diff options
author | 2016-04-23 11:25:03 +0200 | |
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committer | 2016-04-23 11:26:47 +0200 | |
commit | 1c726824f2b2cc7c6c03ff975e548b72f9b2c0a9 (patch) | |
tree | 020f20da5a8cd822065c1839bc7a53f826803a3d /src/emu/drivers/empty.cpp | |
parent | 01657a63c13c79c5f045ba4ecb4c2fd7f7c5a1f8 (diff) |
Split UI and frontend part from core [Miodrag Milanovic]
Diffstat (limited to 'src/emu/drivers/empty.cpp')
-rw-r--r-- | src/emu/drivers/empty.cpp | 10 |
1 files changed, 1 insertions, 9 deletions
diff --git a/src/emu/drivers/empty.cpp b/src/emu/drivers/empty.cpp index 9b075c10308..86ba96bf2dc 100644 --- a/src/emu/drivers/empty.cpp +++ b/src/emu/drivers/empty.cpp @@ -11,9 +11,6 @@ #include "emu.h" #include "emuopts.h" #include "render.h" -#include "ui/selgame.h" -#include "ui/simpleselgame.h" - //************************************************************************** // DRIVER STATE @@ -30,12 +27,7 @@ public: virtual void machine_start() override { - // force the UI to show the game select screen - if (strcmp(machine().options().ui(),"simple")==0) { - ui_simple_menu_select_game::force_game_select(machine(), &machine().render().ui_container()); - } else { - ui_menu_select_game::force_game_select(machine(), &machine().render().ui_container()); - } + emulator_info::display_ui_chooser(machine()); } UINT32 screen_update(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect) |