summaryrefslogtreecommitdiffstats
path: root/src/osd/modules/input/input_rawinput.cpp
diff options
context:
space:
mode:
author Miodrag Milanovic <mmicko@gmail.com>2016-10-22 13:13:17 +0200
committer Miodrag Milanovic <mmicko@gmail.com>2016-10-22 13:13:17 +0200
commitddb290d5f615019c33c42b8d94e5a5254cabcf33 (patch)
treea70f688b0df3acd19da7b1151e5902e3c6af3fa5 /src/osd/modules/input/input_rawinput.cpp
parent333bff8de64dfaeb98134000412796b4fdef970b (diff)
NOTICE (TYPE NAME CONSOLIDATION)
Use standard uint64_t, uint32_t, uint16_t or uint8_t instead of UINT64, UINT32, UINT16 or UINT8 also use standard int64_t, int32_t, int16_t or int8_t instead of INT64, INT32, INT16 or INT8
Diffstat (limited to 'src/osd/modules/input/input_rawinput.cpp')
-rw-r--r--src/osd/modules/input/input_rawinput.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/osd/modules/input/input_rawinput.cpp b/src/osd/modules/input/input_rawinput.cpp
index 6d5cca778e8..287ff9b6a45 100644
--- a/src/osd/modules/input/input_rawinput.cpp
+++ b/src/osd/modules/input/input_rawinput.cpp
@@ -322,7 +322,7 @@ public:
void process_event(RAWINPUT &rawinput) override
{
// determine the full DIK-compatible scancode
- UINT8 scancode = (rawinput.data.keyboard.MakeCode & 0x7f) | ((rawinput.data.keyboard.Flags & RI_KEY_E0) ? 0x80 : 0x00);
+ uint8_t scancode = (rawinput.data.keyboard.MakeCode & 0x7f) | ((rawinput.data.keyboard.Flags & RI_KEY_E0) ? 0x80 : 0x00);
// scancode 0xaa is a special shift code we need to ignore
if (scancode == 0xaa)
@@ -376,7 +376,7 @@ public:
// update zaxis
if (rawinput.data.mouse.usButtonFlags & RI_MOUSE_WHEEL)
- mouse.lZ += static_cast<INT16>(rawinput.data.mouse.usButtonData) * INPUT_RELATIVE_PER_PIXEL;
+ mouse.lZ += static_cast<int16_t>(rawinput.data.mouse.usButtonData) * INPUT_RELATIVE_PER_PIXEL;
// update the button states; always update the corresponding mouse buttons
if (rawinput.data.mouse.usButtonFlags & RI_MOUSE_BUTTON_1_DOWN) mouse.rgbButtons[0] = 0x80;
@@ -434,7 +434,7 @@ public:
// update zaxis
if (rawinput.data.mouse.usButtonFlags & RI_MOUSE_WHEEL)
- lightgun.lZ += static_cast<INT16>(rawinput.data.mouse.usButtonData) * INPUT_RELATIVE_PER_PIXEL;
+ lightgun.lZ += static_cast<int16_t>(rawinput.data.mouse.usButtonData) * INPUT_RELATIVE_PER_PIXEL;
// update the button states; always update the corresponding mouse buttons
if (rawinput.data.mouse.usButtonFlags & RI_MOUSE_BUTTON_1_DOWN) lightgun.rgbButtons[0] = 0x80;