blob: 9c02fa4a939b540b55850eddbe300a9e3e794a31 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
|
//============================================================
//
// debugwin.h - SDL/GTK+ debug window handling
//
// Copyright (c) 1996-2006, Nicola Salmoria and the MAME Team.
// Visit http://mamedev.org for licensing and usage restrictions.
//
// SDLMAME by Olivier Galibert and R. Belmont
//
//============================================================
#ifndef __WIN_DEBUGWIN__
#define __WIN_DEBUGWIN__
//============================================================
// PROTOTYPES
//============================================================
void debugwin_update_during_game(running_machine &machine);
#endif
|