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author | 2019-11-18 19:24:01 +1100 | |
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committer | 2019-11-18 19:24:14 +1100 | |
commit | f1c02b33e1f61dc878cf3496ceec483986db5215 (patch) | |
tree | 60818c8d0c8fca8a718965f97b2bed06a678d3db | |
parent | 080d711ac5b2e5180b43e8c4aa8f90e5f39328b8 (diff) |
fix option conflict (nw)
-rw-r--r-- | src/emu/emuopts.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/emu/emuopts.cpp b/src/emu/emuopts.cpp index 8af8541d32c..e3de65b14bd 100644 --- a/src/emu/emuopts.cpp +++ b/src/emu/emuopts.cpp @@ -88,7 +88,7 @@ const options_entry emu_options::s_option_entries[] = { OPTION_SLEEP, "1", OPTION_BOOLEAN, "enable sleeping, which gives time back to other applications when idle" }, { OPTION_SPEED "(0.01-100)", "1.0", OPTION_FLOAT, "controls the speed of gameplay, relative to realtime; smaller numbers are slower" }, { OPTION_REFRESHSPEED ";rs", "0", OPTION_BOOLEAN, "automatically adjust emulation speed to keep the emulated refresh rate slower than the host screen" }, - { OPTION_LOWLATENCY ";ll", "0", OPTION_BOOLEAN, "draws new frame before throttling to reduce input latency" }, + { OPTION_LOWLATENCY ";lolat", "0", OPTION_BOOLEAN, "draws new frame before throttling to reduce input latency" }, // render options { nullptr, nullptr, OPTION_HEADER, "CORE RENDER OPTIONS" }, |