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author | 2011-04-17 23:57:29 +0000 | |
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committer | 2011-04-17 23:57:29 +0000 | |
commit | 4f1b0714d6659ad66be38c60e6f7136893c20bf5 (patch) | |
tree | 52d2a35b7e54aba1f286f1000113f8d71cbad570 | |
parent | 7c39ceb8c9b501990e9869024f064a72658bf3dc (diff) |
Added more whatsnew bits
-rw-r--r-- | whatsnew/whatsnew_0142u1.txt | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/whatsnew/whatsnew_0142u1.txt b/whatsnew/whatsnew_0142u1.txt index d628ac7..212895d 100644 --- a/whatsnew/whatsnew_0142u1.txt +++ b/whatsnew/whatsnew_0142u1.txt @@ -189,6 +189,18 @@ instead of a function name. Fixed those cases to push the naming upstream so that the name is now provided properly. Also added a FUNC_NULL macro since FUNC(NULL) no longer works. [Aaron Giles] +tms5220.c: partially fixed perfect interpolation hack, disabled by +default. [Lord Nightmare] + +segas24: Start untangling the Vogon poetry Atari Ace left is his wake. +Apply the new timing implementation per cgfm's analysis. Gain ground +is going to be stuck in free play mode. [O. Galibert] + +tms5220.c: fixed perfect interpolation hack the rest of the way, now +it works as it did before 0.140 or so. [Lord Nightmare] + +tms5220.c: improve perfect interpolation hack slightly, should be less +noisy after inhibit frames. [Lord Nightmare] New games added or promoted from NOT_WORKING status --------------------------------------------------- |