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author Curt Coder <curtcoder@mail.com>2017-01-17 22:28:22 +0200
committer Curt Coder <curtcoder@mail.com>2017-01-17 22:29:38 +0200
commitf096bee09bf16698c309f08e956643f8c48913a7 (patch)
treef87d5cb56cded505ac7518d171183e6d447ac504
parent6ab31a39447aaef70404c892fe56ae695bde5405 (diff)
OS X Cocoa debugger: Autoscroll log window. [Curt Coder]
-rw-r--r--src/osd/modules/debugger/debugosx.mm2
-rw-r--r--src/osd/modules/debugger/osx/debugview.mm2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/osd/modules/debugger/debugosx.mm b/src/osd/modules/debugger/debugosx.mm
index 56e85e21105..60599415e69 100644
--- a/src/osd/modules/debugger/debugosx.mm
+++ b/src/osd/modules/debugger/debugosx.mm
@@ -8,7 +8,7 @@
// TODO:
-// * Automatic scrolling for console and log views
+// * Automatic scrolling for console view
// * Keyboard shortcuts in error log and device windows
// * Don't accept keyboard input while the game is running
// * Interior focus rings - standard/exterior focus rings look really ugly here
diff --git a/src/osd/modules/debugger/osx/debugview.mm b/src/osd/modules/debugger/osx/debugview.mm
index ecc55349283..97854b22d70 100644
--- a/src/osd/modules/debugger/osx/debugview.mm
+++ b/src/osd/modules/debugger/osx/debugview.mm
@@ -184,7 +184,7 @@ static void debugwin_view_update(debug_view &view, void *osdprivate)
- (void)typeCharacterAndScrollToCursor:(char)ch {
debug_view_xy const oldPos = view->cursor_position();
view->process_char(ch);
- if (view->cursor_supported() && view->cursor_visible())
+ if (view->cursor_supported())
{
debug_view_xy const newPos = view->cursor_position();
if ((newPos.x != oldPos.x) || (newPos.y != oldPos.y))