diff options
author | 2016-04-17 20:43:10 +0200 | |
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committer | 2016-04-17 20:43:10 +0200 | |
commit | e6a54bcc234061c8e5fa903f4734bf490da77ee4 (patch) | |
tree | 4623926a0692b80412358e301df9fdb0b68f50cc /src | |
parent | 250a5cc805a41409cbd6b8a1bfcb33e002e3f6f0 (diff) |
Minor fixups to pillarboxing shaders
Diffstat (limited to 'src')
4 files changed, 4 insertions, 4 deletions
diff --git a/src/osd/modules/render/bgfx/shaders/chains/pillarbox_left_horizontal/vs_saturation.sc b/src/osd/modules/render/bgfx/shaders/chains/pillarbox_left_horizontal/vs_saturation.sc index 5ce10e25187..57be1439a8b 100644 --- a/src/osd/modules/render/bgfx/shaders/chains/pillarbox_left_horizontal/vs_saturation.sc +++ b/src/osd/modules/render/bgfx/shaders/chains/pillarbox_left_horizontal/vs_saturation.sc @@ -9,6 +9,6 @@ $output v_texcoord0, v_color0 void main() { gl_Position = mul(u_viewProj, vec4(a_position.xy, 0.0, 1.0)); - v_texcoord0 = a_texcoord0 * vec2(0.16666666 * 0.8, 1.0 * 0.8) + vec2(0.2, 0.1); + v_texcoord0 = a_texcoord0 * vec2(0.16666666 * 0.9, 1.0 * 0.8) + vec2(0.1, 0.1); v_color0 = a_color0; } diff --git a/src/osd/modules/render/bgfx/shaders/chains/pillarbox_left_vertical/vs_saturation.sc b/src/osd/modules/render/bgfx/shaders/chains/pillarbox_left_vertical/vs_saturation.sc index 3305b07810b..fc524496a1f 100644 --- a/src/osd/modules/render/bgfx/shaders/chains/pillarbox_left_vertical/vs_saturation.sc +++ b/src/osd/modules/render/bgfx/shaders/chains/pillarbox_left_vertical/vs_saturation.sc @@ -9,6 +9,6 @@ $output v_texcoord0, v_color0 void main() { gl_Position = mul(u_viewProj, vec4(a_position.xy, 0.0, 1.0)); - v_texcoord0 = a_texcoord0 * vec2(1.0 * 0.8, 0.740740 * 0.8) + vec2(0.1, 0.25926); + v_texcoord0 = a_texcoord0 * vec2(1.0 * 0.8, 0.685185 * 0.9) + vec2(0.1, 0.1); v_color0 = a_color0; } diff --git a/src/osd/modules/render/bgfx/shaders/chains/pillarbox_right_horizontal/vs_saturation.sc b/src/osd/modules/render/bgfx/shaders/chains/pillarbox_right_horizontal/vs_saturation.sc index f142ef653b7..c0f9321abc1 100644 --- a/src/osd/modules/render/bgfx/shaders/chains/pillarbox_right_horizontal/vs_saturation.sc +++ b/src/osd/modules/render/bgfx/shaders/chains/pillarbox_right_horizontal/vs_saturation.sc @@ -9,6 +9,6 @@ $output v_texcoord0, v_color0 void main() { gl_Position = mul(u_viewProj, vec4(a_position.xy, 0.0, 1.0)); - v_texcoord0 = a_texcoord0 * vec2(0.16666666 * 0.8, 1.0 * 0.8) + vec2(1.0 - 0.3333333333, 0.1); + v_texcoord0 = a_texcoord0 * vec2(0.16666666 * 0.9, 1.0 * 0.8) + vec2(0.9 - 0.16666666 * 0.9, 0.1); v_color0 = a_color0; } diff --git a/src/osd/modules/render/bgfx/shaders/chains/pillarbox_right_vertical/vs_saturation.sc b/src/osd/modules/render/bgfx/shaders/chains/pillarbox_right_vertical/vs_saturation.sc index ea4d47d9963..ef86b6a0a43 100644 --- a/src/osd/modules/render/bgfx/shaders/chains/pillarbox_right_vertical/vs_saturation.sc +++ b/src/osd/modules/render/bgfx/shaders/chains/pillarbox_right_vertical/vs_saturation.sc @@ -9,6 +9,6 @@ $output v_texcoord0, v_color0 void main() { gl_Position = mul(u_viewProj, vec4(a_position.xy, 0.0, 1.0)); - v_texcoord0 = a_texcoord0 * vec2(1.0 * 0.8, 0.740740 * 0.8) + vec2(0.1, 0.055555); + v_texcoord0 = a_texcoord0 * vec2(1.0 * 0.8, 0.685185 * 0.9) + vec2(0.1, 0.9 - 0.685185 * 0.9); v_color0 = a_color0; } |