diff options
author | 2016-07-10 02:42:38 +1000 | |
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committer | 2016-07-10 03:01:13 +1000 | |
commit | 1abf53ca6a7a01ae2d4491825a97b0a4baef634a (patch) | |
tree | 2a061c81dab912dbf52f8cdd54f97507820029dd /src/frontend/mame/ui/miscmenu.cpp | |
parent | 2364b48f0dd496de3908fa4d3bcd24693a5f6231 (diff) |
UI code refactoring: [Vas Crabb]
* Split out main menu and dat box drawing from base class
* Make a bunch of class statics proper per-machine persistent objects
* Object lifecycle fixes
Diffstat (limited to 'src/frontend/mame/ui/miscmenu.cpp')
-rw-r--r-- | src/frontend/mame/ui/miscmenu.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/frontend/mame/ui/miscmenu.cpp b/src/frontend/mame/ui/miscmenu.cpp index 25f18f7aacc..62c04b98cff 100644 --- a/src/frontend/mame/ui/miscmenu.cpp +++ b/src/frontend/mame/ui/miscmenu.cpp @@ -548,7 +548,7 @@ void menu_quit_game::handle() machine().schedule_exit(); /* reset the menu stack */ - menu::stack_reset(machine()); + stack_reset(); } //------------------------------------------------- |