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author Scott Stone <tafoid@gmail.com>2016-11-17 16:44:14 -0500
committer Scott Stone <tafoid@gmail.com>2016-11-17 16:44:14 -0500
commit15534c9a494cc9f3d38a208e70a715e183f26bc5 (patch)
tree6c34e5f50ffc0a5ce8cd7bda337fded3e35bc41f /src/mame/includes/konamipt.h
parent0fb4fe79f8def330bdf6a9a08c59b211ca4e623c (diff)
spellin werds (nw)
Diffstat (limited to 'src/mame/includes/konamipt.h')
-rw-r--r--src/mame/includes/konamipt.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mame/includes/konamipt.h b/src/mame/includes/konamipt.h
index e3fbf3b708c..376499acec9 100644
--- a/src/mame/includes/konamipt.h
+++ b/src/mame/includes/konamipt.h
@@ -279,7 +279,7 @@ because they just need a few lines of code */
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) \
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) \
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
-/**************************** Coinage Dip Swicthes ****************************/
+/**************************** Coinage Dip Switches ****************************/
/* Konami games from 80s-90s basically use only two kind of coinage dips. The only
difference is in the settings corresponding to 0x00, which could be either 4C_5C