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author David Haywood <mamehaze@users.noreply.github.com>2016-11-24 00:57:57 +0000
committer David Haywood <mamehaze@users.noreply.github.com>2016-11-24 00:57:57 +0000
commit74289af32800ace3f46c2192f0dd7c259f81125c (patch)
tree60d99b00140e0eefa37028df608061a53b6ed2b3 /src/osd/modules/opengl/gl_shader_tool.cpp
parentc4e5cfff15eba6fae45e5227dcb59c630c79c84b (diff)
allow experimental SH4 MMU test code to be turned on / off on a per-driver basis.
what it uploads looks ok (basic remaps, 1meg page sizes etc.) but then the code doesn't seem to play nice.
Diffstat (limited to 'src/osd/modules/opengl/gl_shader_tool.cpp')
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