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author | 2017-01-01 20:31:44 +1100 | |
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committer | 2017-01-01 20:50:19 +1100 | |
commit | 09eda7947e888c5de4eeebb36c4f18d58c29613d (patch) | |
tree | e119a50dfc1d339528010dde8240bd525760b598 /src/lib/util/server_https.hpp | |
parent | 1069cc36dc7862ae9e4c888b3d4c5ef98c19baa6 (diff) |
josvolly improvments:
* Identify cabinet type DIP switch
* Run the MCUs faster to get it back to same state as with simulation
* Remove now-unnecessary MCU simulation
(nw) I still don't want to drop the NOT_WORKING flag as the game's
clearly still not quite right, but it's as playable as it was previously
now, but using original MCU code for CPU comms. The clocks are still
guesses, just better guesses.
Diffstat (limited to 'src/lib/util/server_https.hpp')
0 files changed, 0 insertions, 0 deletions