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//============================================================
//
//  winmain.h - Win32 main program and core headers
//
//============================================================
//
//  Copyright Aaron Giles
//  All rights reserved.
//
//  Redistribution and use in source and binary forms, with or 
//  without modification, are permitted provided that the 
//  following conditions are met:
//
//    * Redistributions of source code must retain the above 
//      copyright notice, this list of conditions and the 
//      following disclaimer.
//	  * Redistributions in binary form must reproduce the 
//      above copyright notice, this list of conditions and 
//      the following disclaimer in the documentation and/or 
//      other materials provided with the distribution.
//	  * Neither the name 'MAME' nor the names of its 
//      contributors may be used to endorse or promote 
//      products derived from this software without specific 
//      prior written permission.
//
//  THIS SOFTWARE IS PROVIDED BY AARON GILES ''AS IS'' AND 
//  ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 
//  LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND 
//  FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO 
//  EVENT SHALL AARON GILES BE LIABLE FOR ANY DIRECT, 
//  INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 
//  DAMAGE (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 
//  SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 
//  PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON 
//  ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 
//  LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 
//  ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN 
//  IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
//============================================================


//============================================================
//  CONSTANTS
//============================================================

// debugging options
#define WINOPTION_OSLOG					"oslog"
#define WINOPTION_WATCHDOG				"watchdog"
#define WINOPTION_DEBUGGER_FONT			"debugger_font"
#define WINOPTION_DEBUGGER_FONT_SIZE	"debugger_font_size"

// performance options
#define WINOPTION_PRIORITY				"priority"
#define WINOPTION_MULTITHREADING		"multithreading"

// video options
#define WINOPTION_VIDEO					"video"
#define WINOPTION_NUMSCREENS			"numscreens"
#define WINOPTION_WINDOW				"window"
#define WINOPTION_MAXIMIZE				"maximize"
#define WINOPTION_KEEPASPECT			"keepaspect"
#define WINOPTION_PRESCALE				"prescale"
#define WINOPTION_EFFECT				"effect"
#define WINOPTION_WAITVSYNC				"waitvsync"
#define WINOPTION_SYNCREFRESH			"syncrefresh"

// DirectDraw-specific options
#define WINOPTION_HWSTRETCH				"hwstretch"

// Direct3D-specific options
#define WINOPTION_D3DVERSION			"d3dversion"
#define WINOPTION_FILTER				"filter"

// per-window options
#define WINOPTION_SCREEN				"screen"
#define WINOPTION_ASPECT				"aspect"
#define WINOPTION_RESOLUTION			"resolution"
#define WINOPTION_VIEW					"view"

#define WINOPTION_SCREEN0				"screen0"
#define WINOPTION_ASPECT0				"aspect0"
#define WINOPTION_RESOLUTION0			"resolution0"
#define WINOPTION_VIEW0					"view0"

#define WINOPTION_SCREEN1				"screen1"
#define WINOPTION_ASPECT1				"aspect1"
#define WINOPTION_RESOLUTION1			"resolution1"
#define WINOPTION_VIEW1					"view1"

#define WINOPTION_SCREEN2				"screen2"
#define WINOPTION_ASPECT2				"aspect2"
#define WINOPTION_RESOLUTION2			"resolution2"
#define WINOPTION_VIEW2					"view2"

#define WINOPTION_SCREEN3				"screen3"
#define WINOPTION_ASPECT3				"aspect3"
#define WINOPTION_RESOLUTION3			"resolution3"
#define WINOPTION_VIEW3					"view3"

// full screen options
#define WINOPTION_TRIPLEBUFFER			"triplebuffer"
#define WINOPTION_SWITCHRES				"switchres"
#define WINOPTION_FULLSCREENBRIGHTNESS	"full_screen_brightness"
#define WINOPTION_FULLLSCREENCONTRAST	"full_screen_contrast"
#define WINOPTION_FULLSCREENGAMMA		"full_screen_gamma"

// sound options
#define WINOPTION_AUDIO_LATENCY			"audio_latency"

// input options
#define WINOPTION_DUAL_LIGHTGUN			"dual_lightgun"



//============================================================
//  MACROS
//============================================================

#ifdef __cplusplus
#define WRAP_REFIID(x)		x
#else
#define WRAP_REFIID(x)		&x
#endif



//============================================================
//  GLOBAL VARIABLES
//============================================================

extern const options_entry mame_win_options[];



//============================================================
//  FUNCTION PROTOTYPES
//============================================================

// use if you want to print something with the verbose flag
void CLIB_DECL mame_printf_verbose(const char *text, ...) ATTR_PRINTF(1,2);