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author 0kmg <9137159+0kmg@users.noreply.github.com>2022-02-09 09:18:19 -0900
committer GitHub <noreply@github.com>2022-02-09 13:18:19 -0500
commit0d8ac5b7608e87160071d41d2b98040f98f11132 (patch)
treef594b52646cae5a2f980f228aeed2996f001ffa2 /docs/source/techspecs
parent56db643ab0315a0d6ffbaf708afc1c6f599bdbf2 (diff)
nes.cpp, playch10.cpp, vsnes.cpp: Made zapper less bad. (#9284)
- Limited light detection to scanlines recently drawn by CRT. - Lowered light detection threshold to better reflect how real zapper behaves; color doesn't need to be white. - Bugs fixed: * not detecting hits on certain white objects * misdetecting hits on objects far away from the pointer * not being able to track where zapper is pointed in demo/test software
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