diff options
author | 2021-12-30 15:44:57 -0500 | |
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committer | 2021-12-30 15:47:16 -0500 | |
commit | 4aca8e189096236b4d5586cf993882a5f2a30e66 (patch) | |
tree | 39f1849fc15d4b988a868119c07cfdcd3aac960e /src/osd/modules/render/drawd3d.cpp | |
parent | a93426ab33a6b64289595ecdd250e42bcc6a59c5 (diff) |
Render-related cleanup
- Undo inclusion of screen.h within render.h and update many source files that were stealth-including the former
- Move texture_format enum to rendertypes.h
- rendlay.h: Make a few methods static
- ui/info.cpp: Use C++11-style iteration for render targets
Diffstat (limited to 'src/osd/modules/render/drawd3d.cpp')
-rw-r--r-- | src/osd/modules/render/drawd3d.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/osd/modules/render/drawd3d.cpp b/src/osd/modules/render/drawd3d.cpp index a279034ef7d..7fc1bcf53d6 100644 --- a/src/osd/modules/render/drawd3d.cpp +++ b/src/osd/modules/render/drawd3d.cpp @@ -8,10 +8,11 @@ // MAME headers #include "emu.h" +#include "emuopts.h" #include "render.h" - #include "rendutil.h" -#include "emuopts.h" +#include "screen.h" + #include "aviio.h" // MAMEOS headers |