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author David Haywood <28625134+DavidHaywood@users.noreply.github.com>2021-11-22 13:02:24 +0000
committer GitHub <noreply@github.com>2021-11-22 08:02:24 -0500
commit22fd521abc969a2b4caeaea528d9febe402bd72c (patch)
treeace41151c26587aa92619ab6374d0195838c2cf8 /docs/release/scripts/src/osd/windows.lua
parent73b6d39404afefa0ec26c9c0f701cfdb20bd977d (diff)
CG-1V/GAE1 video/audio fixes (#8859)
* CG-1V/GAE1 video/audio fixes - support y scroll in rowscroll mode - prevent shadow sprites from corrupting previously drawn shadow sprites - fix cases of samples not being played where the 2nd chunk addresses are written first - remove old hack to work around ancient MAME number of colour limits * Misc Gaelco improvements - fixed thoop, squash priorities - added IRQ acks - set Maniac Square prototype to 1992, and de-cloned it. I'm told this was an earlier project that was redone from scratch for the released game - demoted Thunder Hoop to NOT WORKING due to the stage 4 crash
Diffstat (limited to 'docs/release/scripts/src/osd/windows.lua')
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