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// license:BSD-3-Clause
// copyright-holders:Aaron Giles, Vas Crabb
//============================================================
//
// memoryviewinfo.h - Win32 debug window handling
//
//============================================================
#ifndef MAME_DEBUGGER_WIN_MEMORYVIEWINFO_H
#define MAME_DEBUGGER_WIN_MEMORYVIEWINFO_H
#pragma once
#include "debugwin.h"
#include "debugviewinfo.h"
#include "debug/dvmemory.h"
#include <string>
class memoryview_info : public debugview_info
{
public:
memoryview_info(debugger_windows_interface &debugger, debugwin_info &owner, HWND parent);
virtual ~memoryview_info();
debug_view_memory::data_format data_format() const;
uint32_t chunks_per_row() const;
bool reverse() const;
bool physical() const;
int address_radix() const;
void set_expression(const std::string &string);
void set_data_format(debug_view_memory::data_format dataformat);
void set_chunks_per_row(uint32_t rowchunks);
void set_reverse(bool reverse);
void set_physical(bool physical);
void set_address_radix(int radix);
protected:
enum
{
ID_CONTEXT_LAST_PC = 101
};
virtual void add_items_to_context_menu(HMENU menu) override;
virtual void update_context_menu(HMENU menu) override;
virtual void handle_context_menu(unsigned command) override;
private:
std::string m_lastpc;
};
#endif // MAME_DEBUGGER_WIN_MEMORYVIEWINFO_H
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