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author Miodrag Milanovic <mmicko@gmail.com>2016-01-16 12:24:11 +0100
committer Miodrag Milanovic <mmicko@gmail.com>2016-01-16 14:54:42 +0100
commit1f90ceab075c4869298e963bf0a14a0aac2f1caa (patch)
tree49984b30e3c6da6a0be068dbfcd02882bdafdc08 /src/mame/drivers/pipeline.cpp
parent34161178c431b018cba0d0286951c69aee80e968 (diff)
tags are now strings (nw)
fix start project for custom builds in Visual Studio (nw)
Diffstat (limited to 'src/mame/drivers/pipeline.cpp')
-rw-r--r--src/mame/drivers/pipeline.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mame/drivers/pipeline.cpp b/src/mame/drivers/pipeline.cpp
index 0757fd1ae32..d29cf0d42d4 100644
--- a/src/mame/drivers/pipeline.cpp
+++ b/src/mame/drivers/pipeline.cpp
@@ -77,7 +77,7 @@ Stephh's notes (based on the games Z80 code and some tests) :
class pipeline_state : public driver_device
{
public:
- pipeline_state(const machine_config &mconfig, device_type type, const char *tag)
+ pipeline_state(const machine_config &mconfig, device_type type, std::string tag)
: driver_device(mconfig, type, tag),
m_maincpu(*this, "maincpu"),
m_gfxdecode(*this, "gfxdecode"),