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author Vas Crabb <vas@vastheman.com>2021-12-02 23:29:39 +1100
committer Vas Crabb <vas@vastheman.com>2021-12-02 23:29:39 +1100
commit9f45ed5ac482abd03ccb34f51c1ff25fcd360930 (patch)
tree6e544dd1cbda227923aac1db0699025f84657d46
parentf247065ecbb6bbe00061e273adef0849c9fad20d (diff)
More cleanup.
-rw-r--r--src/lib/formats/sorc_dsk.cpp8
-rw-r--r--src/mame/drivers/cclimber.cpp2
-rw-r--r--src/mame/includes/cclimber.h1
-rw-r--r--src/mame/includes/konamigx.h3
-rw-r--r--src/mame/includes/mcr3.h3
-rw-r--r--src/mame/layout/j2nolimt.lay1043
-rw-r--r--src/mame/layout/j2notesh.lay1043
-rw-r--r--src/mame/layout/j2nudbnz.lay1043
-rw-r--r--src/mame/layout/j2nudfev.lay1043
-rw-r--r--src/mame/layout/j2nudmon.lay1043
-rw-r--r--src/mame/layout/j2nudshf.lay1043
-rw-r--r--src/mame/layout/j2paypkt.lay1043
-rw-r--r--src/mame/layout/j2penny.lay1043
-rw-r--r--src/mame/layout/j2plsmnd.lay1043
-rw-r--r--src/mame/layout/j2plsnud.lay1043
-rw-r--r--src/mame/layout/j2pndrsh.lay1043
-rw-r--r--src/mame/video/konamigx.cpp6
-rw-r--r--src/mame/video/mcr3.cpp3
-rw-r--r--src/mame/video/stic.cpp130
-rw-r--r--src/mame/video/stic.h46
20 files changed, 477 insertions, 11198 deletions
diff --git a/src/lib/formats/sorc_dsk.cpp b/src/lib/formats/sorc_dsk.cpp
index 52e4d5fa8c4..4788b4f4bc0 100644
--- a/src/lib/formats/sorc_dsk.cpp
+++ b/src/lib/formats/sorc_dsk.cpp
@@ -31,22 +31,20 @@ static int sorc_get_tracks_per_disk(floppy_image_legacy *floppy)
static uint64_t sorc_translate_offset(floppy_image_legacy *floppy, int track, int head, int sector)
{
- return 270*(16*uint64_t(track+sector));
+ return 270 * ((16 * uint64_t(track)) + sector);
}
static floperr_t get_offset(floppy_image_legacy *floppy, int head, int track, int sector, bool sector_is_index, uint64_t *offset)
{
- uint64_t offs;
/* translate the sector to a raw sector */
if (!sector_is_index)
- {
sector -= 1;
- }
+
/* check to see if we are out of range */
if ((head != 0) || (track < 0) || (track >= 77) || (sector < 0) || (sector >= 16))
return FLOPPY_ERROR_SEEKERROR;
- offs = sorc_translate_offset(floppy, track, head, sector);
+ uint64_t offs = sorc_translate_offset(floppy, track, head, sector);
if (offset)
*offset = offs;
return FLOPPY_ERROR_SUCCESS;
diff --git a/src/mame/drivers/cclimber.cpp b/src/mame/drivers/cclimber.cpp
index cf812895208..b49c7760cf0 100644
--- a/src/mame/drivers/cclimber.cpp
+++ b/src/mame/drivers/cclimber.cpp
@@ -291,7 +291,6 @@ void cclimber_state::toprollr_rombank_w(int state)
}
}
-#ifdef UNUSED_FUNCTION
MACHINE_RESET_MEMBER(cclimber_state,cclimber)
{
/* Disable interrupts, River Patrol / Silver Land needs this otherwise returns bad RAM on POST */
@@ -299,7 +298,6 @@ MACHINE_RESET_MEMBER(cclimber_state,cclimber)
m_toprollr_rombank = 0;
}
-#endif
void cclimber_state::nmi_mask_w(int state)
{
diff --git a/src/mame/includes/cclimber.h b/src/mame/includes/cclimber.h
index 28f14eabdda..76b2125d4e2 100644
--- a/src/mame/includes/cclimber.h
+++ b/src/mame/includes/cclimber.h
@@ -108,6 +108,7 @@ private:
void vblank_irq(int state);
void bagmanf_vblank_irq(int state);
+ [[maybe_unused]] DECLARE_MACHINE_RESET(cclimber);
DECLARE_VIDEO_START(cclimber);
void cclimber_palette(palette_device &palette) const;
DECLARE_VIDEO_START(swimmer);
diff --git a/src/mame/includes/konamigx.h b/src/mame/includes/konamigx.h
index 9bed09fa896..c502f8ef6c0 100644
--- a/src/mame/includes/konamigx.h
+++ b/src/mame/includes/konamigx.h
@@ -78,6 +78,8 @@ public:
void K053990_martchmp_word_w(offs_t offset, uint16_t data, uint16_t mem_mask = ~0);
void fantjour_dma_w(offs_t offset, uint32_t data, uint32_t mem_mask = ~0);
void type3_bank_w(offs_t offset, uint8_t data);
+ [[maybe_unused]] void konamigx_555_palette_w(offs_t offset, uint32_t data, uint32_t mem_mask = ~0);
+ [[maybe_unused]] void konamigx_555_palette2_w(offs_t offset, uint32_t data, uint32_t mem_mask = ~0);
void konamigx_tilebank_w(offs_t offset, uint32_t data, uint32_t mem_mask = ~0);
void konamigx_t1_psacmap_w(offs_t offset, uint32_t data, uint32_t mem_mask = ~0);
void konamigx_t4_psacmap_w(offs_t offset, uint32_t data, uint32_t mem_mask = ~0);
@@ -166,6 +168,7 @@ public:
inline int K055555GX_decode_objcolor(int c18);
inline int K055555GX_decode_inpri(int c18);
int K055555GX_decode_vmixcolor(int layer, int *color);
+ [[maybe_unused]] int K055555GX_decode_osmixcolor(int layer, int *color);
void init_posthack();
void konamigx_6bpp(machine_config &config);
diff --git a/src/mame/includes/mcr3.h b/src/mame/includes/mcr3.h
index 5916e77fb59..6d4a5f528fd 100644
--- a/src/mame/includes/mcr3.h
+++ b/src/mame/includes/mcr3.h
@@ -14,9 +14,11 @@
#include "machine/74259.h"
#include "machine/adc0844.h"
+
#include "screen.h"
#include "tilemap.h"
+
class mcr3_state : public mcr_state
{
public:
@@ -82,6 +84,7 @@ protected:
int16_t m_spyhunt_scrolly;
tilemap_t *m_alpha_tilemap;
+ [[maybe_unused]] TILE_GET_INFO_MEMBER(get_bg_tile_info);
TILE_GET_INFO_MEMBER(mcrmono_get_bg_tile_info);
TILEMAP_MAPPER_MEMBER(spyhunt_bg_scan);
TILE_GET_INFO_MEMBER(spyhunt_get_bg_tile_info);
diff --git a/src/mame/layout/j2nolimt.lay b/src/mame/layout/j2nolimt.lay
index 28a9ca2ee27..c62d0d9bd46 100644
--- a/src/mame/layout/j2nolimt.lay
+++ b/src/mame/layout/j2nolimt.lay
@@ -1735,1974 +1735,1001 @@
<element ref="debug_backdrop_colour">
<bounds x="0" y="0" width="1920" height="1080"/>
</element>
+
<element name="lamp0" ref="debug_lamp_unreferenced" state="0">
<bounds x="32" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_0" ref="debug_lamp_label_0">
- <bounds x="47" y="47" width="30" height="30"/>
- </element>
<element name="lamp1" ref="debug_lamp_unreferenced" state="0">
<bounds x="96" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_1" ref="debug_lamp_label_1">
- <bounds x="111" y="47" width="30" height="30"/>
- </element>
<element name="lamp2" ref="debug_lamp_unreferenced" state="0">
<bounds x="160" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_2" ref="debug_lamp_label_2">
- <bounds x="175" y="47" width="30" height="30"/>
- </element>
<element name="lamp3" ref="debug_lamp_unreferenced" state="0">
<bounds x="224" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_3" ref="debug_lamp_label_3">
- <bounds x="239" y="47" width="30" height="30"/>
- </element>
<element name="lamp4" ref="debug_lamp_unreferenced" state="0">
<bounds x="288" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_4" ref="debug_lamp_label_4">
- <bounds x="303" y="47" width="30" height="30"/>
- </element>
<element name="lamp5" ref="debug_lamp_unreferenced" state="0">
<bounds x="352" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_5" ref="debug_lamp_label_5">
- <bounds x="367" y="47" width="30" height="30"/>
- </element>
<element name="lamp6" ref="debug_lamp_unreferenced" state="0">
<bounds x="416" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_6" ref="debug_lamp_label_6">
- <bounds x="431" y="47" width="30" height="30"/>
- </element>
<element name="lamp7" ref="debug_lamp_unreferenced" state="0">
<bounds x="480" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_7" ref="debug_lamp_label_7">
- <bounds x="495" y="47" width="30" height="30"/>
- </element>
<element name="lamp8" ref="debug_lamp_reel" state="0">
<bounds x="544" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_8" ref="debug_lamp_label_8">
- <bounds x="559" y="47" width="30" height="30"/>
- </element>
<element name="lamp9" ref="debug_lamp_reel" state="0">
<bounds x="608" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_9" ref="debug_lamp_label_9">
- <bounds x="623" y="47" width="30" height="30"/>
- </element>
<element name="lamp10" ref="debug_lamp_reel" state="0">
<bounds x="672" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_10" ref="debug_lamp_label_10">
- <bounds x="687" y="47" width="30" height="30"/>
- </element>
<element name="lamp11" ref="debug_lamp_unreferenced" state="0">
<bounds x="736" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_11" ref="debug_lamp_label_11">
- <bounds x="751" y="47" width="30" height="30"/>
- </element>
<element name="lamp12" ref="debug_lamp_button" state="0">
<bounds x="800" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_12" ref="debug_lamp_label_12">
- <bounds x="815" y="47" width="30" height="30"/>
- </element>
<element name="lamp13" ref="debug_lamp_button" state="0">
<bounds x="864" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_13" ref="debug_lamp_label_13">
- <bounds x="879" y="47" width="30" height="30"/>
- </element>
<element name="lamp14" ref="debug_lamp_button" state="0">
<bounds x="928" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_14" ref="debug_lamp_label_14">
- <bounds x="943" y="47" width="30" height="30"/>
- </element>
<element name="lamp15" ref="debug_lamp_button" state="0">
<bounds x="992" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_15" ref="debug_lamp_label_15">
- <bounds x="1007" y="47" width="30" height="30"/>
- </element>
<element name="lamp16" ref="debug_lamp_unreferenced" state="0">
<bounds x="32" y="96" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_16" ref="debug_lamp_label_16">
- <bounds x="47" y="111" width="30" height="30"/>
- </element>
<element name="lamp17" ref="debug_lamp_unreferenced" state="0">
<bounds x="96" y="96" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_17" ref="debug_lamp_label_17">
- <bounds x="111" y="111" width="30" height="30"/>
- </element>
<element name="lamp18" ref="debug_lamp_unreferenced" state="0">
<bounds x="160" y="96" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_18" ref="debug_lamp_label_18">
- <bounds x="175" y="111" width="30" height="30"/>
- </element>
<element name="lamp19" ref="debug_lamp_standard" state="0">
<bounds x="224" y="96" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_19" ref="debug_lamp_label_19">
- <bounds x="239" y="111" width="30" height="30"/>
- </element>
<element name="lamp20" ref="debug_lamp_standard" state="0">
<bounds x="288" y="96" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_20" ref="debug_lamp_label_20">
- <bounds x="303" y="111" width="30" height="30"/>
- </element>
<element name="lamp21" ref="debug_lamp_unreferenced" state="0">
<bounds x="352" y="96" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_21" ref="debug_lamp_label_21">
- <bounds x="367" y="111" width="30" height="30"/>
- </element>
<element name="lamp22" ref="debug_lamp_unreferenced" state="0">
<bounds x="416" y="96" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_22" ref="debug_lamp_label_22">
- <bounds x="431" y="111" width="30" height="30"/>
- </element>
<element name="lamp23" ref="debug_lamp_unreferenced" state="0">
<bounds x="480" y="96" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_23" ref="debug_lamp_label_23">
- <bounds x="495" y="111" width="30" height="30"/>
- </element>
<element name="lamp24" ref="debug_lamp_reel" state="0">
<bounds x="544" y="96" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_24" ref="debug_lamp_label_24">
- <bounds x="559" y="111" width="30" height="30"/>
- </element>
<element name="lamp25" ref="debug_lamp_reel" state="0">
<bounds x="608" y="96" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_25" ref="debug_lamp_label_25">
- <bounds x="623" y="111" width="30" height="30"/>
- </element>
<element name="lamp26" ref="debug_lamp_reel" state="0">
<bounds x="672" y="96" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_26" ref="debug_lamp_label_26">
- <bounds x="687" y="111" width="30" height="30"/>
- </element>
<element name="lamp27" ref="debug_lamp_unreferenced" state="0">
<bounds x="736" y="96" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_27" ref="debug_lamp_label_27">
- <bounds x="751" y="111" width="30" height="30"/>
- </element>
<element name="lamp28" ref="debug_lamp_button" state="0">
<bounds x="800" y="96" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_28" ref="debug_lamp_label_28">
- <bounds x="815" y="111" width="30" height="30"/>
- </element>
<element name="lamp29" ref="debug_lamp_button" state="0">
<bounds x="864" y="96" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_29" ref="debug_lamp_label_29">
- <bounds x="879" y="111" width="30" height="30"/>
- </element>
<element name="lamp30" ref="debug_lamp_button" state="0">
<bounds x="928" y="96" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_30" ref="debug_lamp_label_30">
- <bounds x="943" y="111" width="30" height="30"/>
- </element>
<element name="lamp31" ref="debug_lamp_unreferenced" state="0">
<bounds x="992" y="96" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_31" ref="debug_lamp_label_31">
- <bounds x="1007" y="111" width="30" height="30"/>
- </element>
<element name="lamp32" ref="debug_lamp_unreferenced" state="0">
<bounds x="32" y="160" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_32" ref="debug_lamp_label_32">
- <bounds x="47" y="175" width="30" height="30"/>
- </element>
<element name="lamp33" ref="debug_lamp_unreferenced" state="0">
<bounds x="96" y="160" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_33" ref="debug_lamp_label_33">
- <bounds x="111" y="175" width="30" height="30"/>
- </element>
<element name="lamp34" ref="debug_lamp_unreferenced" state="0">
<bounds x="160" y="160" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_34" ref="debug_lamp_label_34">
- <bounds x="175" y="175" width="30" height="30"/>
- </element>
<element name="lamp35" ref="debug_lamp_unreferenced" state="0">
<bounds x="224" y="160" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_35" ref="debug_lamp_label_35">
- <bounds x="239" y="175" width="30" height="30"/>
- </element>
<element name="lamp36" ref="debug_lamp_unreferenced" state="0">
<bounds x="288" y="160" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_36" ref="debug_lamp_label_36">
- <bounds x="303" y="175" width="30" height="30"/>
- </element>
<element name="lamp37" ref="debug_lamp_unreferenced" state="0">
<bounds x="352" y="160" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_37" ref="debug_lamp_label_37">
- <bounds x="367" y="175" width="30" height="30"/>
- </element>
<element name="lamp38" ref="debug_lamp_unreferenced" state="0">
<bounds x="416" y="160" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_38" ref="debug_lamp_label_38">
- <bounds x="431" y="175" width="30" height="30"/>
- </element>
<element name="lamp39" ref="debug_lamp_unreferenced" state="0">
<bounds x="480" y="160" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_39" ref="debug_lamp_label_39">
- <bounds x="495" y="175" width="30" height="30"/>
- </element>
<element name="lamp40" ref="debug_lamp_reel" state="0">
<bounds x="544" y="160" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_40" ref="debug_lamp_label_40">
- <bounds x="559" y="175" width="30" height="30"/>
- </element>
<element name="lamp41" ref="debug_lamp_reel" state="0">
<bounds x="608" y="160" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_41" ref="debug_lamp_label_41">
- <bounds x="623" y="175" width="30" height="30"/>
- </element>
<element name="lamp42" ref="debug_lamp_reel" state="0">
<bounds x="672" y="160" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_42" ref="debug_lamp_label_42">
- <bounds x="687" y="175" width="30" height="30"/>
- </element>
<element name="lamp43" ref="debug_lamp_standard" state="0">
<bounds x="736" y="160" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_43" ref="debug_lamp_label_43">
- <bounds x="751" y="175" width="30" height="30"/>
- </element>
<element name="lamp44" ref="debug_lamp_standard" state="0">
<bounds x="800" y="160" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_44" ref="debug_lamp_label_44">
- <bounds x="815" y="175" width="30" height="30"/>
- </element>
<element name="lamp45" ref="debug_lamp_standard" state="0">
<bounds x="864" y="160" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_45" ref="debug_lamp_label_45">
- <bounds x="879" y="175" width="30" height="30"/>
- </element>
<element name="lamp46" ref="debug_lamp_unreferenced" state="0">
<bounds x="928" y="160" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_46" ref="debug_lamp_label_46">
- <bounds x="943" y="175" width="30" height="30"/>
- </element>
<element name="lamp47" ref="debug_lamp_unreferenced" state="0">
<bounds x="992" y="160" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_47" ref="debug_lamp_label_47">
- <bounds x="1007" y="175" width="30" height="30"/>
- </element>
<element name="lamp48" ref="debug_lamp_unreferenced" state="0">
<bounds x="32" y="224" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_48" ref="debug_lamp_label_48">
- <bounds x="47" y="239" width="30" height="30"/>
- </element>
<element name="lamp49" ref="debug_lamp_unreferenced" state="0">
<bounds x="96" y="224" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_49" ref="debug_lamp_label_49">
- <bounds x="111" y="239" width="30" height="30"/>
- </element>
<element name="lamp50" ref="debug_lamp_unreferenced" state="0">
<bounds x="160" y="224" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_50" ref="debug_lamp_label_50">
- <bounds x="175" y="239" width="30" height="30"/>
- </element>
<element name="lamp51" ref="debug_lamp_unreferenced" state="0">
<bounds x="224" y="224" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_51" ref="debug_lamp_label_51">
- <bounds x="239" y="239" width="30" height="30"/>
- </element>
<element name="lamp52" ref="debug_lamp_unreferenced" state="0">
<bounds x="288" y="224" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_52" ref="debug_lamp_label_52">
- <bounds x="303" y="239" width="30" height="30"/>
- </element>
<element name="lamp53" ref="debug_lamp_unreferenced" state="0">
<bounds x="352" y="224" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_53" ref="debug_lamp_label_53">
- <bounds x="367" y="239" width="30" height="30"/>
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</element>
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</element>
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</element>
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</element>
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</element>
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- </element>
<element name="debug_button_34" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x04">
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</element>
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- </element>
<element name="debug_button_35" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x08">
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</element>
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- </element>
<element name="debug_button_36" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x10">
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</element>
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- <bounds x="1456" y="863" width="40" height="22"/>
- </element>
<element name="debug_button_37" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x20">
<bounds x="1520" y="852" width="80" height="44"/>
</element>
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- <bounds x="1540" y="863" width="40" height="22"/>
- </element>
<element name="debug_button_38" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x40">
<bounds x="1604" y="852" width="80" height="44"/>
</element>
- <element name="debug_button_label_38" ref="debug_button_label_38">
- <bounds x="1624" y="863" width="40" height="22"/>
- </element>
<element name="debug_button_39" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x80">
<bounds x="1688" y="852" width="80" height="44"/>
</element>
- <element name="debug_button_label_39" ref="debug_button_label_39">
- <bounds x="1708" y="863" width="40" height="22"/>
- </element>
<element name="debug_button_40" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x01">
<bounds x="1100" y="900" width="80" height="44"/>
</element>
- <element name="debug_button_label_40" ref="debug_button_label_40">
- <bounds x="1120" y="911" width="40" height="22"/>
- </element>
<element name="debug_button_41" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x02">
<bounds x="1184" y="900" width="80" height="44"/>
</element>
- <element name="debug_button_label_41" ref="debug_button_label_41">
- <bounds x="1204" y="911" width="40" height="22"/>
- </element>
<element name="debug_button_42" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x04">
<bounds x="1268" y="900" width="80" height="44"/>
</element>
- <element name="debug_button_label_42" ref="debug_button_label_42">
- <bounds x="1288" y="911" width="40" height="22"/>
- </element>
<element name="debug_button_43" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x08">
<bounds x="1352" y="900" width="80" height="44"/>
</element>
- <element name="debug_button_label_43" ref="debug_button_label_43">
- <bounds x="1372" y="911" width="40" height="22"/>
- </element>
<element name="debug_button_44" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x10">
<bounds x="1436" y="900" width="80" height="44"/>
</element>
- <element name="debug_button_label_44" ref="debug_button_label_44">
- <bounds x="1456" y="911" width="40" height="22"/>
- </element>
<element name="debug_button_45" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x20">
<bounds x="1520" y="900" width="80" height="44"/>
</element>
- <element name="debug_button_label_45" ref="debug_button_label_45">
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- </element>
<element name="debug_button_46" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x40">
<bounds x="1604" y="900" width="80" height="44"/>
</element>
- <element name="debug_button_label_46" ref="debug_button_label_46">
- <bounds x="1624" y="911" width="40" height="22"/>
- </element>
<element name="debug_button_47" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x80">
<bounds x="1688" y="900" width="80" height="44"/>
</element>
- <element name="debug_button_label_47" ref="debug_button_label_47">
- <bounds x="1708" y="911" width="40" height="22"/>
- </element>
<element name="debug_button_48" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x01">
<bounds x="1100" y="948" width="80" height="44"/>
</element>
- <element name="debug_button_label_48" ref="debug_button_label_48">
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- </element>
<element name="debug_button_49" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x02">
<bounds x="1184" y="948" width="80" height="44"/>
</element>
- <element name="debug_button_label_49" ref="debug_button_label_49">
- <bounds x="1204" y="959" width="40" height="22"/>
- </element>
<element name="debug_button_50" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x04">
<bounds x="1268" y="948" width="80" height="44"/>
</element>
- <element name="debug_button_label_50" ref="debug_button_label_50">
- <bounds x="1288" y="959" width="40" height="22"/>
- </element>
<element name="debug_button_51" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x08">
<bounds x="1352" y="948" width="80" height="44"/>
</element>
- <element name="debug_button_label_51" ref="debug_button_label_51">
- <bounds x="1372" y="959" width="40" height="22"/>
- </element>
<element name="debug_button_52" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x10">
<bounds x="1436" y="948" width="80" height="44"/>
</element>
- <element name="debug_button_label_52" ref="debug_button_label_52">
- <bounds x="1456" y="959" width="40" height="22"/>
- </element>
<element name="debug_button_53" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x20">
<bounds x="1520" y="948" width="80" height="44"/>
</element>
- <element name="debug_button_label_53" ref="debug_button_label_53">
- <bounds x="1540" y="959" width="40" height="22"/>
- </element>
<element name="debug_button_54" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x40">
<bounds x="1604" y="948" width="80" height="44"/>
</element>
- <element name="debug_button_label_54" ref="debug_button_label_54">
- <bounds x="1624" y="959" width="40" height="22"/>
- </element>
<element name="debug_button_55" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x80">
<bounds x="1688" y="948" width="80" height="44"/>
</element>
- <element name="debug_button_label_55" ref="debug_button_label_55">
- <bounds x="1708" y="959" width="40" height="22"/>
- </element>
<element name="debug_button_56" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x01">
<bounds x="1100" y="996" width="80" height="44"/>
</element>
- <element name="debug_button_label_56" ref="debug_button_label_56">
- <bounds x="1120" y="1007" width="40" height="22"/>
- </element>
<element name="debug_button_57" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x02">
<bounds x="1184" y="996" width="80" height="44"/>
</element>
- <element name="debug_button_label_57" ref="debug_button_label_57">
- <bounds x="1204" y="1007" width="40" height="22"/>
- </element>
<element name="debug_button_58" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x04">
<bounds x="1268" y="996" width="80" height="44"/>
</element>
- <element name="debug_button_label_58" ref="debug_button_label_58">
- <bounds x="1288" y="1007" width="40" height="22"/>
- </element>
<element name="debug_button_59" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x08">
<bounds x="1352" y="996" width="80" height="44"/>
</element>
- <element name="debug_button_label_59" ref="debug_button_label_59">
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- </element>
<element name="debug_button_60" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x10">
<bounds x="1436" y="996" width="80" height="44"/>
</element>
- <element name="debug_button_label_60" ref="debug_button_label_60">
- <bounds x="1456" y="1007" width="40" height="22"/>
- </element>
<element name="debug_button_61" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x20">
<bounds x="1520" y="996" width="80" height="44"/>
</element>
- <element name="debug_button_label_61" ref="debug_button_label_61">
- <bounds x="1540" y="1007" width="40" height="22"/>
- </element>
<element name="debug_button_62" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x40">
<bounds x="1604" y="996" width="80" height="44"/>
</element>
- <element name="debug_button_label_62" ref="debug_button_label_62">
- <bounds x="1624" y="1007" width="40" height="22"/>
- </element>
<element name="debug_button_63" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x80">
<bounds x="1688" y="996" width="80" height="44"/>
</element>
- <element name="debug_button_label_63" ref="debug_button_label_63">
- <bounds x="1708" y="1007" width="40" height="22"/>
- </element>
- <element name="vfd0" ref="debug_vfd" state="0">
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- </element>
- <element name="vfd1" ref="debug_vfd" state="0">
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- </element>
- <element name="vfd2" ref="debug_vfd" state="0">
- <bounds x="1214" y="600" width="32" height="48"/>
- </element>
- <element name="vfd3" ref="debug_vfd" state="0">
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- </element>
- <element name="vfd4" ref="debug_vfd" state="0">
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- </element>
- <element name="vfd5" ref="debug_vfd" state="0">
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- </element>
- <element name="vfd6" ref="debug_vfd" state="0">
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- </element>
- <element name="vfd7" ref="debug_vfd" state="0">
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- </element>
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- </element>
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- </element>
- <element name="vfd10" ref="debug_vfd" state="0">
- <bounds x="1470" y="600" width="32" height="48"/>
- </element>
- <element name="vfd11" ref="debug_vfd" state="0">
- <bounds x="1502" y="600" width="32" height="48"/>
- </element>
- <element name="vfd12" ref="debug_vfd" state="0">
- <bounds x="1534" y="600" width="32" height="48"/>
- </element>
- <element name="vfd13" ref="debug_vfd" state="0">
- <bounds x="1566" y="600" width="32" height="48"/>
- </element>
- <element name="vfd14" ref="debug_vfd" state="0">
- <bounds x="1598" y="600" width="32" height="48"/>
- </element>
- <element name="vfd15" ref="debug_vfd" state="0">
- <bounds x="1630" y="600" width="32" height="48"/>
- </element>
+
+ <repeat count="8">
+ <param name="s" start="0" increment="8" />
+ <param name="y" start="671" increment="48" />
+ <repeat count="8">
+ <param name="n" start="~s~" increment="1" />
+ <param name="x" start="1120" increment="84" />
+ <element name="debug_button_label_~n~" ref="debug_button_label_~n~">
+ <bounds x="~x~" y="~y~" width="40" height="22"/>
+ </element>
+ </repeat>
+ </repeat>
+
+ <repeat count="16">
+ <param name="n" start="0" increment="1" />
+ <param name="x" start="1150" increment="32" />
+ <element name="vfd~0~" ref="debug_vfd" state="0">
+ <bounds x="~x~" y="600" width="32" height="48"/>
+ </element>
+ </repeat>
+
<element ref="reel_background">
<bounds x="1100" y="32" width="120" height="240"/>
</element>
diff --git a/src/mame/layout/j2notesh.lay b/src/mame/layout/j2notesh.lay
index c8b7d21a0e6..446f743c51f 100644
--- a/src/mame/layout/j2notesh.lay
+++ b/src/mame/layout/j2notesh.lay
@@ -3714,1974 +3714,1001 @@
<element ref="debug_backdrop_colour">
<bounds x="0" y="0" width="1920" height="1080"/>
</element>
+
<element name="lamp0" ref="debug_lamp_standard" state="0">
<bounds x="32" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_0" ref="debug_lamp_label_0">
- <bounds x="47" y="47" width="30" height="30"/>
- </element>
<element name="lamp1" ref="debug_lamp_standard" state="0">
<bounds x="96" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_1" ref="debug_lamp_label_1">
- <bounds x="111" y="47" width="30" height="30"/>
- </element>
<element name="lamp2" ref="debug_lamp_standard" state="0">
<bounds x="160" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_2" ref="debug_lamp_label_2">
- <bounds x="175" y="47" width="30" height="30"/>
- </element>
<element name="lamp3" ref="debug_lamp_standard" state="0">
<bounds x="224" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_3" ref="debug_lamp_label_3">
- <bounds x="239" y="47" width="30" height="30"/>
- </element>
<element name="lamp4" ref="debug_lamp_standard" state="0">
<bounds x="288" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_4" ref="debug_lamp_label_4">
- <bounds x="303" y="47" width="30" height="30"/>
- </element>
<element name="lamp5" ref="debug_lamp_standard" state="0">
<bounds x="352" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_5" ref="debug_lamp_label_5">
- <bounds x="367" y="47" width="30" height="30"/>
- </element>
<element name="lamp6" ref="debug_lamp_standard" state="0">
<bounds x="416" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_6" ref="debug_lamp_label_6">
- <bounds x="431" y="47" width="30" height="30"/>
- </element>
<element name="lamp7" ref="debug_lamp_standard" state="0">
<bounds x="480" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_7" ref="debug_lamp_label_7">
- <bounds x="495" y="47" width="30" height="30"/>
- </element>
<element name="lamp8" ref="debug_lamp_reel" state="0">
<bounds x="544" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_8" ref="debug_lamp_label_8">
- <bounds x="559" y="47" width="30" height="30"/>
- </element>
<element name="lamp9" ref="debug_lamp_reel" state="0">
<bounds x="608" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_9" ref="debug_lamp_label_9">
- <bounds x="623" y="47" width="30" height="30"/>
- </element>
<element name="lamp10" ref="debug_lamp_reel" state="0">
<bounds x="672" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_10" ref="debug_lamp_label_10">
- <bounds x="687" y="47" width="30" height="30"/>
- </element>
<element name="lamp11" ref="debug_lamp_unreferenced" state="0">
<bounds x="736" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_11" ref="debug_lamp_label_11">
- <bounds x="751" y="47" width="30" height="30"/>
- </element>
<element name="lamp12" ref="debug_lamp_button" state="0">
<bounds x="800" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_12" ref="debug_lamp_label_12">
- <bounds x="815" y="47" width="30" height="30"/>
- </element>
<element name="lamp13" ref="debug_lamp_button" state="0">
<bounds x="864" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_13" ref="debug_lamp_label_13">
- <bounds x="879" y="47" width="30" height="30"/>
- </element>
<element name="lamp14" ref="debug_lamp_button" state="0">
<bounds x="928" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_14" ref="debug_lamp_label_14">
- <bounds x="943" y="47" width="30" height="30"/>
- </element>
<element name="lamp15" ref="debug_lamp_button" state="0">
<bounds x="992" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_15" ref="debug_lamp_label_15">
- <bounds x="1007" y="47" width="30" height="30"/>
- </element>
<element name="lamp16" ref="debug_lamp_standard" state="0">
<bounds x="32" y="96" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_16" ref="debug_lamp_label_16">
- <bounds x="47" y="111" width="30" height="30"/>
- </element>
<element name="lamp17" ref="debug_lamp_standard" state="0">
<bounds x="96" y="96" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_17" ref="debug_lamp_label_17">
- <bounds x="111" y="111" width="30" height="30"/>
- </element>
<element name="lamp18" ref="debug_lamp_standard" state="0">
<bounds x="160" y="96" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_18" ref="debug_lamp_label_18">
- <bounds x="175" y="111" width="30" height="30"/>
- </element>
<element name="lamp19" ref="debug_lamp_standard" state="0">
<bounds x="224" y="96" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_19" ref="debug_lamp_label_19">
- <bounds x="239" y="111" width="30" height="30"/>
- </element>
<element name="lamp20" ref="debug_lamp_standard" state="0">
<bounds x="288" y="96" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_20" ref="debug_lamp_label_20">
- <bounds x="303" y="111" width="30" height="30"/>
- </element>
<element name="lamp21" ref="debug_lamp_standard" state="0">
<bounds x="352" y="96" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_21" ref="debug_lamp_label_21">
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- </element>
<element name="lamp22" ref="debug_lamp_standard" state="0">
<bounds x="416" y="96" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_22" ref="debug_lamp_label_22">
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- </element>
<element name="lamp23" ref="debug_lamp_standard" state="0">
<bounds x="480" y="96" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_23" ref="debug_lamp_label_23">
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- </element>
<element name="lamp24" ref="debug_lamp_reel" state="0">
<bounds x="544" y="96" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_24" ref="debug_lamp_label_24">
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+ <param name="n" start="0" increment="1" />
+ <param name="x" start="1150" increment="32" />
+ <element name="vfd~0~" ref="debug_vfd" state="0">
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diff --git a/src/mame/layout/j2nudbnz.lay b/src/mame/layout/j2nudbnz.lay
index 4572742865d..9737acf3e71 100644
--- a/src/mame/layout/j2nudbnz.lay
+++ b/src/mame/layout/j2nudbnz.lay
@@ -2353,1974 +2353,1001 @@
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</element>
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</element>
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</element>
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</element>
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</element>
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</element>
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<element name="debug_button_54" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x40">
<bounds x="1604" y="948" width="80" height="44"/>
</element>
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<bounds x="1688" y="948" width="80" height="44"/>
</element>
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</element>
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</element>
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</element>
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</element>
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<element name="debug_button_62" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x40">
<bounds x="1604" y="996" width="80" height="44"/>
</element>
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- </element>
<element name="debug_button_63" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x80">
<bounds x="1688" y="996" width="80" height="44"/>
</element>
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- </element>
- <element name="vfd15" ref="debug_vfd" state="0">
- <bounds x="1630" y="600" width="32" height="48"/>
- </element>
+
+ <repeat count="8">
+ <param name="s" start="0" increment="8" />
+ <param name="y" start="671" increment="48" />
+ <repeat count="8">
+ <param name="n" start="~s~" increment="1" />
+ <param name="x" start="1120" increment="84" />
+ <element name="debug_button_label_~n~" ref="debug_button_label_~n~">
+ <bounds x="~x~" y="~y~" width="40" height="22"/>
+ </element>
+ </repeat>
+ </repeat>
+
+ <repeat count="16">
+ <param name="n" start="0" increment="1" />
+ <param name="x" start="1150" increment="32" />
+ <element name="vfd~0~" ref="debug_vfd" state="0">
+ <bounds x="~x~" y="600" width="32" height="48"/>
+ </element>
+ </repeat>
+
<element ref="reel_background">
<bounds x="1100" y="32" width="120" height="240"/>
</element>
diff --git a/src/mame/layout/j2nudfev.lay b/src/mame/layout/j2nudfev.lay
index 8e2e825c08c..20b933e8376 100644
--- a/src/mame/layout/j2nudfev.lay
+++ b/src/mame/layout/j2nudfev.lay
@@ -2534,1974 +2534,1001 @@
<element ref="debug_backdrop_colour">
<bounds x="0" y="0" width="1920" height="1080"/>
</element>
+
<element name="lamp0" ref="debug_lamp_unreferenced" state="0">
<bounds x="32" y="32" width="60" height="60"/>
</element>
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- </element>
<element name="lamp1" ref="debug_lamp_unreferenced" state="0">
<bounds x="96" y="32" width="60" height="60"/>
</element>
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- <bounds x="111" y="47" width="30" height="30"/>
- </element>
<element name="lamp2" ref="debug_lamp_unreferenced" state="0">
<bounds x="160" y="32" width="60" height="60"/>
</element>
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- <bounds x="175" y="47" width="30" height="30"/>
- </element>
<element name="lamp3" ref="debug_lamp_unreferenced" state="0">
<bounds x="224" y="32" width="60" height="60"/>
</element>
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- </element>
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<bounds x="288" y="32" width="60" height="60"/>
</element>
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- </element>
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</element>
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- </element>
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<bounds x="416" y="32" width="60" height="60"/>
</element>
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<bounds x="480" y="32" width="60" height="60"/>
</element>
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- </element>
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<bounds x="544" y="32" width="60" height="60"/>
</element>
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<bounds x="608" y="32" width="60" height="60"/>
</element>
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<bounds x="736" y="32" width="60" height="60"/>
</element>
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<bounds x="800" y="32" width="60" height="60"/>
</element>
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</element>
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- </element>
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</element>
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<element name="debug_button_35" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x08">
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</element>
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- </element>
<element name="debug_button_37" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x20">
<bounds x="1520" y="852" width="80" height="44"/>
</element>
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<element name="debug_button_38" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x40">
<bounds x="1604" y="852" width="80" height="44"/>
</element>
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- </element>
<element name="debug_button_39" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x80">
<bounds x="1688" y="852" width="80" height="44"/>
</element>
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- </element>
<element name="debug_button_40" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x01">
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</element>
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<element name="debug_button_41" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x02">
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</element>
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<element name="debug_button_42" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x04">
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</element>
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- </element>
<element name="debug_button_43" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x08">
<bounds x="1352" y="900" width="80" height="44"/>
</element>
- <element name="debug_button_label_43" ref="debug_button_label_43">
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- </element>
<element name="debug_button_44" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x10">
<bounds x="1436" y="900" width="80" height="44"/>
</element>
- <element name="debug_button_label_44" ref="debug_button_label_44">
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- </element>
<element name="debug_button_45" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x20">
<bounds x="1520" y="900" width="80" height="44"/>
</element>
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- </element>
<element name="debug_button_46" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x40">
<bounds x="1604" y="900" width="80" height="44"/>
</element>
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- </element>
<element name="debug_button_47" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x80">
<bounds x="1688" y="900" width="80" height="44"/>
</element>
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- </element>
<element name="debug_button_48" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x01">
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</element>
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- </element>
<element name="debug_button_49" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x02">
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</element>
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- </element>
<element name="debug_button_50" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x04">
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</element>
- <element name="debug_button_label_50" ref="debug_button_label_50">
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- </element>
<element name="debug_button_51" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x08">
<bounds x="1352" y="948" width="80" height="44"/>
</element>
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<element name="debug_button_52" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x10">
<bounds x="1436" y="948" width="80" height="44"/>
</element>
- <element name="debug_button_label_52" ref="debug_button_label_52">
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<element name="debug_button_53" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x20">
<bounds x="1520" y="948" width="80" height="44"/>
</element>
- <element name="debug_button_label_53" ref="debug_button_label_53">
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<element name="debug_button_54" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x40">
<bounds x="1604" y="948" width="80" height="44"/>
</element>
- <element name="debug_button_label_54" ref="debug_button_label_54">
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- </element>
<element name="debug_button_55" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x80">
<bounds x="1688" y="948" width="80" height="44"/>
</element>
- <element name="debug_button_label_55" ref="debug_button_label_55">
- <bounds x="1708" y="959" width="40" height="22"/>
- </element>
<element name="debug_button_56" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x01">
<bounds x="1100" y="996" width="80" height="44"/>
</element>
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- </element>
<element name="debug_button_57" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x02">
<bounds x="1184" y="996" width="80" height="44"/>
</element>
- <element name="debug_button_label_57" ref="debug_button_label_57">
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- </element>
<element name="debug_button_58" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x04">
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</element>
- <element name="debug_button_label_58" ref="debug_button_label_58">
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<element name="debug_button_59" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x08">
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</element>
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<element name="debug_button_60" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x10">
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</element>
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<element name="debug_button_61" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x20">
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</element>
- <element name="debug_button_label_61" ref="debug_button_label_61">
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- </element>
<element name="debug_button_62" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x40">
<bounds x="1604" y="996" width="80" height="44"/>
</element>
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- </element>
<element name="debug_button_63" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x80">
<bounds x="1688" y="996" width="80" height="44"/>
</element>
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- </element>
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- </element>
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- </element>
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- </element>
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- </element>
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- </element>
- <element name="vfd15" ref="debug_vfd" state="0">
- <bounds x="1630" y="600" width="32" height="48"/>
- </element>
+
+ <repeat count="8">
+ <param name="s" start="0" increment="8" />
+ <param name="y" start="671" increment="48" />
+ <repeat count="8">
+ <param name="n" start="~s~" increment="1" />
+ <param name="x" start="1120" increment="84" />
+ <element name="debug_button_label_~n~" ref="debug_button_label_~n~">
+ <bounds x="~x~" y="~y~" width="40" height="22"/>
+ </element>
+ </repeat>
+ </repeat>
+
+ <repeat count="16">
+ <param name="n" start="0" increment="1" />
+ <param name="x" start="1150" increment="32" />
+ <element name="vfd~0~" ref="debug_vfd" state="0">
+ <bounds x="~x~" y="600" width="32" height="48"/>
+ </element>
+ </repeat>
+
<element ref="reel_background">
<bounds x="1100" y="32" width="120" height="240"/>
</element>
diff --git a/src/mame/layout/j2nudmon.lay b/src/mame/layout/j2nudmon.lay
index 38ad9054784..3a45b9cb84e 100644
--- a/src/mame/layout/j2nudmon.lay
+++ b/src/mame/layout/j2nudmon.lay
@@ -4174,1974 +4174,1001 @@
<element ref="debug_backdrop_colour">
<bounds x="0" y="0" width="1920" height="1080"/>
</element>
+
<element name="lamp0" ref="debug_lamp_segment" state="0">
<bounds x="32" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_0" ref="debug_lamp_label_0">
- <bounds x="47" y="47" width="30" height="30"/>
- </element>
<element name="lamp1" ref="debug_lamp_segment" state="0">
<bounds x="96" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_1" ref="debug_lamp_label_1">
- <bounds x="111" y="47" width="30" height="30"/>
- </element>
<element name="lamp2" ref="debug_lamp_segment" state="0">
<bounds x="160" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_2" ref="debug_lamp_label_2">
- <bounds x="175" y="47" width="30" height="30"/>
- </element>
<element name="lamp3" ref="debug_lamp_segment" state="0">
<bounds x="224" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_3" ref="debug_lamp_label_3">
- <bounds x="239" y="47" width="30" height="30"/>
- </element>
<element name="lamp4" ref="debug_lamp_segment" state="0">
<bounds x="288" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_4" ref="debug_lamp_label_4">
- <bounds x="303" y="47" width="30" height="30"/>
- </element>
<element name="lamp5" ref="debug_lamp_segment" state="0">
<bounds x="352" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_5" ref="debug_lamp_label_5">
- <bounds x="367" y="47" width="30" height="30"/>
- </element>
<element name="lamp6" ref="debug_lamp_segment" state="0">
<bounds x="416" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_6" ref="debug_lamp_label_6">
- <bounds x="431" y="47" width="30" height="30"/>
- </element>
<element name="lamp7" ref="debug_lamp_segment" state="0">
<bounds x="480" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_7" ref="debug_lamp_label_7">
- <bounds x="495" y="47" width="30" height="30"/>
- </element>
<element name="lamp8" ref="debug_lamp_reel" state="0">
<bounds x="544" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_8" ref="debug_lamp_label_8">
- <bounds x="559" y="47" width="30" height="30"/>
- </element>
<element name="lamp9" ref="debug_lamp_reel" state="0">
<bounds x="608" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_9" ref="debug_lamp_label_9">
- <bounds x="623" y="47" width="30" height="30"/>
- </element>
<element name="lamp10" ref="debug_lamp_reel" state="0">
<bounds x="672" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_10" ref="debug_lamp_label_10">
- <bounds x="687" y="47" width="30" height="30"/>
- </element>
<element name="lamp11" ref="debug_lamp_unreferenced" state="0">
<bounds x="736" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_11" ref="debug_lamp_label_11">
- <bounds x="751" y="47" width="30" height="30"/>
- </element>
<element name="lamp12" ref="debug_lamp_button" state="0">
<bounds x="800" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_12" ref="debug_lamp_label_12">
- <bounds x="815" y="47" width="30" height="30"/>
- </element>
<element name="lamp13" ref="debug_lamp_button" state="0">
<bounds x="864" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_13" ref="debug_lamp_label_13">
- <bounds x="879" y="47" width="30" height="30"/>
- </element>
<element name="lamp14" ref="debug_lamp_button" state="0">
<bounds x="928" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_14" ref="debug_lamp_label_14">
- <bounds x="943" y="47" width="30" height="30"/>
- </element>
<element name="lamp15" ref="debug_lamp_button" state="0">
<bounds x="992" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_15" ref="debug_lamp_label_15">
- <bounds x="1007" y="47" width="30" height="30"/>
- </element>
<element name="lamp16" ref="debug_lamp_segment" state="0">
<bounds x="32" y="96" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_16" ref="debug_lamp_label_16">
- <bounds x="47" y="111" width="30" height="30"/>
- </element>
<element name="lamp17" ref="debug_lamp_segment" state="0">
<bounds x="96" y="96" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_17" ref="debug_lamp_label_17">
- <bounds x="111" y="111" width="30" height="30"/>
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- </element>
+
+ <repeat count="8">
+ <param name="s" start="0" increment="8" />
+ <param name="y" start="671" increment="48" />
+ <repeat count="8">
+ <param name="n" start="~s~" increment="1" />
+ <param name="x" start="1120" increment="84" />
+ <element name="debug_button_label_~n~" ref="debug_button_label_~n~">
+ <bounds x="~x~" y="~y~" width="40" height="22"/>
+ </element>
+ </repeat>
+ </repeat>
+
+ <repeat count="16">
+ <param name="n" start="0" increment="1" />
+ <param name="x" start="1150" increment="32" />
+ <element name="vfd~0~" ref="debug_vfd" state="0">
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<element ref="reel_background">
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</element>
diff --git a/src/mame/layout/j2nudshf.lay b/src/mame/layout/j2nudshf.lay
index cc4e96059ae..78e171f1a00 100644
--- a/src/mame/layout/j2nudshf.lay
+++ b/src/mame/layout/j2nudshf.lay
@@ -2498,1974 +2498,1001 @@
<element ref="debug_backdrop_colour">
<bounds x="0" y="0" width="1920" height="1080"/>
</element>
+
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</element>
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</element>
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<element name="debug_button_62" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x40">
<bounds x="1604" y="996" width="80" height="44"/>
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<bounds x="1688" y="996" width="80" height="44"/>
</element>
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- </element>
- <element name="vfd15" ref="debug_vfd" state="0">
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- </element>
+
+ <repeat count="8">
+ <param name="s" start="0" increment="8" />
+ <param name="y" start="671" increment="48" />
+ <repeat count="8">
+ <param name="n" start="~s~" increment="1" />
+ <param name="x" start="1120" increment="84" />
+ <element name="debug_button_label_~n~" ref="debug_button_label_~n~">
+ <bounds x="~x~" y="~y~" width="40" height="22"/>
+ </element>
+ </repeat>
+ </repeat>
+
+ <repeat count="16">
+ <param name="n" start="0" increment="1" />
+ <param name="x" start="1150" increment="32" />
+ <element name="vfd~0~" ref="debug_vfd" state="0">
+ <bounds x="~x~" y="600" width="32" height="48"/>
+ </element>
+ </repeat>
+
<element ref="reel_background">
<bounds x="1100" y="32" width="120" height="240"/>
</element>
diff --git a/src/mame/layout/j2paypkt.lay b/src/mame/layout/j2paypkt.lay
index 9dae1b49660..d2236187dfb 100644
--- a/src/mame/layout/j2paypkt.lay
+++ b/src/mame/layout/j2paypkt.lay
@@ -2669,1974 +2669,1001 @@
<element ref="debug_backdrop_colour">
<bounds x="0" y="0" width="1920" height="1080"/>
</element>
+
<element name="lamp0" ref="debug_lamp_unreferenced" state="0">
<bounds x="32" y="32" width="60" height="60"/>
</element>
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- </element>
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</element>
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- </element>
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</element>
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- </element>
<element name="lamp3" ref="debug_lamp_standard" state="0">
<bounds x="224" y="32" width="60" height="60"/>
</element>
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- </element>
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</element>
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- </element>
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</element>
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- </element>
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</element>
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</element>
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- </element>
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</element>
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</element>
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</element>
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</element>
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- </element>
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<bounds x="800" y="32" width="60" height="60"/>
</element>
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<bounds x="864" y="32" width="60" height="60"/>
</element>
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</element>
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</element>
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+
+ <repeat count="8">
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+ <repeat count="8">
+ <param name="n" start="~s~" increment="1" />
+ <param name="x" start="1120" increment="84" />
+ <element name="debug_button_label_~n~" ref="debug_button_label_~n~">
+ <bounds x="~x~" y="~y~" width="40" height="22"/>
+ </element>
+ </repeat>
+ </repeat>
+
+ <repeat count="16">
+ <param name="n" start="0" increment="1" />
+ <param name="x" start="1150" increment="32" />
+ <element name="vfd~0~" ref="debug_vfd" state="0">
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+ </element>
+ </repeat>
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<element ref="reel_background">
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</element>
diff --git a/src/mame/layout/j2penny.lay b/src/mame/layout/j2penny.lay
index be622f28ca3..d09f17ea80d 100644
--- a/src/mame/layout/j2penny.lay
+++ b/src/mame/layout/j2penny.lay
@@ -2148,1974 +2148,1001 @@
<element ref="debug_backdrop_colour">
<bounds x="0" y="0" width="1920" height="1080"/>
</element>
+
<element name="lamp0" ref="debug_lamp_unreferenced" state="0">
<bounds x="32" y="32" width="60" height="60"/>
</element>
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<element name="lamp1" ref="debug_lamp_unreferenced" state="0">
<bounds x="96" y="32" width="60" height="60"/>
</element>
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<element name="lamp2" ref="debug_lamp_standard" state="0">
<bounds x="160" y="32" width="60" height="60"/>
</element>
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<element name="lamp3" ref="debug_lamp_standard" state="0">
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</element>
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<element name="lamp4" ref="debug_lamp_standard" state="0">
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</element>
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<element name="lamp5" ref="debug_lamp_standard" state="0">
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</element>
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<bounds x="416" y="32" width="60" height="60"/>
</element>
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</element>
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<element name="lamp8" ref="debug_lamp_reel" state="0">
<bounds x="544" y="32" width="60" height="60"/>
</element>
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<element name="lamp9" ref="debug_lamp_reel" state="0">
<bounds x="608" y="32" width="60" height="60"/>
</element>
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<bounds x="672" y="32" width="60" height="60"/>
</element>
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<element name="lamp11" ref="debug_lamp_unreferenced" state="0">
<bounds x="736" y="32" width="60" height="60"/>
</element>
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</element>
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<element name="debug_button_60" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x10">
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</element>
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<element name="debug_button_61" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x20">
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</element>
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- </element>
<element name="debug_button_62" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x40">
<bounds x="1604" y="996" width="80" height="44"/>
</element>
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- </element>
<element name="debug_button_63" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x80">
<bounds x="1688" y="996" width="80" height="44"/>
</element>
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- </element>
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- </element>
- <element name="vfd15" ref="debug_vfd" state="0">
- <bounds x="1630" y="600" width="32" height="48"/>
- </element>
+
+ <repeat count="8">
+ <param name="s" start="0" increment="8" />
+ <param name="y" start="671" increment="48" />
+ <repeat count="8">
+ <param name="n" start="~s~" increment="1" />
+ <param name="x" start="1120" increment="84" />
+ <element name="debug_button_label_~n~" ref="debug_button_label_~n~">
+ <bounds x="~x~" y="~y~" width="40" height="22"/>
+ </element>
+ </repeat>
+ </repeat>
+
+ <repeat count="16">
+ <param name="n" start="0" increment="1" />
+ <param name="x" start="1150" increment="32" />
+ <element name="vfd~0~" ref="debug_vfd" state="0">
+ <bounds x="~x~" y="600" width="32" height="48"/>
+ </element>
+ </repeat>
+
<element ref="reel_background">
<bounds x="1100" y="32" width="120" height="240"/>
</element>
diff --git a/src/mame/layout/j2plsmnd.lay b/src/mame/layout/j2plsmnd.lay
index 6f166a6b9a6..092dfe769a9 100644
--- a/src/mame/layout/j2plsmnd.lay
+++ b/src/mame/layout/j2plsmnd.lay
@@ -2894,1974 +2894,1001 @@
<element ref="debug_backdrop_colour">
<bounds x="0" y="0" width="1920" height="1080"/>
</element>
+
<element name="lamp0" ref="debug_lamp_unreferenced" state="0">
<bounds x="32" y="32" width="60" height="60"/>
</element>
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- <bounds x="47" y="47" width="30" height="30"/>
- </element>
<element name="lamp1" ref="debug_lamp_unreferenced" state="0">
<bounds x="96" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_1" ref="debug_lamp_label_1">
- <bounds x="111" y="47" width="30" height="30"/>
- </element>
<element name="lamp2" ref="debug_lamp_unreferenced" state="0">
<bounds x="160" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_2" ref="debug_lamp_label_2">
- <bounds x="175" y="47" width="30" height="30"/>
- </element>
<element name="lamp3" ref="debug_lamp_unreferenced" state="0">
<bounds x="224" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_3" ref="debug_lamp_label_3">
- <bounds x="239" y="47" width="30" height="30"/>
- </element>
<element name="lamp4" ref="debug_lamp_unreferenced" state="0">
<bounds x="288" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_4" ref="debug_lamp_label_4">
- <bounds x="303" y="47" width="30" height="30"/>
- </element>
<element name="lamp5" ref="debug_lamp_unreferenced" state="0">
<bounds x="352" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_5" ref="debug_lamp_label_5">
- <bounds x="367" y="47" width="30" height="30"/>
- </element>
<element name="lamp6" ref="debug_lamp_unreferenced" state="0">
<bounds x="416" y="32" width="60" height="60"/>
</element>
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- <bounds x="431" y="47" width="30" height="30"/>
- </element>
<element name="lamp7" ref="debug_lamp_unreferenced" state="0">
<bounds x="480" y="32" width="60" height="60"/>
</element>
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- <bounds x="495" y="47" width="30" height="30"/>
- </element>
<element name="lamp8" ref="debug_lamp_unreferenced" state="0">
<bounds x="544" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_8" ref="debug_lamp_label_8">
- <bounds x="559" y="47" width="30" height="30"/>
- </element>
<element name="lamp9" ref="debug_lamp_unreferenced" state="0">
<bounds x="608" y="32" width="60" height="60"/>
</element>
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- </element>
<element name="lamp10" ref="debug_lamp_unreferenced" state="0">
<bounds x="672" y="32" width="60" height="60"/>
</element>
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<element name="lamp11" ref="debug_lamp_unreferenced" state="0">
<bounds x="736" y="32" width="60" height="60"/>
</element>
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- <bounds x="751" y="47" width="30" height="30"/>
- </element>
<element name="lamp12" ref="debug_lamp_button" state="0">
<bounds x="800" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_12" ref="debug_lamp_label_12">
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- </element>
<element name="lamp13" ref="debug_lamp_button" state="0">
<bounds x="864" y="32" width="60" height="60"/>
</element>
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- </element>
<element name="lamp14" ref="debug_lamp_button" state="0">
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</element>
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<bounds x="992" y="32" width="60" height="60"/>
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</element>
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- </element>
<element name="debug_button_35" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x08">
<bounds x="1352" y="852" width="80" height="44"/>
</element>
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- </element>
<element name="debug_button_36" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x10">
<bounds x="1436" y="852" width="80" height="44"/>
</element>
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- <bounds x="1456" y="863" width="40" height="22"/>
- </element>
<element name="debug_button_37" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x20">
<bounds x="1520" y="852" width="80" height="44"/>
</element>
- <element name="debug_button_label_37" ref="debug_button_label_37">
- <bounds x="1540" y="863" width="40" height="22"/>
- </element>
<element name="debug_button_38" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x40">
<bounds x="1604" y="852" width="80" height="44"/>
</element>
- <element name="debug_button_label_38" ref="debug_button_label_38">
- <bounds x="1624" y="863" width="40" height="22"/>
- </element>
<element name="debug_button_39" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x80">
<bounds x="1688" y="852" width="80" height="44"/>
</element>
- <element name="debug_button_label_39" ref="debug_button_label_39">
- <bounds x="1708" y="863" width="40" height="22"/>
- </element>
<element name="debug_button_40" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x01">
<bounds x="1100" y="900" width="80" height="44"/>
</element>
- <element name="debug_button_label_40" ref="debug_button_label_40">
- <bounds x="1120" y="911" width="40" height="22"/>
- </element>
<element name="debug_button_41" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x02">
<bounds x="1184" y="900" width="80" height="44"/>
</element>
- <element name="debug_button_label_41" ref="debug_button_label_41">
- <bounds x="1204" y="911" width="40" height="22"/>
- </element>
<element name="debug_button_42" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x04">
<bounds x="1268" y="900" width="80" height="44"/>
</element>
- <element name="debug_button_label_42" ref="debug_button_label_42">
- <bounds x="1288" y="911" width="40" height="22"/>
- </element>
<element name="debug_button_43" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x08">
<bounds x="1352" y="900" width="80" height="44"/>
</element>
- <element name="debug_button_label_43" ref="debug_button_label_43">
- <bounds x="1372" y="911" width="40" height="22"/>
- </element>
<element name="debug_button_44" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x10">
<bounds x="1436" y="900" width="80" height="44"/>
</element>
- <element name="debug_button_label_44" ref="debug_button_label_44">
- <bounds x="1456" y="911" width="40" height="22"/>
- </element>
<element name="debug_button_45" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x20">
<bounds x="1520" y="900" width="80" height="44"/>
</element>
- <element name="debug_button_label_45" ref="debug_button_label_45">
- <bounds x="1540" y="911" width="40" height="22"/>
- </element>
<element name="debug_button_46" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x40">
<bounds x="1604" y="900" width="80" height="44"/>
</element>
- <element name="debug_button_label_46" ref="debug_button_label_46">
- <bounds x="1624" y="911" width="40" height="22"/>
- </element>
<element name="debug_button_47" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x80">
<bounds x="1688" y="900" width="80" height="44"/>
</element>
- <element name="debug_button_label_47" ref="debug_button_label_47">
- <bounds x="1708" y="911" width="40" height="22"/>
- </element>
<element name="debug_button_48" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x01">
<bounds x="1100" y="948" width="80" height="44"/>
</element>
- <element name="debug_button_label_48" ref="debug_button_label_48">
- <bounds x="1120" y="959" width="40" height="22"/>
- </element>
<element name="debug_button_49" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x02">
<bounds x="1184" y="948" width="80" height="44"/>
</element>
- <element name="debug_button_label_49" ref="debug_button_label_49">
- <bounds x="1204" y="959" width="40" height="22"/>
- </element>
<element name="debug_button_50" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x04">
<bounds x="1268" y="948" width="80" height="44"/>
</element>
- <element name="debug_button_label_50" ref="debug_button_label_50">
- <bounds x="1288" y="959" width="40" height="22"/>
- </element>
<element name="debug_button_51" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x08">
<bounds x="1352" y="948" width="80" height="44"/>
</element>
- <element name="debug_button_label_51" ref="debug_button_label_51">
- <bounds x="1372" y="959" width="40" height="22"/>
- </element>
<element name="debug_button_52" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x10">
<bounds x="1436" y="948" width="80" height="44"/>
</element>
- <element name="debug_button_label_52" ref="debug_button_label_52">
- <bounds x="1456" y="959" width="40" height="22"/>
- </element>
<element name="debug_button_53" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x20">
<bounds x="1520" y="948" width="80" height="44"/>
</element>
- <element name="debug_button_label_53" ref="debug_button_label_53">
- <bounds x="1540" y="959" width="40" height="22"/>
- </element>
<element name="debug_button_54" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x40">
<bounds x="1604" y="948" width="80" height="44"/>
</element>
- <element name="debug_button_label_54" ref="debug_button_label_54">
- <bounds x="1624" y="959" width="40" height="22"/>
- </element>
<element name="debug_button_55" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x80">
<bounds x="1688" y="948" width="80" height="44"/>
</element>
- <element name="debug_button_label_55" ref="debug_button_label_55">
- <bounds x="1708" y="959" width="40" height="22"/>
- </element>
<element name="debug_button_56" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x01">
<bounds x="1100" y="996" width="80" height="44"/>
</element>
- <element name="debug_button_label_56" ref="debug_button_label_56">
- <bounds x="1120" y="1007" width="40" height="22"/>
- </element>
<element name="debug_button_57" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x02">
<bounds x="1184" y="996" width="80" height="44"/>
</element>
- <element name="debug_button_label_57" ref="debug_button_label_57">
- <bounds x="1204" y="1007" width="40" height="22"/>
- </element>
<element name="debug_button_58" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x04">
<bounds x="1268" y="996" width="80" height="44"/>
</element>
- <element name="debug_button_label_58" ref="debug_button_label_58">
- <bounds x="1288" y="1007" width="40" height="22"/>
- </element>
<element name="debug_button_59" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x08">
<bounds x="1352" y="996" width="80" height="44"/>
</element>
- <element name="debug_button_label_59" ref="debug_button_label_59">
- <bounds x="1372" y="1007" width="40" height="22"/>
- </element>
<element name="debug_button_60" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x10">
<bounds x="1436" y="996" width="80" height="44"/>
</element>
- <element name="debug_button_label_60" ref="debug_button_label_60">
- <bounds x="1456" y="1007" width="40" height="22"/>
- </element>
<element name="debug_button_61" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x20">
<bounds x="1520" y="996" width="80" height="44"/>
</element>
- <element name="debug_button_label_61" ref="debug_button_label_61">
- <bounds x="1540" y="1007" width="40" height="22"/>
- </element>
<element name="debug_button_62" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x40">
<bounds x="1604" y="996" width="80" height="44"/>
</element>
- <element name="debug_button_label_62" ref="debug_button_label_62">
- <bounds x="1624" y="1007" width="40" height="22"/>
- </element>
<element name="debug_button_63" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x80">
<bounds x="1688" y="996" width="80" height="44"/>
</element>
- <element name="debug_button_label_63" ref="debug_button_label_63">
- <bounds x="1708" y="1007" width="40" height="22"/>
- </element>
- <element name="vfd0" ref="debug_vfd" state="0">
- <bounds x="1150" y="600" width="32" height="48"/>
- </element>
- <element name="vfd1" ref="debug_vfd" state="0">
- <bounds x="1182" y="600" width="32" height="48"/>
- </element>
- <element name="vfd2" ref="debug_vfd" state="0">
- <bounds x="1214" y="600" width="32" height="48"/>
- </element>
- <element name="vfd3" ref="debug_vfd" state="0">
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- </element>
- <element name="vfd4" ref="debug_vfd" state="0">
- <bounds x="1278" y="600" width="32" height="48"/>
- </element>
- <element name="vfd5" ref="debug_vfd" state="0">
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- </element>
- <element name="vfd6" ref="debug_vfd" state="0">
- <bounds x="1342" y="600" width="32" height="48"/>
- </element>
- <element name="vfd7" ref="debug_vfd" state="0">
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- </element>
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- </element>
- <element name="vfd9" ref="debug_vfd" state="0">
- <bounds x="1438" y="600" width="32" height="48"/>
- </element>
- <element name="vfd10" ref="debug_vfd" state="0">
- <bounds x="1470" y="600" width="32" height="48"/>
- </element>
- <element name="vfd11" ref="debug_vfd" state="0">
- <bounds x="1502" y="600" width="32" height="48"/>
- </element>
- <element name="vfd12" ref="debug_vfd" state="0">
- <bounds x="1534" y="600" width="32" height="48"/>
- </element>
- <element name="vfd13" ref="debug_vfd" state="0">
- <bounds x="1566" y="600" width="32" height="48"/>
- </element>
- <element name="vfd14" ref="debug_vfd" state="0">
- <bounds x="1598" y="600" width="32" height="48"/>
- </element>
- <element name="vfd15" ref="debug_vfd" state="0">
- <bounds x="1630" y="600" width="32" height="48"/>
- </element>
+
+ <repeat count="8">
+ <param name="s" start="0" increment="8" />
+ <param name="y" start="671" increment="48" />
+ <repeat count="8">
+ <param name="n" start="~s~" increment="1" />
+ <param name="x" start="1120" increment="84" />
+ <element name="debug_button_label_~n~" ref="debug_button_label_~n~">
+ <bounds x="~x~" y="~y~" width="40" height="22"/>
+ </element>
+ </repeat>
+ </repeat>
+
+ <repeat count="16">
+ <param name="n" start="0" increment="1" />
+ <param name="x" start="1150" increment="32" />
+ <element name="vfd~0~" ref="debug_vfd" state="0">
+ <bounds x="~x~" y="600" width="32" height="48"/>
+ </element>
+ </repeat>
+
<element ref="reel_background">
<bounds x="1100" y="32" width="120" height="240"/>
</element>
diff --git a/src/mame/layout/j2plsnud.lay b/src/mame/layout/j2plsnud.lay
index c42dc7b376b..a4a2619ca89 100644
--- a/src/mame/layout/j2plsnud.lay
+++ b/src/mame/layout/j2plsnud.lay
@@ -2163,1974 +2163,1001 @@
<element ref="debug_backdrop_colour">
<bounds x="0" y="0" width="1920" height="1080"/>
</element>
+
<element name="lamp0" ref="debug_lamp_button" state="0">
<bounds x="32" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_0" ref="debug_lamp_label_0">
- <bounds x="47" y="47" width="30" height="30"/>
- </element>
<element name="lamp1" ref="debug_lamp_standard" state="0">
<bounds x="96" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_1" ref="debug_lamp_label_1">
- <bounds x="111" y="47" width="30" height="30"/>
- </element>
<element name="lamp2" ref="debug_lamp_standard" state="0">
<bounds x="160" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_2" ref="debug_lamp_label_2">
- <bounds x="175" y="47" width="30" height="30"/>
- </element>
<element name="lamp3" ref="debug_lamp_standard" state="0">
<bounds x="224" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_3" ref="debug_lamp_label_3">
- <bounds x="239" y="47" width="30" height="30"/>
- </element>
<element name="lamp4" ref="debug_lamp_button" state="0">
<bounds x="288" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_4" ref="debug_lamp_label_4">
- <bounds x="303" y="47" width="30" height="30"/>
- </element>
<element name="lamp5" ref="debug_lamp_standard" state="0">
<bounds x="352" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_5" ref="debug_lamp_label_5">
- <bounds x="367" y="47" width="30" height="30"/>
- </element>
<element name="lamp6" ref="debug_lamp_standard" state="0">
<bounds x="416" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_6" ref="debug_lamp_label_6">
- <bounds x="431" y="47" width="30" height="30"/>
- </element>
<element name="lamp7" ref="debug_lamp_standard" state="0">
<bounds x="480" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_7" ref="debug_lamp_label_7">
- <bounds x="495" y="47" width="30" height="30"/>
- </element>
<element name="lamp8" ref="debug_lamp_reel" state="0">
<bounds x="544" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_8" ref="debug_lamp_label_8">
- <bounds x="559" y="47" width="30" height="30"/>
- </element>
<element name="lamp9" ref="debug_lamp_reel" state="0">
<bounds x="608" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_9" ref="debug_lamp_label_9">
- <bounds x="623" y="47" width="30" height="30"/>
- </element>
<element name="lamp10" ref="debug_lamp_reel" state="0">
<bounds x="672" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_10" ref="debug_lamp_label_10">
- <bounds x="687" y="47" width="30" height="30"/>
- </element>
<element name="lamp11" ref="debug_lamp_standard" state="0">
<bounds x="736" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_11" ref="debug_lamp_label_11">
- <bounds x="751" y="47" width="30" height="30"/>
- </element>
<element name="lamp12" ref="debug_lamp_button" state="0">
<bounds x="800" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_12" ref="debug_lamp_label_12">
- <bounds x="815" y="47" width="30" height="30"/>
- </element>
<element name="lamp13" ref="debug_lamp_button" state="0">
<bounds x="864" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_13" ref="debug_lamp_label_13">
- <bounds x="879" y="47" width="30" height="30"/>
- </element>
<element name="lamp14" ref="debug_lamp_button" state="0">
<bounds x="928" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_14" ref="debug_lamp_label_14">
- <bounds x="943" y="47" width="30" height="30"/>
- </element>
<element name="lamp15" ref="debug_lamp_button" state="0">
<bounds x="992" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_15" ref="debug_lamp_label_15">
- <bounds x="1007" y="47" width="30" height="30"/>
- </element>
<element name="lamp16" ref="debug_lamp_standard" state="0">
<bounds x="32" y="96" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_16" ref="debug_lamp_label_16">
- <bounds x="47" y="111" width="30" height="30"/>
- </element>
<element name="lamp17" ref="debug_lamp_standard" state="0">
<bounds x="96" y="96" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_17" ref="debug_lamp_label_17">
- <bounds x="111" y="111" width="30" height="30"/>
- </element>
<element name="lamp18" ref="debug_lamp_standard" state="0">
<bounds x="160" y="96" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_18" ref="debug_lamp_label_18">
- <bounds x="175" y="111" width="30" height="30"/>
- </element>
<element name="lamp19" ref="debug_lamp_standard" state="0">
<bounds x="224" y="96" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_19" ref="debug_lamp_label_19">
- <bounds x="239" y="111" width="30" height="30"/>
- </element>
<element name="lamp20" ref="debug_lamp_standard" state="0">
<bounds x="288" y="96" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_20" ref="debug_lamp_label_20">
- <bounds x="303" y="111" width="30" height="30"/>
- </element>
<element name="lamp21" ref="debug_lamp_unreferenced" state="0">
<bounds x="352" y="96" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_21" ref="debug_lamp_label_21">
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- </element>
<element name="lamp22" ref="debug_lamp_unreferenced" state="0">
<bounds x="416" y="96" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_22" ref="debug_lamp_label_22">
- <bounds x="431" y="111" width="30" height="30"/>
- </element>
<element name="lamp23" ref="debug_lamp_unreferenced" state="0">
<bounds x="480" y="96" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_23" ref="debug_lamp_label_23">
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- </element>
<element name="lamp24" ref="debug_lamp_reel" state="0">
<bounds x="544" y="96" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_24" ref="debug_lamp_label_24">
- <bounds x="559" y="111" width="30" height="30"/>
- </element>
<element name="lamp25" ref="debug_lamp_reel" state="0">
<bounds x="608" y="96" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_25" ref="debug_lamp_label_25">
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- </element>
<element name="lamp26" ref="debug_lamp_reel" state="0">
<bounds x="672" y="96" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_26" ref="debug_lamp_label_26">
- <bounds x="687" y="111" width="30" height="30"/>
- </element>
<element name="lamp27" ref="debug_lamp_unreferenced" state="0">
<bounds x="736" y="96" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_27" ref="debug_lamp_label_27">
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- </element>
<element name="lamp28" ref="debug_lamp_unreferenced" state="0">
<bounds x="800" y="96" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_28" ref="debug_lamp_label_28">
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- </element>
<element name="lamp29" ref="debug_lamp_unreferenced" state="0">
<bounds x="864" y="96" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_29" ref="debug_lamp_label_29">
- <bounds x="879" y="111" width="30" height="30"/>
- </element>
<element name="lamp30" ref="debug_lamp_button" state="0">
<bounds x="928" y="96" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_30" ref="debug_lamp_label_30">
- <bounds x="943" y="111" width="30" height="30"/>
- </element>
<element name="lamp31" ref="debug_lamp_button" state="0">
<bounds x="992" y="96" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_31" ref="debug_lamp_label_31">
- <bounds x="1007" y="111" width="30" height="30"/>
- </element>
<element name="lamp32" ref="debug_lamp_unreferenced" state="0">
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</element>
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<element name="debug_button_48" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x01">
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<element name="debug_button_49" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x02">
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<element name="debug_button_50" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x04">
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<element name="debug_button_51" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x08">
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</element>
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</element>
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<element name="debug_button_53" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x20">
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</element>
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</element>
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</element>
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</element>
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<element name="debug_button_57" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x02">
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</element>
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</element>
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</element>
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</element>
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- </element>
- <element name="vfd15" ref="debug_vfd" state="0">
- <bounds x="1630" y="600" width="32" height="48"/>
- </element>
+
+ <repeat count="8">
+ <param name="s" start="0" increment="8" />
+ <param name="y" start="671" increment="48" />
+ <repeat count="8">
+ <param name="n" start="~s~" increment="1" />
+ <param name="x" start="1120" increment="84" />
+ <element name="debug_button_label_~n~" ref="debug_button_label_~n~">
+ <bounds x="~x~" y="~y~" width="40" height="22"/>
+ </element>
+ </repeat>
+ </repeat>
+
+ <repeat count="16">
+ <param name="n" start="0" increment="1" />
+ <param name="x" start="1150" increment="32" />
+ <element name="vfd~0~" ref="debug_vfd" state="0">
+ <bounds x="~x~" y="600" width="32" height="48"/>
+ </element>
+ </repeat>
+
<element ref="reel_background">
<bounds x="1100" y="32" width="120" height="240"/>
</element>
diff --git a/src/mame/layout/j2pndrsh.lay b/src/mame/layout/j2pndrsh.lay
index a4282b0b212..8786f84c79b 100644
--- a/src/mame/layout/j2pndrsh.lay
+++ b/src/mame/layout/j2pndrsh.lay
@@ -3487,1974 +3487,1001 @@
<element ref="debug_backdrop_colour">
<bounds x="0" y="0" width="1920" height="1080"/>
</element>
+
<element name="lamp0" ref="debug_lamp_standard" state="0">
<bounds x="32" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_0" ref="debug_lamp_label_0">
- <bounds x="47" y="47" width="30" height="30"/>
- </element>
<element name="lamp1" ref="debug_lamp_standard" state="0">
<bounds x="96" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_1" ref="debug_lamp_label_1">
- <bounds x="111" y="47" width="30" height="30"/>
- </element>
<element name="lamp2" ref="debug_lamp_standard" state="0">
<bounds x="160" y="32" width="60" height="60"/>
</element>
- <element name="debug_lamp_label_2" ref="debug_lamp_label_2">
- <bounds x="175" y="47" width="30" height="30"/>
- </element>
<element name="lamp3" ref="debug_lamp_standard" state="0">
<bounds x="224" y="32" width="60" height="60"/>
</element>
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<bounds x="1520" y="948" width="80" height="44"/>
</element>
- <element name="debug_button_label_53" ref="debug_button_label_53">
- <bounds x="1540" y="959" width="40" height="22"/>
- </element>
<element name="debug_button_54" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x40">
<bounds x="1604" y="948" width="80" height="44"/>
</element>
- <element name="debug_button_label_54" ref="debug_button_label_54">
- <bounds x="1624" y="959" width="40" height="22"/>
- </element>
<element name="debug_button_55" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x80">
<bounds x="1688" y="948" width="80" height="44"/>
</element>
- <element name="debug_button_label_55" ref="debug_button_label_55">
- <bounds x="1708" y="959" width="40" height="22"/>
- </element>
<element name="debug_button_56" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x01">
<bounds x="1100" y="996" width="80" height="44"/>
</element>
- <element name="debug_button_label_56" ref="debug_button_label_56">
- <bounds x="1120" y="1007" width="40" height="22"/>
- </element>
<element name="debug_button_57" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x02">
<bounds x="1184" y="996" width="80" height="44"/>
</element>
- <element name="debug_button_label_57" ref="debug_button_label_57">
- <bounds x="1204" y="1007" width="40" height="22"/>
- </element>
<element name="debug_button_58" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x04">
<bounds x="1268" y="996" width="80" height="44"/>
</element>
- <element name="debug_button_label_58" ref="debug_button_label_58">
- <bounds x="1288" y="1007" width="40" height="22"/>
- </element>
<element name="debug_button_59" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x08">
<bounds x="1352" y="996" width="80" height="44"/>
</element>
- <element name="debug_button_label_59" ref="debug_button_label_59">
- <bounds x="1372" y="1007" width="40" height="22"/>
- </element>
<element name="debug_button_60" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x10">
<bounds x="1436" y="996" width="80" height="44"/>
</element>
- <element name="debug_button_label_60" ref="debug_button_label_60">
- <bounds x="1456" y="1007" width="40" height="22"/>
- </element>
<element name="debug_button_61" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x20">
<bounds x="1520" y="996" width="80" height="44"/>
</element>
- <element name="debug_button_label_61" ref="debug_button_label_61">
- <bounds x="1540" y="1007" width="40" height="22"/>
- </element>
<element name="debug_button_62" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x40">
<bounds x="1604" y="996" width="80" height="44"/>
</element>
- <element name="debug_button_label_62" ref="debug_button_label_62">
- <bounds x="1624" y="1007" width="40" height="22"/>
- </element>
<element name="debug_button_63" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x80">
<bounds x="1688" y="996" width="80" height="44"/>
</element>
- <element name="debug_button_label_63" ref="debug_button_label_63">
- <bounds x="1708" y="1007" width="40" height="22"/>
- </element>
- <element name="vfd0" ref="debug_vfd" state="0">
- <bounds x="1150" y="600" width="32" height="48"/>
- </element>
- <element name="vfd1" ref="debug_vfd" state="0">
- <bounds x="1182" y="600" width="32" height="48"/>
- </element>
- <element name="vfd2" ref="debug_vfd" state="0">
- <bounds x="1214" y="600" width="32" height="48"/>
- </element>
- <element name="vfd3" ref="debug_vfd" state="0">
- <bounds x="1246" y="600" width="32" height="48"/>
- </element>
- <element name="vfd4" ref="debug_vfd" state="0">
- <bounds x="1278" y="600" width="32" height="48"/>
- </element>
- <element name="vfd5" ref="debug_vfd" state="0">
- <bounds x="1310" y="600" width="32" height="48"/>
- </element>
- <element name="vfd6" ref="debug_vfd" state="0">
- <bounds x="1342" y="600" width="32" height="48"/>
- </element>
- <element name="vfd7" ref="debug_vfd" state="0">
- <bounds x="1374" y="600" width="32" height="48"/>
- </element>
- <element name="vfd8" ref="debug_vfd" state="0">
- <bounds x="1406" y="600" width="32" height="48"/>
- </element>
- <element name="vfd9" ref="debug_vfd" state="0">
- <bounds x="1438" y="600" width="32" height="48"/>
- </element>
- <element name="vfd10" ref="debug_vfd" state="0">
- <bounds x="1470" y="600" width="32" height="48"/>
- </element>
- <element name="vfd11" ref="debug_vfd" state="0">
- <bounds x="1502" y="600" width="32" height="48"/>
- </element>
- <element name="vfd12" ref="debug_vfd" state="0">
- <bounds x="1534" y="600" width="32" height="48"/>
- </element>
- <element name="vfd13" ref="debug_vfd" state="0">
- <bounds x="1566" y="600" width="32" height="48"/>
- </element>
- <element name="vfd14" ref="debug_vfd" state="0">
- <bounds x="1598" y="600" width="32" height="48"/>
- </element>
- <element name="vfd15" ref="debug_vfd" state="0">
- <bounds x="1630" y="600" width="32" height="48"/>
- </element>
+
+ <repeat count="8">
+ <param name="s" start="0" increment="8" />
+ <param name="y" start="671" increment="48" />
+ <repeat count="8">
+ <param name="n" start="~s~" increment="1" />
+ <param name="x" start="1120" increment="84" />
+ <element name="debug_button_label_~n~" ref="debug_button_label_~n~">
+ <bounds x="~x~" y="~y~" width="40" height="22"/>
+ </element>
+ </repeat>
+ </repeat>
+
+ <repeat count="16">
+ <param name="n" start="0" increment="1" />
+ <param name="x" start="1150" increment="32" />
+ <element name="vfd~0~" ref="debug_vfd" state="0">
+ <bounds x="~x~" y="600" width="32" height="48"/>
+ </element>
+ </repeat>
+
<element ref="reel_background">
<bounds x="1100" y="32" width="120" height="240"/>
</element>
diff --git a/src/mame/video/konamigx.cpp b/src/mame/video/konamigx.cpp
index 313555b111f..26e87472aa0 100644
--- a/src/mame/video/konamigx.cpp
+++ b/src/mame/video/konamigx.cpp
@@ -184,8 +184,7 @@ int konamigx_state::K055555GX_decode_vmixcolor(int layer, int *color) // (see p.
return(emx);
}
-#ifdef UNUSED_FUNCTION
-int K055555GX_decode_osmixcolor(int layer, int *color) // (see p.63, p.49-50 and p.27 3.3)
+int konamigx_state::K055555GX_decode_osmixcolor(int layer, int *color) // (see p.63, p.49-50 and p.27 3.3)
{
int scb, shift, pal, osmx, oson, pl45, emx;
@@ -222,7 +221,6 @@ int K055555GX_decode_osmixcolor(int layer, int *color) // (see p.63, p.49-50 and
return(emx);
}
-#endif
void konamigx_state::wipezbuf(int noshadow)
{
@@ -1584,7 +1582,6 @@ static inline void set_color_555(palette_device &palette, pen_t color, int rshif
palette.set_pen_color(color, pal5bit(data >> rshift), pal5bit(data >> gshift), pal5bit(data >> bshift));
}
-#ifdef UNUSED_FUNCTION
// main monitor for type 3
void konamigx_state::konamigx_555_palette_w(offs_t offset, uint32_t data, uint32_t mem_mask)
{
@@ -1609,7 +1606,6 @@ void konamigx_state::konamigx_555_palette2_w(offs_t offset, uint32_t data, uint3
set_color_555(*m_palette, offset*2, 0, 5, 10,coldat >> 16);
set_color_555(*m_palette, offset*2+1, 0, 5, 10,coldat & 0xffff);
}
-#endif
void konamigx_state::konamigx_tilebank_w(offs_t offset, uint32_t data, uint32_t mem_mask)
{
diff --git a/src/mame/video/mcr3.cpp b/src/mame/video/mcr3.cpp
index 68531f397bf..d520c229af3 100644
--- a/src/mame/video/mcr3.cpp
+++ b/src/mame/video/mcr3.cpp
@@ -7,7 +7,6 @@
***************************************************************************/
#include "emu.h"
-#include "includes/mcr.h"
#include "includes/mcr3.h"
@@ -18,7 +17,6 @@
*
*************************************/
-#ifdef UNUSED_FUNCTION
TILE_GET_INFO_MEMBER(mcr3_state::get_bg_tile_info)
{
int data = m_videoram[tile_index * 2] | (m_videoram[tile_index * 2 + 1] << 8);
@@ -26,7 +24,6 @@ TILE_GET_INFO_MEMBER(mcr3_state::get_bg_tile_info)
int color = (data >> 12) & 3;
tileinfo.set(0, code, color, TILE_FLIPYX((data >> 10) & 3));
}
-#endif
TILE_GET_INFO_MEMBER(mcr3_state::mcrmono_get_bg_tile_info)
diff --git a/src/mame/video/stic.cpp b/src/mame/video/stic.cpp
index b1c48627406..42bf1a0f963 100644
--- a/src/mame/video/stic.cpp
+++ b/src/mame/video/stic.cpp
@@ -424,26 +424,23 @@ void stic_device::device_start()
save_item(NAME(m_left_edge_inhibit));
save_item(NAME(m_top_edge_inhibit));
save_item(NAME(m_backtab_buffer));
- for (int sp = 0; sp < MOBS; sp++)
- {
- save_item(m_sprite[sp].visible, "STIC sprite/m_sprite[sp].visible", sp);
- save_item(m_sprite[sp].xpos, "STIC sprite/m_sprite[sp].xpos", sp);
- save_item(m_sprite[sp].ypos, "STIC sprite/m_sprite[sp].ypos", sp);
- save_item(m_sprite[sp].coll, "STIC sprite/m_sprite[sp].coll", sp);
- save_item(m_sprite[sp].collision, "STIC sprite/m_sprite[sp].collision", sp);
- save_item(m_sprite[sp].doublex, "STIC sprite/m_sprite[sp].doublex", sp);
- save_item(m_sprite[sp].doubley, "STIC sprite/m_sprite[sp].doubley", sp);
- save_item(m_sprite[sp].quady, "STIC sprite/m_sprite[sp].quady", sp);
- save_item(m_sprite[sp].xflip, "STIC sprite/m_sprite[sp].xflip", sp);
- save_item(m_sprite[sp].yflip, "STIC sprite/m_sprite[sp].yflip", sp);
- save_item(m_sprite[sp].behind_foreground, "STIC sprite/m_sprite[sp].behind_foreground", sp);
- save_item(m_sprite[sp].grom, "STIC sprite/m_sprite[sp].grom", sp);
- save_item(m_sprite[sp].card, "STIC sprite/m_sprite[sp].card", sp);
- save_item(m_sprite[sp].color, "STIC sprite/m_sprite[sp].color", sp);
- save_item(m_sprite[sp].doubleyres, "STIC sprite/m_sprite[sp].doubleyres", sp);
- save_item(m_sprite[sp].dirty, "STIC sprite/m_sprite[sp].dirty", sp);
- save_item(m_sprite_buffers[sp], "STIC sprite/m_sprite[sp].sprite_buffers", sp);
- }
+ save_item(STRUCT_MEMBER(m_sprite, visible));
+ save_item(STRUCT_MEMBER(m_sprite, xpos));
+ save_item(STRUCT_MEMBER(m_sprite, ypos));
+ save_item(STRUCT_MEMBER(m_sprite, coll));
+ save_item(STRUCT_MEMBER(m_sprite, collision));
+ save_item(STRUCT_MEMBER(m_sprite, doublex));
+ save_item(STRUCT_MEMBER(m_sprite, doubley));
+ save_item(STRUCT_MEMBER(m_sprite, quady));
+ save_item(STRUCT_MEMBER(m_sprite, xflip));
+ save_item(STRUCT_MEMBER(m_sprite, yflip));
+ save_item(STRUCT_MEMBER(m_sprite, behind_foreground));
+ save_item(STRUCT_MEMBER(m_sprite, grom));
+ save_item(STRUCT_MEMBER(m_sprite, card));
+ save_item(STRUCT_MEMBER(m_sprite, color));
+ save_item(STRUCT_MEMBER(m_sprite, doubleyres));
+ save_item(STRUCT_MEMBER(m_sprite, dirty));
+ save_item(NAME(m_sprite_buffers));
}
void stic_device::device_reset()
@@ -682,9 +679,9 @@ void stic_device::render_color_stack_mode(bitmap_ind16 &bitmap)
{
nextCard = m_backtab_buffer[h][w];
- // colored squares mode
if ((nextCard & (STIC_CSTM_FG3|STIC_CSTM_SEL)) == STIC_CSTM_FG3)
{
+ // colored squares mode
uint8_t csColor = m_stic_registers[STIC_CSR + csPtr];
uint8_t color0 = nextCard & STIC_CSQM_A;
uint8_t color1 = (nextCard & STIC_CSQM_B) >> 3;
@@ -697,9 +694,9 @@ void stic_device::render_color_stack_mode(bitmap_ind16 &bitmap)
(color2 == 7 ? csColor : (color2 | FOREGROUND_BIT)),
(color3 == 7 ? csColor : (color3 | FOREGROUND_BIT)));
}
- //color stack mode
else
{
+ //color stack mode
uint8_t isGrom;
uint16_t memoryLocation, fgcolor, bgcolor;
uint8_t* memory;
@@ -859,39 +856,33 @@ void stic_device::render_background(bitmap_ind16 &bitmap)
render_fg_bg_mode(bitmap);
}
-#ifdef UNUSED_CODE
+#if 0
+// this code had already rotted to the point of not compiling before MESS was imported into MAME
+// the main issue right now is that the device no longer has decoded graphics layouts to draw from
+// this should either be patched up or removed altogether if it no longer has value
+
void stic_device::draw_background(bitmap_ind16 &bitmap, int transparency)
{
// First, draw the background
- int offs = 0;
- int value = 0;
- int row,col;
int fgcolor,bgcolor = 0;
- int code;
int colora, colorb, colorc, colord;
- int n_bit;
- int p_bit;
- int g_bit;
-
- int j;
-
int x0 = OVERSCAN_LEFT_WIDTH + m_col_delay;
int y0 = OVERSCAN_TOP_HEIGHT + m_row_delay;
if (m_color_stack_mode == 1)
{
m_color_stack_offset = 0;
- for(row = 0; row < BACKTAB_HEIGHT; row++)
+ for (int row = 0; row < BACKTAB_HEIGHT; row++)
{
- for(col = 0; col < BACKTAB_WIDTH; col++)
+ for (int col = 0; col < BACKTAB_WIDTH; col++)
{
- value = m_ram16[offs];
+ int value = m_backtab_buffer[row][col];
- n_bit = value & STIC_CSTM_ADV;
- p_bit = value & STIC_CSTM_FG3;
- g_bit = value & STIC_CSTM_SEL;
+ int n_bit = value & STIC_CSTM_ADV;
+ int p_bit = value & STIC_CSTM_FG3;
+ int g_bit = value & STIC_CSTM_SEL;
if (p_bit && (!g_bit)) // colored squares mode
{
@@ -905,7 +896,7 @@ void stic_device::draw_background(bitmap_ind16 &bitmap, int transparency)
if (colorc == 7) colorc = m_stic_registers[STIC_CSR + CSR3];
if (colord == 7) colord = m_stic_registers[STIC_CSR + CSR3];
intv_plot_box(bitmap, (x0 + col * CARD_WIDTH) * X_SCALE, (y0 + row * CARD_HEIGHT) * Y_SCALE, STIC_CSQM_WIDTH * X_SCALE, STIC_CSQM_HEIGHT * Y_SCALE, colora);
- intv_plot_box(bitmap, (x0 + col * CARD_WIDTH + STIC_CSQM_WIDTH)) * X_SCALE, (y0 + row * CARD_HEIGHT) * Y_SCALE, STIC_CSQM_WIDTH * X_SCALE, STIC_CSQM_HEIGHT * Y_SCALE, colorb);
+ intv_plot_box(bitmap, (x0 + col * CARD_WIDTH + STIC_CSQM_WIDTH) * X_SCALE, (y0 + row * CARD_HEIGHT) * Y_SCALE, STIC_CSQM_WIDTH * X_SCALE, STIC_CSQM_HEIGHT * Y_SCALE, colorb);
intv_plot_box(bitmap, (x0 + col * CARD_WIDTH) * X_SCALE, (y0 + row * CARD_HEIGHT + STIC_CSQM_HEIGHT) * Y_SCALE, STIC_CSQM_WIDTH * X_SCALE, STIC_CSQM_HEIGHT * Y_SCALE, colorc);
intv_plot_box(bitmap, (x0 + col * CARD_WIDTH + STIC_CSQM_WIDTH) * X_SCALE, (y0 + row * CARD_HEIGHT + STIC_CSQM_HEIGHT) * Y_SCALE, STIC_CSQM_WIDTH * X_SCALE, STIC_CSQM_HEIGHT * Y_SCALE, colord);
}
@@ -923,7 +914,7 @@ void stic_device::draw_background(bitmap_ind16 &bitmap, int transparency)
fgcolor = value & STIC_CSTM_FG20;
bgcolor = m_stic_registers[STIC_CSR + m_color_stack_offset];
- code = (value & STIC_CSTM_C)>>3;
+ int code = (value & STIC_CSTM_C)>>3;
if (g_bit) // read from gram
{
@@ -943,7 +934,7 @@ void stic_device::draw_background(bitmap_ind16 &bitmap, int transparency)
0,0, (x0 + col * CARD_WIDTH) * X_SCALE, (y0 + row * CARD_HEIGHT) * Y_SCALE,
0,transparency,bgcolor);
- for(j=0;j<8;j++)
+ for (int j=0;j<8;j++)
{
//intv_set_pixel(bitmap, (x0 + col * CARD_WIDTH + j) * X_SCALE, (y0 + row * CARD_HEIGHT + 7) * Y_SCALE + 1, 1);
}
@@ -957,27 +948,26 @@ void stic_device::draw_background(bitmap_ind16 &bitmap, int transparency)
0,0, (x0 + col * CARD_WIDTH) * X_SCALE, (y0 + row * CARD_HEIGHT) * Y_SCALE,
0,transparency,bgcolor);
- for(j=0;j<8;j++)
+ for (int j=0;j<8;j++)
{
//intv_set_pixel(bitmap, (x0 + col * CARD_WIDTH + j) * X_SCALE, (y0 + row * CARD_HEIGHT + 7) * Y_SCALE + 1, 2);
}
}
}
- offs++;
} // next col
} // next row
}
else
{
// fg/bg mode goes here
- for(row = 0; row < BACKTAB_HEIGHT; row++)
+ for (int row = 0; row < BACKTAB_HEIGHT; row++)
{
- for(col = 0; col < BACKTAB_WIDTH; col++)
+ for (int col = 0; col < BACKTAB_WIDTH; col++)
{
- value = m_ram16[offs];
+ int value = m_backtab_buffer[row][col];
fgcolor = value & STIC_FBM_FG;
bgcolor = ((value & STIC_FBM_BG2) >> 11) + ((value & STIC_FBM_BG310) >> 9);
- code = (value & STIC_FBM_C) >> 3;
+ int code = (value & STIC_FBM_C) >> 3;
if (value & STIC_FBM_SEL) // read for GRAM
{
@@ -1004,31 +994,29 @@ void stic_device::draw_background(bitmap_ind16 &bitmap, int transparency)
0,0, (x0 + col * CARD_WIDTH) * X_SCALE, (y0 + row * CARD_HEIGHT) * Y_SCALE,
0,transparency,bgcolor);
}
- offs++;
} // next col
} // next row
}
}
-#endif
/* TBD: need to handle sprites behind foreground? */
-#ifdef UNUSED_FUNCTION
void stic_device::draw_sprites(bitmap_ind16 &bitmap, int behind_foreground)
{
- int code;
int x0 = OVERSCAN_LEFT_WIDTH + m_col_delay - CARD_WIDTH;
int y0 = OVERSCAN_TOP_HEIGHT + m_row_delay - CARD_HEIGHT;
for (int i = MOBS - 1; i >= 0; --i)
{
intv_sprite_type *s = &m_sprite[i];
+ int xsize = s->doublex ? 2 : 1;
+ int ysize = (s->quady ? 4 : 1) * (s->doubley ? 2 : 1);
if (s->visible && (s->behind_foreground == behind_foreground))
{
- code = s->card;
+ int code = s->card;
if (!s->grom)
{
code %= 64; // keep from going outside the array
- if (s->yres == 1)
+ if (!s->doubleyres)
{
//if (m_gramdirtybytes[code] == 1)
{
@@ -1039,12 +1027,12 @@ void stic_device::draw_sprites(bitmap_ind16 &bitmap, int behind_foreground)
m_gramdirtybytes[code] = 0;
}
// Draw GRAM char
- m_gfxdecode->gfx(1)->zoom_transpen(bitmap,&machine().screen[0].visarea,
+ m_gfxdecode->gfx(1)->zoom_transpen(bitmap,&screen().visible_area(),
code,
s->color,
s->xflip,s->yflip,
(s->xpos + x0) * X_SCALE, (s->ypos + y0) * Y_SCALE,
- 0x8000 * s->xsize, 0x8000 * s->ysize,0);
+ 0x8000 * xsize, 0x8000 * ysize, 0);
}
else
{
@@ -1062,46 +1050,46 @@ void stic_device::draw_sprites(bitmap_ind16 &bitmap, int behind_foreground)
m_gramdirtybytes[code+1] = 0;
}
// Draw GRAM char
- m_gfxdecode->gfx(1)->zoom_transpen(bitmap,&machine().screen[0].visarea,
+ m_gfxdecode->gfx(1)->zoom_transpen(bitmap,&screen().visible_area(),
code,
s->color,
s->xflip,s->yflip,
- (s->xpos + x0) * X_SCALE, (s->ypos + y0) * Y_SCALE + s->yflip * s->ysize * CARD_HEIGHT,
- 0x8000*s->xsize, 0x8000*s->ysize,0);
- m_gfxdecode->gfx(1)->zoom_transpen(bitmap,&machine().screen[0].visarea,
+ (s->xpos + x0) * X_SCALE, (s->ypos + y0) * Y_SCALE + s->yflip * ysize * CARD_HEIGHT,
+ 0x8000 * xsize, 0x8000 * ysize, 0);
+ m_gfxdecode->gfx(1)->zoom_transpen(bitmap,&screen().visible_area(),
code+1,
s->color,
s->xflip,s->yflip,
- (s->xpos + x0) * X_SCALE, (s->ypos + y0) * Y_SCALE + (1 - s->yflip) * s->ysize * CARD_HEIGHT,
- 0x8000*s->xsize, 0x8000*s->ysize,0);
+ (s->xpos + x0) * X_SCALE, (s->ypos + y0) * Y_SCALE + (1 - s->yflip) * ysize * CARD_HEIGHT,
+ 0x8000 * xsize, 0x8000 * ysize, 0);
}
}
else
{
- if (s->yres == 1)
+ if (!s->doubleyres)
{
// Draw GROM char
- m_gfxdecode->gfx(0)->zoom_transpen(bitmap,&machine().screen[0].visarea,
+ m_gfxdecode->gfx(0)->zoom_transpen(bitmap,&screen().visible_area(),
code,
s->color,
s->xflip,s->yflip,
(s->xpos + x0) * X_SCALE, (s->ypos + y0) * Y_SCALE,
- 0x8000*s->xsize, 0x8000*s->ysize,0);
+ 0x8000 * xsize, 0x8000 * ysize, 0);
}
else
{
- m_gfxdecode->gfx(0)->zoom_transpen(bitmap,&machine().screen[0].visarea,
+ m_gfxdecode->gfx(0)->zoom_transpen(bitmap,&screen().visible_area(),
code,
s->color,
s->xflip,s->yflip,
- (s->xpos + x0) * X_SCALE, (s->ypos + y0) * Y_SCALE + s->yflip * s->ysize * CARD_HEIGHT,
- 0x8000*s->xsize, 0x8000*s->ysize,0);
- m_gfxdecode->gfx(0)->zoom_transpen(bitmap,&machine().screen[0].visarea,
+ (s->xpos + x0) * X_SCALE, (s->ypos + y0) * Y_SCALE + s->yflip * ysize * CARD_HEIGHT,
+ 0x8000 * xsize, 0x8000 * ysize, 0);
+ m_gfxdecode->gfx(0)->zoom_transpen(bitmap,&screen().visible_area(),
code+1,
s->color,
s->xflip,s->yflip,
- (s->xpos + x0) * X_SCALE, (s->ypos + y0) * Y_SCALE + (1 - s->yflip) * s->ysize * CARD_HEIGHT,
- 0x8000*s->xsize, 0x8000*s->ysize,0);
+ (s->xpos + x0) * X_SCALE, (s->ypos + y0) * Y_SCALE + (1 - s->yflip) * ysize * CARD_HEIGHT,
+ 0x8000 * xsize, 0x8000 * ysize, 0);
}
}
}
diff --git a/src/mame/video/stic.h b/src/mame/video/stic.h
index 48860f91e83..25112b1f7e4 100644
--- a/src/mame/video/stic.h
+++ b/src/mame/video/stic.h
@@ -18,26 +18,6 @@
#define INTVKBD_X_SCALE 2
#define INTVKBD_Y_SCALE INTV_Y_SCALE
-struct intv_sprite_type
-{
- int visible;
- int xpos;
- int ypos;
- int coll;
- int collision;
- int doublex;
- int doubley;
- int quady;
- int xflip;
- int yflip;
- int behind_foreground;
- int grom;
- int card;
- int color;
- int doubleyres;
- int dirty;
-};
-
// ======================> stic_device
@@ -136,6 +116,26 @@ private:
CSRS
};
+ struct intv_sprite_type
+ {
+ int visible;
+ int xpos;
+ int ypos;
+ int coll;
+ int collision;
+ int doublex;
+ int doubley;
+ int quady;
+ int xflip;
+ int yflip;
+ int behind_foreground;
+ int grom;
+ int card;
+ int color;
+ int doubleyres;
+ int dirty;
+ };
+
required_region_ptr<uint8_t> m_grom;
@@ -153,10 +153,8 @@ private:
void render_background(bitmap_ind16 &bitmap);
void draw_borders(bitmap_ind16 &bitmap);
-#ifdef UNUSED_CODE
- void draw_background(bitmap_ind16 &bitmap, int transparency);
- void draw_sprites(bitmap_ind16 &bitmap, int behind_foreground);
-#endif
+ [[maybe_unused]] void draw_background(bitmap_ind16 &bitmap, int transparency);
+ [[maybe_unused]] void draw_sprites(bitmap_ind16 &bitmap, int behind_foreground);
bitmap_ind16 m_bitmap;