
- }
+ m_cps_a_regs[0x06 / 2] = data;
}
-void cps_state::sf2mdta_layer_w(offs_t offset, u16 data)
+void fcrash_state::wofr1bl_spr_base_w(uint16_t data)
{
- /* layer enable and scroll registers are written here - passing them to m_cps_b_regs and m_cps_a_regs for now for drawing routines
- the scroll layers aren't buttery smooth, due to the lack of using the row scroll address tables in the rendering code, this is also
- supported by the fact that the game doesn't write the table address anywhere */
-
- switch (offset)
- {
- case 0x06:
- m_cps_a_regs[0x0c / 2] = data + 0xffbe; /* scroll 1x */
- break;
- case 0x07:
- m_cps_a_regs[0x0e / 2] = data; /* scroll 1y */
- break;
- case 0x08:
- m_cps_a_regs[0x14 / 2] = data + 0xffce; /* scroll 3x */
- break;
- case 0x09:
- m_cps_a_regs[0x12 / 2] = data; /* scroll 2y */
- m_cps_a_regs[CPS1_ROWSCROLL_OFFS] = data; /* row scroll start */
- break;
- case 0x0a:
- m_cps_a_regs[0x10 / 2] = data + 0xffce; /* scroll 2x */
- break;
- case 0x0b:
- m_cps_a_regs[0x16 / 2] = data; /* scroll 3y */
- break;
- case 0x26:
- m_cps_b_regs[m_layer_enable_reg / 2] = data;
- }
+ m_sprite_base = data ? 0x3000 : 0x1000;
}
-void cps_state::slampic_layer_w(offs_t offset, u16 data)
+
+void fcrash_state::fcrash(machine_config &config)
{
- switch (offset)
- {
- case 0x00:
- case 0x01:
- case 0x02:
- case 0x03:
- case 0x04:
- case 0x05:
- dinopic_layer_w(offset, data);
- break;
- case 0x06: // scroll 2 base
- m_cps_a_regs[0x04/2] = data << 4;
- break;
- }
-}
+ /* basic machine hardware */
+ M68000(config, m_maincpu, 10000000);
+ m_maincpu->set_addrmap(AS_PROGRAM, &fcrash_state::fcrash_map);
+ m_maincpu->set_vblank_int("screen", FUNC(fcrash_state::cps1_interrupt));
+ m_maincpu->set_addrmap(m68000_base_device::AS_CPU_SPACE, &fcrash_state::cpu_space_map);
+ Z80(config, m_audiocpu, 24000000/6); /* ? */
+ m_audiocpu->set_addrmap(AS_PROGRAM, &fcrash_state::fcrash_sound_map);
-void cps_state::fcrash_update_transmasks()
-{
- int i;
+ MCFG_MACHINE_START_OVERRIDE(fcrash_state, fcrash)
+ MCFG_MACHINE_RESET_OVERRIDE(fcrash_state, fcrash)
- for (i = 0; i < 4; i++)
- {
- int mask;
+ /* video hardware */
+ SCREEN(config, m_screen, SCREEN_TYPE_RASTER);
+ m_screen->set_refresh_hz(60);
+ m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(0));
+ m_screen->set_size(64*8, 32*8);
+ m_screen->set_visarea(8*8, (64-8)*8-1, 2*8, 30*8-1 );
+ m_screen->set_screen_update(FUNC(fcrash_state::screen_update_fcrash));
+ m_screen->screen_vblank().set(FUNC(fcrash_state::screen_vblank_cps1));
+ m_screen->set_palette(m_palette);
- /* Get transparency registers */
- if (m_layer_mask_reg[i])
- mask = m_cps_b_regs[m_layer_mask_reg[i] / 2] ^ 0xffff;
- else
- mask = 0xffff; /* completely transparent if priority masks not defined (mercs, qad) */
+ GFXDECODE(config, m_gfxdecode, m_palette, gfx_cps1);
+ PALETTE(config, m_palette, palette_device::BLACK).set_entries(4096);
- m_bg_tilemap[0]->set_transmask(i, mask, 0x8000);
- m_bg_tilemap[1]->set_transmask(i, mask, 0x8000);
- m_bg_tilemap[2]->set_transmask(i, mask, 0x8000);
- }
+ MCFG_VIDEO_START_OVERRIDE(cps_state, cps1)
+
+ // sound hardware
+ SPEAKER(config, "mono").front_center();
+
+ GENERIC_LATCH_8(config, m_soundlatch);
+
+ ym2203_device &ym1(YM2203(config, "ym1", 24000000/6)); /* ? */
+ ym1.add_route(0, "mono", 0.10);
+ ym1.add_route(1, "mono", 0.10);
+ ym1.add_route(2, "mono", 0.10);
+ ym1.add_route(3, "mono", 1.0);
+
+ ym2203_device &ym2(YM2203(config, "ym2", 24000000/6)); /* ? */
+ ym2.add_route(0, "mono", 0.10);
+ ym2.add_route(1, "mono", 0.10);
+ ym2.add_route(2, "mono", 0.10);
+ ym2.add_route(3, "mono", 1.0);
+
+ MSM5205(config, m_msm_1, 24000000/64); /* ? */
+ m_msm_1->vck_legacy_callback().set(FUNC(fcrash_state::m5205_int1)); /* interrupt function */
+ m_msm_1->set_prescaler_selector(msm5205_device::S96_4B); /* 4KHz 4-bit */
+ m_msm_1->add_route(ALL_OUTPUTS, "mono", 0.75); // HBMAME balance audio levels
+
+ MSM5205(config, m_msm_2, 24000000/64); /* ? */
+ m_msm_2->vck_legacy_callback().set(FUNC(fcrash_state::m5205_int2)); /* interrupt function */
+ m_msm_2->set_prescaler_selector(msm5205_device::S96_4B); /* 4KHz 4-bit */
+ m_msm_2->add_route(ALL_OUTPUTS, "mono", 0.75); // HBMAME balance audio levels
}
-void cps_state::fcrash_render_sprites( screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect )
+void fcrash_state::ffightblb(machine_config &config)
{
- int pos;
- int base = m_sprite_base / 2;
- int num_sprites = m_gfxdecode->gfx(2)->elements();
- int last_sprite_offset = 0x1ffc;
- u16 *sprite_ram = m_gfxram;
- u16 tileno,colour,xpos,ypos;
- bool flipx, flipy;
+ /* basic machine hardware */
+ M68000(config, m_maincpu, 10000000);
+ m_maincpu->set_addrmap(AS_PROGRAM, &fcrash_state::fcrash_map);
+ m_maincpu->set_vblank_int("screen", FUNC(fcrash_state::cps1_interrupt));
+ m_maincpu->set_addrmap(m68000_base_device::AS_CPU_SPACE, &fcrash_state::cpu_space_map);
- /* if we have separate sprite ram, use it */
- if (m_bootleg_sprite_ram) sprite_ram = m_bootleg_sprite_ram.get();
+ Z80(config, m_audiocpu, 24000000/6); /* ? */
+ m_audiocpu->set_addrmap(AS_PROGRAM, &fcrash_state::ffightblb_sound_map);
- /* get end of sprite list marker */
- for (pos = 0x1ffc - base; pos >= 0x0000; pos -= 4)
- if (sprite_ram[base + pos - 1] == m_sprite_list_end_marker) last_sprite_offset = pos;
+ MCFG_MACHINE_START_OVERRIDE(fcrash_state, ffightblb)
+ MCFG_MACHINE_RESET_OVERRIDE(fcrash_state, fcrash)
- /* If we are using bootleg sprite ram, the index must be less than 0x2000 */
- if (((base + last_sprite_offset) < 0x2000) || (!m_bootleg_sprite_ram))
- {
- for (pos = last_sprite_offset; pos >= 0x0000; pos -= 4)
- {
- tileno = sprite_ram[base + pos];
- if (tileno >= num_sprites) continue; /* don't render anything outside our tiles */
- xpos = sprite_ram[base + pos + 2] & 0x1ff;
- ypos = sprite_ram[base + pos - 1] & 0x1ff;
- flipx = BIT(sprite_ram[base + pos + 1], 5);
- flipy = BIT(sprite_ram[base + pos + 1], 6);
- colour = sprite_ram[base + pos + 1] & 0x1f;
- ypos = 256 - ypos - 16;
- xpos = xpos + m_sprite_x_offset + 49;
+ /* video hardware */
+ SCREEN(config, m_screen, SCREEN_TYPE_RASTER);
+ m_screen->set_refresh_hz(60);
+ m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(0));
+ m_screen->set_size(64*8, 32*8);
+ m_screen->set_visarea(8*8, (64-8)*8-1, 2*8, 30*8-1 );
+ m_screen->set_screen_update(FUNC(fcrash_state::screen_update_fcrash));
+ m_screen->screen_vblank().set(FUNC(fcrash_state::screen_vblank_cps1));
+ m_screen->set_palette(m_palette);
- if (flip_screen())
- m_gfxdecode->gfx(2)->prio_transpen(bitmap, cliprect, tileno, colour, !flipx, !flipy, 512-16-xpos, 256-16-ypos, screen.priority(), 2, 15);
- else
- m_gfxdecode->gfx(2)->prio_transpen(bitmap, cliprect, tileno, colour, flipx, flipy, xpos, ypos, screen.priority(), 2, 15);
- }
- }
+ GFXDECODE(config, m_gfxdecode, m_palette, gfx_cps1);
+ PALETTE(config, m_palette, palette_device::BLACK).set_entries(4096);
+
+ MCFG_VIDEO_START_OVERRIDE(cps_state, cps1)
+
+ // sound hardware
+ SPEAKER(config, "mono").front_center();
+
+ GENERIC_LATCH_8(config, m_soundlatch);
+
+ OKIM6295(config, m_oki, 1000000 , okim6295_device::PIN7_HIGH);
+ m_oki->set_addrmap(0, &fcrash_state::ffightblb_oki_map);
+ m_oki->add_route(ALL_OUTPUTS, "mono", 0.30);
}
-void cps_state::fcrash_render_layer( screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, int layer, int primask )
+void fcrash_state::cawingbl(machine_config &config)
{
- switch (layer)
- {
- case 0:
- fcrash_render_sprites(screen, bitmap, cliprect);
- break;
- case 1:
- case 2:
- case 3:
- m_bg_tilemap[layer - 1]->draw(screen, bitmap, cliprect, TILEMAP_DRAW_LAYER1, primask);
- break;
- }
+ fcrash(config);
+ /* basic machine hardware */
+ m_maincpu->set_vblank_int("screen", FUNC(fcrash_state::irq6_line_hold)); /* needed to write to scroll values */
+
+ MCFG_MACHINE_START_OVERRIDE(fcrash_state, cawingbl)
}
-void cps_state::fcrash_render_high_layer( screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, int layer )
+void fcrash_state::kodb(machine_config &config)
{
- bitmap_ind16 dummy_bitmap;
+ /* basic machine hardware */
+ M68000(config, m_maincpu, 10000000);
+ m_maincpu->set_addrmap(AS_PROGRAM, &fcrash_state::fcrash_map);
+ m_maincpu->set_vblank_int("screen", FUNC(fcrash_state::cps1_interrupt));
+ m_maincpu->set_addrmap(m68000_base_device::AS_CPU_SPACE, &fcrash_state::cpu_space_map);
- switch (layer)
- {
- case 0:
- /* there are no high priority sprites */
- break;
- case 1:
- case 2:
- case 3:
- m_bg_tilemap[layer - 1]->draw(screen, dummy_bitmap, cliprect, TILEMAP_DRAW_LAYER0, 1);
- break;
- }
+ Z80(config, m_audiocpu, 3579545);
+ m_audiocpu->set_addrmap(AS_PROGRAM, &fcrash_state::kodb_sound_map);
+
+ MCFG_MACHINE_START_OVERRIDE(fcrash_state, kodb)
+
+ /* video hardware */
+ SCREEN(config, m_screen, SCREEN_TYPE_RASTER);
+ m_screen->set_refresh_hz(60);
+ m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(0));
+ m_screen->set_size(64*8, 32*8);
+ m_screen->set_visarea(8*8, (64-8)*8-1, 2*8, 30*8-1);
+ m_screen->set_screen_update(FUNC(fcrash_state::screen_update_fcrash));
+ m_screen->screen_vblank().set(FUNC(fcrash_state::screen_vblank_cps1));
+ m_screen->set_palette(m_palette);
+
+ GFXDECODE(config, m_gfxdecode, m_palette, gfx_cps1);
+ PALETTE(config, m_palette, palette_device::BLACK).set_entries(0xc00);
+
+ MCFG_VIDEO_START_OVERRIDE(cps_state, cps1)
+
+ /* sound hardware */
+ SPEAKER(config, "mono").front_center();
+
+ GENERIC_LATCH_8(config, m_soundlatch);
+
+ ym2151_device &ym2151(YM2151(config, "2151", XTAL(3'579'545))); /* verified on pcb */
+ ym2151.irq_handler().set_inputline(m_audiocpu, 0);
+ ym2151.add_route(0, "mono", 0.35);
+ ym2151.add_route(1, "mono", 0.35);
+
+ /* CPS PPU is fed by a 16mhz clock,pin 117 outputs a 4mhz clock which is divided by 4 using 2 74ls74 */
+ OKIM6295(config, m_oki, XTAL(16'000'000)/4/4, okim6295_device::PIN7_HIGH); // pin 7 can be changed by the game code, see f006 on z80
+ m_oki->add_route(ALL_OUTPUTS, "mono", 0.30);
}
-void cps_state::fcrash_build_palette()
+void fcrash_state::mtwinsb(machine_config &config)
{
- int offset;
+ /* basic machine hardware */
+ M68000(config, m_maincpu, 10000000);
+ m_maincpu->set_addrmap(AS_PROGRAM, &fcrash_state::mtwinsb_map);
+ m_maincpu->set_vblank_int("screen", FUNC(fcrash_state::cps1_interrupt));
+ m_maincpu->set_addrmap(m68000_base_device::AS_CPU_SPACE, &fcrash_state::cpu_space_map);
- // all the bootlegs seem to write the palette offset as usual
- int palettebase = (m_cps_a_regs[0x0a / 2] << 8) & 0x1ffff;
+ Z80(config, m_audiocpu, 3579545);
+ m_audiocpu->set_addrmap(AS_PROGRAM, &fcrash_state::sgyxz_sound_map);
- for (offset = 0; offset < 32 * 6 * 16; offset++)
- {
- int palette = m_gfxram[palettebase / 2 + offset];
- int r, g, b, bright;
+ MCFG_MACHINE_START_OVERRIDE(fcrash_state, mtwinsb)
- // from my understanding of the schematics, when the 'brightness'
- // component is set to 0 it should reduce brightness to 1/3
+ /* video hardware */
+ SCREEN(config, m_screen, SCREEN_TYPE_RASTER);
+ m_screen->set_refresh_hz(60);
+ m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(0));
+ m_screen->set_size(64*8, 32*8);
+ m_screen->set_visarea(8*8, (64-8)*8-1, 2*8, 30*8-1);
+ m_screen->set_screen_update(FUNC(fcrash_state::screen_update_fcrash));
+ m_screen->screen_vblank().set(FUNC(fcrash_state::screen_vblank_cps1));
+ m_screen->set_palette(m_palette);
- bright = 0x0f + ((palette >> 12) << 1);
+ GFXDECODE(config, m_gfxdecode, m_palette, gfx_cps1);
+ PALETTE(config, m_palette, palette_device::BLACK).set_entries(0xc00);
- r = ((palette >> 8) & 0x0f) * 0x11 * bright / 0x2d;
- g = ((palette >> 4) & 0x0f) * 0x11 * bright / 0x2d;
- b = ((palette >> 0) & 0x0f) * 0x11 * bright / 0x2d;
+ MCFG_VIDEO_START_OVERRIDE(cps_state, cps1)
- m_palette->set_pen_color (offset, rgb_t(r, g, b));
- }
+ /* sound hardware */
+ SPEAKER(config, "mono").front_center();
+
+ GENERIC_LATCH_8(config, m_soundlatch);
+ GENERIC_LATCH_8(config, m_soundlatch2);
+
+ ym2151_device &ym2151(YM2151(config, "2151", XTAL(3'579'545)));
+ ym2151.irq_handler().set_inputline(m_audiocpu, 0);
+ ym2151.add_route(0, "mono", 0.35);
+ ym2151.add_route(1, "mono", 0.35);
+
+ OKIM6295(config, m_oki, XTAL(16'000'000)/4/4, okim6295_device::PIN7_HIGH);
+ m_oki->add_route(ALL_OUTPUTS, "mono", 0.30);
}
-u32 cps_state::screen_update_fcrash(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
+void fcrash_state::sf2m1(machine_config &config)
{
- int layercontrol, l0, l1, l2, l3;
- int videocontrol = m_cps_a_regs[0x22 / 2];
+ /* basic machine hardware */
+ M68000(config, m_maincpu, XTAL(12'000'000));
+ m_maincpu->set_addrmap(AS_PROGRAM, &fcrash_state::sf2m1_map);
+ m_maincpu->set_vblank_int("screen", FUNC(fcrash_state::cps1_interrupt));
+ m_maincpu->set_addrmap(m68000_base_device::AS_CPU_SPACE, &fcrash_state::cpu_space_map);
- flip_screen_set(videocontrol & 0x8000);
+ Z80(config, m_audiocpu, XTAL(3'579'545));
+ m_audiocpu->set_addrmap(AS_PROGRAM, &fcrash_state::sgyxz_sound_map);
- layercontrol = m_cps_b_regs[m_layer_enable_reg / 2];
+ MCFG_MACHINE_START_OVERRIDE(fcrash_state, sf2m1)
- /* Get video memory base registers */
- cps1_get_video_base();
+ /* video hardware */
+ SCREEN(config, m_screen, SCREEN_TYPE_RASTER);
+ m_screen->set_raw(CPS_PIXEL_CLOCK, CPS_HTOTAL, CPS_HBEND, CPS_HBSTART, CPS_VTOTAL, CPS_VBEND, CPS_VBSTART);
+ m_screen->set_screen_update(FUNC(fcrash_state::screen_update_fcrash));
+ m_screen->screen_vblank().set(FUNC(fcrash_state::screen_vblank_cps1));
+ m_screen->set_palette(m_palette);
- /* Build palette */
- fcrash_build_palette();
+ GFXDECODE(config, m_gfxdecode, m_palette, gfx_cps1);
+ PALETTE(config, m_palette, palette_device::BLACK).set_entries(0xc00);
- fcrash_update_transmasks();
+ MCFG_VIDEO_START_OVERRIDE(cps_state, cps1)
- m_bg_tilemap[0]->set_scrollx(0, m_scroll1x - m_layer_scroll1x_offset);
- m_bg_tilemap[0]->set_scrolly(0, m_scroll1y);
+ /* sound hardware */
+ SPEAKER(config, "mono").front_center();
+ GENERIC_LATCH_8(config, m_soundlatch);
+ GENERIC_LATCH_8(config, m_soundlatch2);
+ ym2151_device &ym2151(YM2151(config, "2151", XTAL(3'579'545)));
+ ym2151.irq_handler().set_inputline(m_audiocpu, 0);
+ ym2151.add_route(0, "mono", 0.35);
+ ym2151.add_route(1, "mono", 0.35);
+ OKIM6295(config, m_oki, XTAL(16'000'000)/4/4, okim6295_device::PIN7_HIGH).add_route(ALL_OUTPUTS, "mono", 0.30);
+}
- if (videocontrol & 0x01) /* linescroll enable */
- {
- int scrly = -m_scroll2y;
- int i;
- int otheroffs;
+void fcrash_state::sgyxz(machine_config &config)
+{
+ /* basic machine hardware */
+ M68000(config, m_maincpu, 12000000);
+ m_maincpu->set_addrmap(AS_PROGRAM, &fcrash_state::sgyxz_map);
+ m_maincpu->set_vblank_int("screen", FUNC(fcrash_state::cps1_interrupt));
+ m_maincpu->set_addrmap(m68000_base_device::AS_CPU_SPACE, &fcrash_state::cpu_space_map);
- m_bg_tilemap[1]->set_scroll_rows(1024);
+ Z80(config, m_audiocpu, 3579545);
+ m_audiocpu->set_addrmap(AS_PROGRAM, &fcrash_state::sgyxz_sound_map);
- otheroffs = m_cps_a_regs[CPS1_ROWSCROLL_OFFS];
+ MCFG_MACHINE_START_OVERRIDE(fcrash_state, sgyxz)
+ MCFG_MACHINE_RESET_OVERRIDE(fcrash_state, sgyxz)
- for (i = 0; i < 256; i++)
- m_bg_tilemap[1]->set_scrollx((i - scrly) & 0x3ff, m_scroll2x + m_other[(i + otheroffs) & 0x3ff]);
- }
- else
- {
- m_bg_tilemap[1]->set_scroll_rows(1);
- m_bg_tilemap[1]->set_scrollx(0, m_scroll2x - m_layer_scroll2x_offset);
- }
- m_bg_tilemap[1]->set_scrolly(0, m_scroll2y);
- m_bg_tilemap[2]->set_scrollx(0, m_scroll3x - m_layer_scroll3x_offset);
- m_bg_tilemap[2]->set_scrolly(0, m_scroll3y);
+ /* video hardware */
+ SCREEN(config, m_screen, SCREEN_TYPE_RASTER);
+ m_screen->set_refresh_hz(60);
+ m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(0));
+ m_screen->set_size(64*8, 32*8);
+ m_screen->set_visarea(8*8, (64-8)*8-1, 2*8, 30*8-1 );
+ m_screen->set_screen_update(FUNC(fcrash_state::screen_update_fcrash));
+ m_screen->screen_vblank().set(FUNC(fcrash_state::screen_vblank_cps1));
+ m_screen->set_palette(m_palette);
+ GFXDECODE(config, m_gfxdecode, m_palette, gfx_cps1);
+ PALETTE(config, m_palette, palette_device::BLACK).set_entries(0xc00);
+ MCFG_VIDEO_START_OVERRIDE(cps_state, cps1)
- /* turn all tilemaps on regardless of settings in get_video_base() */
- /* write a custom get_video_base for this bootleg hardware? */
- m_bg_tilemap[0]->enable(1);
- m_bg_tilemap[1]->enable(1);
- m_bg_tilemap[2]->enable(1);
+ /* sound hardware */
+ SPEAKER(config, "mono").front_center();
- /* Blank screen */
- bitmap.fill(0xbff, cliprect);
+ GENERIC_LATCH_8(config, m_soundlatch);
+ GENERIC_LATCH_8(config, m_soundlatch2);
- screen.priority().fill(0, cliprect);
- l0 = (layercontrol >> 0x06) & 03;
- l1 = (layercontrol >> 0x08) & 03;
- l2 = (layercontrol >> 0x0a) & 03;
- l3 = (layercontrol >> 0x0c) & 03;
+ ym2151_device &ym2151(YM2151(config, "2151", XTAL(3'579'545))); /* verified on pcb */
+ ym2151.irq_handler().set_inputline(m_audiocpu, 0);
+ ym2151.add_route(0, "mono", 0.35);
+ ym2151.add_route(1, "mono", 0.35);
- fcrash_render_layer(screen, bitmap, cliprect, l0, 0);
+ /* CPS PPU is fed by a 16mhz clock,pin 117 outputs a 4mhz clock which is divided by 4 using 2 74ls74 */
+ OKIM6295(config, m_oki, XTAL(16'000'000)/4/4, okim6295_device::PIN7_HIGH).add_route(ALL_OUTPUTS, "mono", 0.30); // pin 7 can be changed by the game code, see f006 on z80
+}
- if (l1 == 0)
- fcrash_render_high_layer(screen, bitmap, cliprect, l0);
+void fcrash_state::wofabl(machine_config &config)
+{
+ sgyxz(config);
+ m_maincpu->set_addrmap(AS_PROGRAM, &fcrash_state::wofabl_map);
+}
- fcrash_render_layer(screen, bitmap, cliprect, l1, 0);
+void fcrash_state::wofr1bl(machine_config &config)
+{
+ sgyxz(config);
+ m_maincpu->set_addrmap(AS_PROGRAM, &fcrash_state::wofr1bl_map);
+ EEPROM_93C46_8BIT(config, "eeprom");
+ MCFG_MACHINE_START_OVERRIDE(fcrash_state, wofr1bl)
+ MCFG_MACHINE_RESET_REMOVE()
+}
- if (l2 == 0)
- fcrash_render_high_layer(screen, bitmap, cliprect, l1);
+void fcrash_state::varthb(machine_config &config)
+{
+ /* basic machine hardware */
+ M68000(config, m_maincpu, 12000000);
+ m_maincpu->set_addrmap(AS_PROGRAM, &fcrash_state::varthb_map);
+ m_maincpu->set_vblank_int("screen", FUNC(fcrash_state::cps1_interrupt));
+ m_maincpu->set_addrmap(m68000_base_device::AS_CPU_SPACE, &fcrash_state::cpu_space_map);
- fcrash_render_layer(screen, bitmap, cliprect, l2, 0);
+ Z80(config, m_audiocpu, 3579545);
+ m_audiocpu->set_addrmap(AS_PROGRAM, &fcrash_state::sgyxz_sound_map);
- if (l3 == 0)
- fcrash_render_high_layer(screen, bitmap, cliprect, l2);
+ MCFG_MACHINE_START_OVERRIDE(fcrash_state, cps1)
- fcrash_render_layer(screen, bitmap, cliprect, l3, 0);
+ /* video hardware */
+ SCREEN(config, m_screen, SCREEN_TYPE_RASTER);
+ m_screen->set_refresh_hz(60);
+ m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(0));
+ m_screen->set_size(64*8, 32*8);
+ m_screen->set_visarea(8*8, (64-8)*8-1, 2*8, 30*8-1 );
+ m_screen->set_screen_update(FUNC(fcrash_state::screen_update_cps1));
+ m_screen->screen_vblank().set(FUNC(fcrash_state::screen_vblank_cps1));
+ m_screen->set_palette(m_palette);
- return 0;
+ GFXDECODE(config, m_gfxdecode, m_palette, gfx_cps1);
+ PALETTE(config, m_palette, palette_device::BLACK).set_entries(0xc00);
+
+ MCFG_VIDEO_START_OVERRIDE(cps_state, cps1)
+
+ /* sound hardware */
+ SPEAKER(config, "mono").front_center();
+
+ GENERIC_LATCH_8(config, m_soundlatch);
+ GENERIC_LATCH_8(config, m_soundlatch2);
+
+ ym2151_device &ym2151(YM2151(config, "2151", XTAL(3'579'545)));
+ ym2151.irq_handler().set_inputline(m_audiocpu, 0);
+ ym2151.add_route(0, "mono", 0.35);
+ ym2151.add_route(1, "mono", 0.35);
+
+ OKIM6295(config, m_oki, XTAL(16'000'000)/4/4, okim6295_device::PIN7_HIGH).add_route(ALL_OUTPUTS, "mono", 0.30);
}
-void cps_state::knightsb_map(address_map &map) {
- map(0x000000,0x3fffff).rom();
- map(0x800000,0x800001).portr("IN1"); /* Player input ports */
- map(0x800002,0x800003).portr("IN2"); /* Player 3 controls */
- map(0x800004,0x800005).nopw(); // writes 0000 here
- map(0x800006,0x800007).w(FUNC(cps_state::fcrash_soundlatch_w)); /* Sound command */
- map(0x800018,0x80001f).r(FUNC(cps_state::cps1_dsw_r)); /* System input ports / Dip Switches */
- map(0x800030,0x800037).nopw(); //AM_WRITE(cps1_coinctrl_w) only writes bit 15
- map(0x800100,0x80013f).ram().share("cps_a_regs"); /* CPS-A custom */
- map(0x800140,0x80017f).ram().share("cps_b_regs"); /* CPS-B custom */
- map(0x800180,0x800181).nopw(); //AM_WRITE(cps1_soundlatch2_w) /* Sound timer fade */
- map(0x880000,0x880001).nopw(); // unknown
- map(0x900000,0x93ffff).ram().w(FUNC(cps_state::cps1_gfxram_w)).share("gfxram");
- map(0x980000,0x98002f).w(FUNC(cps_state::knightsb_layer_w));
- map(0x990000,0x990001).nopw(); // same as 880000
- map(0xff0000,0xffffff).ram();
+void fcrash_state::fcrash_map(address_map &map)
+{
+ map(0x000000, 0x3fffff).rom();
+ map(0x800030, 0x800031).w(FUNC(fcrash_state::cps1_coinctrl_w));
+ map(0x800100, 0x80013f).ram().share("cps_a_regs"); /* CPS-A custom */
+ map(0x800140, 0x80017f).ram().share("cps_b_regs"); /* CPS-B custom */
+ map(0x880000, 0x880001).portr("IN1"); /* Player input ports */
+ map(0x880006, 0x880007).w(FUNC(fcrash_state::fcrash_soundlatch_w)); /* Sound command */
+ map(0x880008, 0x88000f).r(FUNC(fcrash_state::cps1_dsw_r)); /* System input ports / Dip Switches */
+ map(0x890000, 0x890001).nopw(); // palette related?
+ map(0x900000, 0x92ffff).ram().w(FUNC(fcrash_state::cps1_gfxram_w)).share("gfxram");
+ map(0xff0000, 0xffffff).ram().share("mainram");
+}
+
+void fcrash_state::mtwinsb_map(address_map &map)
+{
+ map(0x000000, 0x3fffff).rom();
+ map(0x800000, 0x800001).portr("IN1");
+ map(0x800006, 0x800007).w(FUNC(fcrash_state::cps1_soundlatch_w));
+ map(0x800018, 0x80001f).r(FUNC(fcrash_state::cps1_dsw_r));
+ map(0x800030, 0x800037).w(FUNC(fcrash_state::cps1_coinctrl_w));
+ map(0x800100, 0x80013f).w(FUNC(fcrash_state::cps1_cps_a_w)).share("cps_a_regs");
+ map(0x800140, 0x80017f).rw(FUNC(fcrash_state::cps1_cps_b_r), FUNC(fcrash_state::cps1_cps_b_w)).share("cps_b_regs");
+ map(0x980000, 0x98000b).w(FUNC(fcrash_state::mtwinsb_layer_w));
+ map(0x900000, 0x92ffff).ram().w(FUNC(fcrash_state::cps1_gfxram_w)).share("gfxram");
+ map(0xff0000, 0xffffff).ram().share("mainram");
+}
+
+void fcrash_state::sf2m1_map(address_map &map)
+{
+ map(0x000000, 0x3fffff).rom();
+ map(0x800000, 0x800007).portr("IN1"); /* Player input ports */
+ map(0x800006, 0x800007).w(FUNC(fcrash_state::cps1_soundlatch_w)); /* Sound command */
+ map(0x800012, 0x800013).r(FUNC(fcrash_state::cps1_in2_r)); /* Buttons 4,5,6 for both players */
+ map(0x800018, 0x80001f).r(FUNC(fcrash_state::cps1_dsw_r)); /* System input ports / Dip Switches */
+ map(0x800100, 0x80013f).w(FUNC(fcrash_state::cps1_cps_a_w)).share("cps_a_regs"); /* CPS-A custom */
+ map(0x800140, 0x80017f).rw(FUNC(fcrash_state::cps1_cps_b_r), FUNC(fcrash_state::cps1_cps_b_w)).share("cps_b_regs");
+ map(0x800180, 0x800181).nopw(); // only once at boot, for 80010c
+ map(0x800188, 0x80018f).w(FUNC(fcrash_state::cps1_soundlatch2_w)); /* Sound timer fade */
+ map(0x880000, 0x880001).nopw(); // unknown
+ map(0x900000, 0x93ffff).ram().w(FUNC(fcrash_state::cps1_gfxram_w)).share("gfxram");
+ map(0x980000, 0x9801ff).w(FUNC(fcrash_state::sf2m1_layer_w));
+ map(0x990000, 0x990001).nopw(); // same as 880000
+ map(0xff0000, 0xffffff).ram().share("mainram");
+}
+
+void fcrash_state::sgyxz_map(address_map &map)
+{
+ map(0x000000, 0x3fffff).rom();
+ map(0x800030, 0x800031).w(FUNC(fcrash_state::cps1_coinctrl_w));
+ map(0x800100, 0x80013f).ram().share("cps_a_regs"); /* CPS-A custom */
+ map(0x800140, 0x80017f).ram().share("cps_b_regs"); /* CPS-B custom */
+ map(0x880000, 0x880001).portr("IN1"); /* Player input ports */
+ map(0x880006, 0x880007).portr("IN0"); /* System input ports + Player 3 controls */
+ map(0x880008, 0x88000d).r(FUNC(fcrash_state::sgyxz_dsw_r)); /* Dip Switches */
+ map(0x88000e, 0x88000f).w(FUNC(fcrash_state::cps1_soundlatch_w));
+ map(0x880e78, 0x880e79).nopr(); // reads just once at start, bug?
+ map(0x890000, 0x890001).w(FUNC(fcrash_state::cps1_soundlatch2_w));
+ map(0x900000, 0x92ffff).ram().w(FUNC(fcrash_state::cps1_gfxram_w)).share("gfxram");
+ map(0xf1c004, 0xf1c005).w(FUNC(fcrash_state::cpsq_coinctrl2_w)); /* Coin control2 (later games) */
+ map(0xf1c006, 0xf1c007).noprw(); // doesn't have an eeprom
+ map(0xff0000, 0xffffff).ram().share("mainram");
+}
+
+void fcrash_state::wofabl_map(address_map &map)
+{
+ map(0x000000, 0x1fffff).rom();
+ map(0x800030, 0x800031).w(FUNC(fcrash_state::cps1_coinctrl_w));
+ map(0x800100, 0x80013f).ram().share("cps_a_regs"); /* CPS-A custom */
+ map(0x800140, 0x80017f).ram().share("cps_b_regs"); /* CPS-B custom */
+ map(0x880000, 0x880001).portr("IN1"); /* Player input ports */
+ map(0x880006, 0x880007).w(FUNC(fcrash_state::cps1_soundlatch_w));
+ map(0x880008, 0x880009).portr("IN0"); /* System input ports + Player 3 controls */
+ map(0x88000a, 0x88000f).r(FUNC(fcrash_state::sgyxz_dsw_r)); /* Dip Switches */
+ map(0x890000, 0x890001).w(FUNC(fcrash_state::cps1_soundlatch2_w));
+ map(0x900000, 0x92ffff).ram().w(FUNC(fcrash_state::cps1_gfxram_w)).share("gfxram");
+ map(0xf1c004, 0xf1c005).w(FUNC(fcrash_state::cpsq_coinctrl2_w)); /* Coin control2 (later games) */
+ map(0xf1c006, 0xf1c007).noprw(); // doesn't have an eeprom
+ map(0xff0000, 0xffffff).ram().share("mainram");
+}
+
+void fcrash_state::wofr1bl_map(address_map &map)
+{
+ map(0x000000, 0x3fffff).rom();
+ map(0x800000, 0x800007).portr("IN1"); /* Player input ports */
+ map(0x800006, 0x800007).w(FUNC(fcrash_state::cps1_soundlatch_w)); /* Sound command */
+ map(0x800008, 0x800009).w(FUNC(fcrash_state::wofr1bl_layer2_w));
+ map(0x800018, 0x80001f).r(FUNC(fcrash_state::cps1_dsw_r)); /* System input ports / Dip Switches */
+ map(0x800030, 0x800037).w(FUNC(fcrash_state::cps1_coinctrl_w));
+ map(0x800100, 0x80013f).w(FUNC(fcrash_state::cps1_cps_a_w)).share("cps_a_regs"); /* CPS-A custom */
+ map(0x800140, 0x80017f).rw(FUNC(fcrash_state::cps1_cps_b_r), FUNC(fcrash_state::cps1_cps_b_w)).share("cps_b_regs"); /* Only writes here at boot */
+ map(0x880000, 0x880001).nopw(); // ?
+ map(0x900000, 0x92ffff).ram().w(FUNC(fcrash_state::cps1_gfxram_w)).share("gfxram");
+ map(0x980000, 0x98000d).w(FUNC(fcrash_state::wofr1bl_layer_w));
+ map(0xf18000, 0xf19fff).nopw(); // few q-sound leftovers
+ map(0xf1c000, 0xf1c001).portr("IN2"); /* Player 3 controls (later games) */
+ map(0xf1c004, 0xf1c005).w(FUNC(fcrash_state::cpsq_coinctrl2_w)); /* Coin control2 (later games) */
+ map(0xf1c006, 0xf1c007).portr("EEPROMIN").portw("EEPROMOUT");
+ map(0xff0000, 0xffffff).ram().share("mainram");
+}
+
+void fcrash_state::varthb_map(address_map &map)
+{
+ map(0x000000, 0x1fffff).rom();
+ map(0x800000, 0x800001).portr("IN1");
+ map(0x800006, 0x800007).w(FUNC(fcrash_state::cps1_soundlatch_w));
+ map(0x800018, 0x80001f).r(FUNC(fcrash_state::cps1_dsw_r));
+ map(0x800030, 0x800037).w(FUNC(fcrash_state::cps1_coinctrl_w));
+ map(0x800100, 0x80013f).w(FUNC(fcrash_state::cps1_cps_a_w)).share("cps_a_regs");
+ map(0x800140, 0x80017f).rw(FUNC(fcrash_state::cps1_cps_b_r), FUNC(fcrash_state::cps1_cps_b_w)).share("cps_b_regs");
+ map(0x800188, 0x800189).w(FUNC(fcrash_state::varthb_layer2_w));
+ map(0x980000, 0x98000b).w(FUNC(fcrash_state::varthb_layer_w));
+ map(0x900000, 0x92ffff).ram().w(FUNC(fcrash_state::cps1_gfxram_w)).share("gfxram");
+ map(0xff0000, 0xffffff).ram().share("mainram");
+}
+
+void fcrash_state::fcrash_sound_map(address_map &map)
+{
+ map(0x0000, 0x7fff).rom();
+ map(0x8000, 0xbfff).bankr("bank1");
+ map(0xd000, 0xd7ff).ram();
+ map(0xd800, 0xd801).rw("ym1", FUNC(ym2203_device::read), FUNC(ym2203_device::write));
+ map(0xdc00, 0xdc01).rw("ym2", FUNC(ym2203_device::read), FUNC(ym2203_device::write));
+ map(0xe000, 0xe000).w(FUNC(fcrash_state::fcrash_snd_bankswitch_w));
+ map(0xe400, 0xe400).r(m_soundlatch, FUNC(generic_latch_8_device::read));
+ map(0xe800, 0xe800).w(FUNC(fcrash_state::fcrash_msm5205_0_data_w));
+ map(0xec00, 0xec00).w(FUNC(fcrash_state::fcrash_msm5205_1_data_w));
+}
+
+void fcrash_state::kodb_sound_map(address_map &map)
+{
+ map(0x0000, 0x7fff).rom();
+ map(0x8000, 0xbfff).bankr("bank1");
+ map(0xd000, 0xd7ff).ram();
+ map(0xe000, 0xe001).rw("2151", FUNC(ym2151_device::read), FUNC(ym2151_device::write));
+ map(0xe400, 0xe400).rw(m_oki, FUNC(okim6295_device::read), FUNC(okim6295_device::write));
+ map(0xe800, 0xe800).r(m_soundlatch, FUNC(generic_latch_8_device::read));
}
-void cps_state::dinopic_map(address_map &map) {
- map(0x000000,0x3fffff).rom();
- map(0x800000,0x800007).portr("IN1"); /* Player input ports */
- map(0x800006,0x800007).w(FUNC(cps_state::cps1_soundlatch_w)); /* Sound command */
- map(0x800018,0x80001f).r(FUNC(cps_state::cps1_dsw_r)); /* System input ports / Dip Switches */
- map(0x800030,0x800037).w(FUNC(cps_state::cps1_coinctrl_w));
- map(0x800100,0x80013f).w(FUNC(cps_state::cps1_cps_a_w)).share("cps_a_regs"); /* CPS-A custom */
- map(0x800140,0x80017f).rw(FUNC(cps_state::cps1_cps_b_r),FUNC(cps_state::cps1_cps_b_w)).share("cps_b_regs");
- map(0x800180,0x800181).nopr(); //w(FUNC(cps_state::fcrash_soundlatch_w)).lr8("sc", [this] { return 0xff; }); /* Sound command */
- map(0x800222,0x800223).w(FUNC(cps_state::dinopic_layer2_w));
- map(0x880000,0x880001).nopw(); // always 0
- map(0x900000,0x92ffff).ram().w(FUNC(cps_state::cps1_gfxram_w)).share("gfxram");
- map(0x980000,0x98000b).w(FUNC(cps_state::dinopic_layer_w));
- map(0xf18000,0xf19fff).ram();
- map(0xf1c000,0xf1c001).portr("IN2"); /* Player 3 controls (later games) */
- map(0xf1c004,0xf1c005).w(FUNC(cps_state::cpsq_coinctrl2_w)); /* Coin control2 (later games) */
- map(0xf1c006,0xf1c007).portr("EEPROMIN").portw("EEPROMOUT");
- map(0xff0000,0xffffff).ram();
+void fcrash_state::sgyxz_sound_map(address_map &map)
+{
+ map(0x0000, 0x7fff).rom();
+ map(0x8000, 0xbfff).bankr("bank1");
+ map(0xd000, 0xd7ff).ram();
+ map(0xf000, 0xf001).rw("2151", FUNC(ym2151_device::read), FUNC(ym2151_device::write));
+ map(0xf002, 0xf002).rw(m_oki, FUNC(okim6295_device::read), FUNC(okim6295_device::write));
+ map(0xf004, 0xf004).w(FUNC(fcrash_state::cps1_snd_bankswitch_w));
+ map(0xf006, 0xf006).w(FUNC(fcrash_state::cps1_oki_pin7_w)); /* controls pin 7 of OKI chip */
+ map(0xf008, 0xf008).r(m_soundlatch, FUNC(generic_latch_8_device::read)); /* Sound command */
+ map(0xf00a, 0xf00a).r(m_soundlatch2, FUNC(generic_latch_8_device::read)); /* Sound timer fade */
+}
+
+void fcrash_state::ffightblb_sound_map(address_map &map) // TODO: verify
+{
+ map(0x0000, 0x7fff).rom();
+ map(0x8000, 0x87ff).ram();
+ map(0x9000, 0x9000).lw8(NAME([this] (u8 data) { m_okibank->set_entry(data & 0x03); }));
+ map(0x9800, 0x9800).rw(m_oki, FUNC(okim6295_device::read), FUNC(okim6295_device::write));
+ map(0xa000, 0xa000).r(m_soundlatch, FUNC(generic_latch_8_device::read));
}
-void cps_state::fcrash_map(address_map &map) {
- map(0x000000,0x3fffff).rom();
- map(0x800030,0x800031).w(FUNC(cps_state::cps1_coinctrl_w));
- map(0x800100,0x80013f).ram().share("cps_a_regs"); /* CPS-A custom */
- map(0x800140,0x80017f).ram().share("cps_b_regs"); /* CPS-B custom */
- map(0x880000,0x880001).portr("IN1"); /* Player input ports */
- map(0x880006,0x880007).w(FUNC(cps_state::fcrash_soundlatch_w)); /* Sound command */
- map(0x880008,0x88000f).r(FUNC(cps_state::cps1_dsw_r)); /* System input ports / Dip Switches */
- map(0x890000,0x890001).nopw(); // palette related?
- map(0x900000,0x92ffff).ram().w(FUNC(cps_state::cps1_gfxram_w)).share("gfxram");
- map(0xff0000,0xffffff).ram();
+void fcrash_state::ffightblb_oki_map(address_map &map)
+{
+ map(0x00000, 0x1ffff).rom();
+ map(0x20000, 0x3ffff).bankr(m_okibank);
}
-void cps_state::punipic_map(address_map &map) {
- map(0x000000,0x3fffff).rom();
- map(0x800000,0x800007).portr("IN1"); /* Player input ports */
- map(0x800006,0x800007).w(FUNC(cps_state::cps1_soundlatch_w)); /* Sound command */
- map(0x800018,0x80001f).r(FUNC(cps_state::cps1_dsw_r)); /* System input ports / Dip Switches */
- map(0x800030,0x800037).w(FUNC(cps_state::cps1_coinctrl_w));
- map(0x800100,0x80013f).w(FUNC(cps_state::cps1_cps_a_w)).share("cps_a_regs"); /* CPS-A custom */
- map(0x800140,0x80017f).rw(FUNC(cps_state::cps1_cps_b_r),FUNC(cps_state::cps1_cps_b_w)).share("cps_b_regs");
- map(0x880000,0x880001).nopw(); // same as 98000C
- map(0x900000,0x92ffff).ram().w(FUNC(cps_state::cps1_gfxram_w)).share("gfxram");
- map(0x980000,0x98000f).w(FUNC(cps_state::punipic_layer_w));
- map(0x990000,0x990001).nopw(); // unknown
- map(0x991000,0x991017).nopw(); // unknown
- map(0xf18000,0xf19fff).ram();
- map(0xf1c006,0xf1c007).portr("EEPROMIN").portw("EEPROMOUT");
- map(0xff0000,0xffffff).ram().share("mainram");
+
+MACHINE_START_MEMBER(fcrash_state, fcrash)
+{
+ uint8_t *ROM = memregion("audiocpu")->base();
+
+ membank("bank1")->configure_entries(0, 8, &ROM[0x10000], 0x4000);
+
+ m_layer_enable_reg = 0x20;
+ m_layer_mask_reg[0] = 0x26;
+ m_layer_mask_reg[1] = 0x30;
+ m_layer_mask_reg[2] = 0x28;
+ m_layer_mask_reg[3] = 0x32;
+ m_layer_scroll1x_offset = 62;
+ m_layer_scroll2x_offset = 60;
+ m_layer_scroll3x_offset = 64;
+ m_sprite_base = 0x50c8;
+ m_sprite_list_end_marker = 0x8000;
+ m_sprite_x_offset = 0;
+
+ save_item(NAME(m_sample_buffer1));
+ save_item(NAME(m_sample_buffer2));
+ save_item(NAME(m_sample_select1));
+ save_item(NAME(m_sample_select2));
}
-void cps_state::sf2m1_map(address_map &map) {
- map(0x000000,0x3fffff).rom();
- map(0x800000,0x800007).portr("IN1"); /* Player input ports */
- map(0x800006,0x800007).w(FUNC(cps_state::cps1_soundlatch_w)); /* Sound command */
- map(0x800012,0x800013).r(FUNC(cps_state::cps1_in2_r)); /* Buttons 4,5,6 for both players */
- map(0x800018,0x80001f).r(FUNC(cps_state::cps1_dsw_r)); /* System input ports / Dip Switches */
- map(0x800100,0x80013f).w(FUNC(cps_state::cps1_cps_a_w)).share("cps_a_regs"); /* CPS-A custom */
- map(0x800140,0x80017f).rw(FUNC(cps_state::cps1_cps_b_r),FUNC(cps_state::cps1_cps_b_w)).share("cps_b_regs");
- map(0x800180,0x800181).nopw(); // only once at boot, for 80010c
- map(0x800188,0x80018f).w(FUNC(cps_state::cps1_soundlatch2_w)); /* Sound timer fade */
- map(0x880000,0x880001).nopw(); // unknown
- map(0x900000,0x93ffff).ram().w(FUNC(cps_state::cps1_gfxram_w)).share("gfxram");
- map(0x980000,0x9801ff).w(FUNC(cps_state::sf2m1_layer_w));
- map(0x990000,0x990001).nopw(); // same as 880000
- map(0xff0000,0xffffff).ram();
+MACHINE_RESET_MEMBER(fcrash_state, fcrash)
+{
+ m_sample_buffer1 = 0;
+ m_sample_buffer2 = 0;
+ m_sample_select1 = 0;
+ m_sample_select2 = 0;
}
-void cps_state::sf2mdt_map(address_map &map) {
- map(0x000000,0x3fffff).rom();
- map(0x708100,0x7081ff).w(FUNC(cps_state::sf2mdta_layer_w));
- map(0x70c000,0x70c001).portr("IN1");
- map(0x70c008,0x70c009).portr("IN2");
- map(0x70c018,0x70c01f).r(FUNC(cps_state::cps1_hack_dsw_r));
- map(0x70c106,0x70c107).w(FUNC(cps_state::cawingbl_soundlatch_w));
- map(0x70d000,0x70d001).nopw(); // writes FFFF
- //AM_RANGE(0x800030, 0x800031) AM_WRITE(cps1_coinctrl_w)
- map(0x800100,0x80013f).ram().share("cps_a_regs"); /* CPS-A custom */
- map(0x800140,0x80017f).ram().share("cps_b_regs"); /* CPS-B custom */
- map(0x900000,0x92ffff).ram().w(FUNC(cps_state::cps1_gfxram_w)).share("gfxram");
- map(0xff0000,0xffffff).ram();
+MACHINE_START_MEMBER(fcrash_state, cawingbl)
+{
+ MACHINE_START_CALL_MEMBER(fcrash);
+
+ m_layer_enable_reg = 0x0c;
+ m_layer_mask_reg[0] = 0x0a;
+ m_layer_mask_reg[1] = 0x08;
+ m_layer_mask_reg[2] = 0x06;
+ m_layer_mask_reg[3] = 0x04;
+ m_layer_scroll1x_offset = 63;
+ m_layer_scroll2x_offset = 62;
+ m_layer_scroll3x_offset = 65;
+ m_sprite_base = 0x1000;
}
-void cps_state::sf2b_map(address_map &map) {
- map(0x000000,0x3fffff).rom();
- map(0x708100,0x7081ff).w(FUNC(cps_state::sf2mdta_layer_w));
- map(0x70c000,0x70c001).portr("IN1");
- map(0x70c008,0x70c009).portr("IN2");
- map(0x70c018,0x70c01f).r(FUNC(cps_state::cps1_hack_dsw_r));
- map(0x70c106,0x70c107).w(FUNC(cps_state::cawingbl_soundlatch_w));
- map(0x70d000,0x70d001).nopw(); // writes FFFF
- //AM_RANGE(0x800030, 0x800031) AM_WRITE(cps1_coinctrl_w)
- map(0x800100,0x80013f).ram().share("cps_a_regs"); /* CPS-A custom */
- map(0x800140,0x80017f).rw(FUNC(cps_state::cps1_cps_b_r),FUNC(cps_state::cps1_cps_b_w)).share("cps_b_regs"); /* CPS-B custom */
- map(0x900000,0x92ffff).ram().w(FUNC(cps_state::cps1_gfxram_w)).share("gfxram");
- map(0xff0000,0xffffff).ram();
+MACHINE_START_MEMBER(fcrash_state, kodb)
+{
+ m_layer_enable_reg = 0x20;
+ m_layer_mask_reg[0] = 0x2e;
+ m_layer_mask_reg[1] = 0x2c;
+ m_layer_mask_reg[2] = 0x2a;
+ m_layer_mask_reg[3] = 0x28;
+ m_layer_scroll1x_offset = 0;
+ m_layer_scroll2x_offset = 0;
+ m_layer_scroll3x_offset = 0;
+ m_sprite_base = 0x1000;
+ m_sprite_list_end_marker = 0xffff;
+ m_sprite_x_offset = 0;
}
-void cps_state::sgyxz_map(address_map &map) {
- map(0x000000,0x3fffff).rom();
- map(0x800030,0x800031).w(FUNC(cps_state::cps1_coinctrl_w));
- map(0x800100,0x80013f).ram().share("cps_a_regs"); /* CPS-A custom */
- map(0x800140,0x80017f).ram().share("cps_b_regs"); /* CPS-B custom */
- map(0x880000,0x880001).portr("IN1"); /* Player input ports */
- map(0x880006,0x88000d).r(FUNC(cps_state::cps1_dsw_r)); /* System input ports / Dip Switches */
- map(0x88000e,0x88000f).w(FUNC(cps_state::cps1_soundlatch_w));
- map(0x880e78,0x880e79).r(FUNC(cps_state::cps1_in2_r)); /* Player 3 controls (later games) */
- map(0x890000,0x890001).w(FUNC(cps_state::cps1_soundlatch2_w));
- map(0x900000,0x92ffff).ram().w(FUNC(cps_state::cps1_gfxram_w)).share("gfxram");
- map(0xf1c004,0xf1c005).w(FUNC(cps_state::cpsq_coinctrl2_w)); /* Coin control2 (later games) */
- map(0xf1c006,0xf1c007).portr("EEPROMIN").portw("EEPROMOUT");
- map(0xff0000,0xffffff).ram();
+MACHINE_START_MEMBER(fcrash_state, mtwinsb)
+{
+ uint8_t *ROM = memregion("audiocpu")->base();
+
+ membank("bank1")->configure_entries(0, 8, &ROM[0x10000], 0x4000);
+
+ m_layer_enable_reg = 0x12;
+ m_layer_mask_reg[0] = 0x14;
+ m_layer_mask_reg[1] = 0x16;
+ m_layer_mask_reg[2] = 0x18;
+ m_layer_mask_reg[3] = 0x1a;
+ m_layer_scroll1x_offset = 0x00;
+ m_layer_scroll2x_offset = 0x00;
+ m_layer_scroll3x_offset = 0x00;
+ m_sprite_base = 0x1000;
+ m_sprite_list_end_marker = 0x8000;
+ m_sprite_x_offset = 0;
}
-void cps_state::slampic_map(address_map &map) {
- map(0x000000,0x3fffff).rom();
- map(0x800006,0x800007).nopw(); //AM_WRITE(cps1_soundlatch2_w)
- map(0x800000,0x800007).portr("IN1"); /* Player input ports */
- map(0x800018,0x80001f).r(FUNC(cps_state::cps1_dsw_r)); /* System input ports / Dip Switches */
- map(0x800030,0x800037).w(FUNC(cps_state::cps1_coinctrl_w));
- map(0x800100,0x80013f).w(FUNC(cps_state::cps1_cps_a_w)).share("cps_a_regs"); /* CPS-A custom */
- map(0x800140,0x80017f).rw(FUNC(cps_state::cps1_cps_b_r),FUNC(cps_state::cps1_cps_b_w)).share("cps_b_regs");
- map(0x880000,0x880001).nopw(); //AM_WRITE(cps1_soundlatch_w) /* Sound command */
- map(0x900000,0x92ffff).ram().w(FUNC(cps_state::cps1_gfxram_w)).share("gfxram");
- map(0x980000,0x98000d).w(FUNC(cps_state::slampic_layer_w));
- map(0xf00000,0xf0ffff).r(FUNC(cps_state::qsound_rom_r)); /* Slammasters protection */
- map(0xf18000,0xf19fff).ram();
- map(0xf1c000,0xf1c001).portr("IN2"); /* Player 3 controls (later games) */
- map(0xf1c004,0xf1c005).w(FUNC(cps_state::cpsq_coinctrl2_w)); /* Coin control2 (later games) */
- map(0xf1c006,0xf1c007).portr("EEPROMIN").portw("EEPROMOUT");
- map(0xf1f000,0xf1ffff).noprw(); // writes 0 to range, then reads F1F6EC
- map(0xff0000,0xffffff).ram();
+MACHINE_START_MEMBER(fcrash_state, sf2m1)
+{
+ uint8_t *ROM = memregion("audiocpu")->base();
+
+ membank("bank1")->configure_entries(0, 8, &ROM[0x10000], 0x4000);
+
+ m_layer_enable_reg = 0x26;
+ m_layer_mask_reg[0] = 0x28;
+ m_layer_mask_reg[1] = 0x2a;
+ m_layer_mask_reg[2] = 0x2c;
+ m_layer_mask_reg[3] = 0x2e;
+ m_layer_scroll1x_offset = 0x3e;
+ m_layer_scroll2x_offset = 0x3c;
+ m_layer_scroll3x_offset = 0x40;
+ m_sprite_base = 0x1000;
+ m_sprite_list_end_marker = 0x8000;
+ m_sprite_x_offset = 0;
}
-void cps_state::sound_map(address_map &map) {
- map(0x0000,0x7fff).rom();
- map(0x8000,0xbfff).bankr("bank1");
- map(0xd000,0xd7ff).ram();
- map(0xd800,0xd801).rw("ym1",FUNC(ym2203_device::read),FUNC(ym2203_device::write));
- map(0xdc00,0xdc01).rw("ym2",FUNC(ym2203_device::read),FUNC(ym2203_device::write));
- map(0xe000,0xe000).w(FUNC(cps_state::fcrash_snd_bankswitch_w));
- map(0xe400,0xe400).r(m_soundlatch,FUNC(generic_latch_8_device::read));
- map(0xe800,0xe800).w(FUNC(cps_state::fcrash_msm5205_0_data_w));
- map(0xec00,0xec00).w(FUNC(cps_state::fcrash_msm5205_1_data_w));
+MACHINE_START_MEMBER(fcrash_state, sgyxz)
+{
+ m_layer_enable_reg = 0x20;
+ // palette_control = 0x2a
+
+ // layer priority masks:
+ // clears 0x28, 0x2c, 0x2e at boot, then never writes any layer mask values anywhere outside main ram.
+ // (bootleggers have nop'd the original code)
+ // assume the bootleg h/w just uses some fixed values (set in machine_reset), just use any locations the game doesn't overwrite:
+ m_layer_mask_reg[0] = 0x38;
+ m_layer_mask_reg[1] = 0x3a;
+ m_layer_mask_reg[2] = 0x3c;
+ m_layer_mask_reg[3] = 0x3e;
+
+ m_layer_scroll1x_offset = 0x40;
+ m_layer_scroll2x_offset = 0x40;
+ m_layer_scroll3x_offset = 0x40;
+ m_sprite_base = 0x1000;
+ m_sprite_list_end_marker = 0x8000;
+ m_sprite_x_offset = 0;
+
+ membank("bank1")->configure_entries(0, 2, memregion("audiocpu")->base() + 0x10000, 0x4000);
}
-void cps_state::kodb_sound_map(address_map &map) {
- map(0x0000,0x7fff).rom();
- map(0x8000,0xbfff).bankr("bank1");
- map(0xd000,0xd7ff).ram();
- map(0xe000,0xe001).rw("2151",FUNC(ym2151_device::read),FUNC(ym2151_device::write));
- map(0xe400,0xe400).rw("oki",FUNC(okim6295_device::read),FUNC(okim6295_device::write));
- map(0xe800,0xe800).r(m_soundlatch,FUNC(generic_latch_8_device::read));
+MACHINE_RESET_MEMBER(fcrash_state, sgyxz)
+{
+ // assume some fixed values for layer masks (game never writes any outside main ram)
+ m_cps_b_regs[m_layer_mask_reg[2] / 2] = 0x1ff;
+ m_cps_b_regs[m_layer_mask_reg[3] / 2] = 0x1ff;
}
-void cps_state::sf2mdt_z80map(address_map &map) {
- map(0x0000,0x7fff).rom();
- map(0x8000,0xbfff).bankr("bank1");
- map(0xd000,0xd7ff).ram();
- map(0xd800,0xd801).rw("2151",FUNC(ym2151_device::read),FUNC(ym2151_device::write));
- map(0xdc00,0xdc00).r(m_soundlatch,FUNC(generic_latch_8_device::read));
- map(0xe000,0xe000).w(FUNC(cps_state::sf2mdt_snd_bankswitch_w));
- map(0xe400,0xe400).w(FUNC(cps_state::fcrash_msm5205_0_data_w));
- map(0xe800,0xe800).w(FUNC(cps_state::fcrash_msm5205_1_data_w));
+MACHINE_START_MEMBER(fcrash_state, wofr1bl)
+{
+ m_layer_enable_reg = 0x26;
+ m_layer_mask_reg[0] = 0x28;
+ m_layer_mask_reg[1] = 0x2a;
+ m_layer_mask_reg[2] = 0x2c;
+ m_layer_mask_reg[3] = 0x2e;
+ m_layer_scroll1x_offset = 0x40;
+ m_layer_scroll2x_offset = 0x40;
+ m_layer_scroll3x_offset = 0x40;
+ m_sprite_base = 0x1000;
+ m_sprite_list_end_marker = 0x8000;
+ m_sprite_x_offset = 2;
+ membank("bank1")->configure_entries(0, 2, memregion("audiocpu")->base() + 0x10000, 0x4000);
}
-void cps_state::knightsb_z80map(address_map &map) {
- map(0x0000,0x7fff).rom();
- map(0x8000,0xbfff).bankr("bank1");
- map(0xcffe,0xcfff).nopw(); // writes lots of data
- map(0xd000,0xd7ff).ram();
- map(0xd800,0xd801).rw("2151",FUNC(ym2151_device::read),FUNC(ym2151_device::write));
- map(0xdc00,0xdc00).r(m_soundlatch,FUNC(generic_latch_8_device::read));
- map(0xe000,0xe000).w(FUNC(cps_state::knightsb_snd_bankswitch_w));
- map(0xe400,0xe400).w(FUNC(cps_state::fcrash_msm5205_0_data_w));
- map(0xe800,0xe800).w(FUNC(cps_state::fcrash_msm5205_1_data_w));
+MACHINE_START_MEMBER(fcrash_state, ffightblb)
+{
+ m_layer_enable_reg = 0x20;
+ m_layer_mask_reg[0] = 0x26;
+ m_layer_mask_reg[1] = 0x30;
+ m_layer_mask_reg[2] = 0x28;
+ m_layer_mask_reg[3] = 0x32;
+ m_layer_scroll1x_offset = 0x00;
+ m_layer_scroll2x_offset = 0x08;
+ m_layer_scroll3x_offset = 0x04;
+ m_sprite_base = 0x5008; // check this
+ m_sprite_list_end_marker = 0x8000;
+ m_sprite_x_offset = -0x38;
+
+ m_okibank->configure_entries(0, 4, memregion("oki")->base() + 0x20000, 0x20000);
}
-void cps_state::sgyxz_sound_map(address_map &map) {
- map(0x0000,0x7fff).rom();
- map(0x8000,0xbfff).bankr("bank1");
- map(0xd000,0xd7ff).ram();
- map(0xf000,0xf001).rw("2151",FUNC(ym2151_device::read),FUNC(ym2151_device::write));
- map(0xf002,0xf002).rw("oki",FUNC(okim6295_device::read),FUNC(okim6295_device::write));
- map(0xf004,0xf004).w(FUNC(cps_state::cps1_snd_bankswitch_w));
- map(0xf006,0xf006).w(FUNC(cps_state::cps1_oki_pin7_w)); /* controls pin 7 of OKI chip */
- map(0xf008,0xf008).r(m_soundlatch,FUNC(generic_latch_8_device::read));
- map(0xf00a,0xf00a).r(m_soundlatch2,FUNC(generic_latch_8_device::read));
+
+void fcrash_state::init_cawingbl()
+{
+ m_maincpu->space(AS_PROGRAM).install_read_port(0x882000, 0x882001, "IN1");
+ m_maincpu->space(AS_PROGRAM).install_write_handler(0x882006, 0x882007, write16s_delegate(*this, FUNC(fcrash_state::cawingbl_soundlatch_w)));
+ m_maincpu->space(AS_PROGRAM).install_read_handler(0x882008, 0x88200f, read16sm_delegate(*this, FUNC(fcrash_state::cps1_dsw_r)));
+
+ init_cps1();
+}
+
+void fcrash_state::init_kodb()
+{
+ m_maincpu->space(AS_PROGRAM).install_read_port(0x800000, 0x800007, "IN1");
+ m_maincpu->space(AS_PROGRAM).install_read_handler(0x800018, 0x80001f, read16sm_delegate(*this, FUNC(fcrash_state::cps1_dsw_r)));
+ m_maincpu->space(AS_PROGRAM).install_write_handler(0x800180, 0x800187, write16s_delegate(*this, FUNC(fcrash_state::cps1_soundlatch_w)));
+ m_maincpu->space(AS_PROGRAM).install_write_handler(0x980000, 0x98002f, write16sm_delegate(*this, FUNC(fcrash_state::kodb_layer_w)));
+
+ /* the original game alternates between 2 sprite ram areas to achieve flashing sprites - the bootleg doesn't do the write to the register to achieve this
+ mapping both sprite ram areas to the same bootleg sprite ram - similar to how sf2mdt works */
+ m_bootleg_sprite_ram = std::make_unique<uint16_t[]>(0x2000);
+ m_maincpu->space(AS_PROGRAM).install_ram(0x900000, 0x903fff, m_bootleg_sprite_ram.get());
+ m_maincpu->space(AS_PROGRAM).install_ram(0x904000, 0x907fff, m_bootleg_sprite_ram.get()); /* both of these need to be mapped */
+
+ init_cps1();
+}
+
+void fcrash_state::init_mtwinsb()
+{
+ m_bootleg_sprite_ram = std::make_unique<uint16_t[]>(0x2000);
+ m_maincpu->space(AS_PROGRAM).install_ram(0x990000, 0x993fff, m_bootleg_sprite_ram.get());
+ init_cps1();
+}
+
+void fcrash_state::init_sf2m1()
+{
+ uint16_t *mem16 = (uint16_t *)memregion("maincpu")->base();
+ mem16[0x64E/2] = 0x6046; // fix priorities
+
+ init_mtwinsb();
+}
+
+void fcrash_state::init_wofr1bl()
+{
+ m_bootleg_sprite_ram = std::make_unique<uint16_t[]>(0x2000);
+ m_maincpu->space(AS_PROGRAM).install_ram(0x990000, 0x993fff, m_bootleg_sprite_ram.get());
+ m_maincpu->space(AS_PROGRAM).install_write_handler(0x990000, 0x990001, write16smo_delegate(*this, FUNC(fcrash_state::wofr1bl_spr_base_w)));
+ init_cps1();
}
@@ -893,7 +1157,6 @@ void cps_state::sgyxz_sound_map(address_map &map) {
PORT_DIPSETTING( 0x20, DEF_STR( 1C_4C ) ) \
PORT_DIPSETTING( 0x18, DEF_STR( 1C_6C ) )
-
#define CPS1_COINAGE_2(diploc) \
PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coinage ) ) PORT_DIPLOCATION(diploc ":1,2,3") \
PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) ) \
@@ -905,26 +1168,6 @@ void cps_state::sgyxz_sound_map(address_map &map) {
PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) ) \
PORT_DIPSETTING( 0x03, DEF_STR( 1C_6C ) )
-#define CPS1_COINAGE_3(diploc) \
- PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_A ) ) PORT_DIPLOCATION(diploc ":1,2,3") \
- PORT_DIPSETTING( 0x01, DEF_STR( 4C_1C ) ) \
- PORT_DIPSETTING( 0x02, DEF_STR( 3C_1C ) ) \
- PORT_DIPSETTING( 0x03, DEF_STR( 2C_1C ) ) \
- PORT_DIPSETTING( 0x00, "2 Coins/1 Credit (1 to continue)" ) \
- PORT_DIPSETTING( 0x07, DEF_STR( 1C_1C ) ) \
- PORT_DIPSETTING( 0x06, DEF_STR( 1C_2C ) ) \
- PORT_DIPSETTING( 0x05, DEF_STR( 1C_3C ) ) \
- PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) ) \
- PORT_DIPNAME( 0x38, 0x38, DEF_STR( Coin_B ) ) PORT_DIPLOCATION(diploc ":4,5,6") \
- PORT_DIPSETTING( 0x08, DEF_STR( 4C_1C ) ) \
- PORT_DIPSETTING( 0x10, DEF_STR( 3C_1C ) ) \
- PORT_DIPSETTING( 0x18, DEF_STR( 2C_1C ) ) \
- PORT_DIPSETTING( 0x00, "2 Coins/1 Credit (1 to continue)" ) \
- PORT_DIPSETTING( 0x38, DEF_STR( 1C_1C ) ) \
- PORT_DIPSETTING( 0x30, DEF_STR( 1C_2C ) ) \
- PORT_DIPSETTING( 0x28, DEF_STR( 1C_3C ) ) \
- PORT_DIPSETTING( 0x20, DEF_STR( 1C_4C ) )
-
#define CPS1_DIFFICULTY_1(diploc) \
PORT_DIPNAME( 0x07, 0x04, DEF_STR( Difficulty ) ) PORT_DIPLOCATION(diploc ":1,2,3") \
PORT_DIPSETTING( 0x07, "1 (Easiest)" ) \
@@ -936,18 +1179,6 @@ void cps_state::sgyxz_sound_map(address_map &map) {
PORT_DIPSETTING( 0x01, "7" ) \
PORT_DIPSETTING( 0x00, "8 (Hardest)" )
-#define CPS1_DIFFICULTY_2(diploc) \
- PORT_DIPNAME( 0x07, 0x07, DEF_STR( Difficulty ) ) PORT_DIPLOCATION(diploc ":1,2,3") \
- PORT_DIPSETTING( 0x04, "1 (Easiest)" ) \
- PORT_DIPSETTING( 0x05, "2" ) \
- PORT_DIPSETTING( 0x06, "3" ) \
- PORT_DIPSETTING( 0x07, "4 (Normal)" ) \
- PORT_DIPSETTING( 0x03, "5" ) \
- PORT_DIPSETTING( 0x02, "6" ) \
- PORT_DIPSETTING( 0x01, "7" ) \
- PORT_DIPSETTING( 0x00, "8 (Hardest)" )
-
-
static INPUT_PORTS_START( fcrash )
PORT_START("IN0")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
@@ -968,19 +1199,19 @@ static INPUT_PORTS_START( fcrash )
PORT_START("DSWB")
PORT_DIPNAME( 0x07, 0x04, "Difficulty Level 1" )
- PORT_DIPSETTING( 0x07, DEF_STR( Easiest ) ) // "01"
- PORT_DIPSETTING( 0x06, DEF_STR( Easier ) ) // "02"
- PORT_DIPSETTING( 0x05, DEF_STR( Easy ) ) // "03"
- PORT_DIPSETTING( 0x04, DEF_STR( Normal ) ) // "04"
- PORT_DIPSETTING( 0x03, DEF_STR( Medium ) ) // "05"
- PORT_DIPSETTING( 0x02, DEF_STR( Hard ) ) // "06"
- PORT_DIPSETTING( 0x01, DEF_STR( Harder ) ) // "07"
- PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) // "08"
+ PORT_DIPSETTING( 0x07, DEF_STR( Easiest ) ) // "01"
+ PORT_DIPSETTING( 0x06, DEF_STR( Easier ) ) // "02"
+ PORT_DIPSETTING( 0x05, DEF_STR( Easy ) ) // "03"
+ PORT_DIPSETTING( 0x04, DEF_STR( Normal ) ) // "04"
+ PORT_DIPSETTING( 0x03, DEF_STR( Medium ) ) // "05"
+ PORT_DIPSETTING( 0x02, DEF_STR( Hard ) ) // "06"
+ PORT_DIPSETTING( 0x01, DEF_STR( Harder ) ) // "07"
+ PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) // "08"
PORT_DIPNAME( 0x18, 0x10, "Difficulty Level 2" )
- PORT_DIPSETTING( 0x18, DEF_STR( Easy ) ) // "01"
- PORT_DIPSETTING( 0x10, DEF_STR( Normal ) ) // "02"
- PORT_DIPSETTING( 0x08, DEF_STR( Hard ) ) // "03"
- PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) // "04"
+ PORT_DIPSETTING( 0x18, DEF_STR( Easy ) ) // "01"
+ PORT_DIPSETTING( 0x10, DEF_STR( Normal ) ) // "02"
+ PORT_DIPSETTING( 0x08, DEF_STR( Hard ) ) // "03"
+ PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) // "04"
PORT_DIPNAME( 0x60, 0x60, DEF_STR( Bonus_Life ) )
PORT_DIPSETTING( 0x60, "100k" )
PORT_DIPSETTING( 0x40, "200k" )
@@ -1064,12 +1295,12 @@ static INPUT_PORTS_START( cawingbl )
PORT_START("DSWA")
CPS1_COINAGE_1
PORT_DIPNAME( 0x40, 0x40, "2 Coins to Start, 1 to Continue" )
- PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) // Overrides all other coinage settings
- PORT_DIPSETTING( 0x00, DEF_STR( On ) ) // according to manual
- PORT_DIPUNUSED( 0x80, IP_ACTIVE_LOW ) // This switch is not documented
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) // Overrides all other coinage settings
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) ) // according to manual
+ PORT_DIPUNUSED( 0x80, IP_ACTIVE_LOW ) // This switch is not documented
PORT_START("DSWB")
- PORT_DIPNAME( 0x07, 0x04, "Difficulty Level (Enemy's Strength)" ) PORT_DIPLOCATION("SW(B):1,2,3")
+ PORT_DIPNAME( 0x07, 0x04, "Difficulty Level (Enemy's Strength)" ) PORT_DIPLOCATION("SW(B):1,2,3")
PORT_DIPSETTING( 0x07, "1 (Easiest)" )
PORT_DIPSETTING( 0x06, "2" )
PORT_DIPSETTING( 0x05, "3" )
@@ -1078,39 +1309,38 @@ static INPUT_PORTS_START( cawingbl )
PORT_DIPSETTING( 0x02, "6" )
PORT_DIPSETTING( 0x01, "7" )
PORT_DIPSETTING( 0x00, "8 (Hardest)" )
- PORT_DIPNAME( 0x18, 0x18, "Difficulty Level (Player's Strength)" ) PORT_DIPLOCATION("SW(B):4,5")
+ PORT_DIPNAME( 0x18, 0x18, "Difficulty Level (Player's Strength)" ) PORT_DIPLOCATION("SW(B):4,5")
PORT_DIPSETTING( 0x10, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x18, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x08, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
- PORT_DIPUNUSED_DIPLOC( 0x20, 0x20, "SW(B):6" ) // This switch is not documented
- PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SW(B):7" ) // This switch is not documented
- PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW(B):8" ) // This switch is not documented
+ PORT_DIPUNUSED_DIPLOC( 0x20, 0x20, "SW(B):6" ) // This switch is not documented
+ PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SW(B):7" ) // This switch is not documented
+ PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW(B):8" ) // This switch is not documented
PORT_START("DSWC")
- PORT_DIPUNUSED_DIPLOC( 0x01, 0x01, "SW(C):1" ) // This switch is not documented
- PORT_DIPUNUSED_DIPLOC( 0x02, 0x02, "SW(C):2" ) // This switch is not documented
- PORT_DIPNAME( 0x04, 0x04, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW(C):3")
+ PORT_DIPUNUSED_DIPLOC( 0x01, 0x01, "SW(C):1" ) // This switch is not documented
+ PORT_DIPUNUSED_DIPLOC( 0x02, 0x02, "SW(C):2" ) // This switch is not documented
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW(C):3")
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x08, 0x08, "Freeze" ) PORT_DIPLOCATION("SW(C):4")
+ PORT_DIPNAME( 0x08, 0x08, "Freeze" ) PORT_DIPLOCATION("SW(C):4")
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x10, 0x10, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW(C):5")
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW(C):5")
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x20, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW(C):6")
+ PORT_DIPNAME( 0x20, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW(C):6")
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x40, 0x00, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW(C):7")
+ PORT_DIPNAME( 0x40, 0x00, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW(C):7")
PORT_DIPSETTING( 0x40, DEF_STR( No ) )
PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
- PORT_DIPNAME( 0x80, 0x80, "Game Mode") PORT_DIPLOCATION("SW(C):8")
+ PORT_DIPNAME( 0x80, 0x80, "Game Mode") PORT_DIPLOCATION("SW(C):8")
PORT_DIPSETTING( 0x80, "Game" )
PORT_DIPSETTING( 0x00, DEF_STR( Test ) )
INPUT_PORTS_END
-
static INPUT_PORTS_START( kodb )
PORT_START("IN0")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
@@ -1124,21 +1354,21 @@ static INPUT_PORTS_START( kodb )
PORT_START("DSWA")
CPS1_COINAGE_2( "SW(A)" )
- PORT_DIPNAME( 0x08, 0x08, "Coin Slots" ) PORT_DIPLOCATION("SW(A):4")
+ PORT_DIPNAME( 0x08, 0x08, "Coin Slots" ) PORT_DIPLOCATION("SW(A):4")
PORT_DIPSETTING( 0x00, "1" )
PORT_DIPSETTING( 0x08, "3" )
- PORT_DIPNAME( 0x10, 0x10, "Play Mode" ) PORT_DIPLOCATION("SW(A):5")
+ PORT_DIPNAME( 0x10, 0x10, "Play Mode" ) PORT_DIPLOCATION("SW(A):5")
PORT_DIPSETTING( 0x00, "2 Players" )
PORT_DIPSETTING( 0x10, "3 Players" )
PORT_DIPUNUSED_DIPLOC( 0x20, 0x20, "SW(A):6" )
- PORT_DIPNAME( 0x40, 0x40, "2 Coins to Start, 1 to Continue" ) PORT_DIPLOCATION("SW(A):7")
+ PORT_DIPNAME( 0x40, 0x40, "2 Coins to Start, 1 to Continue" ) PORT_DIPLOCATION("SW(A):7")
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW(A):8" )
PORT_START("DSWB")
CPS1_DIFFICULTY_1( "SW(B)" )
- PORT_DIPNAME( 0x38, 0x38, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW(B):4,5,6")
+ PORT_DIPNAME( 0x38, 0x38, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW(B):4,5,6")
PORT_DIPSETTING( 0x30, "1" )
PORT_DIPSETTING( 0x38, "2" )
PORT_DIPSETTING( 0x28, "3" )
@@ -1147,7 +1377,7 @@ static INPUT_PORTS_START( kodb )
PORT_DIPSETTING( 0x10, "6" )
PORT_DIPSETTING( 0x08, "7" )
PORT_DIPSETTING( 0x00, "8" )
- PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW(B):7,8")
+ PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW(B):7,8")
PORT_DIPSETTING( 0x80, "80k and every 400k" )
PORT_DIPSETTING( 0xc0, "100k and every 450k" )
PORT_DIPSETTING( 0x40, "160k and every 450k" )
@@ -1156,22 +1386,22 @@ static INPUT_PORTS_START( kodb )
PORT_START("DSWC")
PORT_DIPUNUSED_DIPLOC( 0x01, 0x01, "SW(C):1" )
PORT_DIPUNUSED_DIPLOC( 0x02, 0x02, "SW(C):2" )
- PORT_DIPNAME( 0x04, 0x04, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW(C):3")
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW(C):3")
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x08, 0x08, "Freeze" ) PORT_DIPLOCATION("SW(C):4")
+ PORT_DIPNAME( 0x08, 0x08, "Freeze" ) PORT_DIPLOCATION("SW(C):4")
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x10, 0x10, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW(C):5")
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW(C):5")
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x20, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW(C):6")
+ PORT_DIPNAME( 0x20, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW(C):6")
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x40, 0x00, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW(C):7")
+ PORT_DIPNAME( 0x40, 0x00, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW(C):7")
PORT_DIPSETTING( 0x40, DEF_STR( No ) )
PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
- PORT_DIPNAME( 0x80, 0x80, "Game Mode") PORT_DIPLOCATION("SW(C):8")
+ PORT_DIPNAME( 0x80, 0x80, "Game Mode") PORT_DIPLOCATION("SW(C):8")
PORT_DIPSETTING( 0x80, "Game" )
PORT_DIPSETTING( 0x00, DEF_STR( Test ) )
@@ -1204,192 +1434,111 @@ static INPUT_PORTS_START( kodb )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START3 )
INPUT_PORTS_END
-static INPUT_PORTS_START( sf2mdt )
+static INPUT_PORTS_START( sgyxz )
PORT_START("IN0")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 )
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START1 )
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 )
- PORT_SERVICE_NO_TOGGLE( 0x40, IP_ACTIVE_LOW )
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(3)
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(3)
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(3)
+ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(3)
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3)
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3)
+ PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(3)
+ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START3 )
+ PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_COIN2 )
+ PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_SERVICE1 )
+ PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_SERVICE_NO_TOGGLE( 0x4000, IP_ACTIVE_LOW ) // test mode doesn't work
+ PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_START("IN1")
+ // No COIN3, must use SERVICE1 to credit 3P in "3 Players, 3 Chutes" mode
+ // STARTx changes character during gameplay
+
+ PORT_START ("IN1")
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
- PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("P1 Jab Punch") PORT_PLAYER(1)
- PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("P1 Strong Punch") PORT_PLAYER(1)
- PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("P1 Fierce Punch") PORT_PLAYER(1)
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
+ PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) // special move added by bootlegger
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
- PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("P2 Jab Punch") PORT_PLAYER(2)
- PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("P2 Strong Punch") PORT_PLAYER(2)
- PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("P2 Fierce Punch") PORT_PLAYER(2)
+ PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
+ PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
+ PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) // special move added by bootlegger
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_START("IN2") /* Extra buttons */
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("P1 Short Kick") PORT_PLAYER(1)
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME("P1 Forward Kick") PORT_PLAYER(1)
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_NAME("P1 Roundhouse Kick") PORT_PLAYER(1)
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("P2 Short Kick") PORT_PLAYER(2)
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME("P2 Forward Kick") PORT_PLAYER(2)
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_NAME("P2 Roundhouse Kick") PORT_PLAYER(2)
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
-
PORT_START("DSWA")
- CPS1_COINAGE_1
- PORT_DIPNAME( 0x40, 0x40, "2 Coins to Start, 1 to Continue" ) PORT_DIPLOCATION("SW(A):7")
- PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW(A):8" )
+ PORT_DIPNAME( 0x03, 0x02, "Cabinet" ) PORT_DIPLOCATION("SW(A):1,2")
+ PORT_DIPSETTING( 0x03, "3 Players, 3 Chutes" )
+ PORT_DIPSETTING( 0x02, "3 Players, 1 Chute" )
+ PORT_DIPSETTING( 0x01, "2 Players, 1 Chute" )
+ //PORT_DIPSETTING( 0x00, "2 Players, 1 Chute" )
+ PORT_DIPUNKNOWN_DIPLOC( 0x04, 0x04, "SW(A):3" )
+ PORT_DIPUNKNOWN_DIPLOC( 0x08, 0x08, "SW(A):4" )
+ PORT_DIPUNKNOWN_DIPLOC( 0x10, 0x10, "SW(A):5" )
+ PORT_DIPUNKNOWN_DIPLOC( 0x20, 0x20, "SW(A):6" )
+ PORT_DIPUNKNOWN_DIPLOC( 0x40, 0x40, "SW(A):7" )
+ PORT_DIPUNKNOWN_DIPLOC( 0x80, 0x80, "SW(A):8" )
PORT_START("DSWB")
- CPS1_DIFFICULTY_1( "SW(B)" )
- PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "SW(B):4" )
- PORT_DIPUNUSED_DIPLOC( 0x10, 0x10, "SW(B):5" )
- PORT_DIPUNUSED_DIPLOC( 0x20, 0x20, "SW(B):6" )
- PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SW(B):7" )
- PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW(B):8" )
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW(B):1,2")
+ PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_4C ) )
+ PORT_DIPUNKNOWN_DIPLOC( 0x04, 0x04, "SW(B):3" )
+ PORT_DIPUNKNOWN_DIPLOC( 0x08, 0x08, "SW(B):4" )
+ PORT_DIPUNKNOWN_DIPLOC( 0x10, 0x10, "SW(B):5" )
+ PORT_DIPUNKNOWN_DIPLOC( 0x20, 0x20, "SW(B):6" )
+ PORT_DIPNAME( 0xc0, 0xc0, "Number of Special Moves" ) PORT_DIPLOCATION("SW(B):7,8")
+ PORT_DIPSETTING( 0xc0, "3" )
+ PORT_DIPSETTING( 0x80, "2" )
+ PORT_DIPSETTING( 0x40, "1" )
+ PORT_DIPSETTING( 0x00, "0" )
PORT_START("DSWC")
- PORT_DIPUNUSED_DIPLOC( 0x01, 0x01, "SW(C):1" )
- PORT_DIPUNUSED_DIPLOC( 0x02, 0x02, "SW(C):2" )
- PORT_DIPNAME( 0x04, 0x04, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW(C):3")
- PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x08, 0x08, "Freeze" ) PORT_DIPLOCATION("SW(C):4")
- PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x10, 0x10, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW(C):5")
- PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x20, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW(C):6")
- PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x40, 0x00, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW(C):7")
- PORT_DIPSETTING( 0x40, DEF_STR( No ) )
- PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
- PORT_DIPNAME( 0x80, 0x80, "Game Mode") PORT_DIPLOCATION("SW(C):8")
- PORT_DIPSETTING( 0x80, "Game" )
- PORT_DIPSETTING( 0x00, DEF_STR( Test ) )
+ PORT_DIPUNKNOWN_DIPLOC( 0x01, 0x01, "SW(C):1" )
+ PORT_DIPUNKNOWN_DIPLOC( 0x02, 0x02, "SW(C):2" )
+ PORT_DIPUNKNOWN_DIPLOC( 0x04, 0x04, "SW(C):3" )
+ PORT_DIPUNKNOWN_DIPLOC( 0x08, 0x08, "SW(C):4" )
+ PORT_DIPNAME( 0x70, 0x60, "Number of Players" ) PORT_DIPLOCATION("SW(C):5,6,7")
+ PORT_DIPSETTING( 0x70, "Start 1, Continue 1" )
+ PORT_DIPSETTING( 0x60, "Start 2, Continue 2" )
+ PORT_DIPSETTING( 0x50, "Start 3, Continue 3" )
+ PORT_DIPSETTING( 0x40, "Start 4, Continue 4" )
+ PORT_DIPSETTING( 0x30, "Start 1, Continue 2" )
+ PORT_DIPSETTING( 0x20, "Start 2, Continue 3" )
+ PORT_DIPSETTING( 0x10, "Start 3, Continue 4" )
+ PORT_DIPSETTING( 0x00, "Start 4, Continue 5" )
+ PORT_DIPUNKNOWN_DIPLOC( 0x80, 0x80, "SW(C):8" )
INPUT_PORTS_END
-
-
-static INPUT_PORTS_START( sf2mdtb )
+static INPUT_PORTS_START( wofabl )
PORT_START("IN0")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 )
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START1 )
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 )
- PORT_SERVICE_NO_TOGGLE( 0x40, IP_ACTIVE_LOW )
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
-
- PORT_START("IN1")
- PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
- PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
- PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
- PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
- PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("P1 Jab Punch") PORT_PLAYER(1)
- PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("P1 Strong Punch") PORT_PLAYER(1)
- PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("P1 Fierce Punch") PORT_PLAYER(1)
- PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
- PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
- PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
- PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
- PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("P2 Jab Punch") PORT_PLAYER(2)
- PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("P2 Strong Punch") PORT_PLAYER(2)
- PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("P2 Fierce Punch") PORT_PLAYER(2)
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(3)
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(3)
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(3)
+ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(3)
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3)
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3)
+ PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_COIN3 )
+ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START3 )
+ PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_COIN2 )
+ PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_SERVICE1 )
+ PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_SERVICE_NO_TOGGLE( 0x4000, IP_ACTIVE_LOW )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_START("IN2") /* Extra buttons */
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("P1 Short Kick") PORT_PLAYER(1)
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME("P1 Forward Kick") PORT_PLAYER(1)
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_NAME("P1 Roundhouse Kick") PORT_PLAYER(1)
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("P2 Short Kick") PORT_PLAYER(2)
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME("P2 Forward Kick") PORT_PLAYER(2)
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_NAME("P2 Roundhouse Kick") PORT_PLAYER(2)
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
-
- PORT_START("DSWA")
- CPS1_COINAGE_1
- PORT_DIPNAME( 0x40, 0x40, "2 Coins to Start, 1 to Continue" ) PORT_DIPLOCATION("SW(A):7")
- PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW(A):8" ) //sort of debug mode...
- //depnding (???) of other DSW setting get different
- //"game" mode, autoplay, bonus round, ecc...
- PORT_START("DSWB")
- CPS1_DIFFICULTY_1( "SW(B)" )
- PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "SW(B):4" )
- PORT_DIPUNUSED_DIPLOC( 0x10, 0x10, "SW(B):5" )
- PORT_DIPUNUSED_DIPLOC( 0x20, 0x20, "SW(B):6" )
- PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SW(B):7" )
- PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW(B):8" )
-
- PORT_START("DSWC")
- PORT_DIPUNUSED_DIPLOC( 0x01, 0x01, "SW(C):1" )
- PORT_DIPUNUSED_DIPLOC( 0x02, 0x02, "SW(C):2" )
- PORT_DIPNAME( 0x04, 0x04, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW(C):3")
- PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x08, 0x08, "Freeze" ) PORT_DIPLOCATION("SW(C):4")
- PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x10, 0x10, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW(C):5")
- PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x20, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW(C):6")
- PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x40, 0x00, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW(C):7")
- PORT_DIPSETTING( 0x40, DEF_STR( No ) )
- PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
- PORT_DIPNAME( 0x80, 0x80, "Game Mode") PORT_DIPLOCATION("SW(C):8")
- PORT_DIPSETTING( 0x80, "Game" )
- PORT_DIPSETTING( 0x00, DEF_STR( Test ) )
-INPUT_PORTS_END
-
-
-static INPUT_PORTS_START( sgyxz )
- PORT_START ("IN0")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 )
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START1 )
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 )
- PORT_SERVICE_NO_TOGGLE( 0x40, IP_ACTIVE_LOW )
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
-
- PORT_START ("DSWA")
- PORT_DIPNAME( 0x03, 0x00, "Play Mode" )
- PORT_DIPSETTING( 0x00, DEF_STR( Normal ) )
- PORT_DIPSETTING( 0x03, "Tournament" )
- PORT_BIT( 0xfc, IP_ACTIVE_LOW, IPT_UNKNOWN )
-
- PORT_START ("DSWB")
- PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) )
- PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
- PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
- PORT_DIPSETTING( 0x01, DEF_STR( 1C_3C ) )
- PORT_DIPSETTING( 0x00, DEF_STR( 1C_4C ) )
- PORT_BIT( 0xfc, IP_ACTIVE_LOW, IPT_UNKNOWN )
-
- PORT_START ("DSWC")
- PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_UNKNOWN )
-
PORT_START ("IN1")
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
@@ -1397,7 +1546,7 @@ static INPUT_PORTS_START( sgyxz )
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
- PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
+ PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
@@ -1405,416 +1554,284 @@ static INPUT_PORTS_START( sgyxz )
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
- PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
+ PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_START ("IN2") /* Player 3 */
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(3)
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(3)
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(3)
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(3)
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3)
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3)
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN3 )
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START3 )
+ PORT_START("DSWA")
+ PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW(A):1,2,3,4")
+ PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) )
+ PORT_DIPSETTING( 0x0b, DEF_STR( 1C_6C ) )
+ PORT_DIPSETTING( 0x0a, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x09, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 4C_1C ) )
+ PORT_DIPSETTING( 0x07, "2 Coins Start, 1 Coin Continue" )
+ PORT_DIPSETTING( 0x06, DEF_STR( Free_Play ) )
+ /* setting any of these crashes the test mode config menu */
+ PORT_DIPUNKNOWN_DIPLOC( 0x10, 0x10, "SW(A):5" ) // free play?
+ PORT_DIPUNKNOWN_DIPLOC( 0x20, 0x20, "SW(A):6" ) // 1c 8c?
+ PORT_DIPUNKNOWN_DIPLOC( 0x40, 0x40, "SW(A):7" ) // 2 coins start?
+ PORT_DIPUNKNOWN_DIPLOC( 0x80, 0x80, "SW(A):8" ) // 1c 7c?
- PORT_START( "EEPROMIN" )
- PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_READ_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, do_read)
+ PORT_START("DSWB")
+ PORT_DIPNAME( 0x07, 0x04, "Game Difficulty" ) PORT_DIPLOCATION("SW(B):1,2,3")
+ PORT_DIPSETTING( 0x07, "0 (Extra Easy)" )
+ PORT_DIPSETTING( 0x06, "1 (Very Easy)" )
+ PORT_DIPSETTING( 0x05, "2 (Easy)" )
+ PORT_DIPSETTING( 0x04, "3 (Normal)" )
+ PORT_DIPSETTING( 0x03, "4 (Hard)" )
+ PORT_DIPSETTING( 0x02, "5 (Very Hard)" )
+ PORT_DIPSETTING( 0x01, "6 (Extra Hard)" )
+ PORT_DIPSETTING( 0x00, "7 (Hardest)" )
+ PORT_DIPUNKNOWN_DIPLOC( 0x08, 0x08, "SW(B):4" )
+ PORT_DIPNAME( 0x70, 0x60, "Number of Players" ) PORT_DIPLOCATION("SW(B):5,6,7")
+ PORT_DIPSETTING( 0x70, "Start 1, Continue 1" )
+ PORT_DIPSETTING( 0x60, "Start 2, Continue 2" )
+ PORT_DIPSETTING( 0x50, "Start 3, Continue 3" )
+ PORT_DIPSETTING( 0x40, "Start 4, Continue 4" )
+ PORT_DIPSETTING( 0x30, "Start 1, Continue 2" )
+ PORT_DIPSETTING( 0x20, "Start 2, Continue 3" )
+ PORT_DIPSETTING( 0x10, "Start 3, Continue 4" )
+ PORT_DIPSETTING( 0x00, "Start 4, Continue 5" )
+ PORT_DIPUNKNOWN_DIPLOC( 0x80, 0x80, "SW(B):8" )
- PORT_START( "EEPROMOUT" )
- PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, di_write)
- PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, clk_write)
- PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, cs_write)
+ PORT_START("DSWC")
+ PORT_DIPNAME( 0x03, 0x03, "Cabinet" ) PORT_DIPLOCATION("SW(C):1,2")
+ PORT_DIPSETTING( 0x03, "3 Players, 3 Chutes" )
+ PORT_DIPSETTING( 0x02, "3 Players, 1 Chute" )
+ PORT_DIPSETTING( 0x01, "2 Players, 1 Chute" )
+ PORT_DIPUNKNOWN_DIPLOC( 0x04, 0x04, "SW(C):3" )
+ PORT_DIPUNKNOWN_DIPLOC( 0x08, 0x08, "SW(C):4" )
+ PORT_DIPNAME( 0x30, 0x10, "Extend" ) PORT_DIPLOCATION("SW(C):5,6")
+ PORT_DIPSETTING( 0x30, "No Extend" )
+ PORT_DIPSETTING( 0x20, "100000 pts." )
+ PORT_DIPSETTING( 0x10, "300000 pts." )
+ PORT_DIPSETTING( 0x00, "100000, 300000, 500000, 1000000 pts." )
+ PORT_DIPUNKNOWN_DIPLOC( 0x40, 0x40, "SW(C):7" )
+ PORT_DIPUNKNOWN_DIPLOC( 0x80, 0x80, "SW(C):8" ) // crashes the test mode config menu if set
INPUT_PORTS_END
-MACHINE_START_MEMBER(cps_state,fcrash)
-{
- u8 *ROM = memregion("audiocpu")->base();
-
- membank("bank1")->configure_entries(0, 8, &ROM[0x10000], 0x4000);
-
- m_layer_enable_reg = 0x20;
- m_layer_mask_reg[0] = 0x26;
- m_layer_mask_reg[1] = 0x30;
- m_layer_mask_reg[2] = 0x28;
- m_layer_mask_reg[3] = 0x32;
- m_layer_scroll1x_offset = 62;
- m_layer_scroll2x_offset = 60;
- m_layer_scroll3x_offset = 64;
- m_sprite_base = 0x50c8;
- m_sprite_list_end_marker = 0x8000;
- m_sprite_x_offset = 0;
-
- save_item(NAME(m_sample_buffer1));
- save_item(NAME(m_sample_buffer2));
- save_item(NAME(m_sample_select1));
- save_item(NAME(m_sample_select2));
-}
-
-MACHINE_START_MEMBER(cps_state,sgyxz)
-{
- MACHINE_START_CALL_MEMBER(kodb);
- m_layer_scroll1x_offset = 0x40;
- m_layer_scroll2x_offset = 0x40;
- m_layer_scroll3x_offset = 0x40;
- m_sprite_list_end_marker = 0x8000;
- membank("bank1")->configure_entries(0, 2, memregion("audiocpu")->base() + 0x10000, 0x4000);
-}
-
-MACHINE_START_MEMBER(cps_state,kodb)
-{
- m_layer_enable_reg = 0x20;
- m_layer_mask_reg[0] = 0x2e;
- m_layer_mask_reg[1] = 0x2c;
- m_layer_mask_reg[2] = 0x2a;
- m_layer_mask_reg[3] = 0x28;
- m_layer_scroll1x_offset = 0;
- m_layer_scroll2x_offset = 0;
- m_layer_scroll3x_offset = 0;
- m_sprite_base = 0x1000;
- m_sprite_list_end_marker = 0xffff;
- m_sprite_x_offset = 0;
-}
-
-MACHINE_START_MEMBER(cps_state, cawingbl)
-{
- MACHINE_START_CALL_MEMBER(fcrash);
-
- m_layer_enable_reg = 0x0c;
- m_layer_mask_reg[0] = 0x0a;
- m_layer_mask_reg[1] = 0x08;
- m_layer_mask_reg[2] = 0x06;
- m_layer_mask_reg[3] = 0x04;
- m_layer_scroll1x_offset = 63;
- m_layer_scroll2x_offset = 62;
- m_layer_scroll3x_offset = 65;
- m_sprite_base = 0x1000;
-}
-
-MACHINE_START_MEMBER(cps_state, sf2mdt)
+void fcrash_state::fcrash_update_transmasks()
{
- u8 *ROM = memregion("audiocpu")->base();
+ int i;
- membank("bank1")->configure_entries(0, 8, &ROM[0x10000], 0x4000);
+ for (i = 0; i < 4; i++)
+ {
+ int mask;
- m_layer_enable_reg = 0x26;
- m_layer_mask_reg[0] = 0x28;
- m_layer_mask_reg[1] = 0x2a;
- m_layer_mask_reg[2] = 0x2c;
- m_layer_mask_reg[3] = 0x2e;
- m_layer_scroll1x_offset = 0;
- m_layer_scroll2x_offset = 0;
- m_layer_scroll3x_offset = 0;
- m_sprite_base = 0x1000;
- m_sprite_list_end_marker = 0x8000;
- m_sprite_x_offset = 2;
+ /* Get transparency registers */
+ if (m_layer_mask_reg[i])
+ mask = m_cps_b_regs[m_layer_mask_reg[i] / 2] ^ 0xffff;
+ else
+ mask = 0xffff; /* completely transparent if priority masks not defined (mercs, qad) */
- save_item(NAME(m_sample_buffer1));
- save_item(NAME(m_sample_buffer2));
- save_item(NAME(m_sample_select1));
- save_item(NAME(m_sample_select2));
+ m_bg_tilemap[0]->set_transmask(i, mask, 0x8000);
+ m_bg_tilemap[1]->set_transmask(i, mask, 0x8000);
+ m_bg_tilemap[2]->set_transmask(i, mask, 0x8000);
+ }
}
-MACHINE_START_MEMBER(cps_state, knightsb)
+void fcrash_state::bootleg_render_sprites( screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect )
{
- u8 *ROM = memregion("audiocpu")->base();
-
- membank("bank1")->configure_entries(0, 16, &ROM[0x10000], 0x4000);
+ int pos;
+ int base = m_sprite_base / 2;
+ int num_sprites = m_gfxdecode->gfx(2)->elements();
+ int last_sprite_offset = 0x1ffc;
+ uint16_t *sprite_ram = m_gfxram;
+ uint16_t tileno,colour,xpos,ypos;
+ bool flipx, flipy;
- m_layer_enable_reg = 0x28;
- m_layer_mask_reg[0] = 0x26;
- m_layer_mask_reg[1] = 0x24;
- m_layer_mask_reg[2] = 0x22;
- m_layer_mask_reg[3] = 0x30;
- m_layer_scroll1x_offset = 0x3e; //text
- m_layer_scroll2x_offset = 0x3c; //bricks around scores
- m_layer_scroll3x_offset = 0x40; //hill with sword going in
- m_sprite_base = 0x1000;
- m_sprite_list_end_marker = 0x8000;
- m_sprite_x_offset = 0;
-}
+ /* if we have separate sprite ram, use it */
+ if (m_bootleg_sprite_ram) sprite_ram = m_bootleg_sprite_ram.get();
-MACHINE_START_MEMBER(cps_state, sf2m1)
-{
- u8 *ROM = memregion("audiocpu")->base();
+ /* get end of sprite list marker */
+ for (pos = 0x1ffc - base; pos >= 0x0000; pos -= 4)
+ if (sprite_ram[base + pos - 1] == m_sprite_list_end_marker) last_sprite_offset = pos;
- membank("bank1")->configure_entries(0, 8, &ROM[0x10000], 0x4000);
+ /* If we are using bootleg sprite ram, the index must be less than 0x2000 */
+ if (((base + last_sprite_offset) < 0x2000) || (!m_bootleg_sprite_ram))
+ {
+ for (pos = last_sprite_offset; pos >= 0x0000; pos -= 4)
+ {
+ tileno = sprite_ram[base + pos];
+ if (tileno >= num_sprites) continue; /* don't render anything outside our tiles */
+ xpos = sprite_ram[base + pos + 2] & 0x1ff;
+ ypos = sprite_ram[base + pos - 1] & 0x1ff;
+ flipx = BIT(sprite_ram[base + pos + 1], 5);
+ flipy = BIT(sprite_ram[base + pos + 1], 6);
+ colour = sprite_ram[base + pos + 1] & 0x1f;
+ ypos = 256 - ypos - 16;
+ xpos = xpos + m_sprite_x_offset + 49;
- m_layer_enable_reg = 0x26;
- m_layer_mask_reg[0] = 0x28;
- m_layer_mask_reg[1] = 0x2a;
- m_layer_mask_reg[2] = 0x2c;
- m_layer_mask_reg[3] = 0x2e;
- m_layer_scroll1x_offset = 0x3e;
- m_layer_scroll2x_offset = 0x3c;
- m_layer_scroll3x_offset = 0x40;
- m_sprite_base = 0x1000;
- m_sprite_list_end_marker = 0x8000;
- m_sprite_x_offset = 0;
+ if (flip_screen())
+ m_gfxdecode->gfx(2)->prio_transpen(bitmap, cliprect, tileno, colour, !flipx, !flipy, 512-16-xpos, 256-16-ypos, screen.priority(), 2, 15);
+ else
+ m_gfxdecode->gfx(2)->prio_transpen(bitmap, cliprect, tileno, colour, flipx, flipy, xpos, ypos, screen.priority(), 2, 15);
+ }
+ }
}
-MACHINE_RESET_MEMBER(cps_state,fcrash)
+void fcrash_state::fcrash_render_layer( screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, int layer, int primask )
{
- m_sample_buffer1 = 0;
- m_sample_buffer2 = 0;
- m_sample_select1 = 0;
- m_sample_select2 = 0;
+ switch (layer)
+ {
+ case 0:
+ bootleg_render_sprites(screen, bitmap, cliprect);
+ break;
+ case 1:
+ case 2:
+ case 3:
+ m_bg_tilemap[layer - 1]->draw(screen, bitmap, cliprect, TILEMAP_DRAW_LAYER1, primask);
+ break;
+ }
}
-void cps_state::fcrash(machine_config &config)
+void fcrash_state::fcrash_render_high_layer( screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, int layer )
{
- /* basic machine hardware */
- M68000(config, m_maincpu, 10000000);
- m_maincpu->set_addrmap(AS_PROGRAM, &cps_state::fcrash_map);
- m_maincpu->set_vblank_int("screen", FUNC(cps_state::cps1_interrupt));
- m_maincpu->set_addrmap(m68000_base_device::AS_CPU_SPACE, &cps_state::cpu_space_map);
-
- Z80(config, m_audiocpu, 24000000/6); /* ? */
- m_audiocpu->set_addrmap(AS_PROGRAM, &cps_state::sound_map);
-
- MCFG_MACHINE_START_OVERRIDE(cps_state,fcrash)
- MCFG_MACHINE_RESET_OVERRIDE(cps_state,fcrash)
-
- /* video hardware */
- SCREEN(config, m_screen, SCREEN_TYPE_RASTER);
- m_screen->set_refresh_hz(60);
- m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(0));
- m_screen->set_size(64*8, 32*8);
- m_screen->set_visarea(8*8, (64-8)*8-1, 2*8, 30*8-1 );
- m_screen->set_screen_update(FUNC(cps_state::screen_update_fcrash));
- m_screen->screen_vblank().set(FUNC(cps_state::screen_vblank_cps1));
- m_screen->set_palette(m_palette);
-
- GFXDECODE(config, m_gfxdecode, m_palette, gfx_cps1);
- PALETTE(config, m_palette).set_entries(4096);
-
- MCFG_VIDEO_START_OVERRIDE(cps_state, cps1)
-
- // sound hardware
- SPEAKER(config, "mono").front_center();
-
- GENERIC_LATCH_8(config, m_soundlatch);
-
- ym2203_device &ym1(YM2203(config, "ym1", 24000000/6)); /* ? */
- ym1.add_route(0, "mono", 0.10);
- ym1.add_route(1, "mono", 0.10);
- ym1.add_route(2, "mono", 0.10);
- ym1.add_route(3, "mono", 1.0);
-
- ym2203_device &ym2(YM2203(config, "ym2", 24000000/6)); /* ? */
- ym2.add_route(0, "mono", 0.10);
- ym2.add_route(1, "mono", 0.10);
- ym2.add_route(2, "mono", 0.10);
- ym2.add_route(3, "mono", 1.0);
-
- MSM5205(config, m_msm_1, 24000000/64); /* ? */
- m_msm_1->vck_legacy_callback().set(FUNC(cps_state::m5205_int1)); /* interrupt function */
- m_msm_1->set_prescaler_selector(msm5205_device::S96_4B); /* 4KHz 4-bit */
- m_msm_1->add_route(ALL_OUTPUTS, "mono", 0.75);
-
- MSM5205(config, m_msm_2, 24000000/64); /* ? */
- m_msm_2->vck_legacy_callback().set(FUNC(cps_state::m5205_int2)); /* interrupt function */
- m_msm_2->set_prescaler_selector(msm5205_device::S96_4B); /* 4KHz 4-bit */
- m_msm_2->add_route(ALL_OUTPUTS, "mono", 0.75);
+ switch (layer)
+ {
+ case 0:
+ /* there are no high priority sprites */
+ break;
+ case 1:
+ case 2:
+ case 3:
+ m_bg_tilemap[layer - 1]->draw(screen, m_dummy_bitmap, cliprect, TILEMAP_DRAW_LAYER0, 1);
+ break;
+ }
}
-// HBMAME start
-void cps_state::cawingb(machine_config &config)
+void fcrash_state::fcrash_build_palette()
{
- /* basic machine hardware */
- M68000(config, m_maincpu, XTAL(10'000'000)); /* verified on pcb */
- m_maincpu->set_addrmap(AS_PROGRAM, &cps_state::fcrash_map);
- m_maincpu->set_vblank_int("screen", FUNC(cps_state::cps1_interrupt));
- m_maincpu->set_vblank_int("screen", FUNC(cps_state::irq6_line_hold));
- m_maincpu->set_addrmap(m68000_base_device::AS_CPU_SPACE, &cps_state::cpu_space_map);
-
- Z80(config, m_audiocpu, XTAL(3'579'545)); /* verified on pcb */
- m_audiocpu->set_addrmap(AS_PROGRAM, &cps_state::sub_map);
-
- MCFG_MACHINE_START_OVERRIDE(cps_state, cawingbl)
-
- /* video hardware */
- SCREEN(config, m_screen, SCREEN_TYPE_RASTER);
- m_screen->set_raw(8'000'000, 518, 64, 448, 259, 16, 240);
- m_screen->set_screen_update(FUNC(cps_state::screen_update_fcrash));
- m_screen->screen_vblank().set(FUNC(cps_state::screen_vblank_cps1));
- m_screen->set_palette(m_palette);
+ int offset;
- GFXDECODE(config, m_gfxdecode, m_palette, gfx_cps1);
- PALETTE(config, m_palette).set_entries(0xc00);
+ // all the bootlegs seem to write the palette offset as usual
+ int palettebase = (m_cps_a_regs[0x0a / 2] << 8) & 0x1ffff;
- MCFG_VIDEO_START_OVERRIDE(cps_state,cps1)
+ for (offset = 0; offset < 32 * 6 * 16; offset++)
+ {
+ int palette = m_gfxram[palettebase / 2 + offset];
+ int r, g, b, bright;
- /* sound hardware */
- SPEAKER(config, "mono").front_center();
- GENERIC_LATCH_8(config, m_soundlatch);
- GENERIC_LATCH_8(config, m_soundlatch2);
+ // from my understanding of the schematics, when the 'brightness'
+ // component is set to 0 it should reduce brightness to 1/3
- ym2151_device &ym2151(YM2151(config, "2151", XTAL(3'579'545)));
- ym2151.irq_handler().set_inputline(m_audiocpu, 0);
- ym2151.add_route(0, "mono", 0.35);
- ym2151.add_route(1, "mono", 0.35);
+ bright = 0x0f + ((palette >> 12) << 1);
- OKIM6295(config, m_oki, XTAL(16'000'000)/4/4, okim6295_device::PIN7_HIGH).add_route(ALL_OUTPUTS, "mono", 0.30);
-}
-// HBMAME end
-void cps_state::cawingbl(machine_config &config)
-{
- fcrash(config);
- /* basic machine hardware */
- m_maincpu->set_vblank_int("screen", FUNC(cps_state::irq6_line_hold)); /* needed to write to scroll values */
+ r = ((palette >> 8) & 0x0f) * 0x11 * bright / 0x2d;
+ g = ((palette >> 4) & 0x0f) * 0x11 * bright / 0x2d;
+ b = ((palette >> 0) & 0x0f) * 0x11 * bright / 0x2d;
- MCFG_MACHINE_START_OVERRIDE(cps_state, cawingbl)
+ m_palette->set_pen_color(offset, rgb_t(r, g, b));
+ }
}
-void cps_state::kodb(machine_config &config)
+void cps1bl_no_brgt::fcrash_build_palette()
{
- /* basic machine hardware */
- M68000(config, m_maincpu, 10000000);
- m_maincpu->set_addrmap(AS_PROGRAM, &cps_state::fcrash_map);
- m_maincpu->set_vblank_int("screen", FUNC(cps_state::cps1_interrupt));
- m_maincpu->set_addrmap(m68000_base_device::AS_CPU_SPACE, &cps_state::cpu_space_map);
-
- Z80(config, m_audiocpu, 3579545);
- m_audiocpu->set_addrmap(AS_PROGRAM, &cps_state::kodb_sound_map);
-
- MCFG_MACHINE_START_OVERRIDE(cps_state,kodb)
-
- /* video hardware */
- SCREEN(config, m_screen, SCREEN_TYPE_RASTER);
- m_screen->set_refresh_hz(60);
- m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(0));
- m_screen->set_size(64*8, 32*8);
- m_screen->set_visarea(8*8, (64-8)*8-1, 2*8, 30*8-1);
- m_screen->set_screen_update(FUNC(cps_state::screen_update_fcrash));
- m_screen->screen_vblank().set(FUNC(cps_state::screen_vblank_cps1));
- m_screen->set_palette(m_palette);
-
- GFXDECODE(config, m_gfxdecode, m_palette, gfx_cps1);
- PALETTE(config, m_palette).set_entries(0xc00);
+ // some bootlegs don't have the brightness hardware, the 2x 74ls07 and 2x extra resistor arrays
+ // are either unpopulated or simply don't exist in the bootleg design.
+ // this is a problem as some games (wofabl, jurassic99) use erroneous brightness values
+ // which have no effect on the bootleg pcb, but cause issues in mame (as they would on genuine hardware).
- MCFG_VIDEO_START_OVERRIDE(cps_state,cps1)
+ int offset;
- /* sound hardware */
- SPEAKER(config, "mono").front_center();
+ // all the bootlegs seem to write the palette offset as usual
+ int palettebase = (m_cps_a_regs[0x0a / 2] << 8) & 0x1ffff;
- GENERIC_LATCH_8(config, m_soundlatch);
+ for (offset = 0; offset < 32 * 6 * 16; offset++)
+ {
+ int palette = m_gfxram[palettebase / 2 + offset];
+ int r, g, b;
- ym2151_device &ym2151(YM2151(config, "2151", XTAL(3'579'545))); /* verified on pcb */
- ym2151.irq_handler().set_inputline(m_audiocpu, 0);
- ym2151.add_route(0, "mono", 0.35);
- ym2151.add_route(1, "mono", 0.35);
+ r = ((palette >> 8) & 0x0f) * 0x11;
+ g = ((palette >> 4) & 0x0f) * 0x11;
+ b = ((palette >> 0) & 0x0f) * 0x11;
- /* CPS PPU is fed by a 16mhz clock,pin 117 outputs a 4mhz clock which is divided by 4 using 2 74ls74 */
- OKIM6295(config, m_oki, XTAL(16'000'000)/4/4, okim6295_device::PIN7_HIGH); // pin 7 can be changed by the game code, see f006 on z80
- m_oki->add_route(ALL_OUTPUTS, "mono", 0.50);
+ m_palette->set_pen_color(offset, rgb_t(r, g, b));
+ }
}
-void cps_state::sf2mdt(machine_config &config)
+uint32_t fcrash_state::screen_update_fcrash(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
- /* basic machine hardware */
- M68000(config, m_maincpu, 12000000);
- m_maincpu->set_addrmap(AS_PROGRAM, &cps_state::sf2mdt_map);
- m_maincpu->set_vblank_int("screen", FUNC(cps_state::irq4_line_hold)); /* triggers the sprite ram and scroll writes */
+ int layercontrol, l0, l1, l2, l3;
+ int videocontrol = m_cps_a_regs[0x22 / 2];
- Z80(config, m_audiocpu, 3579545);
- m_audiocpu->set_addrmap(AS_PROGRAM, &cps_state::sf2mdt_z80map);
+ flip_screen_set(videocontrol & 0x8000);
- MCFG_MACHINE_START_OVERRIDE(cps_state, sf2mdt)
- MCFG_MACHINE_RESET_OVERRIDE(cps_state,fcrash)
+ layercontrol = m_cps_b_regs[m_layer_enable_reg / 2];
- /* video hardware */
- SCREEN(config, m_screen, SCREEN_TYPE_RASTER);
- m_screen->set_refresh_hz(60);
- m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(0));
- m_screen->set_size(64*8, 32*8);
- m_screen->set_visarea(8*8, (64-8)*8-1, 2*8, 30*8-1);
- m_screen->set_screen_update(FUNC(cps_state::screen_update_fcrash));
- m_screen->screen_vblank().set(FUNC(cps_state::screen_vblank_cps1));
- m_screen->set_palette(m_palette);
+ /* Get video memory base registers */
+ cps1_get_video_base();
- GFXDECODE(config, m_gfxdecode, m_palette, gfx_cps1);
- PALETTE(config, m_palette).set_entries(4096);
+ /* Build palette */
+ fcrash_build_palette();
- MCFG_VIDEO_START_OVERRIDE(cps_state,cps1)
+ fcrash_update_transmasks();
- /* sound hardware */
- SPEAKER(config, "mono").front_center();
+ m_bg_tilemap[0]->set_scrollx(0, m_scroll1x - m_layer_scroll1x_offset);
+ m_bg_tilemap[0]->set_scrolly(0, m_scroll1y);
- GENERIC_LATCH_8(config, m_soundlatch);
+ if (videocontrol & 0x01) /* linescroll enable */
+ {
+ int scrly = -m_scroll2y;
+ int i;
+ int otheroffs;
- YM2151(config, "2151", XTAL(3'579'545)).add_route(0, "mono", 0.35).add_route(1, "mono", 0.35);
+ m_bg_tilemap[1]->set_scroll_rows(1024);
- /* has 2x MSM5205 instead of OKI6295 */
- MSM5205(config, m_msm_1, 24000000/64); /* ? */
- m_msm_1->vck_legacy_callback().set(FUNC(cps_state::m5205_int1)); /* interrupt function */
- m_msm_1->set_prescaler_selector(msm5205_device::S96_4B); /* 4KHz 4-bit */
- m_msm_1->add_route(ALL_OUTPUTS, "mono", 0.25);
+ otheroffs = m_cps_a_regs[CPS1_ROWSCROLL_OFFS];
- MSM5205(config, m_msm_2, 24000000/64); /* ? */
- m_msm_2->vck_legacy_callback().set(FUNC(cps_state::m5205_int2)); /* interrupt function */
- m_msm_2->set_prescaler_selector(msm5205_device::S96_4B); /* 4KHz 4-bit */
- m_msm_2->add_route(ALL_OUTPUTS, "mono", 0.25);
-}
+ for (i = 0; i < 256; i++)
+ m_bg_tilemap[1]->set_scrollx((i - scrly) & 0x3ff, m_scroll2x + m_other[(i + otheroffs) & 0x3ff]);
+ }
+ else
+ {
+ m_bg_tilemap[1]->set_scroll_rows(1);
+ m_bg_tilemap[1]->set_scrollx(0, m_scroll2x - m_layer_scroll2x_offset);
+ }
+ m_bg_tilemap[1]->set_scrolly(0, m_scroll2y);
+ m_bg_tilemap[2]->set_scrollx(0, m_scroll3x - m_layer_scroll3x_offset);
+ m_bg_tilemap[2]->set_scrolly(0, m_scroll3y);
-void cps_state::sf2b(machine_config &config)
-{
- sf2mdt(config);
- m_maincpu->set_addrmap(AS_PROGRAM, &cps_state::sf2b_map);
-}
-void cps_state::knightsb(machine_config &config)
-{
- /* basic machine hardware */
- M68000(config, m_maincpu, 24000000 / 2);
- m_maincpu->set_addrmap(AS_PROGRAM, &cps_state::knightsb_map);
- m_maincpu->set_vblank_int("screen", FUNC(cps_state::cps1_interrupt));
- m_maincpu->set_addrmap(m68000_base_device::AS_CPU_SPACE, &cps_state::cpu_space_map);
+ /* turn all tilemaps on regardless of settings in get_video_base() */
+ /* write a custom get_video_base for this bootleg hardware? */
+ m_bg_tilemap[0]->enable(1);
+ m_bg_tilemap[1]->enable(1);
+ m_bg_tilemap[2]->enable(1);
- Z80(config, m_audiocpu, 29821000 / 8);
- m_audiocpu->set_addrmap(AS_PROGRAM, &cps_state::knightsb_z80map);
+ /* Blank screen */
+ bitmap.fill(0xbff, cliprect);
- MCFG_MACHINE_START_OVERRIDE(cps_state, knightsb)
+ screen.priority().fill(0, cliprect);
+ l0 = (layercontrol >> 0x06) & 03;
+ l1 = (layercontrol >> 0x08) & 03;
+ l2 = (layercontrol >> 0x0a) & 03;
+ l3 = (layercontrol >> 0x0c) & 03;
- /* video hardware */
- SCREEN(config, m_screen, SCREEN_TYPE_RASTER);
- m_screen->set_refresh_hz(60);
- m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(0));
- m_screen->set_size(64*8, 32*8);
- m_screen->set_visarea(8*8, (64-8)*8-1, 2*8, 30*8-1);
- m_screen->set_screen_update(FUNC(cps_state::screen_update_fcrash));
- m_screen->screen_vblank().set(FUNC(cps_state::screen_vblank_cps1));
- m_screen->set_palette(m_palette);
+ fcrash_render_layer(screen, bitmap, cliprect, l0, 0);
- GFXDECODE(config, m_gfxdecode, m_palette, gfx_cps1);
- PALETTE(config, m_palette).set_entries(0xc00);
+ if (l1 == 0)
+ fcrash_render_high_layer(screen, bitmap, cliprect, l0);
- MCFG_VIDEO_START_OVERRIDE(cps_state,cps1)
+ fcrash_render_layer(screen, bitmap, cliprect, l1, 0);
- /* sound hardware */
- SPEAKER(config, "mono").front_center();
+ if (l2 == 0)
+ fcrash_render_high_layer(screen, bitmap, cliprect, l1);
- GENERIC_LATCH_8(config, m_soundlatch);
+ fcrash_render_layer(screen, bitmap, cliprect, l2, 0);
- ym2151_device &ym2151(YM2151(config, "2151", 29821000 / 8));
- ym2151.irq_handler().set_inputline(m_audiocpu, 0);
- ym2151.add_route(0, "mono", 0.35);
- ym2151.add_route(1, "mono", 0.35);
+ if (l3 == 0)
+ fcrash_render_high_layer(screen, bitmap, cliprect, l2);
- /* has 2x MSM5205 instead of OKI6295 */
- MSM5205(config, m_msm_1, 24000000/64); /* ? */
- m_msm_1->vck_legacy_callback().set(FUNC(cps_state::m5205_int1)); /* interrupt function */
- m_msm_1->set_prescaler_selector(msm5205_device::S96_4B); /* 4KHz 4-bit */
- m_msm_1->add_route(ALL_OUTPUTS, "mono", 0.25);
+ fcrash_render_layer(screen, bitmap, cliprect, l3, 0);
- MSM5205(config, m_msm_2, 24000000/64); /* ? */
- m_msm_2->vck_legacy_callback().set(FUNC(cps_state::m5205_int2)); /* interrupt function */
- m_msm_2->set_prescaler_selector(msm5205_device::S96_4B); /* 4KHz 4-bit */
- m_msm_2->add_route(ALL_OUTPUTS, "mono", 0.25);
+ return 0;
}
-#define CODE_SIZE 0x400000
// ************************************************************************* FCRASH
@@ -1830,55 +1847,57 @@ ROM_START( fcrash )
ROM_LOAD16_BYTE( "c17fc.p8", 0xc0001, 0x20000, CRC(07ac8f43) SHA1(7a41b003c76adaabd3f94929cc163461b70e0ed9) )
ROM_FILL(0x2610, 1, 7) // fix transitions HBMAME
- ROM_REGION( 0x30000, "audiocpu", 0 ) /* Audio CPU + Sample Data */
+ ROM_REGION( 0x30000, "audiocpu", 0 )
ROM_LOAD( "c17fc.m1", 0x00000, 0x20000, CRC(5b276c14) SHA1(73e53c077d4e3c1b919eee28b29e34176ee204f8) )
ROM_RELOAD( 0x10000, 0x20000 )
ROM_REGION( 0x200000, "gfx", 0 )
- ROMX_LOAD( "c17fc.c01", 0x000000, 0x20000, CRC(f1eee6d9) SHA1(bee95efbff49c582cff1cc6d9bb5ef4ea5c4a074) , ROM_SKIP(3) )
- ROMX_LOAD( "c17fc.c02", 0x000001, 0x20000, CRC(675f4537) SHA1(acc68822da3aafbb62f76cbffa5f3389fcc91447) , ROM_SKIP(3) )
- ROMX_LOAD( "c17fc.c03", 0x000002, 0x20000, CRC(db8a32ac) SHA1(b95f73dff291acee239e22e5fd7efe15d0de23be) , ROM_SKIP(3) )
- ROMX_LOAD( "c17fc.c04", 0x000003, 0x20000, CRC(f4113e57) SHA1(ff1f443c13494a169b9be24abc361d27a6d01c09) , ROM_SKIP(3) )
- ROMX_LOAD( "c17fc.c05", 0x080000, 0x20000, CRC(d478853e) SHA1(91fcf8eb022ccea66d291bec84ace557181cf861) , ROM_SKIP(3) )
- ROMX_LOAD( "c17fc.c06", 0x080001, 0x20000, CRC(25055642) SHA1(578cf6a436489cc1f2d1acdb0cba6c1cbee2e21f) , ROM_SKIP(3) )
- ROMX_LOAD( "c17fc.c07", 0x080002, 0x20000, CRC(b77d0328) SHA1(42eb1ebfda301f2b09f3add5932e8331f4790706) , ROM_SKIP(3) )
- ROMX_LOAD( "c17fc.c08", 0x080003, 0x20000, CRC(ea111a79) SHA1(1b86aa984d2d6c527e96b61274a82263f34d0d89) , ROM_SKIP(3) )
- ROMX_LOAD( "c17fc.c09", 0x100000, 0x20000, CRC(b3aa1f48) SHA1(411f3855739992f5967e915f2a5255afcedeac2e) , ROM_SKIP(3) ) // only these 4 differ from ffightbla (new title logo)
- ROMX_LOAD( "c17fc.c10", 0x100001, 0x20000, CRC(04d175c9) SHA1(33e6e3fefae4e3977c8c954fbd7feff36e92d723) , ROM_SKIP(3) ) // ^
- ROMX_LOAD( "c17fc.c11", 0x100002, 0x20000, CRC(e592ba4f) SHA1(62559481e0da3954a90da0ab0fb51f87f1b3dd9d) , ROM_SKIP(3) ) // ^
- ROMX_LOAD( "c17fc.c12", 0x100003, 0x20000, CRC(b89a740f) SHA1(516d73c772e0a904dfb0bd84874919d78bbbd200) , ROM_SKIP(3) ) // ^
- ROMX_LOAD( "c17fc.c13", 0x180000, 0x20000, CRC(d4457a60) SHA1(9e956efafa81a81aca92837df03968f5670ffc15) , ROM_SKIP(3) )
- ROMX_LOAD( "c17fc.c14", 0x180001, 0x20000, CRC(3b26a37d) SHA1(58d8d0cdef81c938fb1a5595f2d02b228865893b) , ROM_SKIP(3) )
- ROMX_LOAD( "c17fc.c15", 0x180002, 0x20000, CRC(6d837e09) SHA1(b4a133ab96c35b689ee692bfcc04981791099b6f) , ROM_SKIP(3) )
- ROMX_LOAD( "c17fc.c16", 0x180003, 0x20000, CRC(c59a4d6c) SHA1(59e49c7d24dd333007de4bb621050011a5392bcc) , ROM_SKIP(3) )
-
- ROM_REGION( 0x8000, "gfx2", 0 )
- ROM_COPY( "gfx", 0x000000, 0x000000, 0x8000 ) /* stars */
+ ROM_LOAD32_BYTE( "c17fc.c01", 0x000000, 0x20000, CRC(f1eee6d9) SHA1(bee95efbff49c582cff1cc6d9bb5ef4ea5c4a074) )
+ ROM_LOAD32_BYTE( "c17fc.c02", 0x000001, 0x20000, CRC(675f4537) SHA1(acc68822da3aafbb62f76cbffa5f3389fcc91447) )
+ ROM_LOAD32_BYTE( "c17fc.c03", 0x000002, 0x20000, CRC(db8a32ac) SHA1(b95f73dff291acee239e22e5fd7efe15d0de23be) )
+ ROM_LOAD32_BYTE( "c17fc.c04", 0x000003, 0x20000, CRC(f4113e57) SHA1(ff1f443c13494a169b9be24abc361d27a6d01c09) )
+ ROM_LOAD32_BYTE( "c17fc.c05", 0x080000, 0x20000, CRC(d478853e) SHA1(91fcf8eb022ccea66d291bec84ace557181cf861) )
+ ROM_LOAD32_BYTE( "c17fc.c06", 0x080001, 0x20000, CRC(25055642) SHA1(578cf6a436489cc1f2d1acdb0cba6c1cbee2e21f) )
+ ROM_LOAD32_BYTE( "c17fc.c07", 0x080002, 0x20000, CRC(b77d0328) SHA1(42eb1ebfda301f2b09f3add5932e8331f4790706) )
+ ROM_LOAD32_BYTE( "c17fc.c08", 0x080003, 0x20000, CRC(ea111a79) SHA1(1b86aa984d2d6c527e96b61274a82263f34d0d89) )
+ ROM_LOAD32_BYTE( "c17fc.c09", 0x100000, 0x20000, CRC(b3aa1f48) SHA1(411f3855739992f5967e915f2a5255afcedeac2e) )
+ ROM_LOAD32_BYTE( "c17fc.c10", 0x100001, 0x20000, CRC(04d175c9) SHA1(33e6e3fefae4e3977c8c954fbd7feff36e92d723) )
+ ROM_LOAD32_BYTE( "c17fc.c11", 0x100002, 0x20000, CRC(e592ba4f) SHA1(62559481e0da3954a90da0ab0fb51f87f1b3dd9d) )
+ ROM_LOAD32_BYTE( "c17fc.c12", 0x100003, 0x20000, CRC(b89a740f) SHA1(516d73c772e0a904dfb0bd84874919d78bbbd200) )
+ ROM_LOAD32_BYTE( "c17fc.c13", 0x180000, 0x20000, CRC(d4457a60) SHA1(9e956efafa81a81aca92837df03968f5670ffc15) )
+ ROM_LOAD32_BYTE( "c17fc.c14", 0x180001, 0x20000, CRC(3b26a37d) SHA1(58d8d0cdef81c938fb1a5595f2d02b228865893b) )
+ ROM_LOAD32_BYTE( "c17fc.c15", 0x180002, 0x20000, CRC(6d837e09) SHA1(b4a133ab96c35b689ee692bfcc04981791099b6f) )
+ ROM_LOAD32_BYTE( "c17fc.c16", 0x180003, 0x20000, CRC(c59a4d6c) SHA1(59e49c7d24dd333007de4bb621050011a5392bcc) )
+
+ ROM_REGION( 0x8000, "stars", 0 )
+ ROM_COPY( "gfx", 0x000000, 0x000000, 0x8000 )
ROM_END
ROM_START( ffightbl )
ROM_REGION( 0x400000, "maincpu", 0 )
- ROM_LOAD16_BYTE( "c17bl.p1", 0x00000, 0x80000, CRC(f8ccf27e) SHA1(08ff445d946da81e7dc0cc021f686b5968fa34ab) )
- ROM_LOAD16_BYTE( "c17bl.p2", 0x00001, 0x80000, CRC(d96c76b2) SHA1(3f9ca4625491cab07cf4a1bf001f1325dc3652a3) )
+ ROM_LOAD16_BYTE( "c17bl.p1", 0x00000, 0x80000, CRC(f8ccf27e) SHA1(08ff445d946da81e7dc0cc021f686b5968fa34ab) )
+ ROM_LOAD16_BYTE( "c17bl.p2", 0x00001, 0x80000, CRC(d96c76b2) SHA1(3f9ca4625491cab07cf4a1bf001f1325dc3652a3) )
ROM_FILL(0x2610, 1, 7) // fix transitions HBMAME
- ROM_REGION( 0x30000, "audiocpu", 0 ) /* Audio CPU + Sample Data */
- ROM_LOAD( "c17fc.m1", 0x00000, 0x20000, CRC(5b276c14) SHA1(73e53c077d4e3c1b919eee28b29e34176ee204f8) )
- ROM_RELOAD( 0x10000, 0x20000 )
+ ROM_REGION( 0x30000, "audiocpu", 0 )
+ ROM_LOAD( "c17fc.m1", 0x00000, 0x20000, CRC(5b276c14) SHA1(73e53c077d4e3c1b919eee28b29e34176ee204f8) )
+ ROM_RELOAD( 0x10000, 0x20000 )
ROM_REGION( 0x200000, "gfx", 0 )
- ROMX_LOAD( "c17bl.c01", 0x000000, 0x80000, CRC(4303f863) SHA1(72a3246e14f9c4d1fb4712bd67d087db42d722d9) , ROM_SKIP(3) )
- ROMX_LOAD( "c17bl.c02", 0x000001, 0x80000, CRC(d1dfcd2d) SHA1(8796db70459e1e6232a75f5c3f4bf8b227b16f46) , ROM_SKIP(3) )
- ROMX_LOAD( "c17bl.c03", 0x000002, 0x80000, CRC(22f2c097) SHA1(bbf2d30d31c5a7802b7f7f164dd51a4584511936) , ROM_SKIP(3) )
- ROMX_LOAD( "c17bl.c04", 0x000003, 0x80000, CRC(16a89b2c) SHA1(4d0e1ec6ae9a2bd31fa77140532bbce64d3874e9) , ROM_SKIP(3) )
+ ROM_LOAD32_BYTE( "c17bl.c01", 0x000000, 0x80000, CRC(4303f863) SHA1(72a3246e14f9c4d1fb4712bd67d087db42d722d9) )
+ ROM_LOAD32_BYTE( "c17bl.c02", 0x000001, 0x80000, CRC(d1dfcd2d) SHA1(8796db70459e1e6232a75f5c3f4bf8b227b16f46) )
+ ROM_LOAD32_BYTE( "c17bl.c03", 0x000002, 0x80000, CRC(22f2c097) SHA1(bbf2d30d31c5a7802b7f7f164dd51a4584511936) )
+ ROM_LOAD32_BYTE( "c17bl.c04", 0x000003, 0x80000, CRC(16a89b2c) SHA1(4d0e1ec6ae9a2bd31fa77140532bbce64d3874e9) )
- ROM_REGION( 0x8000, "gfx2", 0 )
- ROM_COPY( "gfx", 0x000000, 0x000000, 0x8000 ) /* stars */
+ ROM_REGION( 0x8000, "stars", 0 )
+ ROM_COPY( "gfx", 0x000000, 0x000000, 0x8000 )
ROM_END
-// this is identical to the Final Crash bootleg but without the modified gfx.
-// it's less common than Final Crash, but is either the original bootleg, or the bootleggers wanted to restore the
-// original title.
+/*
+ this is identical to the Final Crash bootleg but without the modified gfx.
+ it's less common than Final Crash, but is either the original bootleg, or the bootleggers wanted to restore the
+ original title.
+*/
ROM_START( ffightbla )
ROM_REGION( CODE_SIZE, "maincpu", 0 )
ROM_LOAD16_BYTE( "c17fc.p1", 0x00000, 0x20000, CRC(c6854c91) SHA1(29f01cc65be5eaa3f86e99eebdd284104623abb0) )
@@ -1891,180 +1910,143 @@ ROM_START( ffightbla )
ROM_LOAD16_BYTE( "c17fc.p8", 0xc0001, 0x20000, CRC(07ac8f43) SHA1(7a41b003c76adaabd3f94929cc163461b70e0ed9) )
ROM_FILL(0x2610, 1, 7) // fix transitions HBMAME
- ROM_REGION( 0x30000, "audiocpu", 0 ) /* Audio CPU + Sample Data */
+ ROM_REGION( 0x30000, "audiocpu", 0 )
ROM_LOAD( "c17fc.m1", 0x00000, 0x20000, CRC(5b276c14) SHA1(73e53c077d4e3c1b919eee28b29e34176ee204f8) )
ROM_RELOAD( 0x10000, 0x20000 )
ROM_REGION( 0x200000, "gfx", 0 )
- ROMX_LOAD( "c17fc.c01", 0x000000, 0x20000, CRC(f1eee6d9) SHA1(bee95efbff49c582cff1cc6d9bb5ef4ea5c4a074) , ROM_SKIP(3) )
- ROMX_LOAD( "c17fc.c02", 0x000001, 0x20000, CRC(675f4537) SHA1(acc68822da3aafbb62f76cbffa5f3389fcc91447) , ROM_SKIP(3) )
- ROMX_LOAD( "c17fc.c03", 0x000002, 0x20000, CRC(db8a32ac) SHA1(b95f73dff291acee239e22e5fd7efe15d0de23be) , ROM_SKIP(3) )
- ROMX_LOAD( "c17fc.c04", 0x000003, 0x20000, CRC(f4113e57) SHA1(ff1f443c13494a169b9be24abc361d27a6d01c09) , ROM_SKIP(3) )
- ROMX_LOAD( "c17fc.c05", 0x080000, 0x20000, CRC(d478853e) SHA1(91fcf8eb022ccea66d291bec84ace557181cf861) , ROM_SKIP(3) )
- ROMX_LOAD( "c17fc.c06", 0x080001, 0x20000, CRC(25055642) SHA1(578cf6a436489cc1f2d1acdb0cba6c1cbee2e21f) , ROM_SKIP(3) )
- ROMX_LOAD( "c17fc.c07", 0x080002, 0x20000, CRC(b77d0328) SHA1(42eb1ebfda301f2b09f3add5932e8331f4790706) , ROM_SKIP(3) )
- ROMX_LOAD( "c17fc.c08", 0x080003, 0x20000, CRC(ea111a79) SHA1(1b86aa984d2d6c527e96b61274a82263f34d0d89) , ROM_SKIP(3) )
- ROMX_LOAD( "c17bla.c09", 0x100000, 0x20000, CRC(7bc03747) SHA1(6964e5c562d6af5b4327ff828f3d0522c34911bc) , ROM_SKIP(3) ) // only these 4 differ from fcrash
- ROMX_LOAD( "c17bla.c10", 0x100001, 0x20000, CRC(0c248e2b) SHA1(28731fe25a8eb39c1e0822cf9074a7a32c6b2978) , ROM_SKIP(3) ) // ^
- ROMX_LOAD( "c17bla.c11", 0x100002, 0x20000, CRC(53949d0e) SHA1(1b11134005a47c323917b9892fe44819c36c6ee2) , ROM_SKIP(3) ) // ^
- ROMX_LOAD( "c17bla.c12", 0x100003, 0x20000, CRC(8d34a67d) SHA1(69e9f52efb73952313848a6d54dbdc17a2275c59) , ROM_SKIP(3) ) // ^
- ROMX_LOAD( "c17fc.c13", 0x180000, 0x20000, CRC(d4457a60) SHA1(9e956efafa81a81aca92837df03968f5670ffc15) , ROM_SKIP(3) )
- ROMX_LOAD( "c17fc.c14", 0x180001, 0x20000, CRC(3b26a37d) SHA1(58d8d0cdef81c938fb1a5595f2d02b228865893b) , ROM_SKIP(3) )
- ROMX_LOAD( "c17fc.c15", 0x180002, 0x20000, CRC(6d837e09) SHA1(b4a133ab96c35b689ee692bfcc04981791099b6f) , ROM_SKIP(3) )
- ROMX_LOAD( "c17fc.c16", 0x180003, 0x20000, CRC(c59a4d6c) SHA1(59e49c7d24dd333007de4bb621050011a5392bcc) , ROM_SKIP(3) )
-
- ROM_REGION( 0x8000, "gfx2", 0 )
- ROM_COPY( "gfx", 0x000000, 0x000000, 0x8000 ) /* stars */
+ ROM_LOAD32_BYTE( "c17fc.c01", 0x000000, 0x20000, CRC(f1eee6d9) SHA1(bee95efbff49c582cff1cc6d9bb5ef4ea5c4a074) )
+ ROM_LOAD32_BYTE( "c17fc.c02", 0x000001, 0x20000, CRC(675f4537) SHA1(acc68822da3aafbb62f76cbffa5f3389fcc91447) )
+ ROM_LOAD32_BYTE( "c17fc.c03", 0x000002, 0x20000, CRC(db8a32ac) SHA1(b95f73dff291acee239e22e5fd7efe15d0de23be) )
+ ROM_LOAD32_BYTE( "c17fc.c04", 0x000003, 0x20000, CRC(f4113e57) SHA1(ff1f443c13494a169b9be24abc361d27a6d01c09) )
+ ROM_LOAD32_BYTE( "c17fc.c05", 0x080000, 0x20000, CRC(d478853e) SHA1(91fcf8eb022ccea66d291bec84ace557181cf861) )
+ ROM_LOAD32_BYTE( "c17fc.c06", 0x080001, 0x20000, CRC(25055642) SHA1(578cf6a436489cc1f2d1acdb0cba6c1cbee2e21f) )
+ ROM_LOAD32_BYTE( "c17fc.c07", 0x080002, 0x20000, CRC(b77d0328) SHA1(42eb1ebfda301f2b09f3add5932e8331f4790706) )
+ ROM_LOAD32_BYTE( "c17fc.c08", 0x080003, 0x20000, CRC(ea111a79) SHA1(1b86aa984d2d6c527e96b61274a82263f34d0d89) )
+ ROM_LOAD32_BYTE( "c17bla.c09", 0x100000, 0x20000, CRC(7bc03747) SHA1(6964e5c562d6af5b4327ff828f3d0522c34911bc) )
+ ROM_LOAD32_BYTE( "c17bla.c10", 0x100001, 0x20000, CRC(0c248e2b) SHA1(28731fe25a8eb39c1e0822cf9074a7a32c6b2978) )
+ ROM_LOAD32_BYTE( "c17bla.c11", 0x100002, 0x20000, CRC(53949d0e) SHA1(1b11134005a47c323917b9892fe44819c36c6ee2) )
+ ROM_LOAD32_BYTE( "c17bla.c12", 0x100003, 0x20000, CRC(8d34a67d) SHA1(69e9f52efb73952313848a6d54dbdc17a2275c59) )
+ ROM_LOAD32_BYTE( "c17fc.c13", 0x180000, 0x20000, CRC(d4457a60) SHA1(9e956efafa81a81aca92837df03968f5670ffc15) )
+ ROM_LOAD32_BYTE( "c17fc.c14", 0x180001, 0x20000, CRC(3b26a37d) SHA1(58d8d0cdef81c938fb1a5595f2d02b228865893b) )
+ ROM_LOAD32_BYTE( "c17fc.c15", 0x180002, 0x20000, CRC(6d837e09) SHA1(b4a133ab96c35b689ee692bfcc04981791099b6f) )
+ ROM_LOAD32_BYTE( "c17fc.c16", 0x180003, 0x20000, CRC(c59a4d6c) SHA1(59e49c7d24dd333007de4bb621050011a5392bcc) )
+
+ ROM_REGION( 0x8000, "stars", 0 )
+ ROM_COPY( "gfx", 0x000000, 0x000000, 0x8000 )
ROM_END
+// the following bootleg is very peculiar: the program ROMs are identical to those of ffightbl but is uses smaller ROMs for patching
+// there is a full set of GFX ROMs matching ffightbl, additional ROMs matching 0x100000-0x1fffff of ffightbla and some smaller ROMs for overlaying
+// for now the loading is the full set, overlayed by the 0x100000-0x1fffff, overlayed by the smaller ROMs. Should be checked though
+// the sound system comprises a Z80 with bare bones sound code and a single OKI-M6295
+ROM_START( ffightblb )
+ ROM_REGION( 0x10000, "patch", 0 )
+ ROM_LOAD16_BYTE( "c17blb.d1", 0x00000, 0x08000, CRC(b800c1be) SHA1(dc5c748e49c751c155d970d8a7e6c0fb20767d04) ) // these seem to patch some addresses (see below)
+ ROM_LOAD16_BYTE( "c17blb.d2", 0x00001, 0x08000, CRC(a39f50d2) SHA1(a7b822f92a8eb412855bfb87a3083aa9082542ae) ) // they are empty after 0x5000 (interleaved)
+
+ ROM_REGION( 0x400000, "maincpu", 0 )
+ ROM_LOAD16_BYTE( "c17bl.p1", 0x00000, 0x80000, CRC(f8ccf27e) SHA1(08ff445d946da81e7dc0cc021f686b5968fa34ab) )
+ ROM_LOAD16_BYTE( "c17bl.p2", 0x00001, 0x80000, CRC(d96c76b2) SHA1(3f9ca4625491cab07cf4a1bf001f1325dc3652a3) )
+ ROM_COPY( "patch", 0x00000, 0x002000, 0x1000 )
+ ROM_COPY( "patch", 0x01000, 0x016000, 0x1000 )
+ ROM_COPY( "patch", 0x02000, 0x01f000, 0x1000 )
+ ROM_COPY( "patch", 0x03000, 0x05e000, 0x1000 )
+ ROM_COPY( "patch", 0x04000, 0x078000, 0x1000 )
+ ROM_FILL(0x2610, 1, 7) // fix transitions HBMAME
+
+ ROM_REGION( 0x8000, "audiocpu", 0 )
+ ROM_LOAD( "c17blb.m1", 0x00000, 0x8000, CRC(2b1c4c16) SHA1(8da39809df20a3fe4371573596285ea3297996e3) )
+ ROM_REGION( 0x200000, "gfx", 0 )
+ ROM_LOAD32_BYTE( "c17blb.c01", 0x000000, 0x80000, CRC(2126bec0) SHA1(c523e7e52c18177e2e967091a6acb231d52a3525) )
+ ROM_IGNORE(0x80000) // 1ST AND 2ND HALF IDENTICAL
+ ROM_LOAD32_BYTE( "c17blb.c02", 0x000001, 0x80000, CRC(fe326d39) SHA1(10e1e9b26a3ed2277f2016d040ce5b205a62096d) )
+ ROM_IGNORE(0x80000) // 1ST AND 2ND HALF IDENTICAL
+ ROM_LOAD32_BYTE( "c17blb.c03", 0x000002, 0x80000, CRC(09c47cae) SHA1(995546a72667fa25d7b3fd29643217acb6ff4fd5) )
+ ROM_IGNORE(0x80000) // 1ST AND 2ND HALF IDENTICAL
+ ROM_LOAD32_BYTE( "c17blb.c04", 0x000003, 0x80000, CRC(4b4390de) SHA1(30b38842116fc45c0d284f3b72c67fef33215ad7) )
+ ROM_IGNORE(0x80000) // 1ST AND 2ND HALF IDENTICAL
+ ROM_LOAD32_WORD_SWAP( "c17blb.c05", 0x100000, 0x40000, CRC(11a7c515) SHA1(b4f32e1627fb2af15ec6a3d7cfd88ea6fa9ad15a) ) // here starts the first overlay of GFX ROMs
+ ROM_IGNORE(0x40000) // 1ST AND 2ND HALF IDENTICAL
+ ROM_LOAD32_WORD_SWAP( "c17blb.c06", 0x100002, 0x40000, CRC(f1e18158) SHA1(2a4195002be4bcb1eda84fd876666f58c837e58e) )
+ ROM_IGNORE(0x40000) // 1ST AND 2ND HALF IDENTICAL
+ ROM_LOAD32_WORD_SWAP( "c17blb.c07", 0x180000, 0x40000, CRC(52879243) SHA1(97fb84376334abb0cb0590e7b4d49adeeb17373d) )
+ ROM_IGNORE(0x40000) // 1ST AND 2ND HALF IDENTICAL
+ ROM_LOAD32_WORD_SWAP( "c17blb.c08", 0x180002, 0x40000, CRC(7cce0ff5) SHA1(0048ddf8ac26b0cbd4b017634d308f0d6b631abc) )
+ ROM_IGNORE(0x40000) // 1ST AND 2ND HALF IDENTICAL
+ ROM_LOAD32_BYTE( "c17blb.c41", 0x100000, 0x10000, CRC(e6bbd39b) SHA1(7c7c9fad7608f231172f011dd930399e6b72e57a) ) // here starts the second overlay of GFX ROMs
+ ROM_LOAD32_BYTE( "c17blb.c42", 0x100001, 0x10000, CRC(6c794ef4) SHA1(e7835ac5c52153ca333be154cd16f2162e936364) )
+ ROM_LOAD32_BYTE( "c17blb.c43", 0x100002, 0x10000, CRC(4d1d389d) SHA1(12c65c2f8027d4944f25d89d98a440be5422cb98) )
+ ROM_LOAD32_BYTE( "c17blb.c44", 0x100003, 0x10000, CRC(5282be3c) SHA1(ff32a501ee2d3f7476ff814aea302b1d780c35b7) )
+
+ ROM_REGION( 0x8000, "stars", 0 )
+ ROM_COPY( "gfx", 0x000000, 0x000000, 0x8000 )
+
+ ROM_REGION( 0xa0000, "oki", ROMREGION_ERASE00 )
+ ROM_LOAD( "c17blb.v1", 0x00000, 0x20000, CRC(de0f0ef5) SHA1(18cb33f7990d7715d11d61e6db446ce935e799eb) )
+ ROM_LOAD( "c17blb.v2", 0x20000, 0x80000, CRC(319fbc2f) SHA1(263fc6b59cef6d110da35b36dde250a2e326dcbe) )
+ROM_END
// ************************************************************************* KODB
/*
-CPU
-
-1x TS68000CP12 (main)
-1x TPC1020AFN-084C
-1x Z8400BB1-Z80CPU (sound)
-1x YM2151 (sound)
-1x YM3012A (sound)
-1x OKI-M6295 (sound)
-2x LM324N (sound)
-1x TDA2003 (sound)
-1x oscillator 10.0 MHz
-1x oscillator 22.1184 MHz
-
-ROMs
-
-1x AM27C512 (1)(sound)
-1x AM27C020 (2)(sound)
-2x AM27C040 (3,4)(main)
-1x Am27C040 (bp)(gfx)
-7x maskrom (ai,bi,ci,di,ap,cp,dp)(gfx)
-1x GAL20V8A (not dumped)
-3x GAL16V8A (not dumped)
-1x PALCE20V8H (not dumped)
-1x GAL20V8S (not dumped)
-
-Note
-
-1x JAMMA edge connector
-1x trimmer (volume)
-3x 8 switches dip
-
+ CPU
+ 1x TS68000CP12 (main)
+ 1x TPC1020AFN-084C
+ 1x Z8400BB1-Z80CPU (sound)
+ 1x YM2151 (sound)
+ 1x YM3012A (sound)
+ 1x OKI-M6295 (sound)
+ 2x LM324N (sound)
+ 1x TDA2003 (sound)
+ 1x oscillator 10.0 MHz
+ 1x oscillator 22.1184 MHz
+
+ ROMs
+ 1x AM27C512 (1)(sound)
+ 1x AM27C020 (2)(sound)
+ 2x AM27C040 (3,4)(main)
+ 1x Am27C040 (bp)(gfx)
+ 7x mask ROM (ai,bi,ci,di,ap,cp,dp)(gfx)
+ 1x GAL20V8A (not dumped)
+ 3x GAL16V8A (not dumped)
+ 1x PALCE20V8H (not dumped)
+ 1x GAL20V8S (not dumped)
+
+ Note
+ 1x JAMMA edge connector
+ 1x trimmer (volume)
+ 3x 8 switches dip
*/
-
ROM_START( kodb )
ROM_REGION( CODE_SIZE, "maincpu", 0 )
ROM_LOAD16_BYTE( "c16b.p1", 0x00000, 0x080000, CRC(036dd74c) SHA1(489344e56863429e86b4c362b82d89819c1d6afb) )
ROM_LOAD16_BYTE( "c16b.p2", 0x00001, 0x080000, CRC(3e4b7295) SHA1(3245640bae7d141238051dfe5c7683d05c6d3848) )
- ROM_FILL( 0x952, 1, 7) // fix transitions HBMAME
+ ROM_FILL( 0x952, 1, 2) // fix transitions HBMAME
+ ROM_FILL( 0x953, 1, 0xfd) // fix transitions HBMAME (fc,fd,fe are ok here)
ROM_REGION( 0x18000, "audiocpu", 0 )
ROM_LOAD( "c16b.m1", 0x00000, 0x08000, CRC(01cae60c) SHA1(b2cdd883fd859f0b701230831aca1f1a74ad6087) )
ROM_CONTINUE( 0x10000, 0x08000 )
ROM_REGION( 0x400000, "gfx", 0 )
- ROMX_LOAD( "c16b.c01", 0x000000, 0x80000, CRC(e3b8589e) SHA1(775f97e43cb995b93da40063a1f1e4d73b34437c), ROM_SKIP(7) )
- ROMX_LOAD( "c16b.c02", 0x000001, 0x80000, CRC(3eec9580) SHA1(3d8d0cfbeae077544e514a5eb96cc83f716e494f), ROM_SKIP(7) )
- ROMX_LOAD( "c16b.c03", 0x000002, 0x80000, CRC(fdf5f163) SHA1(271ee96886c958accaca9a82484ab80fe32bd38e), ROM_SKIP(7) )
- ROMX_LOAD( "c16b.c04", 0x000003, 0x80000, CRC(4e1c52b7) SHA1(74570e7d577c999c62203c97b3d449e3b61a678a), ROM_SKIP(7) )
- ROMX_LOAD( "c16b.c05", 0x000004, 0x80000, CRC(22228bc5) SHA1(d48a09ee284d9e4b986f5c3c1c865930f76986e2), ROM_SKIP(7) )
- ROMX_LOAD( "c16b.c06", 0x000005, 0x80000, CRC(ab031763) SHA1(5bcd89b1debf029b779aa1bb73b3a572d27154ec), ROM_SKIP(7) )
- ROMX_LOAD( "c16b.c07", 0x000006, 0x80000, CRC(cffbf4be) SHA1(f805bafc855d4a656c055a76eaeb26e36835541e), ROM_SKIP(7) )
- ROMX_LOAD( "c16b.c08", 0x000007, 0x80000, CRC(4a1b43fe) SHA1(7957f45b2862825c9509043c63c7da7108bd251b), ROM_SKIP(7) )
-
- ROM_REGION( 0x8000, "gfx2", 0 )
- ROM_COPY( "gfx", 0x000000, 0x000000, 0x8000 ) /* stars */
+ ROM_LOAD64_BYTE( "c16b.c01", 0x000000, 0x80000, CRC(e3b8589e) SHA1(775f97e43cb995b93da40063a1f1e4d73b34437c) )
+ ROM_LOAD64_BYTE( "c16b.c02", 0x000001, 0x80000, CRC(3eec9580) SHA1(3d8d0cfbeae077544e514a5eb96cc83f716e494f) )
+ ROM_LOAD64_BYTE( "c16b.c03", 0x000002, 0x80000, CRC(fdf5f163) SHA1(271ee96886c958accaca9a82484ab80fe32bd38e) )
+ ROM_LOAD64_BYTE( "c16b.c04", 0x000003, 0x80000, CRC(4e1c52b7) SHA1(74570e7d577c999c62203c97b3d449e3b61a678a) )
+ ROM_LOAD64_BYTE( "c16b.c05", 0x000004, 0x80000, CRC(22228bc5) SHA1(d48a09ee284d9e4b986f5c3c1c865930f76986e2) )
+ ROM_LOAD64_BYTE( "c16b.c06", 0x000005, 0x80000, CRC(ab031763) SHA1(5bcd89b1debf029b779aa1bb73b3a572d27154ec) )
+ ROM_LOAD64_BYTE( "c16b.c07", 0x000006, 0x80000, CRC(cffbf4be) SHA1(f805bafc855d4a656c055a76eaeb26e36835541e) )
+ ROM_LOAD64_BYTE( "c16b.c08", 0x000007, 0x80000, CRC(4a1b43fe) SHA1(7957f45b2862825c9509043c63c7da7108bd251b) )
+
+ ROM_REGION( 0x8000, "stars", 0 )
+ ROM_COPY( "gfx", 0x000000, 0x000000, 0x8000 )
ROM_REGION( 0x40000, "oki", 0 )
ROM_LOAD( "c16b.v1", 0x00000, 0x40000, CRC(a2db1575) SHA1(1a4a29e4b045af50700adf1665697feab12cc234) )
ROM_END
-void cps_state::init_kodb()
-{
- m_maincpu->space(AS_PROGRAM).install_read_port(0x800000, 0x800007, "IN1");
- m_maincpu->space(AS_PROGRAM).install_read_handler(0x800018, 0x80001f, read16sm_delegate(*this, FUNC(cps_state::cps1_dsw_r)));
- m_maincpu->space(AS_PROGRAM).install_write_handler(0x800180, 0x800187, write16s_delegate(*this, FUNC(cps_state::cps1_soundlatch_w)));
- m_maincpu->space(AS_PROGRAM).install_write_handler(0x980000, 0x98002f, write16sm_delegate(*this, FUNC(cps_state::kodb_layer_w)));
-
- /* the original game alternates between 2 sprite ram areas to achieve flashing sprites - the bootleg doesn't do the write to the register to achieve this
- mapping both sprite ram areas to the same bootleg sprite ram - similar to how sf2mdt works */
- m_bootleg_sprite_ram = std::make_unique<u16[]>(0x2000);
- m_maincpu->space(AS_PROGRAM).install_ram(0x900000, 0x903fff, m_bootleg_sprite_ram.get());
- m_maincpu->space(AS_PROGRAM).install_ram(0x904000, 0x907fff, m_bootleg_sprite_ram.get()); /* both of these need to be mapped */
-
- init_cps1();
-}
-
-
-
-// ************************************************************************* KNIGHTSB
-
-/*
-
-CPU:
-
-1x MC68000P12 ic65 main
-1x Z0840006PSC ic1 sound
-1x YM2151 ic29 sound
-1x YM3012 ic30 sound
-2x LM324 ic15,ic31 sound
-2x M5205 ic184,ic185 sound
-1x TDA2003 ic14 sound
-1x oscillator 24.000000MHz (close to main)
-1x oscillator 29.821000MHz (close to sound)
-
-ROMs
-
-5x M27C2001 1,2,3,4,5 dumped
-4x maskrom KA,KB,KC,KD not dumped
-
-RAMs:
-
-4x KM62256ALP ic112,ic113,ic168,ic170
-1x SYC6116L ic24
-1x MCM2018AN ic7,ic8,ic51,ic56,ic70,ic71,ic77,ic78
-
-PLDs:
-
-1x TPC1020AFN ic116 read protected
-3x GAL20V8A ic120,ic121,ic169 read protected
-3x GAL16V8A ic7,ic72,ic80 read protected
-
-Note:
-
-1x JAMMA edge connector
-2x 10 legs connector
-1x trimmer (volume)
-3x 8x2 switches DIP
-
-*/
-/* bootleg */
-/* FIXME - GFX ROMs are wrong, copied from the other version */
-/* ROMs missing are KA.IC91 KB.IC92 KC.IC93 KD.IC94 */
-ROM_START( knightsb )
- ROM_REGION( CODE_SIZE, "maincpu", 0 )
- ROM_LOAD16_BYTE( "c18b.p1", 0x00000, 0x40000, CRC(7fd91118) SHA1(d2832b21309a467938891946d7af35d8095787a4) )
- ROM_LOAD16_BYTE( "c18b.p2", 0x00001, 0x40000, CRC(c9c6e720) SHA1(e8a1cd73458b548e88fc49d8f659e0dc33a8e756) )
- ROM_LOAD16_BYTE( "c18b.p5", 0x80000, 0x40000, CRC(af352703) SHA1(7855ac65752203f45af4ef41af8c291540a1c8a8) )
- ROM_LOAD16_BYTE( "c18b.p6", 0x80001, 0x40000, CRC(1eb91343) SHA1(e02cfbbd7689346f14f2e3455ed17e7f0b51bad0) )
-
- ROM_REGION( 0x400000, "gfx", 0 ) /* bootleg had 4x 1meg MASKroms, these need dumping so that the format is known */
- ROMX_LOAD( "c18.c01", 0x000000, 0x80000, BAD_DUMP CRC(9e36c1a4) SHA1(772daae74e119371dfb76fde9775bda78a8ba125) , ROM_GROUPWORD | ROM_SKIP(6) )
- ROMX_LOAD( "c18.c03", 0x000002, 0x80000, BAD_DUMP CRC(c5832cae) SHA1(a188cf401cd3a2909b377d3059f14d22ec3b0643) , ROM_GROUPWORD | ROM_SKIP(6) )
- ROMX_LOAD( "c18.c05", 0x000004, 0x80000, BAD_DUMP CRC(f095be2d) SHA1(0427d1574062f277a9d04440019d5638b05de561) , ROM_GROUPWORD | ROM_SKIP(6) )
- ROMX_LOAD( "c18.c07", 0x000006, 0x80000, BAD_DUMP CRC(179dfd96) SHA1(b1844e69da7ab13474da569978d5b47deb8eb2be) , ROM_GROUPWORD | ROM_SKIP(6) )
- ROMX_LOAD( "c18.c17", 0x200000, 0x80000, BAD_DUMP CRC(1f4298d2) SHA1(4b162a7f649b0bcd676f8ca0c5eee9a1250d6452) , ROM_GROUPWORD | ROM_SKIP(6) )
- ROMX_LOAD( "c18.c19", 0x200002, 0x80000, BAD_DUMP CRC(37fa8751) SHA1(b88b39d1f08621f15a5620095aef998346fa9891) , ROM_GROUPWORD | ROM_SKIP(6) )
- ROMX_LOAD( "c18.c21", 0x200004, 0x80000, BAD_DUMP CRC(0200bc3d) SHA1(c900b1be2b4e49b951e5c1e3fd1e19d21b82986e) , ROM_GROUPWORD | ROM_SKIP(6) )
- ROMX_LOAD( "c18.c23", 0x200006, 0x80000, BAD_DUMP CRC(0bb2b4e7) SHA1(983b800925d58e4aeb4e5105f93ed5faf66d009c) , ROM_GROUPWORD | ROM_SKIP(6) )
-
- ROM_REGION( 0x50000, "audiocpu", 0 )
- ROM_LOAD( "c18b.m1", 0x00000, 0x40000, CRC(bd6f9cc1) SHA1(9f33cccef224d2204736a9eae761196866bd6e41) )
- ROM_RELOAD( 0x10000, 0x40000 )
-ROM_END
// ************************************************************************* CAWINGBL, CAWINGB2
@@ -2074,14 +2056,14 @@ ROM_START( cawingbl )
ROM_LOAD16_BYTE( "c12bl.p2", 0x00001, 0x80000, CRC(b19b10ce) SHA1(3c71f1dc830d1e8b8ba26d8a71e12f477659480c) )
ROM_REGION( 0x200000, "gfx", 0 )
- ROMX_LOAD( "c12bl.c01", 0x000000, 0x80000, CRC(a045c689) SHA1(8946c55635121282ea03586a278e50de20d92633) , ROM_SKIP(3) )
- ROMX_LOAD( "c12bl.c02", 0x000001, 0x80000, CRC(61192f7c) SHA1(86643c62653a62a5c7541d50cfdecae9b607440d) , ROM_SKIP(3) )
- ROMX_LOAD( "c12bl.c03", 0x000002, 0x80000, CRC(30dd78db) SHA1(e0295001d6f5fb4a9276c432f971e88f73c5e39a) , ROM_SKIP(3) )
- ROMX_LOAD( "c12bl.c04", 0x000003, 0x80000, CRC(4937fc41) SHA1(dac179715be483a521df8e515afc1fb7a2cd8f13) , ROM_SKIP(3) )
+ ROM_LOAD32_BYTE( "c12bl.c01", 0x000000, 0x80000, CRC(a045c689) SHA1(8946c55635121282ea03586a278e50de20d92633) )
+ ROM_LOAD32_BYTE( "c12bl.c02", 0x000001, 0x80000, CRC(61192f7c) SHA1(86643c62653a62a5c7541d50cfdecae9b607440d) )
+ ROM_LOAD32_BYTE( "c12bl.c03", 0x000002, 0x80000, CRC(30dd78db) SHA1(e0295001d6f5fb4a9276c432f971e88f73c5e39a) )
+ ROM_LOAD32_BYTE( "c12bl.c04", 0x000003, 0x80000, CRC(4937fc41) SHA1(dac179715be483a521df8e515afc1fb7a2cd8f13) )
ROM_REGION( 0x30000, "audiocpu", 0 )
ROM_LOAD( "c12bl.m1", 0x00000, 0x20000, CRC(ffe16cdc) SHA1(8069ea69f0b89d61c35995c8040a4989d7be9c1f) )
- ROM_RELOAD( 0x10000, 0x20000 )
+ ROM_RELOAD( 0x10000, 0x20000 )
ROM_END
ROM_START( cawingb2 )
@@ -2090,347 +2072,83 @@ ROM_START( cawingb2 )
ROM_LOAD16_BYTE( "c12b2.p2", 0x00001, 0x20000, CRC(a02fb5aa) SHA1(c9c064a83899c48f681ac803cfc5886503b9d992) )
ROM_LOAD16_BYTE( "c12b2.p3", 0x40000, 0x20000, CRC(8c6c7430) SHA1(3ed5713caf774b050b41a6adea026e1307b570df) )
ROM_LOAD16_BYTE( "c12b2.p4", 0x40001, 0x20000, CRC(f585bf2c) SHA1(3a3169791f8deace8d9bee1adb08f19fbcd309c6) )
- ROM_LOAD16_BYTE( "c12b2.p5", 0x80000, 0x20000, CRC(5fda906e) SHA1(7b3ef17d494a2f92e58ab7e34a3beaad8c149fca) )
- ROM_LOAD16_BYTE( "c12b2.p6", 0x80001, 0x20000, CRC(736c1835) SHA1(a91f479fab30603a111304adc0478d430faa80fc) )
+ ROM_LOAD16_BYTE( "c12u.p5", 0x80000, 0x20000, CRC(5fda906e) SHA1(7b3ef17d494a2f92e58ab7e34a3beaad8c149fca) )
+ ROM_LOAD16_BYTE( "c12u.p6", 0x80001, 0x20000, CRC(736c1835) SHA1(a91f479fab30603a111304adc0478d430faa80fc) )
ROM_LOAD16_BYTE( "c12b2.p7", 0xc0000, 0x20000, CRC(76458083) SHA1(cbb4ef5f7615c834b2ee1ad3c86e7262f2f62c01) )
ROM_LOAD16_BYTE( "c12b2.p8", 0xc0001, 0x20000, CRC(d3523f34) SHA1(005ea378c2b78782f85ecc591946c027ca2ca023) )
ROM_REGION( 0x200000, "gfx", 0 )
- ROMX_LOAD( "c12b2.c01", 0x000000, 0x20000, CRC(0b538062) SHA1(ac6e5dc82efdca311adfe6e6cdda160ad4a0d04d) , ROM_SKIP(3) )
- ROMX_LOAD( "c12b2.c02", 0x000001, 0x20000, CRC(3ad62311) SHA1(1c132696b55191d16af30ebd36d2320d979eab36) , ROM_SKIP(3) )
- ROMX_LOAD( "c12b2.c03", 0x000002, 0x20000, CRC(1b872a98) SHA1(7a3f72c6d384dfa8e224f93604997a7b6e5c8926) , ROM_SKIP(3) )
- ROMX_LOAD( "c12b2.c04", 0x000003, 0x20000, CRC(ad49eecd) SHA1(39909996765391ed734a02c74f683e1bd9ce1561) , ROM_SKIP(3) )
- ROMX_LOAD( "c12b2.c05", 0x080000, 0x20000, CRC(8cd4df5b) SHA1(771b6d6a6baa95a669335fe64e2219fe7226e140) , ROM_SKIP(3) )
- ROMX_LOAD( "c12b2.c06", 0x080001, 0x20000, CRC(bf14418a) SHA1(7a0e1c65b8825a252338d6c1db59a88966ec6cfb) , ROM_SKIP(3) )
- ROMX_LOAD( "c12b2.c07", 0x080002, 0x20000, CRC(cef1aab8) SHA1(677a889b939ff00e95737a4a53053744bb6744c0) , ROM_SKIP(3) )
- ROMX_LOAD( "c12b2.c08", 0x080003, 0x20000, CRC(397725dc) SHA1(9450362bbf2f91b4225a088d6e283d7b16407b74) , ROM_SKIP(3) )
- ROMX_LOAD( "c12b2.c09", 0x100000, 0x20000, CRC(9b14f7ed) SHA1(72b6e1174d4faab487261aa6739de842d2423e1a) , ROM_SKIP(3) )
- ROMX_LOAD( "c12b2.c10", 0x100001, 0x20000, CRC(59bcc1bb) SHA1(c725060e068294dea1d962c54a9018050fa70297) , ROM_SKIP(3) )
- ROMX_LOAD( "c12b2.c11", 0x100002, 0x20000, CRC(23dc647a) SHA1(2d8d4c4c7b2d0616430360d1639b07216dd731d6) , ROM_SKIP(3) )
- ROMX_LOAD( "c12b2.c12", 0x100003, 0x20000, CRC(eda9fa6b) SHA1(4a3510ce71b015a1ea568fd0bbe61c5c093a2fbf) , ROM_SKIP(3) )
- ROMX_LOAD( "c12b2.c13", 0x180000, 0x20000, CRC(17174249) SHA1(71c6424ab4629065dd6af8bb47b18f5b5d0fbe49) , ROM_SKIP(3) )
- ROMX_LOAD( "c12b2.c14", 0x180001, 0x20000, CRC(490440b2) SHA1(2597bf16340308f84b32cfa048c426db571b4a35) , ROM_SKIP(3) )
- ROMX_LOAD( "c12b2.c15", 0x180002, 0x20000, CRC(344a8270) SHA1(fdb588a7ba60783225e3b5c72446f79625de4f9c) , ROM_SKIP(3) )
- ROMX_LOAD( "c12b2.c16", 0x180003, 0x20000, CRC(b991ad91) SHA1(5c59131ddf068cb54d23f8836293360fbc967d58) , ROM_SKIP(3) )
+ ROM_LOAD32_BYTE( "c12b2.c01", 0x000000, 0x20000, CRC(0b538062) SHA1(ac6e5dc82efdca311adfe6e6cdda160ad4a0d04d) )
+ ROM_LOAD32_BYTE( "c12b2.c02", 0x000001, 0x20000, CRC(3ad62311) SHA1(1c132696b55191d16af30ebd36d2320d979eab36) )
+ ROM_LOAD32_BYTE( "c12b2.c03", 0x000002, 0x20000, CRC(1b872a98) SHA1(7a3f72c6d384dfa8e224f93604997a7b6e5c8926) )
+ ROM_LOAD32_BYTE( "c12b2.c04", 0x000003, 0x20000, CRC(ad49eecd) SHA1(39909996765391ed734a02c74f683e1bd9ce1561) )
+ ROM_LOAD32_BYTE( "c12b2.c05", 0x080000, 0x20000, CRC(8cd4df5b) SHA1(771b6d6a6baa95a669335fe64e2219fe7226e140) )
+ ROM_LOAD32_BYTE( "c12b2.c06", 0x080001, 0x20000, CRC(bf14418a) SHA1(7a0e1c65b8825a252338d6c1db59a88966ec6cfb) )
+ ROM_LOAD32_BYTE( "c12b2.c07", 0x080002, 0x20000, CRC(cef1aab8) SHA1(677a889b939ff00e95737a4a53053744bb6744c0) )
+ ROM_LOAD32_BYTE( "c12b2.c08", 0x080003, 0x20000, CRC(397725dc) SHA1(9450362bbf2f91b4225a088d6e283d7b16407b74) )
+ ROM_LOAD32_BYTE( "c12b2.c09", 0x100000, 0x20000, CRC(9b14f7ed) SHA1(72b6e1174d4faab487261aa6739de842d2423e1a) )
+ ROM_LOAD32_BYTE( "c12b2.c10", 0x100001, 0x20000, CRC(59bcc1bb) SHA1(c725060e068294dea1d962c54a9018050fa70297) )
+ ROM_LOAD32_BYTE( "c12b2.c11", 0x100002, 0x20000, CRC(23dc647a) SHA1(2d8d4c4c7b2d0616430360d1639b07216dd731d6) )
+ ROM_LOAD32_BYTE( "c12b2.c12", 0x100003, 0x20000, CRC(eda9fa6b) SHA1(4a3510ce71b015a1ea568fd0bbe61c5c093a2fbf) )
+ ROM_LOAD32_BYTE( "c12b2.c13", 0x180000, 0x20000, CRC(17174249) SHA1(71c6424ab4629065dd6af8bb47b18f5b5d0fbe49) )
+ ROM_LOAD32_BYTE( "c12b2.c14", 0x180001, 0x20000, CRC(490440b2) SHA1(2597bf16340308f84b32cfa048c426db571b4a35) )
+ ROM_LOAD32_BYTE( "c12b2.c15", 0x180002, 0x20000, CRC(344a8270) SHA1(fdb588a7ba60783225e3b5c72446f79625de4f9c) )
+ ROM_LOAD32_BYTE( "c12b2.c16", 0x180003, 0x20000, CRC(b991ad91) SHA1(5c59131ddf068cb54d23f8836293360fbc967d58) )
ROM_REGION( 0x30000, "audiocpu", 0 )
ROM_LOAD( "c12bl.m1", 0x00000, 0x20000, CRC(ffe16cdc) SHA1(8069ea69f0b89d61c35995c8040a4989d7be9c1f) )
- ROM_RELOAD( 0x10000, 0x20000 )
+ ROM_RELOAD( 0x10000, 0x20000 )
ROM_END
-void cps_state::init_cawingbl()
-{
- m_maincpu->space(AS_PROGRAM).install_read_port(0x882000, 0x882001, "IN1");
- m_maincpu->space(AS_PROGRAM).install_write_handler(0x882006, 0x882007, write16s_delegate(*this, FUNC(cps_state::cawingbl_soundlatch_w)));
- m_maincpu->space(AS_PROGRAM).install_read_handler(0x882008, 0x88200f, read16sm_delegate(*this, FUNC(cps_state::cps1_dsw_r)));
- init_cps1();
-}
+// ************************************************************************* MTWINSB
-// HBMAME start
-ROM_START( cawingb )
+/* board marked MGT-026 */
+ROM_START( mtwinsb )
ROM_REGION( CODE_SIZE, "maincpu", 0 )
- ROM_LOAD16_BYTE( "c12b.p1", 0x00000, 0x80000, CRC(8125d3f0) SHA1(a0e48c326c6164ca189c9372f5c38a7c103772c1) )
- ROM_LOAD16_BYTE( "c12b.p2", 0x00001, 0x80000, CRC(b19b10ce) SHA1(3c71f1dc830d1e8b8ba26d8a71e12f477659480c) )
-
- ROM_REGION( 0x200000, "gfx", 0 )
- ROMX_LOAD( "c12.c01", 0x000000, 0x80000, CRC(66d4cc37) SHA1(d355ea64ff29d228dcbfeee72bcf11882bf1cd9d) , ROM_GROUPWORD | ROM_SKIP(6) )
- ROMX_LOAD( "c12.c03", 0x000002, 0x80000, CRC(b6f896f2) SHA1(bdb6820b81fbce77d7eacb01777af7c380490402) , ROM_GROUPWORD | ROM_SKIP(6) )
- ROMX_LOAD( "c12.c05", 0x000004, 0x80000, CRC(4d0620fd) SHA1(5f62cd551b6a230edefd81fa60c10c84186ca804) , ROM_GROUPWORD | ROM_SKIP(6) )
- ROMX_LOAD( "c12.c07", 0x000006, 0x80000, CRC(0b0341c3) SHA1(c31f0e78f49d94ea9dea20eb0cbd98a6c613bcbf) , ROM_GROUPWORD | ROM_SKIP(6) )
+ ROM_LOAD16_BYTE( "c10b.p1", 0x00001, 0x80000, CRC(8938a029) SHA1(50104d2afaec8d69d317780c071a4f2248e23e62) )
+ ROM_LOAD16_BYTE( "c10b.p2", 0x00000, 0x80000, CRC(7d5b8a97) SHA1(d3e456061a569765d400fc7c9b43e4fdacf17951) )
+
+ ROM_REGION( 0x200000, "gfx", 0 ) // identical to the original, but differently arranged
+ ROM_LOAD64_BYTE( "c10b.c1", 0x000004, 0x40000, CRC(11493e55) SHA1(0e45f53b034d66ce8d029346d4d88e46021df1a7) )
+ ROM_CONTINUE( 0x000000, 0x40000)
+ ROM_LOAD64_BYTE( "c10b.c2", 0x000005, 0x40000, CRC(feda0f8b) SHA1(59c740478791ce95bf06feeda5173cc283a1eaea) )
+ ROM_CONTINUE( 0x000001, 0x40000)
+ ROM_LOAD64_BYTE( "c10b.c3", 0x000006, 0x40000, CRC(745f0eba) SHA1(1cb07be5df7cc43b5aa236f114d303bf92436c74) )
+ ROM_CONTINUE( 0x000002, 0x40000)
+ ROM_LOAD64_BYTE( "c10b.c4", 0x000007, 0x40000, CRC(8069026f) SHA1(3d5e9b36a349328bcd93d83d8d2fe3cd40e68a3b) )
+ ROM_CONTINUE( 0x000003, 0x40000)
ROM_REGION( 0x18000, "audiocpu", 0 )
- ROM_LOAD( "c12.m1", 0x00000, 0x08000, CRC(96fe7485) SHA1(10466889dfc6bc8afd3075385e241a16372efbeb) )
- ROM_CONTINUE( 0x10000, 0x08000 )
+ ROM_LOAD( "c10.m1", 0x00000, 0x08000, CRC(4d4255b7) SHA1(81a76b58043af7252a854b7efc4109957ef0e679) )
+ ROM_CONTINUE( 0x10000, 0x08000 )
ROM_REGION( 0x40000, "oki", 0 )
- ROM_LOAD( "c12.v1", 0x00000, 0x20000, CRC(4a613a2c) SHA1(06e10644fc60925b85d2ca0888c9fa057bfe996a) )
- ROM_LOAD( "c12.v2", 0x20000, 0x20000, CRC(74584493) SHA1(5cfb15f1b9729323707972646313aee8ab3ac4eb) )
+ ROM_LOAD( "c10b.v1", 0x00000, 0x40000, CRC(a0c3de92) SHA1(5135cd982564f898f799ff1bc2bb2a75154be0cd) ) // identical to the original, but one single bigger ROM
ROM_END
-// HBMAME end
-
-
-// ************************************************************************* DINOPIC, DINOPIC2
-
-MACHINE_START_MEMBER(cps_state, dinopic)
-{
- m_layer_enable_reg = 0x0a;
- m_layer_mask_reg[0] = 0x0c;
- m_layer_mask_reg[1] = 0x0e;
- m_layer_mask_reg[2] = 0x00;
- m_layer_mask_reg[3] = 0x02;
- m_layer_scroll1x_offset = 0x40;
- m_layer_scroll2x_offset = 0x40;
- m_layer_scroll3x_offset = 0x40;
- m_sprite_base = 0x1000;
- m_sprite_list_end_marker = 0x8000;
- m_sprite_x_offset = 0;
-}
-
-void cps_state::dinopic(machine_config &config)
-{
- /* basic machine hardware */
- M68000(config, m_maincpu, 12000000);
- m_maincpu->set_addrmap(AS_PROGRAM, &cps_state::dinopic_map);
- m_maincpu->set_vblank_int("screen", FUNC(cps_state::cps1_interrupt));
- m_maincpu->set_addrmap(m68000_base_device::AS_CPU_SPACE, &cps_state::cpu_space_map);
-
- //PIC16C57(config, m_audiocpu, 12000000).set_disable(); /* no valid dumps .. */
-
- MCFG_MACHINE_START_OVERRIDE(cps_state, dinopic)
-
- EEPROM_93C46_8BIT(config, "eeprom");
-
- /* video hardware */
- SCREEN(config, m_screen, SCREEN_TYPE_RASTER);
- m_screen->set_refresh_hz(60);
- m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(0));
- m_screen->set_size(64*8, 32*8);
- m_screen->set_visarea(8*8, (64-8)*8-1, 2*8, 30*8-1 );
- m_screen->set_screen_update(FUNC(cps_state::screen_update_fcrash));
- m_screen->screen_vblank().set(FUNC(cps_state::screen_vblank_cps1));
- m_screen->set_palette(m_palette);
-
- GFXDECODE(config, m_gfxdecode, m_palette, gfx_cps1);
- PALETTE(config, m_palette).set_entries(0xc00);
-
- MCFG_VIDEO_START_OVERRIDE(cps_state,cps1)
-
- /* sound hardware */
- SPEAKER(config, "mono").front_center();
-
- GENERIC_LATCH_8(config, m_soundlatch);
-
- OKIM6295(config, m_oki, 1000000, okim6295_device::PIN7_HIGH).add_route(ALL_OUTPUTS, "mono", 0.30);
-}
+// ************************************************************************* SGYXZ
/*
-
-Cadillac Bootleg Hardware:
-
-1x 68000p10
-1x PIC16c57
-1x AD-65
-1x OSC 30mhz
-1x OSC 24mhz
-13x 27c4000 ROMS
-
-*/
-ROM_START( dinopic )
- ROM_REGION( CODE_SIZE, "maincpu", 0 )
- ROM_LOAD16_BYTE( "c25b.p1", 0x000001, 0x80000, CRC(13dfeb08) SHA1(cd2f9dd64f4fabe93901247e36dff3763169716d) )
- ROM_LOAD16_BYTE( "c25b.p2", 0x000000, 0x80000, CRC(96dfcbf1) SHA1(a8bda6edae2c1b79db7ae8a8976fd2457f874373) )
- ROM_LOAD16_BYTE( "c25b.p3", 0x100001, 0x80000, CRC(0e4058ba) SHA1(346f9e34ea53dd1bf5cdafa1e38bf2edb09b9a7f) )
- ROM_LOAD16_BYTE( "c25b.p4", 0x100000, 0x80000, CRC(6133f349) SHA1(d13af99910623f62c090d25372a2253dbc2f8cbe) )
-
- ROM_REGION( 0x400000, "gfx", 0 ) // same data, different format, except for 8 which is a 99% match (bad rom?)
- ROMX_LOAD( "c25b.c01", 0x000000, 0x40000, CRC(f3c2c98d) SHA1(98ae51a67fa4159456a4a205eebdd8d1775888d1), ROM_SKIP(7) )
- ROM_CONTINUE( 0x000004, 0x40000 )
- ROMX_LOAD( "c25b.c02", 0x000001, 0x40000, CRC(d574befc) SHA1(56482e7a9aa8439f30e3cf72311495ce677a083d), ROM_SKIP(7) )
- ROM_CONTINUE( 0x000005, 0x40000 )
- ROMX_LOAD( "c25b.c03", 0x000002, 0x40000, CRC(55ef0adc) SHA1(3b5551ae76ae80882d37fc70a1031a57885d6840), ROM_SKIP(7) )
- ROM_CONTINUE( 0x000006, 0x40000 )
- ROMX_LOAD( "c25b.c04", 0x000003, 0x40000, CRC(cc0805fc) SHA1(c512734c28b878a30a0de249929f69784d5d77a1), ROM_SKIP(7) )
- ROM_CONTINUE( 0x000007, 0x40000 )
- ROMX_LOAD( "c25b.c17", 0x200000, 0x40000, CRC(1371f714) SHA1(d2c98096fab08e3d4fd2482e6ebfc970ead656ee), ROM_SKIP(7) )
- ROM_CONTINUE( 0x200004, 0x40000 )
- ROMX_LOAD( "c25b.c18", 0x200001, 0x40000, CRC(b284c4a7) SHA1(166f571e0afa115f8e38ba427b40e30abcfd70ee), ROM_SKIP(7) )
- ROM_CONTINUE( 0x200005, 0x40000 )
- ROMX_LOAD( "c25b.c19", 0x200002, 0x40000, CRC(b7ad3394) SHA1(58dec34d9d991ff2817c8a7847749716abae6c77), ROM_SKIP(7) )
- ROM_CONTINUE( 0x200006, 0x40000 )
- ROMX_LOAD( "c25b.c20", 0x200003, 0x40000, CRC(88847705) SHA1(05dc90067921960e417b7436056a5e1f86abaa1a), ROM_SKIP(7) )
- ROM_CONTINUE( 0x200007, 0x40000 )
-
- ROM_REGION( 0x28000, "audiocpu", 0 ) /* PIC16c57 - protected, dump isn't valid */
- ROM_LOAD( "pic16c57-rp", 0x00000, 0x2d4c, BAD_DUMP CRC(5a6d393c) SHA1(1391a1590aff5f75bb6fae1c83eddb796b53135d) )
-
- ROM_REGION( 0x80000, "oki", 0 ) /* OKI6295 samples */
- ROM_LOAD( "1.bin", 0x000000, 0x80000, CRC(7d921309) SHA1(d51e60e904d302c2516b734189e141aa171b2b82) )
-ROM_END
-
-/* this is basically the same set as above, from a different bootleg pcb, with a few extra pal dumps etc.
- the first dump will probably be removed eventually
-
- CPU
- 1x TS68000CP10 (main)
- 1x AD-65 (sound)(equivalent to M6295)
- 1x PIC16C57-XT/P
- 1x A1020B-PL84C
- 1x oscillator 24.000MHz (close to main)
- 1x oscillator 30.000MHz (close to sound)
-
- ROMs
- 13x 27C4000
- 3x GAL20V8A
- 3x PALCE16V8H (1 broken not dumped)
- 1x CAT93C46P
-
- Note
- 1x JAMMA edge connector
- 1x 10 legs connector
- 1x trimmer (volume)
+ 24mhz crystal (maincpu), 28.322 crystal (video), 3.579545 crystal (sound)
+ sound cpu is (239 V 249521 VC5006 KABUKI DL-030P-110V) - recycled Kabuki Z80 from genuine Capcom HW?
+ 3x8 dsws
+
+ bootlegger hacks:
+ 2 extra playable characters (7 total)
+ can swap character during gameplay (press start to cycle)
+ new special move (button 3)
+ level order is changed
+ attract sequence shortened
*/
-
-ROM_START( dinopic2 )
- ROM_REGION( CODE_SIZE, "maincpu", 0 )
- ROM_LOAD16_BYTE( "27c4000-m12374r-2.bin", 0x000001, 0x80000, CRC(13dfeb08) SHA1(cd2f9dd64f4fabe93901247e36dff3763169716d) )
- ROM_LOAD16_BYTE( "27c4000-m12481.bin", 0x000000, 0x80000, CRC(96dfcbf1) SHA1(a8bda6edae2c1b79db7ae8a8976fd2457f874373) )
- ROM_LOAD16_BYTE( "27c4000-m12374r-1.bin", 0x100001, 0x80000, CRC(0e4058ba) SHA1(346f9e34ea53dd1bf5cdafa1e38bf2edb09b9a7f) )
- ROM_LOAD16_BYTE( "27c4000-m12374r-3.bin", 0x100000, 0x80000, CRC(6133f349) SHA1(d13af99910623f62c090d25372a2253dbc2f8cbe) )
-
- ROM_REGION( 0x400000, "gfx", 0 )
- ROMX_LOAD( "c25b.c01", 0x000000, 0x40000, CRC(f3c2c98d) SHA1(98ae51a67fa4159456a4a205eebdd8d1775888d1), ROM_SKIP(7) )
- ROM_CONTINUE( 0x000004, 0x40000 )
- ROMX_LOAD( "c25b.c02", 0x000001, 0x40000, CRC(d574befc) SHA1(56482e7a9aa8439f30e3cf72311495ce677a083d), ROM_SKIP(7) )
- ROM_CONTINUE( 0x000005, 0x40000 )
- ROMX_LOAD( "c25b.c03", 0x000002, 0x40000, CRC(55ef0adc) SHA1(3b5551ae76ae80882d37fc70a1031a57885d6840), ROM_SKIP(7) )
- ROM_CONTINUE( 0x000006, 0x40000 )
- ROMX_LOAD( "c25b.c04", 0x000003, 0x40000, CRC(cc0805fc) SHA1(c512734c28b878a30a0de249929f69784d5d77a1), ROM_SKIP(7) )
- ROM_CONTINUE( 0x000007, 0x40000 )
- ROMX_LOAD( "c25b.c17", 0x200000, 0x40000, CRC(1371f714) SHA1(d2c98096fab08e3d4fd2482e6ebfc970ead656ee), ROM_SKIP(7) )
- ROM_CONTINUE( 0x200004, 0x40000 )
- ROMX_LOAD( "c25b.c18", 0x200001, 0x40000, CRC(b284c4a7) SHA1(166f571e0afa115f8e38ba427b40e30abcfd70ee), ROM_SKIP(7) )
- ROM_CONTINUE( 0x200005, 0x40000 )
- ROMX_LOAD( "c25b.c19", 0x200002, 0x40000, CRC(b7ad3394) SHA1(58dec34d9d991ff2817c8a7847749716abae6c77), ROM_SKIP(7) )
- ROM_CONTINUE( 0x200006, 0x40000 )
- ROMX_LOAD( "c25b.c20", 0x200003, 0x40000, CRC(88847705) SHA1(05dc90067921960e417b7436056a5e1f86abaa1a), ROM_SKIP(7) )
- ROM_CONTINUE( 0x200007, 0x40000 )
-
- ROM_REGION( 0x28000, "audiocpu", 0 ) /* PIC16c57 - protected, dump isn't valid */
- ROM_LOAD( "pic16c57-xt.hex", 0x00000, 0x26cc, BAD_DUMP CRC(a6a5eac4) SHA1(2039789084836769180f0bfd230c2553a37e2aaf) )
-
- ROM_REGION( 0x80000, "oki", 0 ) /* OKI6295 samples */
- ROM_LOAD( "27c4000-m12623.bin", 0x000000, 0x80000, CRC(7d921309) SHA1(d51e60e904d302c2516b734189e141aa171b2b82) )
-
- ROM_REGION( 0xc00, "user1", 0 ) /* extra bits on this set */
- ROM_LOAD( "cat93c46p.bin", 0x000, 0x080, CRC(d49fa351) SHA1(e6dfaff1c6aa962d34ae8e82b71e6f394d82e19c) )
- ROM_LOAD( "gal20v8a-1.bin", 0x200, 0x157, CRC(cd99ca47) SHA1(ee1d990fd294aa46f56f31264134251569f6792e) )
- ROM_LOAD( "gal20v8a-2.bin", 0x400, 0x157, CRC(60d016b9) SHA1(add42c763c819f3fe6d7cf3adc7123a52c2a3be9) )
- ROM_LOAD( "gal20v8a-3.bin", 0x600, 0x157, CRC(049b7f4f) SHA1(6c6ea03d9a293db69a8bd10e042ee75e3c01313c) )
- ROM_LOAD( "palce16v8h-1.bin", 0x800, 0x117, CRC(48253c66) SHA1(8c94e655b768c45c3edf6ef39e62e3b7a4e57530) )
- ROM_LOAD( "palce16v8h-2.bin", 0xa00, 0x117, CRC(9ae375ba) SHA1(6f227c2a5b1170a41e6419f12d1e1f98edc6f8e5) )
-ROM_END
-
-void cps_state::init_dinopic()
-{
- m_bootleg_sprite_ram = std::make_unique<u16[]>(0x2000);
- m_maincpu->space(AS_PROGRAM).install_ram(0x990000, 0x993fff, m_bootleg_sprite_ram.get());
- init_cps1();
-}
-
-void cps_state::dinopic4(machine_config &config)
-{
- /* basic machine hardware */
- cps1_12MHz(config);
- m_maincpu->set_addrmap(AS_PROGRAM, &cps_state::dinopic_map);
-
- EEPROM_93C46_8BIT(config, "eeprom");
-}
-
-// No sound. Most settings cannot be changed.
-ROM_START( dinopic4 )
- ROM_REGION( CODE_SIZE, "maincpu", 0 )
- ROM_LOAD16_BYTE( "cad_28", 0x000000, 0x040000, CRC(97dc3d86) SHA1(8dbe9dab5682933b3ea2bfcd066f5f4503aad009) )
- ROM_LOAD16_BYTE( "cad_32", 0x000001, 0x040000, CRC(200a594f) SHA1(125bbf0f1cdc8740293cc3b73ac4bf82af24c0d5) )
- ROM_LOAD16_BYTE( "cad_29", 0x080000, 0x040000, CRC(302303c4) SHA1(42427215357f670d2943a8f09a2288cd4aacd14b) )
- ROM_LOAD16_BYTE( "cad_33", 0x080001, 0x040000, CRC(5bf6deda) SHA1(278f56a10db0f5975ac9ecc7b6e121c2f1dbfc94) )
- ROM_LOAD16_BYTE( "cad_31", 0x100000, 0x020000, CRC(f0110c8a) SHA1(eee714439a3802168c2cece91ed0e1e6ab630652) )
- ROM_LOAD16_BYTE( "cad_35", 0x100001, 0x020000, CRC(fbcf4314) SHA1(a59a1d867abea5216367220d8c9d005f451c9d88) )
- ROM_LOAD16_BYTE( "cad_30", 0x140000, 0x020000, CRC(bbcafc3b) SHA1(52ff5928b1da862813ef150ea77ac59cff82df5b) )
- ROM_LOAD16_BYTE( "cad_34", 0x140001, 0x020000, CRC(481369b8) SHA1(065b5f6b3d2f337def183c3ab5f0ef8c21d0c849) )
- ROM_FILL(0xbb3b8,1,0x4e) // kill protection
- ROM_FILL(0xbb3b9,1,0x71)
-
- ROM_REGION( 0x400000, "gfx", 0 )
- ROMX_LOAD( "cad_24", 0x000000, 0x040000, CRC(e59e0066) SHA1(de8868ac7c9323c9ce4a22d610f25e8932e09218), ROM_SKIP(7) )
- ROMX_LOAD( "cad_14", 0x000001, 0x040000, CRC(79b60fc5) SHA1(12519904ca235661a103f01918b8e713abbfb6f4), ROM_SKIP(7) )
- ROMX_LOAD( "cad_26", 0x000002, 0x040000, CRC(2db8cb57) SHA1(e4acc9e94067e3567e4a4b6c8439d5cc51cfbae0), ROM_SKIP(7) )
- ROMX_LOAD( "cad_16", 0x000003, 0x040000, CRC(569e5cf0) SHA1(c4b61d8c79d5d1dfd4079e57f444f7ac89a26422), ROM_SKIP(7) )
- ROMX_LOAD( "cad_20", 0x000004, 0x040000, CRC(779bffb2) SHA1(e591845761bf637d36764d84f7af84b1e3594f7b), ROM_SKIP(7) )
- ROMX_LOAD( "cad_10", 0x000005, 0x040000, CRC(9d5b2ed4) SHA1(4958fc59ca6dd45e82a1a9ea68ae40450f67badc), ROM_SKIP(7) )
- ROMX_LOAD( "cad_22", 0x000006, 0x040000, CRC(b58c4246) SHA1(fc3e705d025372edb3ded8840ff0157398897b8d), ROM_SKIP(7) )
- ROMX_LOAD( "cad_12", 0x000007, 0x040000, CRC(33ed501d) SHA1(f6f80e802444101bfcb38b1a27ed6a9b9e32ba3c), ROM_SKIP(7) )
- ROMX_LOAD( "cad_25", 0x200000, 0x040000, CRC(900b82b7) SHA1(c9b422daccaf793cd8fae5e3f88cbdfc757cc00b), ROM_SKIP(7) )
- ROMX_LOAD( "cad_15", 0x200001, 0x040000, CRC(aa54f07c) SHA1(b1a71d2efefec4fdf1eff61404d385d9f7d31468), ROM_SKIP(7) )
- ROMX_LOAD( "cad_27", 0x200002, 0x040000, CRC(27492fde) SHA1(2befbf43c316db072f63d771202c8e77b6e228ff), ROM_SKIP(7) )
- ROMX_LOAD( "cad_17", 0x200003, 0x040000, CRC(920df2fd) SHA1(7ad467e6ecf59a6b737ee5369ffcc4a5d203ea48), ROM_SKIP(7) )
- ROMX_LOAD( "cad_21", 0x200004, 0x040000, CRC(d65ee299) SHA1(bfad1473a05f4152dedefb5b8d10e7d27b4dc18a), ROM_SKIP(7) )
- ROMX_LOAD( "cad_11", 0x200005, 0x040000, CRC(8594b5e8) SHA1(10aca27488652da3c8421a8ea5acdfa7ec596e93), ROM_SKIP(7) )
- ROMX_LOAD( "cad_23", 0x200006, 0x040000, CRC(f07c16f2) SHA1(422ae1bcfe0a6704e374800d2af8cda69bd03138), ROM_SKIP(7) )
- ROMX_LOAD( "cad_13", 0x200007, 0x040000, CRC(07a564b4) SHA1(7be9f1a52eaa523a386d91d12ec0ddca716c363c), ROM_SKIP(7) )
-
- ROM_REGION( 0x18000, "audiocpu", 0 ) // first and 2nd half identical
- ROM_LOAD( "cad_09", 0x00000, 0x08000, CRC(46546432) SHA1(c37527f663713464f837295625345d485855122e) )
- ROM_CONTINUE( 0x10000, 0x08000 )
-
- ROM_REGION( 0x40000, "oki", 0 )
- ROM_LOAD( "cad_18", 0x00000, 0x20000, CRC(bd12c2ce) SHA1(4bb4d854be7aff2516241ba56f431a5464854be2) )
- ROM_LOAD( "cad_19", 0x20000, 0x20000, CRC(9233de5a) SHA1(c20f596648963ddf62a4452741cc9ad8b11f2ca2) )
-
- ROM_REGION( 0x80, "control", 0 )
- ROM_LOAD ( "dino.key", 0x00, 0x80, CRC(230b6eb0) SHA1(240fdda90aecd62ce1f218e430b7ee6a464b8de8) )
-ROM_END
-
-
-// ************************************************************************* SGYXZ
-
-// 24mhz crystal (maincpu), 28.322 crystal (video), 3.579545 crystal (sound)
-// sound cpu is (239 V 249521 VC5006 KABUKI DL-030P-110V) - recycled Kabuki Z80 from genuine Capcom HW?
-// 3x8 dsws
-
-void cps_state::sgyxz(machine_config &config)
-{
- /* basic machine hardware */
- M68000(config, m_maincpu, 12000000);
- m_maincpu->set_addrmap(AS_PROGRAM, &cps_state::sgyxz_map);
- m_maincpu->set_vblank_int("screen", FUNC(cps_state::cps1_interrupt));
- m_maincpu->set_addrmap(m68000_base_device::AS_CPU_SPACE, &cps_state::cpu_space_map);
-
- Z80(config, m_audiocpu, 3579545);
- m_audiocpu->set_addrmap(AS_PROGRAM, &cps_state::sgyxz_sound_map);
-
- MCFG_MACHINE_START_OVERRIDE(cps_state,sgyxz)
-
- /* video hardware */
- SCREEN(config, m_screen, SCREEN_TYPE_RASTER);
- m_screen->set_refresh_hz(60);
- m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(0));
- m_screen->set_size(64*8, 32*8);
- m_screen->set_visarea(8*8, (64-8)*8-1, 2*8, 30*8-1 );
- m_screen->set_screen_update(FUNC(cps_state::screen_update_fcrash));
- m_screen->screen_vblank().set(FUNC(cps_state::screen_vblank_cps1));
- m_screen->set_palette(m_palette);
- GFXDECODE(config, m_gfxdecode, m_palette, gfx_cps1);
- PALETTE(config, m_palette).set_entries(0xc00);
-
- MCFG_VIDEO_START_OVERRIDE(cps_state, cps1)
-
- EEPROM_93C46_8BIT(config, "eeprom");
-
- /* sound hardware */
- SPEAKER(config, "mono").front_center();
-
- GENERIC_LATCH_8(config, m_soundlatch);
- GENERIC_LATCH_8(config, m_soundlatch2);
-
- ym2151_device &ym2151(YM2151(config, "2151", XTAL(3'579'545))); /* verified on pcb */
- ym2151.irq_handler().set_inputline(m_audiocpu, 0);
- ym2151.add_route(0, "mono", 0.35);
- ym2151.add_route(1, "mono", 0.35);
-
- /* CPS PPU is fed by a 16mhz clock,pin 117 outputs a 4mhz clock which is divided by 4 using 2 74ls74 */
- OKIM6295(config, m_oki, XTAL(16'000'000)/4/4, okim6295_device::PIN7_HIGH).add_route(ALL_OUTPUTS, "mono", 0.30); // pin 7 can be changed by the game code, see f006 on z80
-}
-
ROM_START( sgyxz )
- ROM_REGION( CODE_SIZE, "maincpu", 0 ) /* 68000 Code */
- ROM_LOAD16_BYTE( "sgyxz_prg1.bin", 0x000001, 0x20000, CRC(d8511929) SHA1(4de9263778f327693f4d1e21b48e43806f673487) )
+ ROM_REGION( CODE_SIZE, "maincpu", 0 )
+ ROM_LOAD16_BYTE( "c23yxz.p2", 0x000001, 0x20000, CRC(d8511929) SHA1(4de9263778f327693f4d1e21b48e43806f673487) )
ROM_CONTINUE( 0x80001, 0x20000 )
ROM_CONTINUE( 0x40001, 0x20000 )
ROM_CONTINUE( 0xc0001, 0x20000 )
- ROM_LOAD16_BYTE( "sgyxz_prg2.bin", 0x000000, 0x20000, CRC(95429c83) SHA1(e981624d018132e5625a66113b6ac4fc44e55cf7) )
+ ROM_LOAD16_BYTE( "c23yxz.p1", 0x000000, 0x20000, CRC(95429c83) SHA1(e981624d018132e5625a66113b6ac4fc44e55cf7) )
ROM_CONTINUE( 0x80000, 0x20000 )
ROM_CONTINUE( 0x40000, 0x20000 )
ROM_CONTINUE( 0xc0000, 0x20000 )
@@ -2440,270 +2158,88 @@ ROM_START( sgyxz )
ROM_FILL(0x02448, 1, 0x07) // transitions
ROM_REGION( 0x400000, "gfx", 0 )
- ROMX_LOAD("sgyxz_gfx1.bin", 0x000000, 0x80000, CRC(a60be9f6) SHA1(2298a4b6a2c83b76dc106a1efa19606b298d378a), ROM_GROUPWORD | ROM_SKIP(6) ) // 'picture 1'
- ROM_CONTINUE( 0x000004, 0x80000 )
- ROM_CONTINUE( 0x200000, 0x80000 )
- ROM_CONTINUE( 0x200004, 0x80000 )
- ROMX_LOAD("sgyxz_gfx2.bin", 0x000002, 0x80000, CRC(6ad9d048) SHA1(d47212d28d0a1ce349e4c59e5d0d99c541b3458e), ROM_GROUPWORD | ROM_SKIP(6) ) // 'picture 2'
- ROM_CONTINUE( 0x000006, 0x80000 )
- ROM_CONTINUE( 0x200002, 0x80000 )
- ROM_CONTINUE( 0x200006, 0x80000 )
-
- ROM_REGION( 0x20000, "audiocpu", 0 ) /* Z80 code */
- ROM_LOAD( "sgyxz_snd2.bin", 0x00000, 0x10000, CRC(210c376f) SHA1(0d937c86078d0a106f5636b7daf5fc0266c2c2ec) )
- ROM_RELOAD( 0x8000, 0x10000 )
+ ROM_LOAD64_WORD("c23yx.c1", 0x000000, 0x80000, CRC(a60be9f6) SHA1(2298a4b6a2c83b76dc106a1efa19606b298d378a) ) // 'picture 1'
+ ROM_CONTINUE( 0x000004, 0x80000 )
+ ROM_CONTINUE( 0x200000, 0x80000 )
+ ROM_CONTINUE( 0x200004, 0x80000 )
+ ROM_LOAD64_WORD("c23yx.c2", 0x000002, 0x80000, CRC(6ad9d048) SHA1(d47212d28d0a1ce349e4c59e5d0d99c541b3458e) ) // 'picture 2'
+ ROM_CONTINUE( 0x000006, 0x80000 )
+ ROM_CONTINUE( 0x200002, 0x80000 )
+ ROM_CONTINUE( 0x200006, 0x80000 )
+
+ ROM_REGION( 0x20000, "audiocpu", 0 )
+ ROM_LOAD( "c23abl.m1", 0x00000, 0x10000, CRC(210c376f) SHA1(0d937c86078d0a106f5636b7daf5fc0266c2c2ec) )
+ ROM_RELOAD( 0x08000, 0x10000 )
ROM_REGION( 0x040000, "oki", 0 )
- ROM_LOAD( "sgyxz_snd1.bin", 0x00000, 0x40000, CRC(c15ac0f2) SHA1(8d9e5519d9820e4ac4f70555088c80e64d052c9d) )
+ ROM_LOAD( "c23yx.m1", 0x00000, 0x40000, CRC(c15ac0f2) SHA1(8d9e5519d9820e4ac4f70555088c80e64d052c9d) )
ROM_END
+// ************************************************************************* WOFABL, WOFR1BL
-// ************************************************************************* PUNIPIC, PUNIPIC2, PUNIPIC3
-
-MACHINE_START_MEMBER(cps_state, punipic)
-{
- m_layer_enable_reg = 0x12;
- m_layer_mask_reg[0] = 0x14;
- m_layer_mask_reg[1] = 0x16;
- m_layer_mask_reg[2] = 0x08;
- m_layer_mask_reg[3] = 0x0a;
- m_layer_scroll1x_offset = 0x46; // text
- m_layer_scroll3x_offset = 0x46; // green patch in the park
- m_sprite_base = 0x1000;
- m_sprite_list_end_marker = 0x8000;
- m_sprite_x_offset = 0;
-}
-
-void cps_state::punipic(machine_config &config)
-{
- /* basic machine hardware */
- M68000(config, m_maincpu, 12000000);
- m_maincpu->set_addrmap(AS_PROGRAM, &cps_state::punipic_map);
- m_maincpu->set_vblank_int("screen", FUNC(cps_state::cps1_interrupt));
- m_maincpu->set_addrmap(m68000_base_device::AS_CPU_SPACE, &cps_state::cpu_space_map);
-
- //PIC16C57(config, m_audiocpu, 12000000).set_disable(); /* no valid dumps .. */
-
- MCFG_MACHINE_START_OVERRIDE(cps_state, punipic)
-
- EEPROM_93C46_8BIT(config, "eeprom");
-
- /* video hardware */
- SCREEN(config, m_screen, SCREEN_TYPE_RASTER);
- m_screen->set_refresh_hz(60);
- m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(0));
- m_screen->set_size(64*8, 32*8);
- m_screen->set_visarea(8*8, (64-8)*8-1, 2*8, 30*8-1 );
- m_screen->set_screen_update(FUNC(cps_state::screen_update_fcrash));
- m_screen->screen_vblank().set(FUNC(cps_state::screen_vblank_cps1));
- m_screen->set_palette(m_palette);
-
- GFXDECODE(config, m_gfxdecode, m_palette, gfx_cps1);
- PALETTE(config, m_palette).set_entries(0xc00);
-
- MCFG_VIDEO_START_OVERRIDE(cps_state, cps1)
-
- /* sound hardware */
- SPEAKER(config, "mono").front_center();
-
- GENERIC_LATCH_8(config, m_soundlatch);
-
- OKIM6295(config, m_oki, 1000000, okim6295_device::PIN7_HIGH).add_route(ALL_OUTPUTS, "mono", 0.30);
-}
-
-/* bootleg with pic, like dinopic / dinopic2 */
-ROM_START( punipic )
+ROM_START( wofabl )
ROM_REGION( CODE_SIZE, "maincpu", 0 )
- ROM_LOAD16_BYTE( "c26pic.p1", 0x000000, 0x80000, CRC(c3151563) SHA1(61d3a20c25fea8a94ae6e473a87c21968867cba0) )
- ROM_LOAD16_BYTE( "c26pic.p2", 0x000001, 0x80000, CRC(8c2593ac) SHA1(4261bc72b96c3a5690df35c5d8b71524765693d9) )
- ROM_LOAD16_BYTE( "c26pic.p3", 0x100000, 0x80000, CRC(665a5485) SHA1(c07920d110ca9c35f6cbff94a6a889c17300f994) )
- ROM_LOAD16_BYTE( "c26pic.p4", 0x100001, 0x80000, CRC(d7b13f39) SHA1(eb7cd92b44fdef3b72672b0be6786c526421b627) )
+ ROM_LOAD16_BYTE( "c23abl.p1", 0x000000, 0x80000, CRC(4d9d2327) SHA1(b8029b117083a1c31546455fa53d9ee83a4ff7ad) )
+ ROM_LOAD16_BYTE( "c23abl.p2", 0x000001, 0x80000, CRC(ef25fe49) SHA1(d45d3c94cb57187b2f6ac248e9c3c9989be38f99) )
+ ROM_LOAD16_BYTE( "c23abl.p3", 0x100000, 0x20000, CRC(93eeb161) SHA1(0b8efb7ace59791ffb8a3f7826f0ea74620d7a0f) ) // x111111xxxxxxxxxx = 0xFF
+ ROM_LOAD16_BYTE( "c23abl.p4", 0x100001, 0x20000, CRC(a0751944) SHA1(84f092992f0f94acffbbb43168fbcee2c45da789) ) // x111111xxxxxxxxxx = 0xFF
ROM_REGION( 0x400000, "gfx", 0 )
- ROMX_LOAD( "c26pic.c1", 0x000000, 0x40000, CRC(9b9a887a) SHA1(8805b36fc18837bd7c64c751b435d72b763b2235), ROM_SKIP(7) )
- ROM_CONTINUE( 0x000004, 0x40000)
- ROMX_LOAD( "c26pic.c2", 0x000001, 0x40000, CRC(2b94287a) SHA1(815d88e66f537e17550fc0483616f02f7126bfb1), ROM_SKIP(7) )
- ROM_CONTINUE( 0x000005, 0x40000)
- ROMX_LOAD( "c26pic.c3", 0x000002, 0x40000, CRC(e9bd74f5) SHA1(8ed7098c69d1c70093c99956bf82e532bd6fc7ac), ROM_SKIP(7) )
- ROM_CONTINUE( 0x000006, 0x40000)
- ROMX_LOAD( "c26pic.c4", 0x000003, 0x40000, CRC(a5e1c8a4) SHA1(3596265a45cf6bbf16c623f0fce7cdc65f9338ad), ROM_SKIP(7) )
- ROM_CONTINUE( 0x000007, 0x40000)
- ROMX_LOAD( "c26pic.c5", 0x200000, 0x40000, CRC(6d75a193) SHA1(6c5a89517926d7ba4a925a3df800d4bdb8a6938d), ROM_SKIP(7) )
- ROM_CONTINUE( 0x200004, 0x40000)
- ROMX_LOAD( "c26pic.c6", 0x200001, 0x40000, CRC(a3c205c1) SHA1(6317cc49434dbbb9a249ddd4b50bd791803b3ebe), ROM_SKIP(7) )
- ROM_CONTINUE( 0x200005, 0x40000)
- ROMX_LOAD( "c26pic.c7", 0x200002, 0x40000, CRC(22f2ec92) SHA1(9186bfc5db71dc5b099c9a985e8fdd5710772d1c), ROM_SKIP(7) )
- ROM_CONTINUE( 0x200006, 0x40000)
- ROMX_LOAD( "c26pic.c8", 0x200003, 0x40000, CRC(763974c9) SHA1(f9b93c7cf0cb8c212fc21c57c85459b7d2e4e2fd), ROM_SKIP(7) )
- ROM_CONTINUE( 0x200007, 0x40000)
-
- ROM_REGION( 0x28000, "audiocpu", 0 ) /* PIC16c57 - protected */
- ROM_LOAD( "pic16c57", 0x00000, 0x4000, NO_DUMP )
-
- ROM_REGION( 0x200000, "oki", 0 ) /* OKI6295 */
- ROM_LOAD( "c26pic.v1", 0x000000, 0x80000, CRC(aeec9dc6) SHA1(56fd62e8db8aa96cdd242d8c705849a413567780) )
-ROM_END
-
-/* alt bootleg with PIC, same program roms as above, bigger GFX roms
-
-Punisher
-1993, Capcom
-
-This is a bootleg version running on a single PCB.
-
-PCB Layout
-----------
-
-|-----------------------------------------|
-| 93C46 SOUND 30MHz PAL |
-| M6295 PIC16C57 |
-| 6116 PAL 6116 |
-| 6116 6116 ACTEL |
-| 6116 A1020B |
-|J 6116 |
-|A TEST 6116 |
-|M 6116 |
-|M |
-|A |
-| 62256 62256 62256 PU13478 |
-| PRG1 PRG2 |
-| PRG3 PRG4 62256 PU11256 |
-| PAL|
-| 68000 24MHz PAL PAL |
-|-----------------------------------------|
-
-Notes:
- Measured clocks
- ---------------
- 68000 clock: 12.000MHz (24 / 2)
- M6295 clock: 937.5kHz (30 / 32), sample rate = 30000000 / 32 / 132
- 16C57 clock: 3.75MHz (30 / 8) NOTE! 4096 bytes internal ROM is protected and can't be read out.
- VSYNC : 60Hz
-
- ROMs
- ----
- PRG* - 4M MASK ROM (read as 27C040)
- SOUND - 4M MASK ROM (read as 27C040)
- PU* - 16M MASK ROM (read as 27C160)
-
-*/
-
-ROM_START( punipic2 )
- ROM_REGION( CODE_SIZE, "maincpu", 0 )
- ROM_LOAD16_BYTE( "c26pic.p1", 0x000000, 0x80000, CRC(c3151563) SHA1(61d3a20c25fea8a94ae6e473a87c21968867cba0) )
- ROM_LOAD16_BYTE( "c26pic.p2", 0x000001, 0x80000, CRC(8c2593ac) SHA1(4261bc72b96c3a5690df35c5d8b71524765693d9) )
- ROM_LOAD16_BYTE( "c26pic.p3", 0x100000, 0x80000, CRC(665a5485) SHA1(c07920d110ca9c35f6cbff94a6a889c17300f994) )
- ROM_LOAD16_BYTE( "c26pic.p4", 0x100001, 0x80000, CRC(d7b13f39) SHA1(eb7cd92b44fdef3b72672b0be6786c526421b627) )
+ ROM_LOAD32_BYTE( "c23abl.c01", 0x000000, 0x80000, CRC(8e8db215) SHA1(cc85e576bf09c3edab9afc1b5fa0a152f4140c06) )
+ ROM_LOAD32_BYTE( "c23abl.c02", 0x000001, 0x80000, CRC(f34a7f9d) SHA1(6d67623c93147a779f07ef103188f3e2cb6d6d6e) )
+ ROM_LOAD32_BYTE( "c23abl.c03", 0x000002, 0x80000, CRC(a5e4f449) SHA1(9956f82818ccc685367b5fe5e4bc8b59b65c31c1) )
+ ROM_LOAD32_BYTE( "c23abl.c04", 0x000003, 0x80000, CRC(49a3dfc7) SHA1(c14ea91745fd72be936b6db9981d12d958326757) )
+ ROM_LOAD32_BYTE( "c23abl.c09", 0x200000, 0x80000, CRC(f8f33a0e) SHA1(33f172b79499d4a76b53c070c0007bd1604a71bd) )
+ ROM_LOAD32_BYTE( "c23abl.c10", 0x200001, 0x80000, CRC(6a060c6c) SHA1(49e4da9373272e5889caa79a86c39ee34087c480) )
+ ROM_LOAD32_BYTE( "c23abl.c11", 0x200002, 0x80000, CRC(13324965) SHA1(979754ebd15a2989f92b5b7fc5bae99eb83c3593) )
+ ROM_LOAD32_BYTE( "c23abl.c12", 0x200003, 0x80000, CRC(c29f7b70) SHA1(95d22dcd9e2a48ddea7573d0be75225e0aae798f) )
+
+ ROM_REGION( 0x20000, "audiocpu", 0 )
+ ROM_LOAD( "c23abl.m1", 0x00000, 0x10000, CRC(210c376f) SHA1(0d937c86078d0a106f5636b7daf5fc0266c2c2ec) ) // identical to sgyxz
+ ROM_RELOAD( 0x08000, 0x10000 )
- ROM_REGION( 0x400000, "gfx", 0 )
- ROMX_LOAD( "c26pic2.c1", 0x000000, 0x80000, CRC(6581faea) SHA1(2b0e96998002a1df96c7869ec965257d2ecfb531), ROM_GROUPWORD | ROM_SKIP(6) )
- ROM_CONTINUE( 0x200000, 0x80000 )
- ROM_CONTINUE( 0x000004, 0x80000 )
- ROM_CONTINUE( 0x200004, 0x80000 )
- ROMX_LOAD( "c26pic2.c2", 0x000002, 0x80000, CRC(61613de4) SHA1(8f8c46ce907be2b4c4715ad88bfd1456818bdd2c), ROM_GROUPWORD | ROM_SKIP(6) )
- ROM_CONTINUE( 0x200002, 0x80000 )
- ROM_CONTINUE( 0x000006, 0x80000 )
- ROM_CONTINUE( 0x200006, 0x80000 )
-
- ROM_REGION( 0x28000, "audiocpu", 0 ) /* PIC16c57 - protected */
- ROM_LOAD( "pic16c57", 0x00000, 0x4000, NO_DUMP )
-
- ROM_REGION( 0x200000, "oki", 0 ) /* OKI6295 */
- ROM_LOAD( "c26pic.v1", 0x000000, 0x80000, CRC(aeec9dc6) SHA1(56fd62e8db8aa96cdd242d8c705849a413567780) )
-
- ROM_REGION( 0x200000, "user1", 0 ) /* other */
- ROM_LOAD( "93c46.bin", 0x00, 0x80, CRC(36ab4e7d) SHA1(60bea43051d86d9aefcbb7a390cf0c7d8b905a4b) )
+ ROM_REGION( 0x040000, "oki", 0 )
+ ROM_LOAD( "c23abl.v1", 0x00000, 0x40000, CRC(672dcb46) SHA1(e76c1ce81689a55b573fb6e5c9a860cb756cd876) ) // almost identical to sgyxz
ROM_END
-/* the readme doesn't actually state this has a PIC, and there's no sound rom
- so it might be different */
-
-ROM_START( punipic3 )
+// very similar to wofpic but has the proper z80/ym/oki sound h/w instead of pic.
+ROM_START( wofr1bl )
ROM_REGION( CODE_SIZE, "maincpu", 0 )
- ROM_LOAD16_BYTE( "c26pic3.p1", 0x000000, 0x80000, CRC(58f42c05) SHA1(e243928f0bbecdf2a8d07cf4a6fdea4440e46c01) )
- ROM_LOAD16_BYTE( "c26pic3.p2", 0x000001, 0x80000, CRC(90113db4) SHA1(4decc203ae3ee4abcb2e017f11cd20eae2abf3f3) )
- ROM_LOAD16_BYTE( "c26pic.p3", 0x100000, 0x80000, CRC(665a5485) SHA1(c07920d110ca9c35f6cbff94a6a889c17300f994) )
- ROM_LOAD16_BYTE( "c26pic.p4", 0x100001, 0x80000, CRC(d7b13f39) SHA1(eb7cd92b44fdef3b72672b0be6786c526421b627) )
+ ROM_LOAD16_BYTE( "c23r1bl.p1", 0x000000, 0x80000, CRC(61fd0a01) SHA1(a7b5bdddd7b31645e33314c1d3649e1506cecfea) ) // == wofpic
+ ROM_LOAD16_BYTE( "c23r1bl.p2", 0x000001, 0x80000, CRC(7f59e24c) SHA1(34c294328d00c65086622bd15e17210f07f37237) ) // != wofpic, 1 byte diff 4ea57
+ ROM_LOAD16_BYTE( "c23r1bl.p3", 0x100000, 0x20000, CRC(fe5eee87) SHA1(be1230f64c1e59ae3ff3e58593070613966ac79d) ) // == wofpic
+ ROM_LOAD16_BYTE( "c23r1bl.p4", 0x100001, 0x20000, CRC(739379be) SHA1(897f61527213902fda04bc28339f1f4278bf5ae9) ) // == wofpic
ROM_REGION( 0x400000, "gfx", 0 )
- ROMX_LOAD( "c26pic3.c1", 0x000000, 0x80000, CRC(57f0f5e3) SHA1(130b6e92181994bbe874261e0895db65d4f3d5d1), ROM_GROUPWORD | ROM_SKIP(6) )
- ROM_CONTINUE( 0x000004, 0x80000 )
- ROM_CONTINUE( 0x200000, 0x80000 )
- ROM_CONTINUE( 0x200004, 0x80000 )
- ROMX_LOAD( "c26pic3.c2", 0x000002, 0x80000, CRC(d9eb867e) SHA1(9b6eaa4a780da5c9cf09658fcab3a1a6f632c2f4), ROM_GROUPWORD | ROM_SKIP(6) )
- ROM_CONTINUE( 0x000006, 0x80000 )
- ROM_CONTINUE( 0x200002, 0x80000 )
- ROM_CONTINUE( 0x200006, 0x80000 )
-
- ROM_REGION( 0x28000, "audiocpu", ROMREGION_ERASE00 ) /* PIC16c57 (maybe, not listed in readme) */
- //ROM_LOAD( "pic16c57", 0x00000, 0x4000, NO_DUMP )
-
- ROM_REGION( 0x200000, "oki", ROMREGION_ERASE00 ) /* OKI6295 */
- //ROM_LOAD( "c26pic.v1", 0x000000, 0x80000, CRC(aeec9dc6) SHA1(56fd62e8db8aa96cdd242d8c705849a413567780) )
-ROM_END
-
-void cps_state::init_punipic()
-{
- u16 *mem16 = (u16 *)memregion("maincpu")->base();
- mem16[0x5A8/2] = 0x4E71; // set data pointers
- mem16[0x4DF0/2] = 0x33ED;
- mem16[0x4DF2/2] = 0xDB2E;
- mem16[0x4DF4/2] = 0x0080;
- mem16[0x4DF6/2] = 0x0152;
- mem16[0x4DF8/2] = 0x4E75;
-
- init_dinopic();
-}
-
-void cps_state::init_punipic3()
-{
- u16 *mem16 = (u16 *)memregion("maincpu")->base();
- mem16[0x5A6/2] = 0x4E71; // set data pointers
- mem16[0x5A8/2] = 0x4E71;
-
- init_dinopic();
-}
-
-
-
-// ************************************************************************* SF2M1
-
-void cps_state::sf2m1(machine_config &config)
-{
- /* basic machine hardware */
- M68000(config, m_maincpu, XTAL(12'000'000));
- m_maincpu->set_addrmap(AS_PROGRAM, &cps_state::sf2m1_map);
- m_maincpu->set_vblank_int("screen", FUNC(cps_state::cps1_interrupt));
- m_maincpu->set_addrmap(m68000_base_device::AS_CPU_SPACE, &cps_state::cpu_space_map);
+ ROM_LOAD64_BYTE( "c23r1bl.c01", 0x000000, 0x40000, CRC(c8dcaa95) SHA1(bcaeaefd40ffa1b32e80457cffcc1ceab461af1d) )
+ ROM_CONTINUE( 0x000004, 0x40000)
+ ROM_LOAD64_BYTE( "c23r1bl.c02", 0x000001, 0x40000, CRC(1ab0000c) SHA1(0d0004cc1725c38d140ecb8dc9666361b2d3e607) )
+ ROM_CONTINUE( 0x000005, 0x40000)
+ ROM_LOAD64_BYTE( "c23r1bl.c03", 0x000002, 0x40000, CRC(8425ff6b) SHA1(9a051089c2a492b8c63484582f95c578704b6820) )
+ ROM_CONTINUE( 0x000006, 0x40000)
+ ROM_LOAD64_BYTE( "c23r1bl.c04", 0x000003, 0x40000, CRC(24ce197b) SHA1(0ccdbd6f6a30e6d1479f8702c3e8561b16303550) )
+ ROM_CONTINUE( 0x000007, 0x40000)
+ ROM_LOAD64_BYTE( "c23r1bl.c09", 0x200000, 0x40000, CRC(9d20ef9b) SHA1(cbf3cb6bd7a73312e5061082554f2e17aae08621) )
+ ROM_CONTINUE( 0x200004, 0x40000)
+ ROM_LOAD64_BYTE( "c23r1bl.c10", 0x200001, 0x40000, CRC(90c93dd2) SHA1(d3d2b0bcbcbb21a41f986eb752ab114697eb9402) )
+ ROM_CONTINUE( 0x200005, 0x40000)
+ ROM_LOAD64_BYTE( "c23r1bl.c11", 0x200002, 0x40000, CRC(219fd7e2) SHA1(af765eb7b275ed541c08e243b22b5c9f54c1a8ec) )
+ ROM_CONTINUE( 0x200006, 0x40000)
+ ROM_LOAD64_BYTE( "c23r1bl.c12", 0x200003, 0x40000, CRC(efc17c9a) SHA1(26429a9039bb249e17945508c16645c82f7f412a) )
+ ROM_CONTINUE( 0x200007, 0x40000)
+
+ ROM_REGION( 0x20000, "audiocpu", 0 )
+ ROM_LOAD( "c23r1bl.m1", 0x00000, 0x10000, CRC(21ce044c) SHA1(425fd8d33d54f35ef90d68a7530db7a0eafb600d) )
+ ROM_RELOAD( 0x08000, 0x10000 )
- Z80(config, m_audiocpu, XTAL(3'579'545));
- m_audiocpu->set_addrmap(AS_PROGRAM, &cps_state::sgyxz_sound_map);
-
- MCFG_MACHINE_START_OVERRIDE(cps_state,sf2m1)
-
- /* video hardware */
- SCREEN(config, m_screen, SCREEN_TYPE_RASTER);
- m_screen->set_raw(CPS_PIXEL_CLOCK, CPS_HTOTAL, CPS_HBEND, CPS_HBSTART, CPS_VTOTAL, CPS_VBEND, CPS_VBSTART);
- m_screen->set_screen_update(FUNC(cps_state::screen_update_fcrash));
- m_screen->screen_vblank().set(FUNC(cps_state::screen_vblank_cps1));
- m_screen->set_palette(m_palette);
+ ROM_REGION( 0x40000, "oki", 0 )
+ ROM_LOAD( "c23r1bl.v1", 0x00000, 0x20000, CRC(ac6e307d) SHA1(b490ce625bb7ce0904b0fd121fbfbd5252790f7a) )
+ ROM_LOAD( "c23r1bl.v2", 0x20000, 0x20000, CRC(068741db) SHA1(ab48aff639a7ac218b7d5304145e10e92d61fd9f) )
+ROM_END
- GFXDECODE(config, m_gfxdecode, m_palette, gfx_cps1);
- PALETTE(config, m_palette).set_entries(0xc00);
- MCFG_VIDEO_START_OVERRIDE(cps_state, cps1)
-
- /* sound hardware */
- SPEAKER(config, "mono").front_center();
- GENERIC_LATCH_8(config, m_soundlatch);
- GENERIC_LATCH_8(config, m_soundlatch2);
- ym2151_device &ym2151(YM2151(config, "2151", XTAL(3'579'545)));
- ym2151.irq_handler().set_inputline(m_audiocpu, 0);
- ym2151.add_route(0, "mono", 0.35);
- ym2151.add_route(1, "mono", 0.35);
- OKIM6295(config, m_oki, XTAL(16'000'000)/4/4, okim6295_device::PIN7_HIGH).add_route(ALL_OUTPUTS, "mono", 0.30);
-}
+// ************************************************************************* SF2M1, SF2M9
ROM_START( sf2m1 )
ROM_REGION( CODE_SIZE, "maincpu", 0 )
@@ -2734,137 +2270,6 @@ ROM_START( sf2m1 )
ROM_LOAD( "c14.v2", 0x20000, 0x20000, CRC(beade53f) SHA1(277c397dc12752719ec6b47d2224750bd1c07f79) )
ROM_END
-void cps_state::init_sf2m1()
-{
- u16 *mem16 = (u16 *)memregion("maincpu")->base();
- mem16[0x64E/2] = 0x6046; // fix priorities
-
- init_dinopic();
-}
-
-
-
-// ************************************************************************* SF2MDT, SF2MDTA
-
-
-/*
-CPU
-
-1x MC68000P12 (main)
-1x TPC1020AFN-084C (main)
-1x Z0840006PSC-Z80CPU (sound)
-1x YM2151 (sound)
-1x YM3012 (sound)
-2x M5205 (sound)
-2x LM324N (sound)
-1x TDA2003 (sound)
-1x oscillator 24.000000MHz
-1x oscillator 30.000MHz
-ROMs
-
-14x AM27C040 (1,3,6,7,8,9,10,11,12,13,14,15,16,17)
-3x TMS27C010A (2,4,5)
-3x PAL 16S20 (ic7,ic72, ic80) (read protected, not dumped)
-3x GAL20V8A (ic120, ic121, ic169) (read protected, not dumped)
-
-Note
-
-1x JAMMA edge connector
-1x trimmer (volume)
-3x 8x2 switches dip
-*/
-
-ROM_START( sf2mdt )
- ROM_REGION( CODE_SIZE, "maincpu", 0 )
- ROM_LOAD16_BYTE( "c19mdt.p1", 0x000000, 0x80000, CRC(5301b41f) SHA1(6855a57b21e8c5d74e5cb18f9ce6af650d7fb422) )
- ROM_LOAD16_BYTE( "c19mdt.p2", 0x000001, 0x80000, CRC(c1c803f6) SHA1(9fe18ae2553a63d8e4dcc20bafd5a4634f8b93c4) )
- ROM_LOAD16_BYTE( "c19m8.p3", 0x100000, 0x20000, CRC(1073b7b6) SHA1(81ca1eab65ceac69520584bb23a684ccb9d92f89) )
- ROM_LOAD16_BYTE( "c19m8.p4", 0x100001, 0x20000, CRC(924c6ce2) SHA1(676a912652bd75da5087f0c7eae047b7681a993c) )
-
- ROM_REGION( 0x600000, "gfx", 0 ) /* rearranged in init */
- ROMX_LOAD( "c19mdt.c01", 0x000000, 0x80000, CRC(896eaf48) SHA1(5a13ae8b554e05eed3d5749aaf5845d499bce45b) , ROM_GROUPWORD | ROM_SKIP(6) )
- ROMX_LOAD( "c19mdt.c02", 0x000002, 0x80000, CRC(ef3f5be8) SHA1(d4e1de7d7caf6977e48544d6701618ae70c717f9) , ROM_GROUPWORD | ROM_SKIP(6) )
- ROMX_LOAD( "c19mdt.c03", 0x000004, 0x80000, CRC(305dd72a) SHA1(c373b517c23f3b019abb06e21f6b9ab6e1e47909) , ROM_GROUPWORD | ROM_SKIP(6) )
- ROMX_LOAD( "c19mdt.c04", 0x000006, 0x80000, CRC(e57f6db9) SHA1(b37f95737804002ec0e237472eaacf0bc1e868e8) , ROM_GROUPWORD | ROM_SKIP(6) )
- ROMX_LOAD( "c19mdt.c05", 0x200000, 0x80000, CRC(054cd5c4) SHA1(07f275e118c141a84ca15a2e9edc81694af37cf2) , ROM_GROUPWORD | ROM_SKIP(6) )
- ROMX_LOAD( "c19mdt.c06", 0x200002, 0x80000, CRC(818ca33d) SHA1(dfb707e17c83216f8a62e905f8c7cd6d406b417b) , ROM_GROUPWORD | ROM_SKIP(6) )
- ROMX_LOAD( "c19mdt.c07", 0x200004, 0x80000, CRC(87e069e8) SHA1(cddd3be84f8379134590bfbbb080518f28120e49) , ROM_GROUPWORD | ROM_SKIP(6) )
- ROMX_LOAD( "c19mdt.c08", 0x200006, 0x80000, CRC(5dfb44d1) SHA1(08e44b8efc84f9cfc829aabf704155ddc700de76) , ROM_GROUPWORD | ROM_SKIP(6) )
- ROMX_LOAD( "c19mdt.c09", 0x400000, 0x80000, CRC(34bbb3fa) SHA1(7794e89258f12b17d38c3d302dc15c502a8c8eb6) , ROM_GROUPWORD | ROM_SKIP(6) )
- ROMX_LOAD( "c19mdt.c10", 0x400002, 0x80000, CRC(cea6d1d6) SHA1(9c953db42f0d877e43c0c239f69a00df39a18295) , ROM_GROUPWORD | ROM_SKIP(6) )
- ROMX_LOAD( "c19mdt.c11", 0x400004, 0x80000, CRC(7d9f1a67) SHA1(6deb7fff867c42b13a32bb11eda798cfdb4cbaa8) , ROM_GROUPWORD | ROM_SKIP(6) )
- ROMX_LOAD( "c19mdt.c12", 0x400006, 0x80000, CRC(91a9a05d) SHA1(5266ceddd2df925e79b4200843dec2f7aa9297b3) , ROM_GROUPWORD | ROM_SKIP(6) )
-
- ROM_REGION( 0x30000, "audiocpu", 0 ) /* Sound program + samples */
- ROM_LOAD( "c19mdt.m1", 0x00000, 0x20000, CRC(17d5ba8a) SHA1(6ff3b8860d7e1fdee3561846f645eb4d3a8965ec) )
- ROM_RELOAD( 0x10000, 0x20000 )
-ROM_END
-
-ROM_START( sf2mdta )
-/* unconfirmed if working on real hardware, pf4 is a bad dump (bad pin) */
- ROM_REGION( CODE_SIZE, "maincpu", 0 )
- ROM_LOAD16_BYTE( "c19mdta.p1", 0x000000, 0x80000, CRC(9f544ef4) SHA1(f784809e59a5fcabd6d15d3f1c36250a5528c9f8) )
- ROM_LOAD16_BYTE( "c19mdta.p2", 0x000001, 0x80000, CRC(d76d6621) SHA1(aa9cea9ddace212a7b3c535b8f6e3fbc50da1f94) )
- ROM_LOAD16_BYTE( "c19mdta.p3", 0x100000, 0x20000, CRC(74844192) SHA1(99cd546c78cce7f632007af454d8a55eddb6b19b) )
- ROM_LOAD16_BYTE( "c19mdta.p4", 0x100001, 0x20000, CRC(bd98ff15) SHA1(ed902d949b0b5c5beaaea78a4b418ffa6db9e1df) )
-
- ROM_REGION( 0x600000, "gfx", 0 )
- ROMX_LOAD( "c19mdta.c01", 0x000000, 0x100000, CRC(16289710) SHA1(4f3236712b979a1eb2fa97740e32d7913cee0d0d), ROM_GROUPWORD | ROM_SKIP(2) )
- ROMX_LOAD( "c19mdta.c02", 0x000002, 0x100000, CRC(fb78022e) SHA1(b8974387056dd52db96b01cc4648edc814398c7e), ROM_GROUPWORD | ROM_SKIP(2) )
- ROMX_LOAD( "c19mdta.c05", 0x200000, 0x100000, CRC(0a6be48b) SHA1(b7e72c94d4e3eb4a6bba6608d9b9a093c8901ad9), ROM_GROUPWORD | ROM_SKIP(2) )
- ROMX_LOAD( "c19mdta.c06", 0x200002, 0x100000, CRC(6258c7cf) SHA1(4cd7519245c0aa816934a43e6743160f715d7dc2), ROM_GROUPWORD | ROM_SKIP(2) )
- ROMX_LOAD( "c19mdta.c09", 0x400000, 0x100000, CRC(9b5b09d7) SHA1(698a6aab41e495bd0c37a19aee16a84f04d15797), ROM_GROUPWORD | ROM_SKIP(2) )
- ROMX_LOAD( "c19mdta.c10", 0x400002, 0x100000, CRC(9f25090e) SHA1(12ff0431ef6550db446985c8914ac7d78eec6b6d), ROM_GROUPWORD | ROM_SKIP(2) )
-
- ROM_REGION( 0x30000, "audiocpu", 0 ) /* Sound program + samples */
- ROM_LOAD( "c19mdta.m1", 0x00000, 0x20000, CRC(d5bee9cc) SHA1(e638cb5ce7a22c18b60296a7defe8b03418da56c) )
- ROM_RELOAD( 0x10000, 0x20000 )
-ROM_END
-
-ROM_START( sf2mdtb )
- ROM_REGION( CODE_SIZE, "maincpu", 0 )
- ROM_LOAD16_BYTE( "c19mdtb.p1", 0x000000, 0x80000, CRC(0bdb9da2) SHA1(5224ee81d94be70a84ffaa3a56b8093aa36d6b4f) ) // sldh
- ROM_LOAD16_BYTE( "c19mdtb.p2", 0x000001, 0x80000, CRC(d88abbce) SHA1(57667a92710bb1d37daed09262c3064d09cbf4af) ) // sldh
- ROM_LOAD16_BYTE( "c19mdta.p3", 0x100000, 0x20000, CRC(74844192) SHA1(99cd546c78cce7f632007af454d8a55eddb6b19b) ) // sldh
- ROM_LOAD16_BYTE( "c19mdta.p4", 0x100001, 0x20000, CRC(bd98ff15) SHA1(ed902d949b0b5c5beaaea78a4b418ffa6db9e1df) ) // sldh
-
- ROM_REGION( 0x600000, "gfx", 0 ) /* rearranged in init */
- ROMX_LOAD( "c19mdt.c01", 0x000000, 0x80000, CRC(896eaf48) SHA1(5a13ae8b554e05eed3d5749aaf5845d499bce45b) , ROM_GROUPWORD | ROM_SKIP(6) )
- ROMX_LOAD( "c19mdt.c02", 0x000002, 0x80000, CRC(ef3f5be8) SHA1(d4e1de7d7caf6977e48544d6701618ae70c717f9) , ROM_GROUPWORD | ROM_SKIP(6) )
- ROMX_LOAD( "c19mdt.c03", 0x000004, 0x80000, CRC(305dd72a) SHA1(c373b517c23f3b019abb06e21f6b9ab6e1e47909) , ROM_GROUPWORD | ROM_SKIP(6) )
- ROMX_LOAD( "c19mdt.c04", 0x000006, 0x80000, CRC(e57f6db9) SHA1(b37f95737804002ec0e237472eaacf0bc1e868e8) , ROM_GROUPWORD | ROM_SKIP(6) )
- ROMX_LOAD( "c19mdt.c05", 0x200000, 0x80000, CRC(054cd5c4) SHA1(07f275e118c141a84ca15a2e9edc81694af37cf2) , ROM_GROUPWORD | ROM_SKIP(6) )
- ROMX_LOAD( "c19mdt.c06", 0x200002, 0x80000, CRC(818ca33d) SHA1(dfb707e17c83216f8a62e905f8c7cd6d406b417b) , ROM_GROUPWORD | ROM_SKIP(6) )
- ROMX_LOAD( "c19mdt.c07", 0x200004, 0x80000, CRC(87e069e8) SHA1(cddd3be84f8379134590bfbbb080518f28120e49) , ROM_GROUPWORD | ROM_SKIP(6) )
- ROMX_LOAD( "c19mdt.c08", 0x200006, 0x80000, CRC(5dfb44d1) SHA1(08e44b8efc84f9cfc829aabf704155ddc700de76) , ROM_GROUPWORD | ROM_SKIP(6) )
- ROMX_LOAD( "c19mdt.c09", 0x400000, 0x80000, CRC(34bbb3fa) SHA1(7794e89258f12b17d38c3d302dc15c502a8c8eb6) , ROM_GROUPWORD | ROM_SKIP(6) )
- ROMX_LOAD( "c19mdt.c10", 0x400002, 0x80000, CRC(cea6d1d6) SHA1(9c953db42f0d877e43c0c239f69a00df39a18295) , ROM_GROUPWORD | ROM_SKIP(6) )
- ROMX_LOAD( "c19mdt.c11", 0x400004, 0x80000, CRC(7d9f1a67) SHA1(6deb7fff867c42b13a32bb11eda798cfdb4cbaa8) , ROM_GROUPWORD | ROM_SKIP(6) )
- ROMX_LOAD( "c19mdt.c12", 0x400006, 0x80000, CRC(91a9a05d) SHA1(5266ceddd2df925e79b4200843dec2f7aa9297b3) , ROM_GROUPWORD | ROM_SKIP(6) )
-
- ROM_REGION( 0x30000, "audiocpu", 0 ) /* Sound program + samples */
- ROM_LOAD( "c19mdta.m1", 0x00000, 0x20000, CRC(d5bee9cc) SHA1(e638cb5ce7a22c18b60296a7defe8b03418da56c) )
- ROM_RELOAD( 0x10000, 0x20000 )
-ROM_END
-
-ROM_START( sf2b )
- ROM_REGION( CODE_SIZE, "maincpu", 0 )
- ROM_LOAD16_WORD_SWAP( "c14b.p1", 0x000000, 0x100000, CRC(1d15bc7a) SHA1(834627545f191f39de6beb008c89623f2b88c13b) )
-
- ROM_REGION( 0x600000, "gfx", 0 )
- ROMX_LOAD( "c19mdta.c01", 0x000000, 0x100000, CRC(16289710) SHA1(4f3236712b979a1eb2fa97740e32d7913cee0d0d), ROM_GROUPWORD | ROM_SKIP(2) )
- ROMX_LOAD( "c19mdta.c02", 0x000002, 0x100000, CRC(fb78022e) SHA1(b8974387056dd52db96b01cc4648edc814398c7e), ROM_GROUPWORD | ROM_SKIP(2) )
- ROMX_LOAD( "c19mdta.c05", 0x200000, 0x100000, CRC(0a6be48b) SHA1(b7e72c94d4e3eb4a6bba6608d9b9a093c8901ad9), ROM_GROUPWORD | ROM_SKIP(2) )
- ROMX_LOAD( "c19mdta.c06", 0x200002, 0x100000, CRC(6258c7cf) SHA1(4cd7519245c0aa816934a43e6743160f715d7dc2), ROM_GROUPWORD | ROM_SKIP(2) )
- ROMX_LOAD( "c19mdta.c09", 0x400000, 0x100000, CRC(9b5b09d7) SHA1(698a6aab41e495bd0c37a19aee16a84f04d15797), ROM_GROUPWORD | ROM_SKIP(2) )
- ROMX_LOAD( "c19mdta.c10", 0x400002, 0x100000, CRC(9f25090e) SHA1(12ff0431ef6550db446985c8914ac7d78eec6b6d), ROM_GROUPWORD | ROM_SKIP(2) )
-
- ROM_REGION( 0x30000, "audiocpu", 0 ) /* Sound program + samples */
- ROM_LOAD( "c19mdta.m1", 0x00000, 0x20000, CRC(d5bee9cc) SHA1(e638cb5ce7a22c18b60296a7defe8b03418da56c) )
- ROM_RELOAD( 0x10000, 0x20000 )
-ROM_END
-
-
ROM_START( sf2m9 )
ROM_REGION( CODE_SIZE, "maincpu", 0 )
ROM_LOAD16_BYTE( "c19m9.p1", 0x000000, 0x80000, CRC(16c6372e) SHA1(5d5a49392f2fb806e66e0ac137df00425ca52e7f) )
@@ -2872,7 +2277,6 @@ ROM_START( sf2m9 )
ROM_LOAD16_BYTE( "c19m9.p3", 0x100000, 0x20000, CRC(8226c11c) SHA1(9588bd64e338901394805aca8a234f880674dc60) )
ROM_LOAD16_BYTE( "c19m8.p4", 0x100001, 0x20000, CRC(924c6ce2) SHA1(676a912652bd75da5087f0c7eae047b7681a993c) )
-
ROM_REGION( 0x600000, "gfx", 0 )
ROMX_LOAD( "c19m9.c01", 0x000000, 0x40000, CRC(a887f7d4) SHA1(d7e0c46b3ab1c6352f45033cb9e610d9c34d51fb), ROM_SKIP(7) )
ROM_CONTINUE( 0x000004, 0x40000)
@@ -2906,315 +2310,57 @@ ROM_START( sf2m9 )
ROM_CONTINUE( 0x10000, 0x08000 )
ROM_REGION( 0x40000, "oki", 0 )
- ROM_LOAD( "c19m9.v1", 0x00000, 0x40000, CRC(6cfffb11) SHA1(995526183ffd35f92e9096500a3fe6237faaa2dd) )
-
- ROM_REGION( 0x00c8d, "pld", 0 ) /* pal/gal */
- ROM_LOAD_OPTIONAL( "gal20v8.68kadd", 0x00000, 0x00c8d, CRC(27cdd376) SHA1(9fb5844b33002bec80fb92d3e5d1bbc779087300) )//68k address decoder
-
+ ROM_LOAD( "c19m8.v1", 0x00000, 0x40000, CRC(6cfffb11) SHA1(995526183ffd35f92e9096500a3fe6237faaa2dd) )
ROM_END
-void cps_state::init_sf2mdt()
-{
- int i;
- u32 gfx_size = memregion( "gfx" )->bytes();
- u8 *rom = memregion( "gfx" )->base();
- u8 tmp;
-
- for( i = 0; i < gfx_size; i += 8 )
- {
- tmp = rom[i + 1];
- rom[i + 1] = rom[i + 4];
- rom[i + 4] = tmp;
- tmp = rom[i + 3];
- rom[i + 3] = rom[i + 6];
- rom[i + 6] = tmp;
- }
-
- m_maincpu->space(AS_PROGRAM).install_write_handler(0x708100, 0x7081ff, write16sm_delegate(*this, FUNC(cps_state::sf2mdt_layer_w)));
- init_sf2mdta();
-}
-
-
-
-void cps_state::init_sf2mdtb()
-{
- int i;
- u32 gfx_size = memregion( "gfx" )->bytes();
- u8 *rom = memregion( "gfx" )->base();
- u8 tmp;
-
- for( i = 0; i < gfx_size; i += 8 )
- {
- tmp = rom[i + 1];
- rom[i + 1] = rom[i + 4];
- rom[i + 4] = tmp;
- tmp = rom[i + 3];
- rom[i + 3] = rom[i + 6];
- rom[i + 6] = tmp;
- }
-
- /* bootleg sprite ram */
- m_bootleg_sprite_ram = std::make_unique<u16[]>(0x2000);
- m_maincpu->space(AS_PROGRAM).install_ram(0x700000, 0x703fff, m_bootleg_sprite_ram.get());
- m_maincpu->space(AS_PROGRAM).install_ram(0x704000, 0x707fff, m_bootleg_sprite_ram.get()); /* both of these need to be mapped */
-
- init_cps1();
-}
-
-
-void cps_state::init_sf2mdta()
-{
- /* bootleg sprite ram */
- m_bootleg_sprite_ram = std::make_unique<u16[]>(0x2000);
- m_maincpu->space(AS_PROGRAM).install_ram(0x700000, 0x703fff, m_bootleg_sprite_ram.get());
- m_maincpu->space(AS_PROGRAM).install_ram(0x704000, 0x707fff, m_bootleg_sprite_ram.get()); /* both of these need to be mapped - see the "Magic Delta Turbo" text on the title screen */
-
- m_bootleg_work_ram = std::make_unique<u16[]>(0x8000);
- m_maincpu->space(AS_PROGRAM).install_ram(0xfc0000, 0xfcffff, m_bootleg_work_ram.get()); /* this has moved */
-
- init_cps1();
-}
-
-void cps_state::init_sf2b()
-{
- /* bootleg sprite ram */
- m_bootleg_sprite_ram = std::make_unique<u16[]>(0x2000);
- m_maincpu->space(AS_PROGRAM).install_ram(0x700000, 0x703fff, m_bootleg_sprite_ram.get());
- m_maincpu->space(AS_PROGRAM).install_ram(0x704000, 0x707fff, m_bootleg_sprite_ram.get());
-
- init_cps1();
-}
-
-// ************************************************************************* SLAMPIC
-MACHINE_START_MEMBER(cps_state, slampic)
-{
- m_layer_enable_reg = 0x16;
- m_layer_mask_reg[0] = 0x00;
- m_layer_mask_reg[1] = 0x02;
- m_layer_mask_reg[2] = 0x28;
- m_layer_mask_reg[3] = 0x2a;
- m_layer_scroll1x_offset = 0x40;
- m_layer_scroll2x_offset = 0x40;
- m_layer_scroll3x_offset = 0x40;
- m_sprite_base = 0x1000;
- m_sprite_list_end_marker = 0x8000;
- m_sprite_x_offset = 0;
-}
+// ************************************************************************* VARTHB
-void cps_state::slampic(machine_config &config)
-{
- /* basic machine hardware */
- M68000(config, m_maincpu, 12000000);
- m_maincpu->set_addrmap(AS_PROGRAM, &cps_state::slampic_map);
- m_maincpu->set_vblank_int("screen", FUNC(cps_state::cps1_interrupt));
- m_maincpu->set_addrmap(m68000_base_device::AS_CPU_SPACE, &cps_state::cpu_space_map);
-
- //PIC16C57(config, m_audiocpu, 12000000).set_disable(); /* no valid dumps .. */
-
- MCFG_MACHINE_START_OVERRIDE(cps_state, slampic)
-
- EEPROM_93C46_8BIT(config, "eeprom");
-
- /* video hardware */
- SCREEN(config, m_screen, SCREEN_TYPE_RASTER);
- m_screen->set_refresh_hz(60);
- m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(0));
- m_screen->set_size(64*8, 32*8);
- m_screen->set_visarea(8*8, (64-8)*8-1, 2*8, 30*8-1 );
- m_screen->set_screen_update(FUNC(cps_state::screen_update_fcrash));
- m_screen->screen_vblank().set(FUNC(cps_state::screen_vblank_cps1));
- m_screen->set_palette(m_palette);
-
- GFXDECODE(config, m_gfxdecode, m_palette, gfx_cps1);
- PALETTE(config, m_palette).set_entries(0xc00);
-
- MCFG_VIDEO_START_OVERRIDE(cps_state, cps1)
-
- /* sound hardware */
- SPEAKER(config, "mono").front_center();
+ROM_START( varthb )
+ ROM_REGION( CODE_SIZE, "maincpu", 0 )
+ ROM_LOAD16_BYTE( "c21b.p1", 0x000000, 0x80000, CRC(2f010023) SHA1(bf4b6c0cd82cf1b86e17d6ea2670110c06e6eabe) )
+ ROM_LOAD16_BYTE( "c21b.p2", 0x000001, 0x80000, CRC(0861dff3) SHA1(bf6dfe18ecaeaa1bbea09267014891c4a4a07943) )
+ ROM_LOAD16_BYTE( "c21b.p9", 0x100000, 0x10000, CRC(aa51e43b) SHA1(46b9dab844c55b50a47d048e5bb114911773699c) )
+ ROM_LOAD16_BYTE( "c21b.p10", 0x100001, 0x10000, CRC(f7e4f2f0) SHA1(2ce4eadb2d6a0e0d5745323eff2c899950ad4d3b) )
- OKIM6295(config, m_oki, 1000000, okim6295_device::PIN7_HIGH).add_route(ALL_OUTPUTS, "mono", 0.30);
-}
+ ROM_REGION( 0x200000, "gfx", 0 )
+ ROM_LOAD64_BYTE( "c21b.c01", 0x000000, 0x40000, CRC(7ca73780) SHA1(26909db32f84157cd05719e5d1e715e76636d292) )
+ ROM_LOAD64_BYTE( "c21b.c02", 0x000001, 0x40000, CRC(9fb11869) SHA1(a434fb0b588f934aaa68139495e1212a63ccf162) )
+ ROM_LOAD64_BYTE( "c21b.c03", 0x000002, 0x40000, CRC(afeba416) SHA1(e722c65ea2e2bac3251c32208899484aa5ef6ad2) )
+ ROM_LOAD64_BYTE( "c21b.c04", 0x000003, 0x40000, CRC(9eef3507) SHA1(ae03064ca5681fbdc43a34c54aaac11c8467428b) )
+ ROM_LOAD64_BYTE( "c21b.c05", 0x000004, 0x40000, CRC(eeec6183) SHA1(40dc9c86e90d7c1a2ad600c195fe387180d95fd4) )
+ ROM_LOAD64_BYTE( "c21b.c06", 0x000005, 0x40000, CRC(0e94f718) SHA1(249534f2323abcdb24099d0abc24c229c699ba94) )
+ ROM_LOAD64_BYTE( "c21b.c07", 0x000006, 0x40000, CRC(c4ddc5b4) SHA1(79c2a42a664e387932b7804e7a80f5753338c3b0) )
+ ROM_LOAD64_BYTE( "c21b.c08", 0x000007, 0x40000, CRC(8941ca12) SHA1(5ad5d47b8614c2899d05c65dc3b74947d4bac561) )
-ROM_START( slampic )
- ROM_REGION( CODE_SIZE, "maincpu", 0 )
- ROM_LOAD16_BYTE( "c27pic.p1", 0x000000, 0x80000, CRC(7dba63cd) SHA1(222e781ffc40c5c23f5789c0682f549f00beeb8d) )
- ROM_LOAD16_BYTE( "c27pic.p2", 0x000001, 0x80000, CRC(d86671f3) SHA1(d95fae27b0f4d3688f1c2229c9d3780724a870a8) )
- ROM_LOAD16_BYTE( "c27pic.p7", 0x100000, 0x80000, CRC(d14d0e42) SHA1(b60c44193b247dc4856bd36d69cbbe9dcb2d21a7) )
- ROM_LOAD16_BYTE( "c27pic.p8", 0x100001, 0x80000, CRC(38063cd8) SHA1(e647433414ff4fdc0b2c4c7036b8995a95289efa) )
+ ROM_REGION( 0x18000, "audiocpu", 0 )
+ ROM_LOAD( "c21.m1", 0x00000, 0x08000, CRC(7a99446e) SHA1(ca027f41e3e58be5abc33ad7380746658cb5380a) )
+ ROM_CONTINUE( 0x10000, 0x08000 )
- ROM_REGION( 0x600000, "gfx", 0 )
- ROMX_LOAD( "c27pic.c01", 0x000000, 0x40000, CRC(dc140351) SHA1(0e69e1c8ded85ba26eb8236449d38ead0243ae78), ROM_SKIP(7) )
- ROM_CONTINUE( 0x000004, 0x40000)
- ROMX_LOAD( "c27pic.c02", 0x000001, 0x40000, CRC(9ae88035) SHA1(3329e9582ca052940e115e759bb3d96f4a9c87fa), ROM_SKIP(7) )
- ROM_CONTINUE( 0x000005, 0x40000)
- ROMX_LOAD( "c27pic.c03", 0x000002, 0x40000, CRC(5321f759) SHA1(7538a6587cf1077921b938070185e0a0ce5ca922), ROM_SKIP(7) )
- ROM_CONTINUE( 0x000006, 0x40000)
- ROMX_LOAD( "c27pic.c04", 0x000003, 0x40000, CRC(c8eb5f76) SHA1(a361d2d2dfe71789736666b744ae5f1e4bf7e1b2), ROM_SKIP(7) )
- ROM_CONTINUE( 0x000007, 0x40000)
- ROMX_LOAD( "c27pic.c05", 0x200000, 0x40000, CRC(21652214) SHA1(039335251f6553c4f36e2d33e8b43fb5726e833e), ROM_SKIP(7) )
- ROM_CONTINUE( 0x200004, 0x40000)
- ROMX_LOAD( "c27pic.c06", 0x200001, 0x40000, CRC(d49d2eb0) SHA1(1af01575340730166975be93bae438e2b0492f98), ROM_SKIP(7) )
- ROM_CONTINUE( 0x200005, 0x40000)
- ROMX_LOAD( "c27pic.c07", 0x200002, 0x40000, CRC(0d98bfd6) SHA1(c11fbf555880a933a4cbf6faa517f59f8443304f), ROM_SKIP(7) )
- ROM_CONTINUE( 0x200006, 0x40000)
- ROMX_LOAD( "c27pic.c08", 0x200003, 0x40000, CRC(807284f1) SHA1(c747c3eaade31c2633fb0a0682dbea900bf2b092), ROM_SKIP(7) )
- ROM_CONTINUE( 0x200007, 0x40000)
- ROMX_LOAD( "c27pic.c09", 0x400000, 0x40000, CRC(293579c5) SHA1(9adafe29664b20834365b339f7ae379cdb9ee138), ROM_SKIP(7) )
- ROM_CONTINUE( 0x400004, 0x40000)
- ROMX_LOAD( "c27pic.c10", 0x400001, 0x40000, CRC(c3727ce7) SHA1(c4abc2c59152c59a45f85393e9525505bc2c9e6e), ROM_SKIP(7) )
- ROM_CONTINUE( 0x400005, 0x40000)
- ROMX_LOAD( "c27pic.c11", 0x400002, 0x40000, CRC(2919883b) SHA1(44ad979daae673c77b3157d2b352797d4ad0ec24), ROM_SKIP(7) )
- ROM_CONTINUE( 0x400006, 0x40000)
- ROMX_LOAD( "c27pic.c12", 0x400003, 0x40000, CRC(f538e620) SHA1(354cd0548b067dfc8782bbe13b0a9c2083dbd290), ROM_SKIP(7) )
- ROM_CONTINUE( 0x400007, 0x40000)
-
- ROM_REGION( 0x2000, "audiocpu", 0 ) /* PIC16c57 - protected, dump isn't valid */
- ROM_LOAD( "pic16c57-xt-p.bin", 0x00000, 0x2000, BAD_DUMP CRC(aeae5ccc) SHA1(553afb68f7bf130cdf34e24512f72b4ecef1576f) )
-
- ROM_REGION( 0x80000, "oki", 0 ) /* OKI6295 samples */
- ROM_LOAD( "c27pic.v1", 0x00000, 0x80000, CRC(73a0c11c) SHA1(a66e1a964313e21c4436200d36c598dcb277cd34) )
-
- ROM_REGION( 0x20000, "user1", 0 ) // not in the dump, but needed for protection
- ROM_LOAD( "c27.m1", 0x00000, 0x20000, CRC(e21a03c4) SHA1(98c03fd2c9b6bf8a4fc25a4edca87fff7c3c3819) )
+ ROM_REGION( 0x40000, "oki", 0 )
+ ROM_LOAD( "c21b.v1", 0x00000, 0x40000, CRC(1547e595) SHA1(27f47b1afd9700afd9e8167d7e4e2888be34a9e5) )
ROM_END
// ************************************************************************* DRIVER MACROS
-GAME( 1990, cawingbl, cawing, cawingbl, cawingbl, cps_state, init_cawingbl, ROT0, "bootleg", "Carrier Air Wing (bootleg with 2xYM2203 + 2xMSM205 set 1)", MACHINE_SUPPORTS_SAVE ) // 901012 ETC
-GAME( 1990, cawingb2, cawing, cawingbl, cawingbl, cps_state, init_cawingbl, ROT0, "bootleg", "Carrier Air Wing (bootleg with 2xYM2203 + 2xMSM205 set 2)", MACHINE_SUPPORTS_SAVE ) // 901012 ETC
-
-GAME( 1993, dinopic, dino, dinopic, dino, cps_state, init_dinopic, ROT0, "bootleg", "Cadillacs and Dinosaurs (bootleg with PIC16c57, set 1)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE ) // 930201 ETC
-GAME( 1993, dinopic2, dino, dinopic, dino, cps_state, init_dinopic, ROT0, "bootleg", "Cadillacs and Dinosaurs (bootleg with PIC16c57, set 2)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) // 930201 ETC
-GAME( 1993, dinopic4, dino, dinopic4, dino, cps_state, init_dinopic, ROT0, "bootleg", "Cadillacs and Dinosaurs (bootleg set 4 (with PIC16c57), 930223 Asia TW)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) // 930201 ETC
-
-GAME( 1990, fcrash, ffight, fcrash, fcrash, cps_state, init_cps1, ROT0, "bootleg (Playmark)", "Final Crash (bootleg of Final Fight)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, ffightbl, ffight, fcrash, fcrash, cps_state, init_cps1, ROT0, "bootleg", "Final Fight (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, ffightbla, ffight, fcrash, fcrash, cps_state, init_cps1, ROT0, "bootleg", "Final Fight (bootleg on Final Crash PCB)", MACHINE_SUPPORTS_SAVE ) // same as Final Crash without the modified gfx
-
-GAME( 1991, kodb, kod, kodb, kodb, cps_state, init_kodb, ROT0, "bootleg (Playmark)", "The King of Dragons (bootleg)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) // 910731 "ETC"
-GAME( 1991, knightsb, knights, knightsb, knights, cps_state, init_dinopic, ROT0, "bootleg", "Knights of the Round (bootleg)", MACHINE_SUPPORTS_SAVE ) // 911127 - based on World version
-
-GAME( 1993, punipic, punisher, punipic, punisher, cps_state, init_punipic, ROT0, "bootleg", "The Punisher (bootleg with PIC16c57, set 1)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE ) // 930422 ETC
-GAME( 1993, punipic2, punisher, punipic, punisher, cps_state, init_punipic, ROT0, "bootleg", "The Punisher (bootleg with PIC16c57, set 2)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE ) // 930422 ETC
-GAME( 1993, punipic3, punisher, punipic, punisher, cps_state, init_punipic3, ROT0, "bootleg", "The Punisher (bootleg with PIC16c57, set 3)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE ) // 930422 ETC
-
-GAME( 1992, sf2m1, sf2ce, sf2m1, sf2, cps_state, init_sf2m1, ROT0, "bootleg", "Street Fighter II': Champion Edition (M1, bootleg)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) // 920313 ETC
-GAME( 1992, sf2mdt, sf2ce, sf2mdt, sf2mdt, cps_state, init_sf2mdt, ROT0, "bootleg", "Street Fighter II': Magic Delta Turbo (bootleg, set 1)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) // 920313 - based on (heavily modified) World version
-GAME( 1992, sf2mdta, sf2ce, sf2mdt, sf2mdt, cps_state, init_sf2mdta, ROT0, "bootleg", "Street Fighter II': Magic Delta Turbo (bootleg, set 2)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) // 920313 - based on World version
-GAME( 1992, sf2mdtb, sf2ce, sf2mdt, sf2mdtb, cps_state, init_sf2mdtb, ROT0, "bootleg", "Street Fighter II': Magic Delta Turbo (bootleg, set 3)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) // 920313 - based on World version
-
-GAME( 1992, sf2b, sf2, sf2b, sf2mdt, cps_state, init_sf2b, ROT0, "bootleg", "Street Fighter II: The World Warrior (bootleg)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) //910204 - based on World version
-
-GAME( 1992, sf2m9, sf2ce, sf2m1, sf2, cps_state, init_dinopic, ROT0, "bootleg", "Street Fighter II': Champion Edition (M9, bootleg)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) // 920313 ETC
-
-GAME( 1993, slampic, slammast, slampic, slammast, cps_state, init_dinopic, ROT0, "bootleg", "Saturday Night Slam Masters (bootleg with PIC16c57)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE ) // 930713 ETC
-
-GAME( 1999, sgyxz, wof, sgyxz, sgyxz, cps_state, init_cps1, ROT0, "bootleg (All-In Electronic)", "Warriors of Fate ('sgyxz' bootleg)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) // 921005 - Sangokushi 2
+GAME( 1990, cawingbl, cawing, cawingbl, cawingbl, fcrash_state, init_cawingbl, ROT0, "bootleg", "Carrier Air Wing (bootleg with 2xYM2203 + 2xMSM5205, set 1)", MACHINE_SUPPORTS_SAVE ) // 901012 ETC
+GAME( 1990, cawingb2, cawing, cawingbl, cawingbl, fcrash_state, init_cawingbl, ROT0, "bootleg", "Carrier Air Wing (bootleg with 2xYM2203 + 2xMSM5205, set 2)", MACHINE_SUPPORTS_SAVE ) // 901012 ETC
-// HBMAME **********************************************/
+GAME( 1990, fcrash, ffight, fcrash, fcrash, fcrash_state, init_cps1, ROT0, "bootleg (Playmark)", "Final Crash (bootleg of Final Fight)", MACHINE_SUPPORTS_SAVE )
+GAME( 1990, ffightbl, ffight, fcrash, fcrash, fcrash_state, init_cps1, ROT0, "bootleg", "Final Fight (bootleg)", MACHINE_SUPPORTS_SAVE )
+GAME( 1990, ffightbla, ffight, fcrash, fcrash, fcrash_state, init_cps1, ROT0, "bootleg", "Final Fight (bootleg on Final Crash PCB)", MACHINE_SUPPORTS_SAVE ) // same as Final Crash without the modified graphics
+GAME( 1990, ffightblb, ffight, ffightblb, fcrash, fcrash_state, init_cps1, ROT0, "bootleg (Soon Hwa)", "Final Fight (bootleg with single OKI)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) // horrible sound
+GAME( 1991, kodb, kod, kodb, kodb, fcrash_state, init_kodb, ROT0, "bootleg (Playmark)", "The King of Dragons (bootleg)", MACHINE_SUPPORTS_SAVE ) // 910731 "ETC"
-GAME( 1990, cawingb, cawing, cawingb, cawingbl, cps_state, init_cawingbl, ROT0, "bootleg", "Carrier Air Wing (bootleg)", MACHINE_SUPPORTS_SAVE )
+GAME( 1993, mtwinsb, mtwins, mtwinsb, mtwins, fcrash_state, init_mtwinsb, ROT0, "David Inc. (bootleg)", "Twins (Mega Twins bootleg)", MACHINE_SUPPORTS_SAVE ) // based on World version
-void cps_state::captcommb2_map(address_map &map) {
- map(0x000000,0x1fffff).rom();
- map(0x800000,0x800001).portr("IN1"); /* Player input ports */
- map(0x800018,0x80001f).r(FUNC(cps_state::cps1_dsw_r)); /* System input ports / Dip Switches */
- map(0x800030,0x800037).w(FUNC(cps_state::cps1_coinctrl_w));
- map(0x800100,0x80013f).w(FUNC(cps_state::cps1_cps_a_w)).share("cps_a_regs"); /* CPS-A custom */
- map(0x800140,0x80017f).rw(FUNC(cps_state::cps1_cps_b_r),FUNC(cps_state::cps1_cps_b_w)).share("cps_b_regs");
- map(0x800180,0x800181).w(FUNC(cps_state::fcrash_soundlatch_w)); /* Sound command */
- map(0x900000,0x92ffff).ram().w(FUNC(cps_state::cps1_gfxram_w)).share("gfxram");
- map(0xff0000,0xffffff).ram();
-}
-
-
-MACHINE_START_MEMBER(cps_state, captcommb2)
-{
- u8 *ROM = memregion("audiocpu")->base();
-
- membank("bank1")->configure_entries(0, 16, &ROM[0x10000], 0x4000);
-
- save_item(NAME(m_sample_buffer1));
- save_item(NAME(m_sample_buffer2));
- save_item(NAME(m_sample_select1));
- save_item(NAME(m_sample_select2));
-}
-
-void cps_state::captcommb2(machine_config &config)
-{
- /* basic machine hardware */
- M68000(config, m_maincpu, 10000000);
- m_maincpu->set_addrmap(AS_PROGRAM, &cps_state::captcommb2_map);
- m_maincpu->set_vblank_int("screen", FUNC(cps_state::cps1_interrupt));
- m_maincpu->set_addrmap(m68000_base_device::AS_CPU_SPACE, &cps_state::cpu_space_map);
-
- Z80(config, m_audiocpu, 3579545);
- m_audiocpu->set_addrmap(AS_PROGRAM, &cps_state::sf2mdt_z80map);
-
- MCFG_MACHINE_START_OVERRIDE(cps_state, captcommb2)
- MCFG_MACHINE_RESET_OVERRIDE(cps_state, fcrash)
-
- /* video hardware */
- SCREEN(config, m_screen, SCREEN_TYPE_RASTER);
- m_screen->set_refresh_hz(60);
- m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(0));
- m_screen->set_size(64*8, 32*8);
- m_screen->set_visarea(8*8, (64-8)*8-1, 2*8, 30*8-1 );
- m_screen->set_screen_update(FUNC(cps_state::screen_update_cps1));
- m_screen->screen_vblank().set(FUNC(cps_state::screen_vblank_cps1));
- m_screen->set_palette(m_palette);
-
- GFXDECODE(config, m_gfxdecode, m_palette, gfx_cps1);
- PALETTE(config, m_palette).set_entries(0xc00);
-
- MCFG_VIDEO_START_OVERRIDE(cps_state,cps1)
-
- /* sound hardware */
- SPEAKER(config, "mono").front_center();
- GENERIC_LATCH_8(config, m_soundlatch);
-
- ym2151_device &ym2151(YM2151(config, "2151", XTAL(3'579'545)));
- ym2151.add_route(0, "mono", 0.50);
- ym2151.add_route(1, "mono", 0.50);
-
- /* has 2x MSM5205 instead of OKI6295 */
- MSM5205(config, m_msm_1, 24000000/64); /* ? */
- m_msm_1->vck_legacy_callback().set(FUNC(cps_state::m5205_int1)); /* interrupt function */
- m_msm_1->set_prescaler_selector(msm5205_device::S96_4B); /* 4KHz 4-bit */
- m_msm_1->add_route(ALL_OUTPUTS, "mono", 0.75);
-
- MSM5205(config, m_msm_2, 24000000/64); /* ? */
- m_msm_2->vck_legacy_callback().set(FUNC(cps_state::m5205_int2)); /* interrupt function */
- m_msm_2->set_prescaler_selector(msm5205_device::S96_4B); /* 4KHz 4-bit */
- m_msm_2->add_route(ALL_OUTPUTS, "mono", 0.75);
-}
-
-
-ROM_START( captcommb2 )
- ROM_REGION( CODE_SIZE, "maincpu", 0 )
- ROM_LOAD16_BYTE( "c17b2.p1", 0x000000, 0x80000, CRC(c3a6ed28) SHA1(f79fed35f7b0dc383837a2ead846acc686dd3487) )
- ROM_LOAD16_BYTE( "c17b2.p2", 0x000001, 0x80000, CRC(28729335) SHA1(6dd23c2d41e4e182434fe80c03d5c90785e6c0ce) )
- ROM_LOAD16_BYTE( "c17b2.p3", 0x100000, 0x40000, CRC(1b526d73) SHA1(3dd8dec61db4f4f5546937602a8fb01c639d72f8) )
- ROM_LOAD16_BYTE( "c17b2.p4", 0x100001, 0x40000, CRC(73c99709) SHA1(e122e3771b698c44fb998589af0542b1f2a3876a) )
-
- ROM_REGION( 0x400000, "gfx", 0 )
- ROMX_LOAD( "c17.c01", 0x000000, 0x80000, CRC(7261d8ba) SHA1(4b66292e42d20d0b79a756f0e445492ddb9c6bbc) , ROM_GROUPWORD | ROM_SKIP(6) )
- ROMX_LOAD( "c17.c03", 0x000002, 0x80000, CRC(6a60f949) SHA1(87391ff92abaf3e451f70d789a938cffbd1fd222) , ROM_GROUPWORD | ROM_SKIP(6) )
- ROMX_LOAD( "c17.c05", 0x000004, 0x80000, CRC(00637302) SHA1(2c554b59cceec2de67a9a4bc6281fe846d3c8cd2) , ROM_GROUPWORD | ROM_SKIP(6) )
- ROMX_LOAD( "c17.c07", 0x000006, 0x80000, CRC(cc87cf61) SHA1(7fb1f49494cc1a08aded20754bb0cefb1c323198) , ROM_GROUPWORD | ROM_SKIP(6) )
- ROMX_LOAD( "c17.c17", 0x200000, 0x80000, CRC(28718bed) SHA1(dfdc4dd14dc609783bad94d608a9e9b137dea944) , ROM_GROUPWORD | ROM_SKIP(6) )
- ROMX_LOAD( "c17.c19", 0x200002, 0x80000, CRC(d4acc53a) SHA1(d03282ebbde362e679cc97f772aa9baf163d7606) , ROM_GROUPWORD | ROM_SKIP(6) )
- ROMX_LOAD( "c17.c21", 0x200004, 0x80000, CRC(0c69f151) SHA1(a170b8e568439e4a26d84376d53560e4248e4e2f) , ROM_GROUPWORD | ROM_SKIP(6) )
- ROMX_LOAD( "c17.c23", 0x200006, 0x80000, CRC(1f9ebb97) SHA1(023d00cb7b6a52d1b29e2052abe08ef34cb0c55c) , ROM_GROUPWORD | ROM_SKIP(6) )
-
- ROM_REGION( 0x50000, "audiocpu", 0 ) /* Sound program + samples */
- ROM_LOAD( "c17b2.m1", 0x00000, 0x40000, CRC(aed2f4bd) SHA1(3bd567dc350bf6ac3a349548790ad49eb5bd8307) )
- ROM_RELOAD( 0x10000, 0x40000 )
-ROM_END
+GAME( 1992, sf2m1, sf2ce, sf2m1, sf2, fcrash_state, init_sf2m1, ROT0, "bootleg", "Street Fighter II': Champion Edition (M1, bootleg)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) // 920313 ETC
+GAME( 1992, sf2m9, sf2ce, sf2m1, sf2, fcrash_state, init_sf2m1, ROT0, "bootleg", "Street Fighter II': Champion Edition (M9, bootleg)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) // 920313 ETC
+GAME( 1999, sgyxz, wof, sgyxz, sgyxz, cps1bl_no_brgt, init_cps1, ROT0, "bootleg (All-In Electronic)", "Warriors of Fate ('sgyxz' bootleg)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) // 921005 - Sangokushi 2
+GAME( 1992, wofabl, wof, wofabl, wofabl, cps1bl_no_brgt, init_cps1, ROT0, "bootleg", "Sangokushi II (bootleg)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) // 921005 - Sangokushi 2
+GAME( 1992, wofr1bl, wof, wofr1bl, wof, cps1bl_no_brgt, init_wofr1bl, ROT0, "bootleg", "Warriors of Fate (bootleg)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) // 921002 ETC
-GAME( 1991, captcommb2,captcomm, captcommb2,captcomm, cps_state, init_cps1, ROT0, "bootleg", "Captain Commando (bootleg set 2)(bootleg with YM2151 + 2xMSM5205)", MACHINE_SUPPORTS_SAVE )
+GAME( 1992, varthb, varth, varthb, varth, fcrash_state, init_mtwinsb, ROT270, "bootleg", "Varth: Operation Thunderstorm (bootleg, set 1)", MACHINE_SUPPORTS_SAVE )