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author | 2022-02-17 12:26:52 +0900 | |
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committer | 2022-02-16 22:26:52 -0500 | |
commit | 9017b004ab0cffde58286b55da132615a6eae809 (patch) | |
tree | 945bad43c09c43d940aba4e8aec466252c62468c /docs/release/scripts/src/tools.lua | |
parent | 8796d74a806454de6f302659ec3a7cbdb56651cd (diff) |
raiden.cpp: Use prio_* for single pass sprite draw routine, Minor cleanups, Add notes for country/game mode byte (#9044)
* raiden.cpp: Use prio_* for sprite draw routine, Minor cleanups
Reduce unnecessary memory region size, Simplify gfxdecode layouts, Fix namings, Use shorter/correct type values
* raiden.cpp: Add notes of country/game mode byte
High nibble is respawn behavior related, only for single play.
Low nibble is region/country code.
Diffstat (limited to 'docs/release/scripts/src/tools.lua')
0 files changed, 0 insertions, 0 deletions