diff options
author | 2020-10-14 21:26:08 +1100 | |
---|---|---|
committer | 2020-10-14 21:26:08 +1100 | |
commit | 01b907bf70cd0fba493d9574b5ac478ffd3c7984 (patch) | |
tree | c4bd560aee7de089d0f85f33ae72d0cceaf0cc42 | |
parent | 459b3ac3c06c7ef4c8bf94ab7fff76c8a732487f (diff) |
-render.cpp: Fixed issue causing elements to be clipped on bottom/right.
-rendlay.cpp: Tidied up and optimised ellipse drawing code a little.
-Reduced space between LEDs on several systems with matrix displays.
-rw-r--r-- | src/emu/render.cpp | 12 | ||||
-rw-r--r-- | src/emu/rendlay.cpp | 143 | ||||
-rw-r--r-- | src/mame/layout/brkball.lay | 2 | ||||
-rw-r--r-- | src/mame/layout/cgang.lay | 11 | ||||
-rw-r--r-- | src/mame/layout/esq2by16.lay | 2 | ||||
-rw-r--r-- | src/mame/layout/hp9825.lay | 2 | ||||
-rw-r--r-- | src/mame/layout/sc2_dmd.lay | 2 | ||||
-rw-r--r-- | src/mame/layout/sc2copcl7.lay | 2 | ||||
-rw-r--r-- | src/mame/layout/sc2cpe.lay | 2 | ||||
-rw-r--r-- | src/mame/layout/sc2prem2.lay | 2 | ||||
-rw-r--r-- | src/mame/layout/sc2prom.lay | 2 | ||||
-rw-r--r-- | src/mame/layout/sc2ptytm1.lay | 2 | ||||
-rw-r--r-- | src/mame/layout/sc2town2.lay | 2 | ||||
-rw-r--r-- | src/mame/layout/sc4_dmd.lay | 2 | ||||
-rw-r--r-- | src/mame/layout/tecnbras.lay | 2 |
15 files changed, 85 insertions, 105 deletions
diff --git a/src/emu/render.cpp b/src/emu/render.cpp index 5ade8c54af4..9c7e808bc9f 100644 --- a/src/emu/render.cpp +++ b/src/emu/render.cpp @@ -2527,20 +2527,14 @@ void render_target::add_element_primitives(render_primitive_list &list, const ob prim->full_bounds = prim->bounds; if (xform.orientation & ORIENTATION_SWAP_XY) std::swap(width, height); - width = std::min(width, m_maxtexwidth); - height = std::min(height, m_maxtexheight); + width = (std::min)(width, m_maxtexwidth); + height = (std::min)(height, m_maxtexheight); // get the scaled texture and append it - texture->get_scaled(width, height, prim->texture, list, prim->flags); // compute the clip rect - render_bounds cliprect; - cliprect.x0 = render_round_nearest(xform.xoffs); - cliprect.y0 = render_round_nearest(xform.yoffs); - cliprect.x1 = render_round_nearest(xform.xoffs + xform.xscale); - cliprect.y1 = render_round_nearest(xform.yoffs + xform.yscale); - cliprect &= m_bounds; + render_bounds cliprect = prim->bounds & m_bounds; // determine UV coordinates and apply clipping prim->texcoords = oriented_texcoords[xform.orientation]; diff --git a/src/emu/rendlay.cpp b/src/emu/rendlay.cpp index 78de69f6912..db80b06c22a 100644 --- a/src/emu/rendlay.cpp +++ b/src/emu/rendlay.cpp @@ -97,6 +97,29 @@ inline void render_bounds_transform(render_bounds &bounds, layout_group::transfo (bounds.x1 * trans[1][0]) + (bounds.y1 * trans[1][1]) + trans[1][2] }; } +inline void alpha_blend(u32 &dest, u32 a, u32 r, u32 g, u32 b, u32 inva) +{ + rgb_t const dpix(dest); + u32 const da(dpix.a()); + u32 const finala((a * 255) + (da * inva)); + u32 const finalr(r + (u32(dpix.r()) * da * inva)); + u32 const finalg(g + (u32(dpix.g()) * da * inva)); + u32 const finalb(b + (u32(dpix.b()) * da * inva)); + dest = rgb_t(finala / 255, finalr / finala, finalg / finala, finalb / finala); +} + +inline void alpha_blend(u32 &dest, render_color const &c, float fill) +{ + u32 const a(c.a * fill * 255.0F); + if (a) + { + u32 const r(u32(c.r * (255.0F * 255.0F)) * a); + u32 const g(u32(c.g * (255.0F * 255.0F)) * a); + u32 const b(u32(c.b * (255.0F * 255.0F)) * a); + alpha_blend(dest, a, r, g, b, 255 - a); + } +} + //************************************************************************** @@ -1979,17 +2002,7 @@ protected: { u32 *dst(&dest.pix(y, bounds.left())); for (u32 x = bounds.left(); x <= bounds.right(); ++x, ++dst) - { - rgb_t const dpix(*dst); - u32 const da(dpix.a()); - u32 const finala((a * 255) + (da * inva)); - u32 const finalr(r + (u32(dpix.r()) * da * inva)); - u32 const finalg(g + (u32(dpix.g()) * da * inva)); - u32 const finalb(b + (u32(dpix.b()) * da * inva)); - - // store the target pixel, dividing the RGBA values by the overall scale factor - *dst = rgb_t(finala / 255, finalr / finala, finalg / finala, finalb / finala); - } + alpha_blend(*dst, a, r, g, b, inva); } } } @@ -2017,6 +2030,8 @@ public: u32 const g(c.g * c.a * (255.0F * 255.0F * 255.0F)); u32 const b(c.b * c.a * (255.0F * 255.0F * 255.0F)); u32 const inva(255 - a); + if (!a) + return; // calculate the position and size render_bounds const curbounds = bounds(state); @@ -2030,28 +2045,25 @@ public: if (miny == maxy) { // fits in a single row of pixels - integrate entire area of ellipse + float const scale = xradius * yradius * 0.5F; s32 const minx = s32(curbounds.x0 * float(dest.width())); s32 const maxx = s32(std::ceil(curbounds.x1 * float(dest.width()))) - 1; - float x1 = (xcenter - float(minx)) / xradius; + float x1 = (float(minx) - xcenter) / xradius; u32 *dst = &dest.pix(miny, minx); for (s32 x = minx; maxx >= x; ++x, ++dst) { float const x0 = x1; - x1 = (xcenter - float(x + 1)) / xradius; - float val = 0.0F; - if (float(x) < xcenter) - val += integral((std::min)(x0, 1.0F)) - integral((std::max)(x1, 0.0F)); - if (float(x + 1) > xcenter) - val += integral((std::min)(-x1, 1.0F)) - integral((std::max)(-x0, 0.0F)); - val *= xradius * yradius * 0.5F; + x1 = (float(x + 1) - xcenter) / xradius; + float const val = integral((std::max)(x0, -1.0F), (std::min)(x1, 1.0F)) * scale; alpha_blend(*dst, c, val); } } else { + float const scale = xradius * yradius * 0.25F; float const ooyradius2 = 1.0F / (yradius * yradius); auto const draw_edge_row = - [this, &dest, &c, &curbounds, xcenter, xradius, yradius, ooyradius2] (s32 row, float ycoord, bool cross_axis) + [this, &dest, &c, &curbounds, xcenter, xradius, scale, ooyradius2] (s32 row, float ycoord, bool cross_axis) { float const xval = xradius * std::sqrt(1.0F - (ycoord * ycoord) * ooyradius2); float const l = xcenter - xval; @@ -2060,18 +2072,13 @@ public: { s32 minx = s32(l); s32 maxx = s32(std::ceil(r)) - 1; - float x1 = xcenter - float(minx); + float x1 = float(minx) - xcenter; u32 *dst = &dest.pix(row, minx); for (s32 x = minx; maxx >= x; ++x, ++dst) { float const x0 = x1; - x1 = xcenter - float(x + 1); - float val = 0.0F; - if (float(x) < xcenter) - val += integral((std::min)(x0, xval) / xradius) - integral((std::max)(x1, 0.0F) / xradius); - if (float(x + 1) > xcenter) - val += integral((std::min)(-x1, xval) / xradius) - integral((std::max)(-x0, 0.0F) / xradius); - val *= xradius * yradius * 0.25F; + x1 = float(x + 1) - xcenter; + float val = integral((std::max)(x0, -xval) / xradius, (std::min)(x1, xval) / xradius) * scale; val -= ((std::min)(float(x + 1), r) - (std::max)(float(x), l)) * ycoord; alpha_blend(*dst, c, val); } @@ -2080,26 +2087,22 @@ public: { s32 const minx = s32(curbounds.x0 * float(dest.width())); s32 const maxx = s32(std::ceil(curbounds.x1 * float(dest.width()))) - 1; - float x1 = (xcenter - float(minx)) / xradius; + float x1 = (float(minx) - xcenter) / xradius; u32 *dst = &dest.pix(row, minx); for (s32 x = minx; maxx >= x; ++x, ++dst) { float const x0 = x1; - x1 = (xcenter - float(x + 1)) / xradius; - float val = 0.0F; - if (float(x) < xcenter) - val += integral((std::min)(x0, 1.0F)) - integral((std::max)(x1, 0.0F)); - if (float(x + 1) > xcenter) - val += integral((std::min)(-x1, 1.0F)) - integral((std::max)(-x0, 0.0F)); + x1 = (float(x + 1) - xcenter) / xradius; + float val = integral((std::max)(x0, -1.0F), (std::min)(x1, 1.0F)); if (float(x + 1) <= l) - val += integral((std::min)(x0, 1.0F)) - integral(x1); + val += integral((std::max)(x0, -1.0F), x1); else if (float(x) <= l) - val += integral((std::min)(x0, 1.0F)) - integral(xval / xradius); + val += integral((std::max)(x0, -1.0F), -xval / xradius); if (float(x) >= r) - val += integral((std::min)(-x1, 1.0F)) - integral(-x0); + val += integral(x0, (std::min)(x1, 1.0F)); else if (float(x + 1) >= r) - val += integral((std::min)(-x1, 1.0F)) - integral(xval / xradius); - val *= xradius * yradius * 0.25F; + val += integral(xval / xradius, (std::min)(x1, 1.0F)); + val *= scale; val -= (std::max)(((std::min)(float(x + 1), r) - (std::max)(float(x), l)), 0.0F) * ycoord; alpha_blend(*dst, c, val); } @@ -2139,14 +2142,14 @@ public: { float val = 0.0F; if (float(x + 1) <= l0) - val += integral((xcenter - (std::max)(float(x), l1)) / xradius) - integral((xcenter - float(x + 1)) / xradius); + val += integral((xcenter - float(x + 1)) / xradius, (xcenter - (std::max)(float(x), l1)) / xradius); else if (float(x) <= l0) - val += integral((xcenter - (std::max)(float(x), l1)) / xradius) - integral((xcenter - l0) / xradius); + val += integral((xcenter - l0) / xradius, (xcenter - (std::max)(float(x), l1)) / xradius); else if (float(x) >= r0) - val += integral(((std::min)(float(x + 1), r1) - xcenter) / xradius) - integral((float(x) - xcenter) / xradius); + val += integral((float(x) - xcenter) / xradius, ((std::min)(float(x + 1), r1) - xcenter) / xradius); else if (float(x + 1) >= r0) - val += integral(((std::min)(float(x + 1), r1) - xcenter) / xradius) - integral((r0 - xcenter) / xradius); - val *= xradius * yradius * 0.25F; + val += integral((r0 - xcenter) / xradius, ((std::min)(float(x + 1), r1) - xcenter) / xradius); + val *= scale; if (float(x) <= l0) val -= ((std::min)(float(x + 1), l0) - (std::max)(float(x), l1)) * ycoord1; else if (float(x + 1) >= r0) @@ -2182,22 +2185,22 @@ public: { float val = 0.0F; if (float(x + 1) <= l0) - val += integral((std::min)((xcenter - float(x)) / xradius, 1.0F)) - integral((xcenter - float(x + 1)) / xradius); + val += integral((xcenter - float(x + 1)) / xradius, (std::min)((xcenter - float(x)) / xradius, 1.0F)); else if (float(x) <= l0) - val += integral((std::min)((xcenter - float(x)) / xradius, 1.0F)) - integral((xcenter - l0) / xradius); + val += integral((xcenter - l0) / xradius, (std::min)((xcenter - float(x)) / xradius, 1.0F)); else if (float(x) >= r0) - val += integral((std::min)((float(x + 1) - xcenter) / xradius, 1.0F)) - integral((float(x) - xcenter) / xradius); + val += integral((float(x) - xcenter) / xradius, (std::min)((float(x + 1) - xcenter) / xradius, 1.0F)); else if (float(x + 1) >= r0) - val += integral((std::min)((float(x + 1) - xcenter) / xradius, 1.0F)) - integral((r0 - xcenter) / xradius); + val += integral((r0 - xcenter) / xradius, (std::min)((float(x + 1) - xcenter) / xradius, 1.0F)); if (float(x + 1) <= l1) - val += integral((std::min)((xcenter - float(x)) / xradius, 1.0F)) - integral((xcenter - float(x + 1)) / xradius); + val += integral((xcenter - float(x + 1)) / xradius, (std::min)((xcenter - float(x)) / xradius, 1.0F)); else if (float(x) <= l1) - val += integral((std::min)((xcenter - float(x)) / xradius, 1.0F)) - integral((xcenter - l1) / xradius); + val += integral((xcenter - l1) / xradius, (std::min)((xcenter - float(x)) / xradius, 1.0F)); else if (float(x) >= r1) - val += integral((std::min)((float(x + 1) - xcenter) / xradius, 1.0F)) - integral((float(x) - xcenter) / xradius); + val += integral((float(x) - xcenter) / xradius, (std::min)((float(x + 1) - xcenter) / xradius, 1.0F)); else if (float(x + 1) >= r1) - val += integral((std::min)((float(x + 1) - xcenter) / xradius, 1.0F)) - integral((r1 - xcenter) / xradius); - val *= xradius * yradius * 0.25F; + val += integral((r1 - xcenter) / xradius, (std::min)((float(x + 1) - xcenter) / xradius, 1.0F)); + val *= scale; val += (std::max)(((std::min)(float(x + 1), r0) - (std::max)(float(x), l0)), 0.0F) * (ycenter - float(y)); val += (std::max)(((std::min)(float(x + 1), r1) - (std::max)(float(x), l1)), 0.0F) * (float(y + 1) - ycenter); alpha_blend(*dst, c, val); @@ -2232,14 +2235,14 @@ public: { float val = 0.0F; if (float(x + 1) <= l1) - val += integral((xcenter - (std::max)(float(x), l0)) / xradius) - integral((xcenter - float(x + 1)) / xradius); + val += integral((xcenter - float(x + 1)) / xradius, (xcenter - (std::max)(float(x), l0)) / xradius); else if (float(x) <= l1) - val += integral((xcenter - (std::max)(float(x), l0)) / xradius) - integral((xcenter - l1) / xradius); + val += integral((xcenter - l1) / xradius, (xcenter - (std::max)(float(x), l0)) / xradius); else if (float(x) >= r1) - val += integral(((std::min)(float(x + 1), r0) - xcenter) / xradius) - integral((float(x) - xcenter) / xradius); + val += integral((float(x) - xcenter) / xradius, ((std::min)(float(x + 1), r0) - xcenter) / xradius); else if (float(x + 1) >= r1) - val += integral(((std::min)(float(x + 1), r0) - xcenter) / xradius) - integral((r1 - xcenter) / xradius); - val *= xradius * yradius * 0.25F; + val += integral((r1 - xcenter) / xradius, ((std::min)(float(x + 1), r0) - xcenter) / xradius); + val *= scale; if (float(x) <= l1) val -= ((std::min)(float(x + 1), l1) - (std::max)(float(x), l0)) * ycoord0; else if (float(x + 1) >= r1) @@ -2256,27 +2259,9 @@ public: } private: - void alpha_blend(u32 &dest, render_color const &c, float fill) - { - u32 const a(c.a * fill * 255.0F); - if (a) - { - u32 const r(u32(c.r * (255.0F * 255.0F)) * a); - u32 const g(u32(c.g * (255.0F * 255.0F)) * a); - u32 const b(u32(c.b * (255.0F * 255.0F)) * a); - alpha_blend(dest, a, r, g, b, 255 - a); - } - } - - void alpha_blend(u32 &dest, u32 a, u32 r, u32 g, u32 b, u32 inva) + static float integral(float x0, float x1) { - rgb_t const dpix(dest); - u32 const da(dpix.a()); - u32 const finala((a * 255) + (da * inva)); - u32 const finalr(r + (u32(dpix.r()) * da * inva)); - u32 const finalg(g + (u32(dpix.g()) * da * inva)); - u32 const finalb(b + (u32(dpix.b()) * da * inva)); - dest = rgb_t(finala / 255, finalr / finala, finalg / finala, finalb / finala); + return integral(x1) - integral(x0); } static float integral(float x) diff --git a/src/mame/layout/brkball.lay b/src/mame/layout/brkball.lay index e895f502a65..f88c6185534 100644 --- a/src/mame/layout/brkball.lay +++ b/src/mame/layout/brkball.lay @@ -9,7 +9,7 @@ <element name="dotmatrixdot"> <rect> <color red="0" green="0" blue="0" /> - <bounds left="-0.1" top="-0.1" right="1.1" bottom="1.1" /> + <bounds left="-0.05" top="-0.05" right="1.05" bottom="1.05" /> </rect> <disk> <color state="1" red="1.0" green="1.0" blue="1.0" /> diff --git a/src/mame/layout/cgang.lay b/src/mame/layout/cgang.lay index 314292d0b19..68c5b6a28d4 100644 --- a/src/mame/layout/cgang.lay +++ b/src/mame/layout/cgang.lay @@ -7,7 +7,6 @@ license:CC0 <!-- define elements --> <element name="black"><rect><color red="0" green="0" blue="0" /></rect></element> - <element name="blackd"><disk><color red="0" green="0" blue="0" /></disk></element> <element name="white"><rect><color red="0.9" green="0.9" blue="0.92" /></rect></element> <element name="gray2"><rect><color red="0.12" green="0.12" blue="0.12" /></rect></element> <element name="yellow"><rect><color red="0.9" green="0.9" blue="0.15" /></rect></element> @@ -113,6 +112,10 @@ license:CC0 </element> <element name="ledg" defstate="0"> + <disk> + <bounds left="-0.5" top="-0.5" right="1.5" bottom="1.5" /> + <color red="0" green="0" blue="0" /> + </disk> <disk state="0"><color red="0.2" green="0.4" blue="0.17" /></disk> <disk state="1"><color red="0.5" green="1.0" blue="0.4" /></disk> </element> @@ -423,13 +426,11 @@ license:CC0 <element name="misc_lamp10" ref="led2p"><bounds x="4.5" y="0.5" width="2" height="2" /></element> <element ref="text_start1"><bounds x="9" y="0.55" width="5" height="1.9" /></element> - <element ref="blackd"><bounds x="14.5" y="0" width="3" height="3" /></element> - <element name="misc_lamp0" ref="ledg"><bounds x="15" y="0.5" width="2" height="2" /></element> + <element name="misc_lamp0" ref="ledg"><bounds x="14.5" y="0" width="3" height="3" /></element> <element ref="hlb" inputtag="IN1" inputmask="0x10"><bounds x="14.5" y="0" width="3" height="3" /><color alpha="0.2" /></element> <element ref="text_start2"><bounds x="18.5" y="0.55" width="5" height="1.9" /></element> - <element ref="blackd"><bounds x="24.0" y="0" width="3" height="3" /></element> - <element name="misc_lamp1" ref="ledg"><bounds x="24.5" y="0.5" width="2" height="2" /></element> + <element name="misc_lamp1" ref="ledg"><bounds x="24" y="0" width="3" height="3" /></element> <element ref="hlb" inputtag="IN1" inputmask="0x08"><bounds x="24.0" y="0" width="3" height="3" /><color alpha="0.2" /></element> </group> diff --git a/src/mame/layout/esq2by16.lay b/src/mame/layout/esq2by16.lay index 546803dc527..400a4ee17a4 100644 --- a/src/mame/layout/esq2by16.lay +++ b/src/mame/layout/esq2by16.lay @@ -34,7 +34,7 @@ license:CC0 <element name="dotrow"> <rect> - <bounds x="-0.1" width="5.6" y="-0.1" height="1.2" /> + <bounds x="-0.05" width="5.55" y="-0.05" height="1.1" /> <color red="0.0" green="0.0" blue="0.0" /> </rect> <disk state="0" statemask="0x01"> diff --git a/src/mame/layout/hp9825.lay b/src/mame/layout/hp9825.lay index 78db4e34edf..713f23f45bd 100644 --- a/src/mame/layout/hp9825.lay +++ b/src/mame/layout/hp9825.lay @@ -7,7 +7,7 @@ Hewlett-Packard 9825 Layout <mamelayout version="2"> <element name="dotmatrix5dot"> <rect> - <bounds x="-0.1" width="5.6" y="-0.1" height="1.2" /> + <bounds x="-0.05" width="5.55" y="-0.05" height="1.1" /> <color red="0.0" green="0.0" blue="0.0" /> </rect> <disk state="0" statemask="0x01"> diff --git a/src/mame/layout/sc2_dmd.lay b/src/mame/layout/sc2_dmd.lay index 75f1c28825b..1681c04659c 100644 --- a/src/mame/layout/sc2_dmd.lay +++ b/src/mame/layout/sc2_dmd.lay @@ -20,7 +20,7 @@ license:CC0 <element name="dotmatrixdot"> <rect> <color red="0" green="0" blue="0" /> - <bounds left="-0.1" top="-0.1" right="1.1" bottom="1.1" /> + <bounds left="-0.05" top="-0.05" right="1.05" bottom="1.05" /> </rect> <disk> <color state="1" red="1.0" green="1.0" blue="1.0" /> diff --git a/src/mame/layout/sc2copcl7.lay b/src/mame/layout/sc2copcl7.lay index 32e8a52e26d..2694b6d9dae 100644 --- a/src/mame/layout/sc2copcl7.lay +++ b/src/mame/layout/sc2copcl7.lay @@ -2101,7 +2101,7 @@ <element name="dotmatrixdot"> <rect> <color red="0" green="0" blue="0" /> - <bounds left="-0.1" top="-0.1" right="1.1" bottom="1.1" /> + <bounds left="-0.05" top="-0.05" right="1.05" bottom="1.05" /> </rect> <disk> <color state="1" red="1.0" green="1.0" blue="1.0" /> diff --git a/src/mame/layout/sc2cpe.lay b/src/mame/layout/sc2cpe.lay index eceb3fd15c8..4c6b9be519d 100644 --- a/src/mame/layout/sc2cpe.lay +++ b/src/mame/layout/sc2cpe.lay @@ -2127,7 +2127,7 @@ <element name="dotmatrixdot"> <rect> <color red="0" green="0" blue="0" /> - <bounds left="-0.1" top="-0.1" right="1.1" bottom="1.1" /> + <bounds left="-0.05" top="-0.05" right="1.05" bottom="1.05" /> </rect> <disk> <color state="1" red="1.0" green="1.0" blue="1.0" /> diff --git a/src/mame/layout/sc2prem2.lay b/src/mame/layout/sc2prem2.lay index d376251548e..403b9f01279 100644 --- a/src/mame/layout/sc2prem2.lay +++ b/src/mame/layout/sc2prem2.lay @@ -2187,7 +2187,7 @@ <element name="dotmatrixdot"> <rect> <color red="0" green="0" blue="0" /> - <bounds left="-0.1" top="-0.1" right="1.1" bottom="1.1" /> + <bounds left="-0.05" top="-0.05" right="1.05" bottom="1.05" /> </rect> <disk> <color state="1" red="1.0" green="1.0" blue="1.0" /> diff --git a/src/mame/layout/sc2prom.lay b/src/mame/layout/sc2prom.lay index 369aef18a6e..212b629aab5 100644 --- a/src/mame/layout/sc2prom.lay +++ b/src/mame/layout/sc2prom.lay @@ -1611,7 +1611,7 @@ <element name="dotmatrixdot"> <rect> <color red="0" green="0" blue="0" /> - <bounds left="-0.1" top="-0.1" right="1.1" bottom="1.1" /> + <bounds left="-0.05" top="-0.05" right="1.05" bottom="1.05" /> </rect> <disk> <color state="1" red="1.0" green="1.0" blue="1.0" /> diff --git a/src/mame/layout/sc2ptytm1.lay b/src/mame/layout/sc2ptytm1.lay index 3b39ac670ba..74b9892b150 100644 --- a/src/mame/layout/sc2ptytm1.lay +++ b/src/mame/layout/sc2ptytm1.lay @@ -1155,7 +1155,7 @@ <element name="dotmatrixdot"> <rect> <color red="0" green="0" blue="0" /> - <bounds left="-0.1" top="-0.1" right="1.1" bottom="1.1" /> + <bounds left="-0.05" top="-0.05" right="1.05" bottom="1.05" /> </rect> <disk> <color state="1" red="1.0" green="1.0" blue="1.0" /> diff --git a/src/mame/layout/sc2town2.lay b/src/mame/layout/sc2town2.lay index 14c06cd4514..201466679a5 100644 --- a/src/mame/layout/sc2town2.lay +++ b/src/mame/layout/sc2town2.lay @@ -1889,7 +1889,7 @@ <element name="dotmatrixdot"> <rect> <color red="0" green="0" blue="0" /> - <bounds left="-0.1" top="-0.1" right="1.1" bottom="1.1" /> + <bounds left="-0.05" top="-0.05" right="1.05" bottom="1.05" /> </rect> <disk> <color state="1" red="1.0" green="1.0" blue="1.0" /> diff --git a/src/mame/layout/sc4_dmd.lay b/src/mame/layout/sc4_dmd.lay index 6d965bdb4ea..bdb8e56c481 100644 --- a/src/mame/layout/sc4_dmd.lay +++ b/src/mame/layout/sc4_dmd.lay @@ -89,7 +89,7 @@ license:CC0 <element name="dotmatrixdot"> <rect> <color red="0" green="0" blue="0" /> - <bounds left="-0.1" top="-0.1" right="1.1" bottom="1.1" /> + <bounds left="-0.05" top="-0.05" right="1.05" bottom="1.05" /> </rect> <disk> <color state="1" red="1.0" green="0.0" blue="0.0" /> diff --git a/src/mame/layout/tecnbras.lay b/src/mame/layout/tecnbras.lay index da18525567f..b0cd0368d3f 100644 --- a/src/mame/layout/tecnbras.lay +++ b/src/mame/layout/tecnbras.lay @@ -5,7 +5,7 @@ license:CC0 <mamelayout version="2"> <element name="dotmatrix5dot"> <rect> - <bounds x="-0.1" width="5.6" y="-0.1" height="1.2" /> + <bounds x="-0.05" width="5.55" y="-0.05" height="1.1" /> <color red="0.0" green="0.0" blue="0.0" /> </rect> <disk state="0" statemask="0x01"> |