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author | 2018-02-13 21:40:34 +0100 | |
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committer | 2018-02-13 15:40:34 -0500 | |
commit | 17d7f3c4e3da0b4920bc0dd693ad220ebf40c39f (patch) | |
tree | 9418219be3b1ba5885686b5c64dc580c156bdb45 /src/mame/drivers/exprraid.cpp | |
parent | 77aff96456d7fef60ac280f0cdc6522806468db4 (diff) |
i960.cpp: support for burst mode stalling save and restore [Angelo Salese] (#3199)
* i960.cpp: experimental FIFO burst mechanism.
Known status (difference from before):
daytona: runs at better speed, crashes/hangs at expert course;
dynabb / dynabb97: enters in-game, needs bat swing input;
dynamcop: playable;
fvipers: playable if you coin it up fast enough, crashes in attract otherwise;
indy500: playable;
lastbrnx: runs a bit further, needs a few extra geometry opcodes;
motoraid: playable;
vcop2: playable;
vf2: playable;
overrev/sgt24h/zerogun: 3d regressions (?);
* model2.cpp: dynamite baseball bat swing inputs (nw)
* cleanups and commentary (nw)
Diffstat (limited to 'src/mame/drivers/exprraid.cpp')
0 files changed, 0 insertions, 0 deletions