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// license:BSD-3-Clause
// copyright-holders:Ryan Holtz
//============================================================
//
// inputpair.h - BGFX sampler-and-texture pair
//
// Keeps track of the texture which is bound to the sampler
// which is bound to the specified stage index.
//
//============================================================
#pragma once
#ifndef __DRAWBGFX_INPUT_PAIR__
#define __DRAWBGFX_INPUT_PAIR__
#include <string>
class bgfx_effect;
class texture_manager;
class target_manager;
class bgfx_input_pair
{
public:
bgfx_input_pair(int index, std::string sampler, std::string texture);
void bind(bgfx_effect *effect, target_manager& targets, texture_manager& textures, const int32_t screen) const;
// Getters
std::string sampler() const { return m_sampler; }
std::string texture() const { return m_texture; }
private:
int m_index;
std::string m_sampler;
std::string m_texture;
};
#endif // __DRAWBGFX_INPUT_PAIR__
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