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author | 2020-06-21 17:34:44 +1000 | |
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committer | 2020-06-21 17:34:44 +1000 | |
commit | feda349b3eea19d4fd0010a74e2dd6ff30f26b16 (patch) | |
tree | 2ba4b13a2ca181515354170a12b81446ee53da21 /src/mame/drivers/wpc_an.cpp | |
parent | 3c499849dd96f17d7944619248261480017ba0c3 (diff) | |
parent | 01661be41c37560a37f2b43c5ecee7a10a6a1680 (diff) |
Merge remote-tracking branch 'upstream/master'
Diffstat (limited to 'src/mame/drivers/wpc_an.cpp')
-rw-r--r-- | src/mame/drivers/wpc_an.cpp | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/src/mame/drivers/wpc_an.cpp b/src/mame/drivers/wpc_an.cpp index f9fdbf8260b..8e33acba64d 100644 --- a/src/mame/drivers/wpc_an.cpp +++ b/src/mame/drivers/wpc_an.cpp @@ -3,18 +3,18 @@ /* Williams WPC (Alpha Numeric) - Note: It is possible to get funhouse (fh_l3 at least) in-game by coining it up, then holding the following keys, - and pressing the start button, or else you get "PINBALL MISSING": - W (right ball shooter, c6 r2) - E (right trough, c6 r3) - [ (dummy jaw opto, c5 r1) - ] (right outlane, c5 r2) - \ (right slingshot kicker, c5 r3) - It's possible not all of these are strictly necessary to make it work. - - TODO: replace the 8x8 pinball input matrix keymap by some sort of common interface for the williams system 6, 9, 10, 11 and wpc_an; - while the actual purpose of the switches differ per machine (and some machines like wpc_an have one switch permanently closed as a test switch), - the entire matrix should be mapped to keyboard keys, there are more than enough keys on a 104 key keyboard to do it, even avoiding MAME's reserved keys. + Note: It is possible to get funhouse (fh_l3 at least) in-game by coining it up, then holding the following keys, + and pressing the start button, or else you get "PINBALL MISSING": + W (right ball shooter, c6 r2) + E (right trough, c6 r3) + [ (dummy jaw opto, c5 r1) + ] (right outlane, c5 r2) + \ (right slingshot kicker, c5 r3) + It's possible not all of these are strictly necessary to make it work. + + TODO: replace the 8x8 pinball input matrix keymap by some sort of common interface for the williams system 6, 9, 10, 11 and wpc_an; + while the actual purpose of the switches differ per machine (and some machines like wpc_an have one switch permanently closed as a test switch), + the entire matrix should be mapped to keyboard keys, there are more than enough keys on a 104 key keyboard to do it, even avoiding MAME's reserved keys. */ |