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// license:BSD-3-Clause
// copyright-holders:Ryan Holtz
//============================================================
//
// uniformreader.h - BGFX shader uniform JSON reader
//
//============================================================
#ifndef MAME_RENDER_BGFX_UNIFORMREADER_H
#define MAME_RENDER_BGFX_UNIFORMREADER_H
#pragma once
#include "statereader.h"
#include <memory>
#include <string>
class bgfx_uniform;
class uniform_reader : public state_reader
{
public:
static std::unique_ptr<bgfx_uniform> read_from_value(const Value& value, const std::string &prefix);
private:
static bool validate_parameters(const Value& value, const std::string &prefix);
static const int TYPE_COUNT = 4;
static const string_to_enum TYPE_NAMES[TYPE_COUNT];
};
#endif // MAME_RENDER_BGFX_UNIFORMREADER_H
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