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author | 2017-06-24 22:48:13 -0400 | |
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committer | 2017-06-25 12:48:13 +1000 | |
commit | 1b28df0b39225c3017e7bc843c14b58f548162ac (patch) | |
tree | 7ceec13527959f1631fd2d6d9d1dc9eb3f8f700c /src/frontend/mame/ui/submenu.cpp | |
parent | 69828a8ff9dfe5e56ac00accfddc991f5dce7d61 (diff) |
Reintroduced a state save menu, take two (#2358)
* This turns the current state save feature to a menu; one can still press 0-9, but you can also browse a menu when loading and saving state
* Fixed some issues requested by Vas Crabb
* Updated state menu to support arbitrary character slots
* WIP, transitioned 'entry_char' to std::string
Still need to address Joystick and FR keyboard concerns
* Reimplemented state save support with joystick buttons
* Changed the state menu to be "code driven" rather than "character driven"
When the menu is displayed, it will look at the filenames, and translate them to a visual representation as per the user's locale
* Vas feedback
Diffstat (limited to 'src/frontend/mame/ui/submenu.cpp')
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