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// license:BSD-3-Clause
// copyright-holders:Olivier Galibert, R. Belmont
//============================================================
//
// osdlib.h
//
// SDLMAME by Olivier Galibert and R. Belmont
//
// - Common low level routines
// - Source files also provide the following from osdcore.h
//
// - osd_ticks
// - osd_sleep
// - osd_malloc
// - osd_malloc_array
// - osd_free
//============================================================
#ifndef __OSDLIB__
#define __OSDLIB__
#include <string>
#include <type_traits>
#include <vector>
/*-----------------------------------------------------------------------------
osd_process_kill: kill the current process
Parameters:
None.
Return value:
None.
-----------------------------------------------------------------------------*/
void osd_process_kill(void);
/*-----------------------------------------------------------------------------
osd_setenv: set environment variable
Parameters:
name - name of environment variable
value - value to write
overwrite - overwrite if it exists
Return value:
0 on success
-----------------------------------------------------------------------------*/
int osd_setenv(const char *name, const char *value, int overwrite);
/*-----------------------------------------------------------------------------
osd_get_clipboard_text: retrieves text from the clipboard
Return value:
the returned string needs to be osd_free()-ed!
-----------------------------------------------------------------------------*/
char *osd_get_clipboard_text(void);
/*-----------------------------------------------------------------------------
dynamic_module: load functions from optional shared libraries
Notes:
- Supports Mac OS X, Unix and Windows (both desktop and Windows
Store universal applications)
- A symbol can be searched in a list of libraries (e.g. more
revisions of a same library)
-----------------------------------------------------------------------------*/
namespace osd {
class dynamic_module
{
public:
typedef std::unique_ptr<dynamic_module> ptr;
static ptr open(std::vector<std::string> &&libraries);
virtual ~dynamic_module() { };
template <typename T>
typename std::enable_if<std::is_pointer<T>::value, T>::type bind(char const *symbol)
{
return reinterpret_cast<T>(get_symbol_address(symbol));
}
protected:
typedef void (*generic_fptr_t)();
virtual generic_fptr_t get_symbol_address(char const *symbol) = 0;
};
} // namespace osd
#endif /* __OSDLIB__ */
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