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// license:BSD-3-Clause
// copyright-holders:Ryan Holtz
//============================================================
//
// paramuniform.h - BGFX shader chain parametric uniform
//
//============================================================
#ifndef MAME_RENDER_BGFX_PARAMUNIFORM_H
#define MAME_RENDER_BGFX_PARAMUNIFORM_H
#pragma once
#include "entryuniform.h"
class bgfx_parameter;
class bgfx_param_uniform : public bgfx_entry_uniform
{
public:
bgfx_param_uniform(bgfx_uniform* uniform, bgfx_parameter* param);
virtual void bind() override;
private:
bgfx_parameter* m_param;
};
#endif // MAME_RENDER_BGFX_PARAMUNIFORM_H
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