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author | 2021-11-09 15:57:11 +0100 | |
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committer | 2021-11-10 01:57:11 +1100 | |
commit | 647c256029c7df2ec39d1f4d6c74730daa40405f (patch) | |
tree | f07de0e934a9ffcd791b77bf46dcbf7941a7ee32 /docs/release/scripts/src/tools.lua | |
parent | 39bd1e3558a3c01c83e20fdcf7b42108b61c4f32 (diff) |
cps1.cpp: Fixed 2 players mode DIP switch for sf2cejx and sf2hfj. (#8797)
Looks like Capcom inverted the default configuration (OFF) to set "2 Credits/Continue" option by default in "sf2cejx" and "sf2hfj", instead "1 Credit/No Continue" present in "sf2jx".
Diffstat (limited to 'docs/release/scripts/src/tools.lua')
0 files changed, 0 insertions, 0 deletions