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author Robbbert <Robbbert@users.noreply.github.com>2019-07-16 20:37:47 +1000
committer Robbbert <Robbbert@users.noreply.github.com>2019-07-16 20:37:47 +1000
commit24e227510d8ec61b7086a727ca80449d886799bf (patch)
treeeebb8c6245cab7edf83b5405808eb32027c3eafb /src/mame/drivers/nemesis.cpp
parentbce49a8e554f76400176d373285ac8d606d3271e (diff)
parent2d8207f9178b01f45fec6c08ffd35bc7dafa5772 (diff)
Merge remote-tracking branch 'upstream/master'
Diffstat (limited to 'src/mame/drivers/nemesis.cpp')
-rw-r--r--src/mame/drivers/nemesis.cpp5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/mame/drivers/nemesis.cpp b/src/mame/drivers/nemesis.cpp
index 0b9970cc70c..e88ca99381c 100644
--- a/src/mame/drivers/nemesis.cpp
+++ b/src/mame/drivers/nemesis.cpp
@@ -27,6 +27,9 @@ driver by Bryan McPhail
TODO:
- hcrash: coin insertion isn't always recognized.
- hcrash: Konami GT-type inputs doesn't work properly.
+- gradiusb: requires ~16 seconds to resume after each death, way too much?
+- gradiusb: missing gfxs on title screen logo;
+- gradiusb: still needs proper MCU emulation;
modified by Hau
03/27/2009
@@ -2960,7 +2963,7 @@ void nemesis_state::bubsys_init()
}
GAME( 1985, bubsys, 0, bubsys, bubsys, nemesis_state, bubsys_init, ROT0, "Konami", "Bubble System BIOS", MACHINE_IS_BIOS_ROOT )
-GAME( 1985, gradiusb, bubsys, bubsys, bubsys, nemesis_state, bubsys_init, ROT0, "Konami", "Gradius (Bubble System)", 0 )
+GAME( 1985, gradiusb, bubsys, bubsys, bubsys, nemesis_state, bubsys_init, ROT0, "Konami", "Gradius (Bubble System)", MACHINE_UNEMULATED_PROTECTION )
// Bubble System Twinbee
// Bubble System RF2
// Bubble System Galactic Warriors