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author | 2020-08-06 05:47:05 +1000 | |
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committer | 2020-08-06 05:47:05 +1000 | |
commit | 309a2ee063ecf5e1cbd3df8a1e4c17ae691b2668 (patch) | |
tree | 60e0935e0fc9f7ea071a0756f1ef6a75430eba8b /src/lib/netlist/plib/pfunction.cpp | |
parent | a27476cec72abaec63252463b3805d732eb6d2e2 (diff) |
-debug/debugcmd.cpp: Don't leak an open FILE when an argument is invalid and also fixed a spelling error.
* The saver/loadr commands should consider region endianness for portability.
-cpu/gigatron: Capitalisation of hex values was inconsistent, change it to lowercase as that tends to be the MAME standard.
-machine/exorterm.cpp: Fixed inputs magically changing on reset when they shouldn't (there are still others that should be fixed).
-mpu4vid.cpp: Corrected some errors in game descriptions.
-Fixed a couple of editing errors.
Diffstat (limited to 'src/lib/netlist/plib/pfunction.cpp')
0 files changed, 0 insertions, 0 deletions